SimulationCraft 902-01

for World of Warcraft 9.0.2.36753 Live (wow build level 36753)

Beta Release

Current simulator hotfixes

Death Knight

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-10-25 Incorrect cooldown for Magus of the Dead's Frostbolt.
Frostbolt cooldown 3000.00 0.00
2020-09-20 Incorrect cooldown for Magus of the Dead's Frostbolt.
Frostbolt cooldown 3000.00 0.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Monk

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-11-21 Manually set Periodic Damage Windwalker Monk Two-Hand Adjustment by 2%
Windwalker Monk Two-Hand Adjustment (effect#2) base_value 2.00 0.00
2020-11-21 Manually set Direct Damage Windwalker Monk Two-Hand Adjustment by 2%
Windwalker Monk Two-Hand Adjustment (effect#1) base_value 2.00 0.00

Warlock

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-11-15 Manually set secondary Malefic Rapture level requirement
Malefic Rapture spell_level 11.00 43.00

Table of Contents

Raid Summary

Additional Raid Information

DarkmoonDeck_Putrescence : 7412 dps, 3151 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7412.3 7412.3 12.9 / 0.173% 937.0 / 12.6% 731.1
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.1 9.9 Focus 0.00% 47.4 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
DarkmoonDeck_Putrescence 7412
Aimed Shot 2230 (2455) 30.1% (33.1%) 48.1 6.22sec 15397 9966 Direct 144.2 (158.0) 3767 7574 4670 23.7% (23.8%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.12 144.17 0.00 0.00 1.5450 0.0000 673361.36 961829.37 29.99% 9965.64 9965.64
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.27% 109.96 74 149 3766.99 2252 9029 3769.81 3454 4144 414221 591673 29.99%
crit 23.73% 34.21 13 56 7573.98 4504 18058 7583.17 5901 9592 259140 370156 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:48.28
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 224 3.0% 0.0 0.00sec 0 0 Direct 13.8 3819 8124 4875 24.4%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 13.85 0.00 0.00 0.0000 0.0000 67474.56 96380.66 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 75.56% 10.46 2 18 3819.19 2252 9029 3844.23 2752 5829 39950 57064 29.99%
crit 24.44% 3.38 0 10 8123.73 4504 18058 7913.09 0 18058 27525 39316 29.04%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 336 4.5% 113.5 2.67sec 896 395 Direct 113.3 725 1449 898 23.8%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.53 113.29 0.00 0.00 2.2696 0.0000 101710.98 145283.96 29.99% 394.75 394.75
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.16% 86.29 61 115 725.21 691 923 725.13 711 742 62578 89387 29.99%
crit 23.84% 27.00 12 50 1449.06 1381 1846 1449.07 1391 1519 39133 55897 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Eternal Skirmish 39 0.5% 22.0 13.45sec 538 0 Direct 22.0 436 871 538 23.6%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.01 22.01 0.00 0.00 0.0000 0.0000 11849.29 11849.29 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.43% 16.82 6 31 435.70 426 474 435.69 426 450 7329 7329 0.00%
crit 23.57% 5.19 0 13 871.35 851 948 865.47 0 948 4520 4520 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 75 1.0% 4.6 13.51sec 4910 4112 Direct 4.6 3812 8545 4956 24.2%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.64 4.59 0.00 0.00 1.1944 0.0000 22765.49 32518.23 29.99% 4111.52 4111.52
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 75.80% 3.48 0 6 3812.26 3626 4343 3793.31 0 4201 13268 18952 29.88%
crit 24.20% 1.11 0 4 8544.58 8159 9772 6062.25 0 9772 9497 13566 21.31%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.63
  • if_expr:buff.dead_eye.down
Master Marksman 311 4.2% 211.8 1.42sec 444 0 Periodic 338.1 278 0 278 0.0% 74.5%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 211.80 0.00 338.13 338.13 0.0000 2.0000 93943.58 93943.58 0.00% 138.92 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 338.13 241 438 277.78 33 2549 277.98 216 347 93944 93944 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1470 19.9% 82.2 3.66sec 5403 4735 Direct 246.0 1455 2911 1805 24.0%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.19 246.04 0.00 0.00 1.1411 0.0000 444102.57 634356.10 29.99% 4735.02 4735.02
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 75.97% 186.93 137 239 1454.97 850 1988 1454.99 1346 1546 271989 388509 29.99%
crit 24.03% 59.12 32 90 2911.22 1700 3976 2911.04 2547 3151 172114 245847 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:74.76
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:7.43
  • if_expr:focus>cost+action.aimed_shot.cost
Putrid Burst 38 0.5% 3.7 90.72sec 3065 0 Direct 11.2 833 1667 1022 22.6%

Stats Details: Putrid Burst

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.75 11.25 0.00 0.00 0.0000 0.0000 11489.59 11489.59 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.42% 8.71 3 12 833.13 827 876 833.11 827 855 7254 7254 0.00%
crit 22.58% 2.54 0 8 1667.34 1654 1753 1556.03 0 1753 4235 4235 0.00%

Action Details: Putrid Burst

  • id:334058
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:2331.26
  • base_dd_max:2331.26
  • base_dd_mult:1.00

Spelldata

  • id:334058
  • name:Putrid Burst
  • school:shadow
  • tooltip:Chance to be critically hit by caster increased by $W2%.
  • description:Cause the target to explode with energy, dealing {$s1=0} Shadow damage split evenly to all enemies within 10 yards. Enemies hit are ${$311464S1*0.01}% to ${$311471S1*0.01}% more likely to be critically hit by you. The critical strike chance amount depends on the topmost card of the deck. Lasts {$d=10 seconds}.
Rapid Fire 661 8.9% 16.5 18.48sec 12113 6896 Periodic 363.8 442 889 549 23.8% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.48 0.00 121.67 363.80 1.7566 0.2038 199594.19 285100.34 29.99% 6895.64 6895.64
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 76.19% 277.17 174 392 442.31 314 838 442.34 425 460 122600 175123 29.99%
crit 23.81% 86.63 46 130 888.74 627 1676 889.00 786 984 76994 109978 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:16.48
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 721 9.8% 0.0 0.00sec 0 0 Direct 48.0 455 913 564 23.8%
Periodic 355.1 436 871 538 23.5% 87.3%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 47.98 355.13 355.13 0.0000 2.2303 218129.09 218129.09 0.00% 275.40 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.21% 36.57 22 53 455.14 427 571 455.19 442 468 16643 16643 0.00%
crit 23.79% 11.42 3 27 913.22 855 1142 913.24 855 1034 10427 10427 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 76.48% 271.59 192 345 435.61 0 571 435.58 425 448 118311 118311 0.00%
crit 23.52% 83.54 47 126 870.79 0 1142 870.72 813 902 72748 72748 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Steady Shot 313 4.2% 66.9 4.50sec 1413 1048 Direct 67.8 1130 2257 1395 23.5%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 66.93 67.82 0.00 0.00 1.3482 0.0000 94594.01 135118.09 29.99% 1048.34 1048.34
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.49% 51.88 32 71 1129.75 1088 1454 1129.50 1103 1155 58612 83722 29.99%
crit 23.51% 15.94 5 28 2256.95 2176 2908 2256.58 2176 2435 35982 51396 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:16.35
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:50.88
Wild Spirits 27 (992) 0.4% (13.3%) 3.0 120.66sec 100032 90994 Direct 8.9 (180.1) 727 1473 921 26.0% (24.3%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 8.91 0.00 0.00 1.0995 0.0000 8209.62 8209.62 0.00% 90994.15 90994.15
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.98% 6.59 1 9 727.06 697 824 726.91 697 777 4793 4793 0.00%
crit 26.02% 2.32 0 8 1473.29 1393 1648 1381.78 0 1648 3416 3416 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [H]:2.98
    Wild Spirits (_proc) 965 12.9% 57.1 4.51sec 5076 0 Direct 171.2 1358 2734 1692 24.3%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 57.06 171.17 0.00 0.00 0.0000 0.0000 289614.23 289614.23 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 75.74% 129.65 79 153 1358.26 1209 1539 1358.77 1333 1407 176093 176093 0.00%
crit 24.26% 41.53 22 63 2733.65 2419 3078 2734.92 2654 2863 113521 113521 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
DarkmoonDeck_Putrescence
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:DarkmoonDeck_Putrescence
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.77sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.98
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.56sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.64 0.00 0.00 0.00 0.9783 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.64
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:DarkmoonDeck_Putrescence
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:DarkmoonDeck_Putrescence
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.30sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.51 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.51
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.80sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [I]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.7sec 14.61% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • blood_fury_1:14.61%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.40% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.40%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.5sec 8.32% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.6s
  • trigger_min/max:60.0s / 62.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.3s

Stack Uptimes

  • double_tap_1:8.32%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 9.0 0.2 30.3sec 29.6sec 1.8sec 5.51% 18.41% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 227.4s
  • trigger_min/max:1.8s / 227.4s
  • trigger_pct:8.16%
  • duration_min/max:0.0s / 12.5s

Stack Uptimes

  • lock_and_load_1:5.51%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.4sec 309.4sec 23.2sec 11.39% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.2s
  • trigger_min/max:300.0s / 333.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.39%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.5 7.6 7.4sec 6.2sec 2.9sec 38.67% 82.38% 3.8 (3.8) 0.0

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 34.5s
  • trigger_min/max:0.9s / 15.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.4s

Stack Uptimes

  • precise_shots_1:33.28%
  • precise_shots_2:5.39%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 6.2 18.7 52.1sec 12.2sec 45.9sec 94.32% 0.00% 18.7 (18.7) 5.3

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 307.6s
  • trigger_min/max:4.0s / 43.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 306.6s

Stack Uptimes

  • steady_focus_1:94.32%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 65.4 16.8 4.6sec 3.7sec 4.1sec 88.70% 100.00% 16.8 (16.8) 0.0

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.5s
  • trigger_min/max:0.9s / 10.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:88.70%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 19.2sec 19.00% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.31
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 19.7s

Stack Uptimes

  • trueshot_1:19.00%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.7sec 120.7sec 17.6sec 17.44% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 18.0s

Stack Uptimes

  • wild_spirits_1:17.44%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.6 1.0 7.0 68.9s 47.1s 295.8s
double_tap_rapid_fire 1.0 0.0 5.0 96.8s 55.7s 245.6s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.86% 0.68% 1.63% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7320.0012.5862.7690.0158.735
Aimed Shot1.2780.0016.87913.7435.07226.761
Kill Shot3.7830.00126.79012.7450.33433.600
Wild Spirits0.7790.0012.6571.3010.0004.986
Trueshot0.8340.0012.9321.5740.2705.259
Rapid Fire3.1420.00124.00242.85518.87870.641

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
DarkmoonDeck_Putrescence
steady_shot Focus 67.91 659.10 22.01% 9.71 20.03 2.95%
rapid_fire Focus 121.69 121.52 4.06% 1.00 0.17 0.14%
focus_regen Focus 626.64 1960.23 65.46% 3.13 19.28 0.97%
Trueshot Focus 205.42 253.52 8.47% 1.23 0.90 0.35%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.90 10.12 40.4 35.0 0.2 92.9
Usage Type Count Total Avg RPE APR
DarkmoonDeck_Putrescence
aimed_shot Focus 48.1 1369.3 28.5 28.5 541.0
kill_shot Focus 4.6 46.3 10.0 10.0 491.2
multishot Focus 82.2 1643.7 20.0 20.0 270.2

Statistics & Data Analysis

Fight Length
DarkmoonDeck_Putrescence Fight Length
Count 1320
Mean 302.39
Minimum 240.19
Maximum 359.88
Spread ( max - min ) 119.69
Range [ ( max - min ) / 2 * 100% ] 19.79%
DPS
DarkmoonDeck_Putrescence Damage Per Second
Count 1320
Mean 7412.27
Minimum 6715.51
Maximum 8331.67
Spread ( max - min ) 1616.16
Range [ ( max - min ) / 2 * 100% ] 10.90%
Standard Deviation 238.2187
5th Percentile 7023.10
95th Percentile 7816.46
( 95th Percentile - 5th Percentile ) 793.36
Mean Distribution
Standard Deviation 6.5568
95.00% Confidence Interval ( 7399.42 - 7425.12 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 40
0.1% Error 3968
0.1 Scale Factor Error with Delta=300 485
0.05 Scale Factor Error with Delta=300 1938
0.01 Scale Factor Error with Delta=300 48444
Priority Target DPS
DarkmoonDeck_Putrescence Priority Target Damage Per Second
Count 1320
Mean 3150.84
Minimum 2780.01
Maximum 3584.56
Spread ( max - min ) 804.55
Range [ ( max - min ) / 2 * 100% ] 12.77%
Standard Deviation 116.1128
5th Percentile 2966.15
95th Percentile 3344.24
( 95th Percentile - 5th Percentile ) 378.09
Mean Distribution
Standard Deviation 3.1959
95.00% Confidence Interval ( 3144.58 - 3157.11 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 53
0.1% Error 5217
0.1 Scale Factor Error with Delta=300 116
0.05 Scale Factor Error with Delta=300 461
0.01 Scale Factor Error with Delta=300 11510
DPS(e)
DarkmoonDeck_Putrescence Damage Per Second (Effective)
Count 1320
Mean 7412.27
Minimum 6715.51
Maximum 8331.67
Spread ( max - min ) 1616.16
Range [ ( max - min ) / 2 * 100% ] 10.90%
Damage
DarkmoonDeck_Putrescence Damage
Count 1320
Mean 2236838.56
Minimum 1687034.80
Maximum 2719230.72
Spread ( max - min ) 1032195.92
Range [ ( max - min ) / 2 * 100% ] 23.07%
DTPS
DarkmoonDeck_Putrescence Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
DarkmoonDeck_Putrescence Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
DarkmoonDeck_Putrescence Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
DarkmoonDeck_Putrescence Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
DarkmoonDeck_Putrescence Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
DarkmoonDeck_Putrescence Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
DarkmoonDeck_PutrescenceTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
DarkmoonDeck_Putrescence Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.75 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.98 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.51 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 16.35 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.64 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
H 2.98 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
I 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 48.28 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 16.48 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 74.76 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.63 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 7.43 multishot,if=focus>cost+action.aimed_shot.cost
O 50.88 steady_shot

Sample Sequence

0125789FHIDELJLJLJLJLKLJLOFJLJOLJOLJLKLOFJLOOLJLOJLOOLJLKGLOJLOFOLJLOOKLJLOJLOFLJLOOK9LJLJLOFLNOJLOLJGLKLJLOFHIDJLJLJOLKLJLJLKLJOFLOOJLKLJLOFOLJLOGOJLKLO9FJLONONOJLOFKLNJLMOONOJLOLMKLJLJOFLGJLMOOKLJDHILMJOFLJL

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask DarkmoonDeck_Putrescence 100.0/100: 100% focus
Pre precombat 1 augmentation DarkmoonDeck_Putrescence 100.0/100: 100% focus
Pre precombat 2 food DarkmoonDeck_Putrescence 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.483 trickshots H wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.399 trickshots I trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.399 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:02.399 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:02.399 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:03.315 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:04.232 trickshots L multishot Fluffy_Pillow 67.0/100: 67% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:05.147 trickshots J aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, lock_and_load, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:06.064 trickshots L multishot Fluffy_Pillow 69.6/100: 70% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:06.979 trickshots J aimed_shot enemy3 60.9/100: 61% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:07.893 trickshots L multishot Fluffy_Pillow 37.1/100: 37% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:08.808 trickshots J aimed_shot Fluffy_Pillow 28.4/100: 28% focus bloodlust, blood_fury, lock_and_load, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:09.722 trickshots L multishot Fluffy_Pillow 39.7/100: 40% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:10.639 trickshots K rapid_fire Fluffy_Pillow 31.0/100: 31% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:11.983 trickshots L multishot Fluffy_Pillow 58.6/100: 59% focus bloodlust, blood_fury, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:12.899 trickshots J aimed_shot enemy2 49.9/100: 50% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:13.814 trickshots L multishot Fluffy_Pillow 26.2/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:14.730 trickshots O steady_shot Fluffy_Pillow 17.5/100: 18% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:15.796 trickshots F steady_shot Fluffy_Pillow 45.7/100: 46% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:16.863 trickshots J aimed_shot enemy3 73.5/100: 74% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:17.778 trickshots L multishot Fluffy_Pillow 49.8/100: 50% focus bloodlust, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:18.693 trickshots J aimed_shot Fluffy_Pillow 41.1/100: 41% focus bloodlust, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:19.607 trickshots O steady_shot Fluffy_Pillow 17.4/100: 17% focus bloodlust, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:20.676 trickshots L multishot Fluffy_Pillow 45.6/100: 46% focus bloodlust, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:21.590 trickshots J aimed_shot enemy2 36.9/100: 37% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:22.505 trickshots O steady_shot Fluffy_Pillow 11.3/100: 11% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:23.572 trickshots L multishot Fluffy_Pillow 30.1/100: 30% focus bloodlust, lock_and_load, precise_shots(2), steady_focus, potion_of_spectral_agility
0:24.489 trickshots J aimed_shot enemy3 17.6/100: 18% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:25.405 trickshots L multishot Fluffy_Pillow 25.2/100: 25% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:26.320 trickshots K rapid_fire Fluffy_Pillow 12.7/100: 13% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:27.794 trickshots L multishot Fluffy_Pillow 31.8/100: 32% focus bloodlust, precise_shots, steady_focus
0:28.710 trickshots O steady_shot Fluffy_Pillow 19.3/100: 19% focus bloodlust, steady_focus, trick_shots
0:29.776 trickshots F steady_shot Fluffy_Pillow 38.1/100: 38% focus bloodlust, steady_focus, trick_shots
0:30.843 trickshots J aimed_shot Fluffy_Pillow 56.9/100: 57% focus bloodlust, steady_focus, trick_shots
0:32.365 trickshots L multishot Fluffy_Pillow 34.4/100: 34% focus bloodlust, precise_shots(2), steady_focus
0:33.281 trickshots O steady_shot Fluffy_Pillow 22.0/100: 22% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.349 trickshots O steady_shot Fluffy_Pillow 40.7/100: 41% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.417 trickshots L multishot Fluffy_Pillow 59.5/100: 60% focus bloodlust, precise_shots, steady_focus, trick_shots
0:36.333 trickshots J aimed_shot enemy2 47.1/100: 47% focus bloodlust, steady_focus, trick_shots
0:37.857 trickshots L multishot Fluffy_Pillow 24.6/100: 25% focus bloodlust, precise_shots(2), steady_focus
0:38.773 trickshots O steady_shot Fluffy_Pillow 12.1/100: 12% focus bloodlust, precise_shots, steady_focus, trick_shots
0:39.840 trickshots J aimed_shot enemy3 30.9/100: 31% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:40.755 trickshots L multishot Fluffy_Pillow 38.5/100: 38% focus bloodlust, precise_shots(2), steady_focus
0:41.670 trickshots O steady_shot Fluffy_Pillow 24.7/100: 25% focus precise_shots, steady_focus, trick_shots
0:43.055 trickshots O steady_shot Fluffy_Pillow 43.5/100: 43% focus precise_shots, steady_focus, trick_shots
0:44.441 trickshots L multishot Fluffy_Pillow 62.2/100: 62% focus precise_shots, steady_focus, trick_shots
0:45.629 trickshots J aimed_shot Fluffy_Pillow 49.8/100: 50% focus steady_focus, trick_shots
0:47.608 trickshots L multishot Fluffy_Pillow 27.3/100: 27% focus precise_shots, steady_focus
0:48.797 trickshots K rapid_fire Fluffy_Pillow 14.8/100: 15% focus steady_focus, trick_shots
0:50.541 trickshots G double_tap Fluffy_Pillow 32.9/100: 33% focus steady_focus
0:51.729 trickshots L multishot Fluffy_Pillow 40.4/100: 40% focus double_tap, steady_focus
0:52.917 trickshots O steady_shot Fluffy_Pillow 27.9/100: 28% focus double_tap, steady_focus, trick_shots
0:54.302 trickshots J aimed_shot enemy2 46.7/100: 47% focus double_tap, steady_focus, trick_shots
0:56.281 trickshots L multishot Fluffy_Pillow 24.2/100: 24% focus precise_shots(2), steady_focus
0:57.470 trickshots O steady_shot Fluffy_Pillow 11.7/100: 12% focus precise_shots, steady_focus, trick_shots
0:58.857 trickshots F steady_shot Fluffy_Pillow 30.5/100: 30% focus precise_shots, steady_focus, trick_shots
1:00.243 trickshots O steady_shot Fluffy_Pillow 48.9/100: 49% focus precise_shots, steady_focus, trick_shots
1:01.628 trickshots L multishot Fluffy_Pillow 67.7/100: 68% focus precise_shots, steady_focus, trick_shots
1:02.817 trickshots J aimed_shot enemy3 55.2/100: 55% focus steady_focus, trick_shots
1:04.795 trickshots L multishot Fluffy_Pillow 32.7/100: 33% focus precise_shots(2), steady_focus
1:05.984 trickshots O steady_shot Fluffy_Pillow 20.3/100: 20% focus precise_shots, steady_focus, trick_shots
1:07.370 trickshots O steady_shot Fluffy_Pillow 39.0/100: 39% focus precise_shots, steady_focus, trick_shots
1:08.758 trickshots K rapid_fire Fluffy_Pillow 57.8/100: 58% focus precise_shots, steady_focus, trick_shots
1:10.556 trickshots L multishot Fluffy_Pillow 76.2/100: 76% focus precise_shots, steady_focus
1:11.746 trickshots J aimed_shot Fluffy_Pillow 63.7/100: 64% focus steady_focus, trick_shots
1:13.725 trickshots L multishot Fluffy_Pillow 41.3/100: 41% focus precise_shots(2), steady_focus
1:14.913 trickshots O steady_shot Fluffy_Pillow 28.8/100: 29% focus precise_shots, steady_focus, trick_shots
1:16.299 trickshots J aimed_shot enemy2 47.6/100: 48% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:17.487 trickshots L multishot Fluffy_Pillow 55.1/100: 55% focus precise_shots(2), steady_focus
1:18.675 trickshots O steady_shot Fluffy_Pillow 42.6/100: 43% focus precise_shots, steady_focus, trick_shots
1:20.062 trickshots F steady_shot Fluffy_Pillow 61.4/100: 61% focus precise_shots, steady_focus, trick_shots
1:21.448 trickshots L multishot Fluffy_Pillow 80.1/100: 80% focus precise_shots, steady_focus, trick_shots
1:22.638 trickshots J aimed_shot enemy3 67.7/100: 68% focus steady_focus, trick_shots
1:24.617 trickshots L multishot Fluffy_Pillow 45.2/100: 45% focus precise_shots(2), steady_focus
1:25.805 trickshots O steady_shot Fluffy_Pillow 32.7/100: 33% focus precise_shots, steady_focus, trick_shots
1:27.192 trickshots O steady_shot Fluffy_Pillow 51.5/100: 51% focus precise_shots, steady_focus, trick_shots
1:28.579 trickshots K rapid_fire Fluffy_Pillow 70.3/100: 70% focus precise_shots, steady_focus, trick_shots
1:30.688 default 9 use_items Fluffy_Pillow 90.6/100: 91% focus precise_shots, steady_focus
1:30.688 trickshots L multishot Fluffy_Pillow 90.6/100: 91% focus precise_shots, steady_focus
1:31.877 trickshots J aimed_shot Fluffy_Pillow 78.1/100: 78% focus steady_focus, trick_shots
1:33.856 trickshots L multishot Fluffy_Pillow 55.7/100: 56% focus lock_and_load, precise_shots, steady_focus
1:35.045 trickshots J aimed_shot enemy2 43.2/100: 43% focus lock_and_load, steady_focus, trick_shots
1:36.236 trickshots L multishot Fluffy_Pillow 50.7/100: 51% focus precise_shots(2), steady_focus
1:37.425 trickshots O steady_shot Fluffy_Pillow 38.3/100: 38% focus precise_shots, steady_focus, trick_shots
1:38.813 trickshots F steady_shot Fluffy_Pillow 57.0/100: 57% focus precise_shots, steady_focus, trick_shots
1:40.200 trickshots L multishot Fluffy_Pillow 75.8/100: 76% focus precise_shots, steady_focus, trick_shots
1:41.389 trickshots N multishot Fluffy_Pillow 63.4/100: 63% focus steady_focus, trick_shots
1:42.578 trickshots O steady_shot Fluffy_Pillow 50.9/100: 51% focus steady_focus, trick_shots
1:43.967 trickshots J aimed_shot enemy3 69.7/100: 70% focus steady_focus, trick_shots
1:45.944 trickshots L multishot Fluffy_Pillow 47.2/100: 47% focus precise_shots(2), steady_focus
1:47.134 trickshots O steady_shot Fluffy_Pillow 34.7/100: 35% focus precise_shots, steady_focus, trick_shots
1:48.519 trickshots L multishot Fluffy_Pillow 53.5/100: 53% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:49.708 trickshots J aimed_shot Fluffy_Pillow 41.0/100: 41% focus lock_and_load, steady_focus, trick_shots
1:50.896 trickshots G double_tap Fluffy_Pillow 48.5/100: 49% focus precise_shots(2), steady_focus
1:52.085 trickshots L multishot Fluffy_Pillow 56.0/100: 56% focus double_tap, precise_shots(2), steady_focus
1:53.273 trickshots K rapid_fire Fluffy_Pillow 43.6/100: 44% focus double_tap, precise_shots, steady_focus, trick_shots
1:55.233 trickshots L multishot Fluffy_Pillow 70.0/100: 70% focus precise_shots
1:56.505 trickshots J aimed_shot enemy2 57.5/100: 57% focus trick_shots
1:58.623 trickshots L multishot Fluffy_Pillow 35.0/100: 35% focus precise_shots
1:59.894 trickshots O steady_shot Fluffy_Pillow 22.5/100: 23% focus trick_shots
2:01.376 trickshots F steady_shot Fluffy_Pillow 41.3/100: 41% focus trick_shots
2:02.860 trickshots H wild_spirits Fluffy_Pillow 60.1/100: 60% focus steady_focus, trick_shots
2:04.048 trickshots I trueshot Fluffy_Pillow 67.6/100: 68% focus steady_focus, trick_shots
2:04.048 cds D blood_fury Fluffy_Pillow 67.6/100: 68% focus steady_focus, trick_shots, trueshot
2:04.048 trickshots J aimed_shot enemy3 67.6/100: 68% focus blood_fury, steady_focus, trick_shots, trueshot
2:05.235 trickshots L multishot Fluffy_Pillow 43.9/100: 44% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:06.423 trickshots J aimed_shot Fluffy_Pillow 35.1/100: 35% focus blood_fury, lock_and_load, steady_focus, trick_shots, trueshot, wild_spirits
2:07.613 trickshots L multishot Fluffy_Pillow 46.4/100: 46% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:08.801 trickshots J aimed_shot enemy2 37.7/100: 38% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:09.991 trickshots O steady_shot Fluffy_Pillow 14.0/100: 14% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:11.376 trickshots L multishot Fluffy_Pillow 42.2/100: 42% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:12.564 trickshots K rapid_fire Fluffy_Pillow 33.4/100: 33% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:14.255 trickshots L multishot Fluffy_Pillow 60.5/100: 60% focus blood_fury, lock_and_load, precise_shots, steady_focus, trueshot, wild_spirits
2:15.441 trickshots J aimed_shot enemy3 51.8/100: 52% focus blood_fury, lock_and_load, steady_focus, trick_shots, trueshot, wild_spirits
2:16.629 trickshots L multishot Fluffy_Pillow 63.0/100: 63% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:17.820 trickshots J aimed_shot Fluffy_Pillow 54.3/100: 54% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:19.009 trickshots L multishot Fluffy_Pillow 29.9/100: 30% focus blood_fury, precise_shots(2), trueshot, wild_spirits
2:20.281 trickshots K rapid_fire Fluffy_Pillow 21.2/100: 21% focus precise_shots, trick_shots, trueshot, wild_spirits
2:22.062 trickshots L multishot Fluffy_Pillow 46.0/100: 46% focus precise_shots, trueshot, wild_spirits
2:23.334 trickshots J aimed_shot enemy2 37.3/100: 37% focus trick_shots, trueshot
2:24.605 trickshots O steady_shot Fluffy_Pillow 10.9/100: 11% focus precise_shots(2)
2:26.088 trickshots F steady_shot Fluffy_Pillow 29.7/100: 30% focus precise_shots(2)
2:27.571 trickshots L multishot Fluffy_Pillow 48.4/100: 48% focus precise_shots(2), steady_focus
2:28.758 trickshots O steady_shot Fluffy_Pillow 35.9/100: 36% focus precise_shots, steady_focus, trick_shots
2:30.144 trickshots O steady_shot Fluffy_Pillow 54.7/100: 55% focus precise_shots, steady_focus, trick_shots
2:31.531 trickshots J aimed_shot enemy3 73.5/100: 73% focus precise_shots, steady_focus, trick_shots
2:33.510 trickshots L multishot Fluffy_Pillow 51.0/100: 51% focus precise_shots(2), steady_focus
2:34.698 trickshots K rapid_fire Fluffy_Pillow 38.5/100: 39% focus precise_shots, steady_focus, trick_shots
2:36.510 trickshots L multishot Fluffy_Pillow 57.0/100: 57% focus precise_shots, steady_focus
2:37.698 trickshots J aimed_shot Fluffy_Pillow 44.5/100: 45% focus steady_focus, trick_shots
2:39.676 trickshots L multishot Fluffy_Pillow 22.0/100: 22% focus precise_shots(2), steady_focus
2:40.865 trickshots O steady_shot Fluffy_Pillow 9.6/100: 10% focus precise_shots, steady_focus, trick_shots
2:42.251 trickshots F steady_shot Fluffy_Pillow 28.3/100: 28% focus precise_shots, steady_focus, trick_shots
2:43.637 trickshots O steady_shot Fluffy_Pillow 47.1/100: 47% focus precise_shots, steady_focus, trick_shots
2:45.025 trickshots L multishot Fluffy_Pillow 65.9/100: 66% focus precise_shots, steady_focus, trick_shots
2:46.213 trickshots J aimed_shot enemy2 53.4/100: 53% focus steady_focus, trick_shots
2:48.190 trickshots L multishot Fluffy_Pillow 30.9/100: 31% focus precise_shots, steady_focus
2:49.379 trickshots O steady_shot Fluffy_Pillow 18.5/100: 18% focus steady_focus, trick_shots
2:50.765 trickshots G double_tap Fluffy_Pillow 37.2/100: 37% focus steady_focus, trick_shots
2:52.084 trickshots O steady_shot Fluffy_Pillow 45.6/100: 46% focus double_tap, steady_focus, trick_shots
2:53.471 trickshots J aimed_shot enemy3 64.4/100: 64% focus double_tap, steady_focus, trick_shots
2:55.451 trickshots L multishot Fluffy_Pillow 41.9/100: 42% focus precise_shots, steady_focus
2:56.640 trickshots K rapid_fire Fluffy_Pillow 29.4/100: 29% focus steady_focus, trick_shots
2:58.521 trickshots L multishot Fluffy_Pillow 48.3/100: 48% focus steady_focus
2:59.711 trickshots O steady_shot Fluffy_Pillow 35.4/100: 35% focus trick_shots
3:01.196 default 9 use_items Fluffy_Pillow 54.2/100: 54% focus trick_shots
3:01.196 trickshots F steady_shot Fluffy_Pillow 54.2/100: 54% focus trick_shots
3:02.680 trickshots J aimed_shot Fluffy_Pillow 73.0/100: 73% focus steady_focus, trick_shots
3:04.756 trickshots L multishot Fluffy_Pillow 51.1/100: 51% focus precise_shots, steady_focus
3:05.946 trickshots O steady_shot Fluffy_Pillow 38.6/100: 39% focus steady_focus, trick_shots
3:07.332 trickshots N multishot Fluffy_Pillow 57.4/100: 57% focus steady_focus, trick_shots
3:08.520 trickshots O steady_shot Fluffy_Pillow 44.9/100: 45% focus steady_focus, trick_shots
3:09.907 trickshots N multishot Fluffy_Pillow 63.7/100: 64% focus steady_focus, trick_shots
3:11.095 trickshots O steady_shot Fluffy_Pillow 51.2/100: 51% focus steady_focus, trick_shots
3:12.481 trickshots J aimed_shot enemy2 70.0/100: 70% focus steady_focus, trick_shots
3:14.459 trickshots L multishot Fluffy_Pillow 47.5/100: 48% focus precise_shots, steady_focus
3:15.648 trickshots O steady_shot Fluffy_Pillow 35.0/100: 35% focus steady_focus, trick_shots
3:17.036 trickshots F steady_shot Fluffy_Pillow 53.8/100: 54% focus steady_focus, trick_shots
3:18.423 trickshots K rapid_fire Fluffy_Pillow 72.3/100: 72% focus steady_focus, trick_shots
3:20.280 trickshots L multishot Fluffy_Pillow 91.1/100: 91% focus steady_focus
3:21.469 trickshots N multishot Fluffy_Pillow 78.6/100: 79% focus steady_focus, trick_shots
3:22.660 trickshots J aimed_shot enemy3 66.1/100: 66% focus steady_focus, trick_shots
3:24.639 trickshots L multishot Fluffy_Pillow 43.6/100: 44% focus precise_shots, steady_focus
3:25.830 trickshots M kill_shot Fluffy_Pillow 31.2/100: 31% focus steady_focus, trick_shots
3:27.017 trickshots O steady_shot Fluffy_Pillow 28.7/100: 29% focus steady_focus, trick_shots
3:28.404 trickshots O steady_shot Fluffy_Pillow 47.5/100: 47% focus steady_focus, trick_shots
3:29.792 trickshots N multishot Fluffy_Pillow 66.3/100: 66% focus steady_focus, trick_shots
3:30.978 trickshots O steady_shot Fluffy_Pillow 53.8/100: 54% focus steady_focus, trick_shots
3:32.365 trickshots J aimed_shot Fluffy_Pillow 72.5/100: 73% focus steady_focus, trick_shots
3:34.344 trickshots L multishot Fluffy_Pillow 50.1/100: 50% focus precise_shots(2), steady_focus
3:35.531 trickshots O steady_shot Fluffy_Pillow 37.6/100: 38% focus precise_shots, steady_focus, trick_shots
3:36.917 trickshots L multishot Fluffy_Pillow 56.4/100: 56% focus precise_shots, steady_focus, trick_shots
3:38.106 trickshots M kill_shot Fluffy_Pillow 43.9/100: 44% focus steady_focus, trick_shots
3:39.294 trickshots K rapid_fire Fluffy_Pillow 41.4/100: 41% focus steady_focus, trick_shots
3:41.197 trickshots L multishot Fluffy_Pillow 60.4/100: 60% focus lock_and_load, steady_focus
3:42.386 trickshots J aimed_shot enemy2 48.0/100: 48% focus lock_and_load, steady_focus, trick_shots
3:43.576 trickshots L multishot Fluffy_Pillow 55.5/100: 55% focus precise_shots, steady_focus
3:44.765 trickshots J aimed_shot enemy3 43.0/100: 43% focus steady_focus, trick_shots
3:46.743 trickshots O steady_shot Fluffy_Pillow 19.7/100: 20% focus precise_shots
3:48.227 trickshots F steady_shot Fluffy_Pillow 38.5/100: 39% focus precise_shots
3:49.711 trickshots L multishot Fluffy_Pillow 57.3/100: 57% focus precise_shots, steady_focus
3:50.899 trickshots G double_tap Fluffy_Pillow 44.8/100: 45% focus steady_focus, trick_shots
3:52.086 trickshots J aimed_shot Fluffy_Pillow 52.3/100: 52% focus double_tap, steady_focus, trick_shots
3:54.165 trickshots L multishot Fluffy_Pillow 30.5/100: 30% focus precise_shots(2), steady_focus
3:55.354 trickshots M kill_shot Fluffy_Pillow 18.0/100: 18% focus precise_shots, steady_focus, trick_shots
3:56.543 trickshots O steady_shot Fluffy_Pillow 15.5/100: 16% focus precise_shots, steady_focus, trick_shots
3:57.929 trickshots O steady_shot Fluffy_Pillow 34.3/100: 34% focus precise_shots, steady_focus, trick_shots
3:59.315 trickshots K rapid_fire Fluffy_Pillow 53.1/100: 53% focus precise_shots, steady_focus, trick_shots
4:01.129 trickshots L multishot Fluffy_Pillow 71.6/100: 72% focus precise_shots, steady_focus
4:02.317 trickshots J aimed_shot enemy2 59.1/100: 59% focus steady_focus, trick_shots
4:04.295 cds D blood_fury Fluffy_Pillow 36.6/100: 37% focus precise_shots(2), steady_focus
4:04.295 trickshots H wild_spirits Fluffy_Pillow 36.6/100: 37% focus blood_fury, precise_shots(2), steady_focus
4:05.483 trickshots I trueshot Fluffy_Pillow 44.1/100: 44% focus blood_fury, precise_shots(2), steady_focus
4:05.483 trickshots L multishot Fluffy_Pillow 44.1/100: 44% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:06.671 trickshots M kill_shot Fluffy_Pillow 35.4/100: 35% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:07.858 trickshots J aimed_shot enemy3 36.7/100: 37% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:09.047 trickshots O steady_shot Fluffy_Pillow 13.0/100: 13% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:10.435 trickshots F steady_shot Fluffy_Pillow 41.1/100: 41% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:11.821 trickshots L multishot Fluffy_Pillow 69.3/100: 69% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:13.012 trickshots J aimed_shot Fluffy_Pillow 60.6/100: 61% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:14.202 trickshots L multishot Fluffy_Pillow 36.9/100: 37% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1257 1144 643 (531)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 469 429 61
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 469 429 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 1.35% 1.35% 54
Attack Power 1320 1144 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 216.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Darkmoon Deck: Putrescence
ilevel: 200, stats: { +61 Int }
item effects: { use: Putrid Burst, equip: Darkmoon Deck: Putrescence }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="DarkmoonDeck_Putrescence"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=140:6//188:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=darkmoon_deck_putrescence,id=173069
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=215.64
# gear_agility=643
# gear_stamina=1300
# gear_intellect=61
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

boon_of_the_archon : 7267 dps, 3101 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7267.3 7267.3 12.8 / 0.176% 905.4 / 12.5% 716.4
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.1 9.9 Focus 0.00% 46.6 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
boon_of_the_archon 7267
Aimed Shot 2197 (2417) 30.2% (33.3%) 47.9 6.29sec 15241 9844 Direct 143.4 (157.3) 3777 7527 4626 22.7% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.86 143.37 0.00 0.00 1.5482 0.0000 663293.76 947448.81 29.99% 9844.32 9844.32
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.35% 110.89 73 151 3776.89 2252 9029 3779.91 3518 4089 418857 598295 29.99%
crit 22.65% 32.48 14 55 7526.61 4504 18058 7520.90 5837 9313 244437 349154 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:48.04
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 220 3.0% 0.0 0.00sec 0 0 Direct 13.9 3874 7806 4762 22.6%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 13.89 0.00 0.00 0.0000 0.0000 66200.24 94560.42 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.36% 10.75 2 18 3873.84 2252 9029 3902.79 2678 5728 41629 59463 29.99%
crit 22.64% 3.15 0 10 7806.06 4504 18058 7586.99 0 18058 24571 35097 28.92%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 333 4.6% 113.5 2.68sec 888 391 Direct 113.2 725 1451 889 22.7%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.46 113.24 0.00 0.00 2.2695 0.0000 100728.96 143881.25 29.99% 391.18 391.18
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.33% 87.57 64 113 724.92 691 923 724.87 710 739 63483 90679 29.99%
crit 22.67% 25.68 10 45 1450.59 1381 1846 1450.72 1389 1522 37246 53202 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Eternal Skirmish 39 0.5% 22.0 13.64sec 534 0 Direct 22.0 436 871 534 22.5%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.97 21.97 0.00 0.00 0.0000 0.0000 11721.82 11721.82 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.52% 17.03 7 33 435.66 426 474 435.70 426 450 7419 7419 0.00%
crit 22.48% 4.94 0 16 871.15 851 948 865.12 0 948 4303 4303 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 75 1.0% 4.6 13.44sec 4906 4109 Direct 4.6 3801 8581 4935 23.9%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.62 4.58 0.00 0.00 1.1941 0.0000 22652.83 32357.30 29.99% 4108.98 4108.98
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.13% 3.49 0 7 3800.80 3626 4343 3786.51 0 4343 13264 18946 29.92%
crit 23.87% 1.09 0 5 8580.74 8159 9772 6056.07 0 9772 9389 13412 21.18%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.62
  • if_expr:buff.dead_eye.down
Master Marksman 293 4.0% 201.4 1.51sec 440 0 Periodic 332.9 266 0 266 0.0% 73.4%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 201.39 0.00 332.86 332.86 0.0000 2.0000 88620.10 88620.10 0.00% 133.12 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 332.86 240 422 266.18 33 2289 266.29 186 337 88620 88620 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1452 20.0% 82.1 3.66sec 5342 4681 Direct 245.8 1454 2910 1784 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.12 245.79 0.00 0.00 1.1411 0.0000 438676.56 626605.60 29.99% 4681.31 4681.31
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.32% 190.04 139 243 1454.37 850 1988 1454.54 1362 1555 276441 394868 29.99%
crit 22.68% 55.75 31 85 2909.75 1700 3976 2909.80 2575 3175 162236 231738 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:74.49
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:7.63
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 655 9.0% 16.5 18.28sec 11971 6812 Periodic 364.3 443 885 543 22.6% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.52 0.00 121.85 364.27 1.7574 0.2041 197786.12 282517.69 29.99% 6811.76 6811.76
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.36% 281.78 179 389 442.79 314 838 442.85 427 462 124763 178211 29.99%
crit 22.64% 82.49 44 124 885.11 627 1676 884.98 787 977 73023 104306 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:16.53
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 713 9.8% 0.0 0.00sec 0 0 Direct 47.7 456 912 559 22.7%
Periodic 354.0 435 871 534 22.6% 87.0%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 47.73 353.98 353.98 0.0000 2.2285 215599.88 215599.88 0.00% 273.31 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.32% 36.90 24 53 455.53 427 571 455.57 442 467 16810 16810 0.00%
crit 22.68% 10.82 2 26 911.52 855 1142 911.63 855 1000 9866 9866 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.40% 273.97 197 354 435.25 0 571 435.25 425 444 119252 119252 0.00%
crit 22.60% 80.01 46 115 870.77 0 1142 870.64 824 917 69672 69672 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Steady Shot 312 4.3% 67.1 4.49sec 1407 1044 Direct 68.0 1129 2258 1389 23.0%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 67.15 68.05 0.00 0.00 1.3481 0.0000 94505.67 134991.90 29.99% 1044.05 1044.05
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.03% 52.42 35 72 1129.47 1088 1454 1129.30 1102 1158 59209 84575 29.99%
crit 22.97% 15.63 5 30 2258.37 2176 2908 2258.04 2176 2413 35296 50417 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:16.38
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:51.01
Wild Spirits 27 (978) 0.4% (13.4%) 3.0 120.68sec 98465 89609 Direct 8.9 (180.0) 730 1461 892 22.1% (22.6%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 8.91 0.00 0.00 1.0990 0.0000 7940.48 7940.48 0.00% 89609.02 89609.02
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.88% 6.94 2 9 729.55 697 824 729.77 697 777 5062 5062 0.00%
crit 22.12% 1.97 0 6 1460.71 1393 1648 1322.42 0 1648 2878 2878 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [G]:2.98
    Wild Spirits (_proc) 951 13.0% 57.0 4.54sec 5004 0 Direct 171.1 1360 2719 1668 22.7%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 57.04 171.12 0.00 0.00 0.0000 0.0000 285439.46 285439.46 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.34% 132.34 83 157 1360.05 1209 1539 1360.58 1332 1404 179998 179998 0.00%
crit 22.66% 38.78 18 65 2719.22 2419 3078 2720.05 2626 2844 105441 105441 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
boon_of_the_archon
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:boon_of_the_archon
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.80sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [C]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.67sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.63 0.00 0.00 0.00 0.9780 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.64
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:boon_of_the_archon
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:boon_of_the_archon
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.18sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.51 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.51
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.82sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.8sec 14.61% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:boon_of_the_archon
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.8s
  • trigger_min/max:120.0s / 122.8s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • blood_fury_1:14.61%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.40% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:boon_of_the_archon
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.40%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.5sec 8.36% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:boon_of_the_archon
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • double_tap_1:8.36%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 8.7 0.2 31.4sec 30.6sec 1.8sec 5.32% 17.79% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:boon_of_the_archon
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 260.6s
  • trigger_min/max:1.8s / 260.6s
  • trigger_pct:7.86%
  • duration_min/max:0.0s / 10.2s

Stack Uptimes

  • lock_and_load_1:5.32%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.4sec 309.4sec 23.3sec 11.40% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:boon_of_the_archon
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.5s
  • trigger_min/max:300.0s / 332.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.40%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.2 7.7 7.5sec 6.3sec 2.9sec 38.84% 82.31% 3.8 (3.8) 0.0

Buff Details

  • buff initial source:boon_of_the_archon
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 34.7s
  • trigger_min/max:0.9s / 14.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 31.5s

Stack Uptimes

  • precise_shots_1:33.43%
  • precise_shots_2:5.41%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 6.2 18.7 51.6sec 12.2sec 45.7sec 94.36% 0.00% 18.7 (18.7) 5.3

Buff Details

  • buff initial source:boon_of_the_archon
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 265.2s
  • trigger_min/max:4.0s / 38.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 341.6s

Stack Uptimes

  • steady_focus_1:94.36%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 65.2 16.9 4.6sec 3.7sec 4.1sec 88.78% 100.00% 16.9 (16.9) 0.0

Buff Details

  • buff initial source:boon_of_the_archon
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 13.5s
  • trigger_min/max:0.9s / 11.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.5s

Stack Uptimes

  • trick_shots_1:88.78%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 19.2sec 19.01% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:boon_of_the_archon
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.31
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.8s
  • trigger_min/max:120.0s / 122.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 19.7s

Stack Uptimes

  • trueshot_1:19.01%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.7sec 120.7sec 17.6sec 17.44% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:boon_of_the_archon
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 18.0s

Stack Uptimes

  • wild_spirits_1:17.44%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:boon_of_the_archon
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:boon_of_the_archon
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:boon_of_the_archon
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:boon_of_the_archon
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.6 1.0 7.0 69.0s 47.1s 300.4s
double_tap_rapid_fire 0.9 0.0 4.0 96.4s 55.4s 304.9s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.86% 0.68% 1.60% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7500.0012.7092.8650.0957.848
Aimed Shot1.2640.0016.85613.4035.17829.238
Kill Shot3.8310.00121.83112.8500.14528.938
Wild Spirits0.7900.0022.7101.3300.0004.563
Trueshot0.8520.0012.8231.6010.2694.836
Rapid Fire3.0990.00126.94842.14414.25273.370

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
boon_of_the_archon
steady_shot Focus 68.14 661.32 22.06% 9.71 20.04 2.94%
rapid_fire Focus 121.86 121.70 4.06% 1.00 0.16 0.13%
focus_regen Focus 626.97 1960.25 65.40% 3.13 19.28 0.97%
Trueshot Focus 205.96 254.08 8.48% 1.23 0.89 0.35%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.91 10.12 40.4 36.2 0.0 99.9
Usage Type Count Total Avg RPE APR
boon_of_the_archon
aimed_shot Focus 47.8 1372.5 28.7 28.7 531.5
kill_shot Focus 4.6 46.2 10.0 10.0 490.7
multishot Focus 82.1 1642.4 20.0 20.0 267.1

Statistics & Data Analysis

Fight Length
boon_of_the_archon Fight Length
Count 1320
Mean 302.39
Minimum 240.19
Maximum 359.88
Spread ( max - min ) 119.69
Range [ ( max - min ) / 2 * 100% ] 19.79%
DPS
boon_of_the_archon Damage Per Second
Count 1320
Mean 7267.31
Minimum 6620.75
Maximum 8100.66
Spread ( max - min ) 1479.92
Range [ ( max - min ) / 2 * 100% ] 10.18%
Standard Deviation 237.5393
5th Percentile 6893.50
95th Percentile 7677.86
( 95th Percentile - 5th Percentile ) 784.36
Mean Distribution
Standard Deviation 6.5381
95.00% Confidence Interval ( 7254.49 - 7280.12 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 42
0.1% Error 4105
0.1 Scale Factor Error with Delta=300 482
0.05 Scale Factor Error with Delta=300 1927
0.01 Scale Factor Error with Delta=300 48168
Priority Target DPS
boon_of_the_archon Priority Target Damage Per Second
Count 1320
Mean 3100.75
Minimum 2773.85
Maximum 3513.77
Spread ( max - min ) 739.92
Range [ ( max - min ) / 2 * 100% ] 11.93%
Standard Deviation 114.4331
5th Percentile 2920.16
95th Percentile 3296.15
( 95th Percentile - 5th Percentile ) 375.99
Mean Distribution
Standard Deviation 3.1497
95.00% Confidence Interval ( 3094.58 - 3106.92 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 53
0.1% Error 5232
0.1 Scale Factor Error with Delta=300 112
0.05 Scale Factor Error with Delta=300 448
0.01 Scale Factor Error with Delta=300 11179
DPS(e)
boon_of_the_archon Damage Per Second (Effective)
Count 1320
Mean 7267.31
Minimum 6620.75
Maximum 8100.66
Spread ( max - min ) 1479.92
Range [ ( max - min ) / 2 * 100% ] 10.18%
Damage
boon_of_the_archon Damage
Count 1320
Mean 2193165.88
Minimum 1658553.21
Maximum 2666219.06
Spread ( max - min ) 1007665.84
Range [ ( max - min ) / 2 * 100% ] 22.97%
DTPS
boon_of_the_archon Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
boon_of_the_archon Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
boon_of_the_archon Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
boon_of_the_archon Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
boon_of_the_archon Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
boon_of_the_archon Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
boon_of_the_archonTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
boon_of_the_archon Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
0.00 use_items
9 0.00 call_action_list,name=cds
A 0.00 call_action_list,name=st,if=active_enemies<3
B 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
C 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.51 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 16.38 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.64 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
G 2.98 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 48.04 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 16.53 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 74.49 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.62 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 7.63 multishot,if=focus>cost+action.aimed_shot.cost
N 51.01 steady_shot

Sample Sequence

012578EGHCDKIKIKJKIKNEIKINKJKIKNEIKNKIKJKNIKNEIKIKIKNKIKFJKNEIKNIKNNNMIKJKNEMIKNNKNMIKJKNEIKNNKNMIFKJKNEIGHCKIKJKIKNEIKINKINKJKNEIKKIKNNNMIKJKNEFIKIKNNKIKNJKNEIKNMNMIKLNEJKIKLKIKNEIKLNNJKFIKLNNKICGHKJKIKLJ

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask boon_of_the_archon 100.0/100: 100% focus
Pre precombat 1 augmentation boon_of_the_archon 100.0/100: 100% focus
Pre precombat 2 food boon_of_the_archon 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.482 trickshots G wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.397 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.397 cds C blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:02.397 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:02.397 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:03.312 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:04.228 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:05.142 trickshots I aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:06.058 trickshots K multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:06.974 trickshots J rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:08.384 trickshots K multishot Fluffy_Pillow 54.2/100: 54% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:09.301 trickshots I aimed_shot enemy3 45.5/100: 46% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:10.216 trickshots K multishot Fluffy_Pillow 21.8/100: 22% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:11.132 trickshots N steady_shot Fluffy_Pillow 13.1/100: 13% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:12.200 trickshots E steady_shot Fluffy_Pillow 41.3/100: 41% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:13.267 trickshots I aimed_shot Fluffy_Pillow 69.5/100: 69% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:14.183 trickshots K multishot Fluffy_Pillow 45.8/100: 46% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:15.099 trickshots I aimed_shot enemy2 37.1/100: 37% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:16.012 trickshots N steady_shot Fluffy_Pillow 13.4/100: 13% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:17.080 trickshots K multishot Fluffy_Pillow 41.6/100: 42% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:17.996 trickshots J rapid_fire Fluffy_Pillow 32.9/100: 33% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:19.551 trickshots K multishot Fluffy_Pillow 63.1/100: 63% focus bloodlust, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:20.467 trickshots I aimed_shot enemy3 54.4/100: 54% focus bloodlust, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:21.381 trickshots K multishot Fluffy_Pillow 30.6/100: 31% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:22.297 trickshots N steady_shot Fluffy_Pillow 20.9/100: 21% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:23.365 trickshots E steady_shot Fluffy_Pillow 39.7/100: 40% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:24.432 trickshots I aimed_shot Fluffy_Pillow 58.5/100: 58% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:25.348 trickshots K multishot Fluffy_Pillow 66.0/100: 66% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:26.264 trickshots N steady_shot Fluffy_Pillow 53.6/100: 54% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:27.332 trickshots K multishot Fluffy_Pillow 72.3/100: 72% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:28.245 trickshots I aimed_shot enemy2 59.9/100: 60% focus bloodlust, steady_focus, trick_shots
0:29.769 trickshots K multishot Fluffy_Pillow 37.4/100: 37% focus bloodlust, precise_shots(2), steady_focus
0:30.683 trickshots J rapid_fire Fluffy_Pillow 24.9/100: 25% focus bloodlust, precise_shots, steady_focus, trick_shots
0:32.169 trickshots K multishot Fluffy_Pillow 44.1/100: 44% focus bloodlust, precise_shots, steady_focus
0:33.084 trickshots N steady_shot Fluffy_Pillow 31.7/100: 32% focus bloodlust, steady_focus, trick_shots
0:34.152 trickshots I aimed_shot enemy3 50.5/100: 50% focus bloodlust, steady_focus, trick_shots
0:35.675 trickshots K multishot Fluffy_Pillow 28.0/100: 28% focus bloodlust, precise_shots, steady_focus
0:36.591 trickshots N steady_shot Fluffy_Pillow 15.5/100: 16% focus bloodlust, steady_focus, trick_shots
0:37.660 trickshots E steady_shot Fluffy_Pillow 34.3/100: 34% focus bloodlust, steady_focus, trick_shots
0:38.728 trickshots I aimed_shot Fluffy_Pillow 53.1/100: 53% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:39.644 trickshots K multishot Fluffy_Pillow 60.6/100: 61% focus bloodlust, precise_shots(2), steady_focus
0:40.558 trickshots I aimed_shot enemy2 48.2/100: 48% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:41.473 trickshots K multishot Fluffy_Pillow 54.8/100: 55% focus precise_shots(2), steady_focus
0:42.660 trickshots I aimed_shot enemy3 42.3/100: 42% focus lock_and_load, precise_shots, steady_focus, trick_shots
0:43.847 trickshots K multishot Fluffy_Pillow 49.8/100: 50% focus precise_shots(2), steady_focus
0:45.036 trickshots N steady_shot Fluffy_Pillow 37.3/100: 37% focus precise_shots, steady_focus, trick_shots
0:46.423 trickshots K multishot Fluffy_Pillow 56.1/100: 56% focus precise_shots, steady_focus, trick_shots
0:47.609 trickshots I aimed_shot Fluffy_Pillow 43.6/100: 44% focus steady_focus, trick_shots
0:49.587 trickshots K multishot Fluffy_Pillow 21.2/100: 21% focus precise_shots, steady_focus
0:50.774 trickshots F double_tap Fluffy_Pillow 8.7/100: 9% focus steady_focus, trick_shots
0:51.963 trickshots J rapid_fire Fluffy_Pillow 16.2/100: 16% focus double_tap, steady_focus, trick_shots
0:53.957 trickshots K multishot Fluffy_Pillow 42.7/100: 43% focus
0:55.229 trickshots N steady_shot Fluffy_Pillow 30.2/100: 30% focus trick_shots
0:56.712 trickshots E steady_shot Fluffy_Pillow 49.0/100: 49% focus trick_shots
0:58.195 trickshots I aimed_shot enemy2 67.8/100: 68% focus steady_focus, trick_shots
1:00.172 trickshots K multishot Fluffy_Pillow 45.3/100: 45% focus precise_shots, steady_focus
1:01.362 trickshots N steady_shot Fluffy_Pillow 32.8/100: 33% focus steady_focus, trick_shots
1:02.747 trickshots I aimed_shot enemy3 51.6/100: 52% focus steady_focus, trick_shots
1:04.726 trickshots K multishot Fluffy_Pillow 29.1/100: 29% focus precise_shots, steady_focus
1:05.915 trickshots N steady_shot Fluffy_Pillow 16.6/100: 17% focus steady_focus, trick_shots
1:07.299 trickshots N steady_shot Fluffy_Pillow 35.4/100: 35% focus steady_focus, trick_shots
1:08.685 trickshots N steady_shot Fluffy_Pillow 54.2/100: 54% focus steady_focus, trick_shots
1:10.070 trickshots M multishot Fluffy_Pillow 72.9/100: 73% focus steady_focus, trick_shots
1:11.260 trickshots I aimed_shot Fluffy_Pillow 60.5/100: 60% focus steady_focus, trick_shots
1:13.367 trickshots K multishot Fluffy_Pillow 38.8/100: 39% focus precise_shots(2), steady_focus
1:14.556 trickshots J rapid_fire Fluffy_Pillow 26.3/100: 26% focus precise_shots, steady_focus, trick_shots
1:16.407 trickshots K multishot Fluffy_Pillow 45.1/100: 45% focus precise_shots, steady_focus
1:17.595 trickshots N steady_shot Fluffy_Pillow 32.6/100: 33% focus steady_focus, trick_shots
1:18.981 trickshots E steady_shot Fluffy_Pillow 51.3/100: 51% focus steady_focus, trick_shots
1:20.366 trickshots M multishot Fluffy_Pillow 70.1/100: 70% focus steady_focus, trick_shots
1:21.553 trickshots I aimed_shot enemy2 57.6/100: 58% focus steady_focus, trick_shots
1:23.531 trickshots K multishot Fluffy_Pillow 35.1/100: 35% focus precise_shots(2), steady_focus
1:24.720 trickshots N steady_shot Fluffy_Pillow 22.7/100: 23% focus precise_shots, steady_focus, trick_shots
1:26.107 trickshots N steady_shot Fluffy_Pillow 41.4/100: 41% focus precise_shots, steady_focus, trick_shots
1:27.495 trickshots K multishot Fluffy_Pillow 60.2/100: 60% focus precise_shots, steady_focus, trick_shots
1:28.684 trickshots N steady_shot Fluffy_Pillow 47.8/100: 48% focus steady_focus, trick_shots
1:30.069 trickshots M multishot Fluffy_Pillow 66.5/100: 67% focus steady_focus, trick_shots
1:31.258 trickshots I aimed_shot enemy3 54.0/100: 54% focus steady_focus, trick_shots
1:33.235 trickshots K multishot Fluffy_Pillow 31.6/100: 32% focus precise_shots, steady_focus
1:34.423 trickshots J rapid_fire Fluffy_Pillow 19.1/100: 19% focus steady_focus, trick_shots
1:36.386 trickshots K multishot Fluffy_Pillow 38.5/100: 39% focus steady_focus
1:37.573 trickshots N steady_shot Fluffy_Pillow 26.0/100: 26% focus steady_focus, trick_shots
1:38.960 trickshots E steady_shot Fluffy_Pillow 44.8/100: 45% focus steady_focus, trick_shots
1:40.348 trickshots I aimed_shot Fluffy_Pillow 63.6/100: 64% focus steady_focus, trick_shots
1:42.326 trickshots K multishot Fluffy_Pillow 41.1/100: 41% focus precise_shots(2), steady_focus
1:43.516 trickshots N steady_shot Fluffy_Pillow 28.6/100: 29% focus precise_shots, steady_focus, trick_shots
1:44.903 trickshots N steady_shot Fluffy_Pillow 47.4/100: 47% focus precise_shots, steady_focus, trick_shots
1:46.289 trickshots K multishot Fluffy_Pillow 66.2/100: 66% focus precise_shots, steady_focus, trick_shots
1:47.477 trickshots N steady_shot Fluffy_Pillow 53.7/100: 54% focus steady_focus, trick_shots
1:48.862 trickshots M multishot Fluffy_Pillow 72.5/100: 72% focus steady_focus, trick_shots
1:50.052 trickshots I aimed_shot enemy2 60.0/100: 60% focus steady_focus, trick_shots
1:52.030 trickshots F double_tap Fluffy_Pillow 37.5/100: 38% focus precise_shots(2), steady_focus
1:53.219 trickshots K multishot Fluffy_Pillow 45.0/100: 45% focus double_tap, precise_shots(2), steady_focus
1:54.409 trickshots J rapid_fire Fluffy_Pillow 32.6/100: 33% focus double_tap, precise_shots, steady_focus, trick_shots
1:56.498 trickshots K multishot Fluffy_Pillow 59.8/100: 60% focus precise_shots, steady_focus
1:57.688 trickshots N steady_shot Fluffy_Pillow 47.3/100: 47% focus steady_focus, trick_shots
1:59.073 trickshots E steady_shot Fluffy_Pillow 66.1/100: 66% focus steady_focus, trick_shots
2:00.459 trickshots I aimed_shot enemy3 84.9/100: 85% focus steady_focus, trick_shots
2:02.438 trickshots G wild_spirits Fluffy_Pillow 62.4/100: 62% focus precise_shots, steady_focus
2:03.628 trickshots H trueshot Fluffy_Pillow 69.9/100: 70% focus precise_shots, steady_focus
2:03.628 cds C blood_fury Fluffy_Pillow 69.9/100: 70% focus precise_shots, steady_focus, trueshot
2:03.628 trickshots K multishot Fluffy_Pillow 69.9/100: 70% focus blood_fury, precise_shots, steady_focus, trueshot
2:04.816 trickshots I aimed_shot Fluffy_Pillow 61.2/100: 61% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:06.241 trickshots K multishot Fluffy_Pillow 39.7/100: 40% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:07.428 trickshots J rapid_fire Fluffy_Pillow 31.0/100: 31% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:09.164 trickshots K multishot Fluffy_Pillow 58.5/100: 58% focus blood_fury, steady_focus, trueshot, wild_spirits
2:10.351 trickshots I aimed_shot enemy2 49.8/100: 50% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:11.539 trickshots K multishot Fluffy_Pillow 26.0/100: 26% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:12.728 trickshots N steady_shot Fluffy_Pillow 17.3/100: 17% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:14.113 trickshots E steady_shot Fluffy_Pillow 45.5/100: 45% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:15.499 trickshots I aimed_shot enemy3 73.6/100: 74% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:16.688 trickshots K multishot Fluffy_Pillow 49.9/100: 50% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:17.878 trickshots I aimed_shot Fluffy_Pillow 41.2/100: 41% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:19.067 trickshots N steady_shot Fluffy_Pillow 17.5/100: 17% focus precise_shots, steady_focus, trueshot, wild_spirits
2:20.454 trickshots K multishot Fluffy_Pillow 45.6/100: 46% focus precise_shots, steady_focus, trueshot, wild_spirits
2:21.644 trickshots I aimed_shot enemy2 36.9/100: 37% focus steady_focus, trick_shots, trueshot, wild_spirits
2:22.832 trickshots N steady_shot Fluffy_Pillow 13.2/100: 13% focus precise_shots, steady_focus, trueshot
2:24.218 trickshots K multishot Fluffy_Pillow 33.4/100: 33% focus precise_shots, steady_focus
2:25.406 trickshots J rapid_fire Fluffy_Pillow 20.9/100: 21% focus steady_focus, trick_shots
2:27.236 trickshots K multishot Fluffy_Pillow 39.5/100: 40% focus steady_focus
2:28.425 trickshots N steady_shot Fluffy_Pillow 27.0/100: 27% focus steady_focus, trick_shots
2:29.811 trickshots E steady_shot Fluffy_Pillow 45.8/100: 46% focus steady_focus, trick_shots
2:31.198 trickshots I aimed_shot enemy3 64.3/100: 64% focus steady_focus, trick_shots
2:33.175 trickshots K multishot Fluffy_Pillow 41.8/100: 42% focus lock_and_load, precise_shots(2), steady_focus
2:34.364 trickshots K multishot Fluffy_Pillow 29.3/100: 29% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:35.551 trickshots I aimed_shot Fluffy_Pillow 16.8/100: 17% focus lock_and_load, steady_focus, trick_shots
2:36.739 trickshots K multishot Fluffy_Pillow 24.4/100: 24% focus precise_shots, steady_focus
2:37.928 trickshots N steady_shot Fluffy_Pillow 11.9/100: 12% focus steady_focus, trick_shots
2:39.315 trickshots N steady_shot Fluffy_Pillow 30.7/100: 31% focus steady_focus, trick_shots
2:40.702 trickshots N steady_shot Fluffy_Pillow 49.4/100: 49% focus steady_focus, trick_shots
2:42.088 trickshots M multishot Fluffy_Pillow 68.2/100: 68% focus steady_focus, trick_shots
2:43.277 trickshots I aimed_shot enemy2 55.7/100: 56% focus steady_focus, trick_shots
2:45.253 trickshots K multishot Fluffy_Pillow 33.2/100: 33% focus precise_shots(2), steady_focus
2:46.442 trickshots J rapid_fire Fluffy_Pillow 20.8/100: 21% focus precise_shots, steady_focus, trick_shots
2:48.262 trickshots K multishot Fluffy_Pillow 39.3/100: 39% focus precise_shots, steady_focus
2:49.449 trickshots N steady_shot Fluffy_Pillow 26.8/100: 27% focus steady_focus, trick_shots
2:50.834 trickshots E steady_shot Fluffy_Pillow 45.6/100: 46% focus steady_focus, trick_shots
2:52.221 trickshots F double_tap Fluffy_Pillow 64.4/100: 64% focus steady_focus, trick_shots
2:53.410 trickshots I aimed_shot enemy3 71.9/100: 72% focus double_tap, steady_focus, trick_shots
2:55.387 trickshots K multishot Fluffy_Pillow 49.4/100: 49% focus precise_shots, steady_focus
2:56.576 trickshots I aimed_shot Fluffy_Pillow 36.9/100: 37% focus lock_and_load, steady_focus, trick_shots
2:57.765 trickshots K multishot Fluffy_Pillow 44.4/100: 44% focus precise_shots(2), steady_focus
2:58.956 trickshots N steady_shot Fluffy_Pillow 32.0/100: 32% focus precise_shots, steady_focus, trick_shots
3:00.345 trickshots N steady_shot Fluffy_Pillow 50.8/100: 51% focus precise_shots, steady_focus, trick_shots
3:01.731 trickshots K multishot Fluffy_Pillow 69.5/100: 70% focus precise_shots, steady_focus, trick_shots
3:02.920 trickshots I aimed_shot enemy2 57.1/100: 57% focus steady_focus, trick_shots
3:04.899 trickshots K multishot Fluffy_Pillow 34.6/100: 35% focus precise_shots, steady_focus
3:06.087 trickshots N steady_shot Fluffy_Pillow 22.1/100: 22% focus steady_focus, trick_shots
3:07.474 trickshots J rapid_fire Fluffy_Pillow 40.9/100: 41% focus steady_focus, trick_shots
3:09.156 trickshots K multishot Fluffy_Pillow 58.5/100: 59% focus steady_focus
3:10.347 trickshots N steady_shot Fluffy_Pillow 46.1/100: 46% focus steady_focus, trick_shots
3:11.733 trickshots E steady_shot Fluffy_Pillow 64.8/100: 65% focus steady_focus, trick_shots
3:13.119 trickshots I aimed_shot enemy3 83.6/100: 84% focus steady_focus, trick_shots
3:15.097 trickshots K multishot Fluffy_Pillow 61.1/100: 61% focus precise_shots, steady_focus
3:16.285 trickshots N steady_shot Fluffy_Pillow 48.7/100: 49% focus steady_focus, trick_shots
3:17.671 trickshots M multishot Fluffy_Pillow 67.4/100: 67% focus steady_focus, trick_shots
3:18.859 trickshots N steady_shot Fluffy_Pillow 54.9/100: 55% focus steady_focus, trick_shots
3:20.245 trickshots M multishot Fluffy_Pillow 73.7/100: 74% focus steady_focus, trick_shots
3:21.434 trickshots I aimed_shot Fluffy_Pillow 61.2/100: 61% focus steady_focus, trick_shots
3:23.412 trickshots K multishot Fluffy_Pillow 38.8/100: 39% focus precise_shots(2), steady_focus
3:24.601 trickshots L kill_shot Fluffy_Pillow 26.3/100: 26% focus precise_shots, steady_focus, trick_shots
3:25.790 trickshots N steady_shot Fluffy_Pillow 23.8/100: 24% focus precise_shots, steady_focus, trick_shots
3:27.176 trickshots E steady_shot Fluffy_Pillow 42.6/100: 43% focus precise_shots, steady_focus, trick_shots
3:28.562 trickshots J rapid_fire Fluffy_Pillow 61.2/100: 61% focus precise_shots, steady_focus, trick_shots
3:30.447 trickshots K multishot Fluffy_Pillow 80.1/100: 80% focus precise_shots, steady_focus
3:31.637 trickshots I aimed_shot enemy2 67.6/100: 68% focus steady_focus, trick_shots
3:33.616 trickshots K multishot Fluffy_Pillow 45.2/100: 45% focus precise_shots(2), steady_focus
3:34.805 trickshots L kill_shot Fluffy_Pillow 32.7/100: 33% focus precise_shots, steady_focus, trick_shots
3:35.994 trickshots K multishot Fluffy_Pillow 30.2/100: 30% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:37.182 trickshots I aimed_shot enemy3 17.7/100: 18% focus lock_and_load, steady_focus, trick_shots
3:38.370 trickshots K multishot Fluffy_Pillow 25.3/100: 25% focus precise_shots, steady_focus
3:39.558 trickshots N steady_shot Fluffy_Pillow 12.8/100: 13% focus steady_focus, trick_shots
3:40.946 trickshots E steady_shot Fluffy_Pillow 31.6/100: 32% focus steady_focus, trick_shots
3:42.333 trickshots I aimed_shot Fluffy_Pillow 50.3/100: 50% focus steady_focus, trick_shots
3:44.311 trickshots K multishot Fluffy_Pillow 27.9/100: 28% focus precise_shots(2), steady_focus
3:45.499 trickshots L kill_shot Fluffy_Pillow 15.4/100: 15% focus precise_shots, steady_focus, trick_shots
3:46.687 trickshots N steady_shot Fluffy_Pillow 12.9/100: 13% focus precise_shots, steady_focus, trick_shots
3:48.074 trickshots N steady_shot Fluffy_Pillow 31.7/100: 32% focus precise_shots, steady_focus, trick_shots
3:49.462 trickshots J rapid_fire Fluffy_Pillow 50.5/100: 50% focus precise_shots, steady_focus, trick_shots
3:51.220 trickshots K multishot Fluffy_Pillow 68.6/100: 69% focus precise_shots, steady_focus
3:52.410 trickshots F double_tap Fluffy_Pillow 56.1/100: 56% focus steady_focus, trick_shots
3:53.598 trickshots I aimed_shot enemy2 63.6/100: 64% focus double_tap, steady_focus, trick_shots
3:55.576 trickshots K multishot Fluffy_Pillow 41.2/100: 41% focus precise_shots(2), steady_focus
3:56.764 trickshots L kill_shot Fluffy_Pillow 28.7/100: 29% focus precise_shots, steady_focus, trick_shots
3:57.954 trickshots N steady_shot Fluffy_Pillow 26.2/100: 26% focus precise_shots, steady_focus, trick_shots
3:59.339 trickshots N steady_shot Fluffy_Pillow 45.0/100: 45% focus precise_shots, steady_focus, trick_shots
4:00.727 trickshots K multishot Fluffy_Pillow 63.8/100: 64% focus precise_shots, steady_focus, trick_shots
4:01.915 trickshots I aimed_shot enemy3 51.3/100: 51% focus steady_focus, trick_shots
4:03.894 cds C blood_fury Fluffy_Pillow 28.8/100: 29% focus precise_shots, steady_focus
4:03.894 trickshots G wild_spirits Fluffy_Pillow 28.8/100: 29% focus blood_fury, precise_shots, steady_focus
4:05.082 trickshots H trueshot Fluffy_Pillow 36.3/100: 36% focus blood_fury, precise_shots, steady_focus
4:05.082 trickshots K multishot Fluffy_Pillow 36.3/100: 36% focus blood_fury, precise_shots, steady_focus, trueshot
4:06.272 trickshots J rapid_fire Fluffy_Pillow 27.6/100: 28% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:08.230 trickshots K multishot Fluffy_Pillow 57.2/100: 57% focus blood_fury, steady_focus, trueshot, wild_spirits
4:09.417 trickshots I aimed_shot Fluffy_Pillow 48.5/100: 48% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:10.607 trickshots K multishot Fluffy_Pillow 24.8/100: 25% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:11.793 trickshots L kill_shot Fluffy_Pillow 16.0/100: 16% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:12.982 trickshots J rapid_fire Fluffy_Pillow 17.3/100: 17% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1257 1144 643 (531)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 475 435 67
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 475 435 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 1.35% 1.35% 54
Attack Power 1320 1144 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 216.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Boon of the Archon
ilevel: 210, stats: { +67 Int }
item effects: { equip: Boon of the Archon, equip: Boon of the Archon }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="boon_of_the_archon"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=140:6//188:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=boon_of_the_archon,id=180119,bonus_id=1524/6646
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=216.36
# gear_agility=643
# gear_stamina=1300
# gear_intellect=67
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

cabalists_hymnal : 7501 dps, 3198 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7501.2 7501.2 13.3 / 0.177% 954.9 / 12.7% 739.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.1 9.9 Focus 0.00% 46.6 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
cabalists_hymnal 7501
Aimed Shot 2263 (2484) 30.2% (33.1%) 48.0 6.25sec 15632 10104 Direct 143.6 (157.5) 3763 7604 4757 25.9% (25.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.95 143.63 0.00 0.00 1.5471 0.0000 683319.59 976053.70 29.99% 10104.10 10104.10
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.12% 106.46 75 145 3763.16 2252 9029 3765.20 3443 4113 400615 572239 29.99%
crit 25.88% 37.17 17 65 7603.66 4504 18058 7606.23 5915 9754 282704 403815 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:48.14
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 220 2.9% 0.0 0.00sec 0 0 Direct 13.9 3854 7840 4769 23.0%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 13.90 0.00 0.00 0.0000 0.0000 66272.92 94664.24 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.04% 10.71 2 20 3853.60 2252 9029 3880.91 2627 5678 41257 58932 29.99%
crit 22.96% 3.19 0 11 7840.17 4504 18058 7549.75 0 18058 25016 35733 28.86%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 341 4.6% 113.5 2.67sec 908 400 Direct 113.3 724 1454 910 25.4%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.50 113.25 0.00 0.00 2.2695 0.0000 103052.92 147200.80 29.99% 400.09 400.09
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.56% 84.44 58 117 724.45 691 923 724.37 710 738 61175 87383 29.99%
crit 25.44% 28.81 13 55 1453.51 1381 1846 1453.18 1401 1527 41878 59818 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Eternal Skirmish 40 0.5% 21.9 13.39sec 547 0 Direct 21.9 436 872 547 25.6%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.94 21.94 0.00 0.00 0.0000 0.0000 12005.79 12005.79 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.41% 16.32 6 31 435.54 426 474 435.49 426 450 7109 7109 0.00%
crit 25.59% 5.61 0 15 872.47 851 948 869.81 0 923 4897 4897 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 76 1.0% 4.6 13.59sec 5000 4186 Direct 4.6 3801 8591 5043 25.9%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.64 4.60 0.00 0.00 1.1945 0.0000 23185.60 33118.30 29.99% 4185.88 4185.88
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.06% 3.40 0 6 3800.67 3626 4343 3789.60 0 4343 12940 18484 29.95%
crit 25.94% 1.19 0 4 8591.28 8159 9772 6285.95 0 9772 10245 14634 21.97%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.63
  • if_expr:buff.dead_eye.down
Master Marksman 334 4.5% 229.0 1.34sec 441 0 Periodic 348.1 290 0 290 0.0% 76.7%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 228.98 0.00 348.10 348.10 0.0000 2.0000 100990.39 100990.39 0.00% 145.06 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 348.10 253 445 290.13 33 2491 290.31 214 372 100990 100990 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1489 19.9% 82.1 3.68sec 5479 4801 Direct 245.7 1454 2917 1831 25.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.09 245.71 0.00 0.00 1.1411 0.0000 449795.01 642487.19 29.99% 4801.35 4801.35
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.26% 182.47 131 237 1453.96 850 1988 1453.78 1352 1544 265317 378979 29.99%
crit 25.74% 63.24 35 89 2917.48 1700 3976 2917.23 2617 3171 184478 263508 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:74.57
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:7.51
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 673 9.0% 16.5 18.39sec 12293 7002 Periodic 364.4 442 888 557 25.9% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.53 0.00 121.87 364.44 1.7557 0.2040 203167.91 290205.04 29.99% 7001.93 7001.93
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 74.12% 270.11 171 378 442.21 314 838 442.24 423 460 119448 170619 29.99%
crit 25.88% 94.32 57 137 887.55 627 1676 887.65 798 982 83720 119586 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:16.53
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 733 9.8% 0.0 0.00sec 0 0 Direct 47.8 455 914 575 26.1%
Periodic 354.7 435 873 547 25.6% 87.2%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 47.81 354.68 354.68 0.0000 2.2292 221482.10 221482.10 0.00% 280.13 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.91% 35.34 21 50 454.99 427 571 455.06 440 473 16079 16079 0.00%
crit 26.09% 12.48 4 28 913.96 855 1142 914.11 855 994 11402 11402 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 74.44% 264.01 187 335 434.88 0 571 434.84 421 445 114813 114813 0.00%
crit 25.56% 90.67 50 150 873.25 1 1142 873.30 830 913 79187 79187 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Steady Shot 319 4.3% 67.1 4.48sec 1438 1067 Direct 68.0 1129 2264 1419 25.6%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 67.11 68.00 0.00 0.00 1.3480 0.0000 96519.04 137867.79 29.99% 1066.87 1066.87
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.41% 50.60 31 70 1128.79 1088 1454 1128.51 1101 1153 57123 81594 29.99%
crit 25.59% 17.40 6 30 2264.20 2176 2908 2263.78 2176 2411 39396 56274 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:16.40
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:50.97
Wild Spirits 27 (1013) 0.4% (13.4%) 3.0 120.66sec 102077 92882 Direct 8.9 (180.0) 729 1461 915 25.4% (27.0%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 8.91 0.00 0.00 1.0992 0.0000 8154.14 8154.14 0.00% 92882.09 92882.09
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.58% 6.64 2 9 729.40 697 824 729.62 697 793 4847 4847 0.00%
crit 25.42% 2.26 0 7 1460.64 1393 1648 1361.36 0 1648 3307 3307 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [G]:2.98
    Wild Spirits (_proc) 985 13.1% 57.0 4.52sec 5185 0 Direct 171.1 1360 2720 1728 27.1%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 57.04 171.12 0.00 0.00 0.0000 0.0000 295756.06 295756.06 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.92% 124.78 73 150 1360.14 1209 1539 1360.67 1334 1402 169719 169719 0.00%
crit 27.08% 46.34 21 66 2719.65 2419 3078 2720.67 2634 2841 126037 126037 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
cabalists_hymnal
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:cabalists_hymnal
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.77sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [C]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.61sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.63 0.00 0.00 0.00 0.9781 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.64
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:cabalists_hymnal
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:cabalists_hymnal
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.19sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.51 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.51
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.80sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.7sec 14.61% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:cabalists_hymnal
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.8s
  • trigger_min/max:120.0s / 122.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • blood_fury_1:14.61%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.40% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:cabalists_hymnal
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.40%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Crimson Chorus 5.5 0.0 60.8sec 60.8sec 28.7sec 51.97% 0.00% 0.0 (0.0) 5.0

Buff Details

  • buff initial source:cabalists_hymnal
  • cooldown name:buff_crimson_chorus
  • max_stacks:3
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:60.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:10.00
  • associated item:Cabalist's Hymnal

Stat Details

  • stat:crit_rating
  • amount:98.11

Trigger Details

  • interval_min/max:60.0s / 62.8s
  • trigger_min/max:60.0s / 62.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.0s

Stack Uptimes

  • crimson_chorus_1:17.89%
  • crimson_chorus_2:17.36%
  • crimson_chorus_3:16.72%

Spelldata

  • id:344803
  • name:Crimson Chorus
  • tooltip:Critical Strike increased by $w1.
  • description:{$@spelldesc344806=Join the Crimson Chorus. Every minute, your Critical Strike swells by ${{$s1=44}*3} over ${{$344803d=10 seconds}*3} sec. before returning to normal. This effect is increased by {$s2=5}% for each member of the Crimson Chorus in your party.}
  • max_stacks:3
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.4sec 8.30% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:cabalists_hymnal
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • double_tap_1:8.30%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 8.8 0.2 30.8sec 30.0sec 1.9sec 5.37% 17.95% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:cabalists_hymnal
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 234.9s
  • trigger_min/max:1.8s / 234.9s
  • trigger_pct:7.95%
  • duration_min/max:0.0s / 10.3s

Stack Uptimes

  • lock_and_load_1:5.37%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.5sec 309.5sec 23.3sec 11.39% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:cabalists_hymnal
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.7s
  • trigger_min/max:300.0s / 332.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.39%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.4 7.5 7.4sec 6.3sec 2.9sec 38.64% 82.40% 3.8 (3.8) 0.0

Buff Details

  • buff initial source:cabalists_hymnal
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 36.0s
  • trigger_min/max:0.9s / 14.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 31.5s

Stack Uptimes

  • precise_shots_1:33.33%
  • precise_shots_2:5.31%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 6.2 18.8 51.9sec 12.2sec 45.9sec 94.40% 0.00% 18.8 (18.8) 5.3

Buff Details

  • buff initial source:cabalists_hymnal
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 283.7s
  • trigger_min/max:4.0s / 40.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 281.1s

Stack Uptimes

  • steady_focus_1:94.40%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 65.3 16.8 4.6sec 3.7sec 4.1sec 88.78% 100.00% 16.8 (16.8) 0.0

Buff Details

  • buff initial source:cabalists_hymnal
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:88.78%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 19.2sec 19.00% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:cabalists_hymnal
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.31
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.8s
  • trigger_min/max:120.0s / 122.8s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 19.7s

Stack Uptimes

  • trueshot_1:19.00%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.7sec 120.7sec 17.6sec 17.44% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:cabalists_hymnal
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 18.0s

Stack Uptimes

  • wild_spirits_1:17.44%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:cabalists_hymnal
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:cabalists_hymnal
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:cabalists_hymnal
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:cabalists_hymnal
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.6 1.0 7.0 69.1s 47.1s 288.3s
double_tap_rapid_fire 0.9 0.0 4.0 101.8s 54.8s 301.0s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.86% 0.68% 1.53% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7520.0012.6562.8690.0007.708
Aimed Shot1.2740.0016.86113.4804.44526.638
Kill Shot3.8360.00223.91412.7620.15232.162
Wild Spirits0.7600.0022.6941.3120.0004.485
Trueshot0.8360.0012.8091.5820.2724.760
Rapid Fire3.1240.00124.62642.62418.58471.808

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
cabalists_hymnal
steady_shot Focus 68.10 660.98 22.05% 9.71 20.04 2.94%
rapid_fire Focus 121.85 121.70 4.06% 1.00 0.15 0.13%
focus_regen Focus 626.93 1960.39 65.41% 3.13 19.25 0.97%
Trueshot Focus 205.86 254.13 8.48% 1.23 0.86 0.34%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.91 10.12 40.3 36.7 0.0 96.3
Usage Type Count Total Avg RPE APR
cabalists_hymnal
aimed_shot Focus 47.9 1372.5 28.6 28.6 546.1
kill_shot Focus 4.6 46.3 10.0 10.0 500.5
multishot Focus 82.1 1641.7 20.0 20.0 274.0

Statistics & Data Analysis

Fight Length
cabalists_hymnal Fight Length
Count 1320
Mean 302.39
Minimum 240.19
Maximum 359.88
Spread ( max - min ) 119.69
Range [ ( max - min ) / 2 * 100% ] 19.79%
DPS
cabalists_hymnal Damage Per Second
Count 1320
Mean 7501.18
Minimum 6725.50
Maximum 8350.16
Spread ( max - min ) 1624.66
Range [ ( max - min ) / 2 * 100% ] 10.83%
Standard Deviation 246.5915
5th Percentile 7116.67
95th Percentile 7911.26
( 95th Percentile - 5th Percentile ) 794.60
Mean Distribution
Standard Deviation 6.7872
95.00% Confidence Interval ( 7487.88 - 7514.48 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 42
0.1% Error 4152
0.1 Scale Factor Error with Delta=300 520
0.05 Scale Factor Error with Delta=300 2077
0.01 Scale Factor Error with Delta=300 51909
Priority Target DPS
cabalists_hymnal Priority Target Damage Per Second
Count 1320
Mean 3198.28
Minimum 2815.98
Maximum 3588.24
Spread ( max - min ) 772.26
Range [ ( max - min ) / 2 * 100% ] 12.07%
Standard Deviation 120.5017
5th Percentile 3004.82
95th Percentile 3406.33
( 95th Percentile - 5th Percentile ) 401.52
Mean Distribution
Standard Deviation 3.3167
95.00% Confidence Interval ( 3191.78 - 3204.78 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 55
0.1% Error 5454
0.1 Scale Factor Error with Delta=300 124
0.05 Scale Factor Error with Delta=300 496
0.01 Scale Factor Error with Delta=300 12396
DPS(e)
cabalists_hymnal Damage Per Second (Effective)
Count 1320
Mean 7501.18
Minimum 6725.50
Maximum 8350.16
Spread ( max - min ) 1624.66
Range [ ( max - min ) / 2 * 100% ] 10.83%
Damage
cabalists_hymnal Damage
Count 1320
Mean 2263701.47
Minimum 1706420.04
Maximum 2727658.22
Spread ( max - min ) 1021238.18
Range [ ( max - min ) / 2 * 100% ] 22.56%
DTPS
cabalists_hymnal Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
cabalists_hymnal Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
cabalists_hymnal Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
cabalists_hymnal Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
cabalists_hymnal Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
cabalists_hymnal Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
cabalists_hymnalTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
cabalists_hymnal Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
0.00 use_items
9 0.00 call_action_list,name=cds
A 0.00 call_action_list,name=st,if=active_enemies<3
B 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
C 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.51 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 16.40 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.64 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
G 2.98 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 48.14 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 16.53 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 74.57 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.63 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 7.51 multishot,if=focus>cost+action.aimed_shot.cost
N 50.97 steady_shot

Sample Sequence

012578EGHCDKIKIKJKIKNEIKINKJKIKIKNEKIKJKNINKNEIKNKIKNIFKJKNEIKNNMMNIKNJKNEIKNMMIKNEKIKJKINEKNKIKNFNEIKJKGHCNIKIKIKJKINEKIKJKINKNEKIKNNIKJKNINEFKNKIKNNJKIKNNKNMIKNNKNIKJKLNEIKNMNLMIKNEJKFIKLNNMGCHIKJKIKLJK

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask cabalists_hymnal 100.0/100: 100% focus
Pre precombat 1 augmentation cabalists_hymnal 100.0/100: 100% focus
Pre precombat 2 food cabalists_hymnal 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.483 trickshots G wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, crimson_chorus
0:02.398 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, crimson_chorus
0:02.398 cds C blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, crimson_chorus
0:02.398 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, crimson_chorus
0:02.398 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, crimson_chorus, potion_of_spectral_agility
0:03.313 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus, potion_of_spectral_agility
0:04.230 trickshots K multishot Fluffy_Pillow 67.0/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, crimson_chorus, potion_of_spectral_agility
0:05.146 trickshots I aimed_shot enemy2 58.3/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus, potion_of_spectral_agility
0:06.063 trickshots K multishot Fluffy_Pillow 34.6/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, crimson_chorus, potion_of_spectral_agility
0:06.978 trickshots J rapid_fire Fluffy_Pillow 25.9/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus, potion_of_spectral_agility
0:08.345 trickshots K multishot Fluffy_Pillow 53.7/100: 54% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, crimson_chorus, potion_of_spectral_agility
0:09.262 trickshots I aimed_shot enemy3 45.1/100: 45% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus, potion_of_spectral_agility
0:10.178 trickshots K multishot Fluffy_Pillow 21.4/100: 21% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, crimson_chorus, potion_of_spectral_agility
0:11.093 trickshots N steady_shot Fluffy_Pillow 12.7/100: 13% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus(2), potion_of_spectral_agility
0:12.160 trickshots E steady_shot Fluffy_Pillow 40.8/100: 41% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus(2), potion_of_spectral_agility
0:13.228 trickshots I aimed_shot Fluffy_Pillow 69.0/100: 69% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus(2), potion_of_spectral_agility
0:14.143 trickshots K multishot Fluffy_Pillow 45.3/100: 45% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, crimson_chorus(2), potion_of_spectral_agility
0:15.058 trickshots I aimed_shot enemy2 36.6/100: 37% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus(2), potion_of_spectral_agility
0:15.974 trickshots N steady_shot Fluffy_Pillow 12.9/100: 13% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, crimson_chorus(2), potion_of_spectral_agility
0:17.042 trickshots K multishot Fluffy_Pillow 41.1/100: 41% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, crimson_chorus(2), potion_of_spectral_agility
0:17.957 trickshots J rapid_fire Fluffy_Pillow 32.4/100: 32% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus(2), potion_of_spectral_agility
0:19.427 trickshots K multishot Fluffy_Pillow 60.5/100: 61% focus bloodlust, lock_and_load, precise_shots, steady_focus, trueshot, wild_spirits, crimson_chorus(2), potion_of_spectral_agility
0:20.344 trickshots I aimed_shot enemy3 51.8/100: 52% focus bloodlust, lock_and_load, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus(2), potion_of_spectral_agility
0:21.260 trickshots K multishot Fluffy_Pillow 63.1/100: 63% focus bloodlust, precise_shots(2), steady_focus, trueshot, crimson_chorus(3), potion_of_spectral_agility
0:22.175 trickshots I aimed_shot Fluffy_Pillow 53.9/100: 54% focus bloodlust, precise_shots, steady_focus, trick_shots, crimson_chorus(3), potion_of_spectral_agility
0:23.699 trickshots K multishot Fluffy_Pillow 31.4/100: 31% focus bloodlust, precise_shots(2), steady_focus, crimson_chorus(3), potion_of_spectral_agility
0:24.615 trickshots N steady_shot Fluffy_Pillow 19.0/100: 19% focus bloodlust, precise_shots, steady_focus, trick_shots, crimson_chorus(3), potion_of_spectral_agility
0:25.680 trickshots E steady_shot Fluffy_Pillow 37.7/100: 38% focus bloodlust, precise_shots, steady_focus, trick_shots, crimson_chorus(3), potion_of_spectral_agility
0:26.748 trickshots K multishot Fluffy_Pillow 56.5/100: 57% focus bloodlust, precise_shots, steady_focus, trick_shots, crimson_chorus(3), potion_of_spectral_agility
0:27.665 trickshots I aimed_shot enemy2 44.1/100: 44% focus bloodlust, steady_focus, trick_shots, crimson_chorus(3)
0:29.188 trickshots K multishot Fluffy_Pillow 21.6/100: 22% focus bloodlust, precise_shots, steady_focus, crimson_chorus(3)
0:30.104 trickshots J rapid_fire Fluffy_Pillow 9.1/100: 9% focus bloodlust, steady_focus, trick_shots, crimson_chorus(3)
0:31.678 trickshots K multishot Fluffy_Pillow 29.1/100: 29% focus bloodlust, steady_focus
0:32.593 trickshots N steady_shot Fluffy_Pillow 16.6/100: 17% focus bloodlust, steady_focus, trick_shots
0:33.661 trickshots I aimed_shot enemy3 35.4/100: 35% focus bloodlust, steady_focus, trick_shots
0:35.185 trickshots N steady_shot Fluffy_Pillow 13.0/100: 13% focus bloodlust, lock_and_load, precise_shots(2), steady_focus
0:36.252 trickshots K multishot Fluffy_Pillow 31.7/100: 32% focus bloodlust, lock_and_load, precise_shots(2), steady_focus
0:37.167 trickshots N steady_shot Fluffy_Pillow 19.3/100: 19% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:38.235 trickshots E steady_shot Fluffy_Pillow 38.0/100: 38% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:39.302 trickshots I aimed_shot Fluffy_Pillow 56.8/100: 57% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:40.218 trickshots K multishot Fluffy_Pillow 64.4/100: 64% focus bloodlust, precise_shots(2), steady_focus
0:41.135 trickshots N steady_shot Fluffy_Pillow 51.7/100: 52% focus precise_shots, steady_focus, trick_shots
0:42.522 trickshots K multishot Fluffy_Pillow 70.4/100: 70% focus precise_shots, steady_focus, trick_shots
0:43.711 trickshots I aimed_shot enemy2 58.0/100: 58% focus steady_focus, trick_shots
0:45.689 trickshots K multishot Fluffy_Pillow 35.5/100: 35% focus precise_shots, steady_focus
0:46.878 trickshots N steady_shot Fluffy_Pillow 23.0/100: 23% focus steady_focus, trick_shots
0:48.265 trickshots I aimed_shot enemy3 41.8/100: 42% focus steady_focus, trick_shots
0:50.251 trickshots F double_tap Fluffy_Pillow 19.3/100: 19% focus precise_shots, steady_focus
0:51.440 trickshots K multishot Fluffy_Pillow 26.9/100: 27% focus double_tap, precise_shots, steady_focus
0:52.628 trickshots J rapid_fire Fluffy_Pillow 14.4/100: 14% focus double_tap, steady_focus, trick_shots
0:54.532 trickshots K multishot Fluffy_Pillow 40.3/100: 40% focus
0:55.803 trickshots N steady_shot Fluffy_Pillow 27.9/100: 28% focus trick_shots
0:57.287 trickshots E steady_shot Fluffy_Pillow 46.6/100: 47% focus trick_shots
0:58.771 trickshots I aimed_shot Fluffy_Pillow 65.4/100: 65% focus steady_focus, trick_shots
1:00.750 trickshots K multishot Fluffy_Pillow 42.9/100: 43% focus precise_shots, steady_focus
1:01.940 trickshots N steady_shot Fluffy_Pillow 30.5/100: 30% focus steady_focus, trick_shots, crimson_chorus
1:03.325 trickshots N steady_shot Fluffy_Pillow 49.2/100: 49% focus steady_focus, trick_shots, crimson_chorus
1:04.712 trickshots M multishot Fluffy_Pillow 68.0/100: 68% focus steady_focus, trick_shots, crimson_chorus
1:05.900 trickshots M multishot Fluffy_Pillow 55.5/100: 56% focus steady_focus, trick_shots, crimson_chorus
1:07.089 trickshots N steady_shot Fluffy_Pillow 43.1/100: 43% focus steady_focus, trick_shots, crimson_chorus
1:08.474 trickshots I aimed_shot enemy2 61.8/100: 62% focus steady_focus, trick_shots, crimson_chorus
1:10.452 trickshots K multishot Fluffy_Pillow 39.4/100: 39% focus precise_shots, steady_focus, crimson_chorus
1:11.642 trickshots N steady_shot Fluffy_Pillow 26.9/100: 27% focus steady_focus, trick_shots, crimson_chorus(2)
1:13.029 trickshots J rapid_fire Fluffy_Pillow 45.7/100: 46% focus steady_focus, trick_shots, crimson_chorus(2)
1:14.791 trickshots K multishot Fluffy_Pillow 63.8/100: 64% focus steady_focus, crimson_chorus(2)
1:15.980 trickshots N steady_shot Fluffy_Pillow 51.3/100: 51% focus steady_focus, trick_shots, crimson_chorus(2)
1:17.365 trickshots E steady_shot Fluffy_Pillow 70.1/100: 70% focus steady_focus, trick_shots, crimson_chorus(2)
1:18.750 trickshots I aimed_shot enemy3 88.9/100: 89% focus steady_focus, trick_shots, crimson_chorus(2)
1:20.727 trickshots K multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots, steady_focus, crimson_chorus(2)
1:21.916 trickshots N steady_shot Fluffy_Pillow 52.5/100: 53% focus steady_focus, trick_shots, crimson_chorus(3)
1:23.302 trickshots M multishot Fluffy_Pillow 71.3/100: 71% focus steady_focus, trick_shots, crimson_chorus(3)
1:24.490 trickshots M multishot Fluffy_Pillow 58.8/100: 59% focus steady_focus, trick_shots, crimson_chorus(3)
1:25.679 trickshots I aimed_shot Fluffy_Pillow 46.4/100: 46% focus lock_and_load, steady_focus, trick_shots, crimson_chorus(3)
1:26.870 trickshots K multishot Fluffy_Pillow 53.9/100: 54% focus precise_shots(2), steady_focus, crimson_chorus(3)
1:28.058 trickshots N steady_shot Fluffy_Pillow 41.4/100: 41% focus precise_shots, steady_focus, trick_shots, crimson_chorus(3)
1:29.444 trickshots E steady_shot Fluffy_Pillow 60.2/100: 60% focus precise_shots, steady_focus, trick_shots, crimson_chorus(3)
1:30.830 trickshots K multishot Fluffy_Pillow 79.0/100: 79% focus precise_shots, steady_focus, trick_shots, crimson_chorus(3)
1:32.019 trickshots I aimed_shot enemy2 66.5/100: 66% focus steady_focus, trick_shots
1:33.996 trickshots K multishot Fluffy_Pillow 44.0/100: 44% focus precise_shots, steady_focus
1:35.185 trickshots J rapid_fire Fluffy_Pillow 31.5/100: 32% focus steady_focus, trick_shots
1:36.979 trickshots K multishot Fluffy_Pillow 49.9/100: 50% focus steady_focus
1:38.168 trickshots I aimed_shot enemy3 37.4/100: 37% focus steady_focus, trick_shots
1:40.146 trickshots N steady_shot Fluffy_Pillow 14.9/100: 15% focus precise_shots(2), steady_focus
1:41.531 trickshots E steady_shot Fluffy_Pillow 33.7/100: 34% focus precise_shots(2), steady_focus
1:42.919 trickshots K multishot Fluffy_Pillow 52.5/100: 52% focus precise_shots(2), steady_focus
1:44.106 trickshots N steady_shot Fluffy_Pillow 40.0/100: 40% focus precise_shots, steady_focus, trick_shots
1:45.492 trickshots K multishot Fluffy_Pillow 58.8/100: 59% focus precise_shots, steady_focus, trick_shots
1:46.680 trickshots I aimed_shot Fluffy_Pillow 46.3/100: 46% focus steady_focus, trick_shots
1:48.661 trickshots K multishot Fluffy_Pillow 23.8/100: 24% focus precise_shots, steady_focus
1:49.849 trickshots N steady_shot Fluffy_Pillow 11.3/100: 11% focus steady_focus, trick_shots
1:51.235 trickshots F double_tap Fluffy_Pillow 30.1/100: 30% focus steady_focus, trick_shots
1:52.424 trickshots N steady_shot Fluffy_Pillow 37.6/100: 38% focus double_tap, steady_focus, trick_shots
1:53.811 trickshots E steady_shot Fluffy_Pillow 56.4/100: 56% focus double_tap, steady_focus, trick_shots
1:55.197 trickshots I aimed_shot enemy2 75.2/100: 75% focus double_tap, steady_focus, trick_shots
1:57.176 trickshots K multishot Fluffy_Pillow 52.7/100: 53% focus precise_shots(2), steady_focus
1:58.365 trickshots J rapid_fire Fluffy_Pillow 40.2/100: 40% focus precise_shots, steady_focus, trick_shots
2:00.239 trickshots K multishot Fluffy_Pillow 59.1/100: 59% focus precise_shots, steady_focus
2:01.427 trickshots G wild_spirits Fluffy_Pillow 46.6/100: 47% focus steady_focus, trick_shots
2:02.672 trickshots H trueshot Fluffy_Pillow 54.5/100: 54% focus steady_focus, trick_shots
2:02.672 cds C blood_fury Fluffy_Pillow 54.5/100: 54% focus steady_focus, trick_shots, trueshot
2:02.672 trickshots N steady_shot Fluffy_Pillow 54.5/100: 54% focus blood_fury, steady_focus, trick_shots, trueshot
2:04.059 trickshots I aimed_shot enemy3 82.7/100: 83% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus
2:05.247 trickshots K multishot Fluffy_Pillow 58.9/100: 59% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, crimson_chorus
2:06.436 trickshots I aimed_shot Fluffy_Pillow 50.2/100: 50% focus blood_fury, lock_and_load, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus
2:07.624 trickshots K multishot Fluffy_Pillow 61.5/100: 62% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, crimson_chorus
2:08.814 trickshots I aimed_shot enemy2 52.8/100: 53% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus
2:10.003 trickshots K multishot Fluffy_Pillow 29.1/100: 29% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, crimson_chorus
2:11.193 trickshots J rapid_fire Fluffy_Pillow 19.8/100: 20% focus blood_fury, trick_shots, trueshot, wild_spirits, crimson_chorus
2:13.022 trickshots K multishot Fluffy_Pillow 47.0/100: 47% focus blood_fury, trueshot, wild_spirits, crimson_chorus(2)
2:14.295 trickshots I aimed_shot enemy3 38.3/100: 38% focus blood_fury, trick_shots, trueshot, wild_spirits, crimson_chorus(2)
2:15.567 trickshots N steady_shot Fluffy_Pillow 14.6/100: 15% focus blood_fury, precise_shots(2), trueshot, wild_spirits, crimson_chorus(2)
2:17.051 trickshots E steady_shot Fluffy_Pillow 42.7/100: 43% focus blood_fury, precise_shots(2), trueshot, wild_spirits, crimson_chorus(2)
2:18.536 trickshots K multishot Fluffy_Pillow 70.9/100: 71% focus precise_shots(2), steady_focus, trueshot, wild_spirits, crimson_chorus(2)
2:19.724 trickshots I aimed_shot Fluffy_Pillow 62.2/100: 62% focus precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus(2)
2:20.912 trickshots K multishot Fluffy_Pillow 38.5/100: 38% focus precise_shots(2), steady_focus, trueshot, crimson_chorus(2)
2:22.101 trickshots J rapid_fire Fluffy_Pillow 29.8/100: 30% focus precise_shots, steady_focus, trick_shots, trueshot, crimson_chorus(2)
2:23.896 trickshots K multishot Fluffy_Pillow 48.8/100: 49% focus precise_shots, steady_focus, crimson_chorus(3)
2:25.085 trickshots I aimed_shot enemy2 36.4/100: 36% focus steady_focus, trick_shots, crimson_chorus(3)
2:27.063 trickshots N steady_shot Fluffy_Pillow 13.9/100: 14% focus precise_shots(2), steady_focus, crimson_chorus(3)
2:28.450 trickshots K multishot Fluffy_Pillow 32.7/100: 33% focus precise_shots(2), steady_focus, crimson_chorus(3)
2:29.638 trickshots N steady_shot Fluffy_Pillow 20.2/100: 20% focus precise_shots, steady_focus, trick_shots, crimson_chorus(3)
2:31.023 trickshots E steady_shot Fluffy_Pillow 38.9/100: 39% focus precise_shots, steady_focus, trick_shots, crimson_chorus(3)
2:32.410 trickshots K multishot Fluffy_Pillow 57.7/100: 58% focus precise_shots, steady_focus, trick_shots, crimson_chorus(3)
2:33.598 trickshots I aimed_shot enemy3 45.2/100: 45% focus steady_focus, trick_shots
2:35.575 trickshots K multishot Fluffy_Pillow 22.8/100: 23% focus precise_shots, steady_focus
2:36.762 trickshots N steady_shot Fluffy_Pillow 10.3/100: 10% focus steady_focus, trick_shots
2:38.146 trickshots N steady_shot Fluffy_Pillow 29.0/100: 29% focus steady_focus, trick_shots
2:39.532 trickshots I aimed_shot Fluffy_Pillow 47.8/100: 48% focus steady_focus, trick_shots
2:41.513 trickshots K multishot Fluffy_Pillow 25.3/100: 25% focus precise_shots(2), steady_focus
2:42.702 trickshots J rapid_fire Fluffy_Pillow 12.9/100: 13% focus precise_shots, steady_focus, trick_shots
2:44.500 trickshots K multishot Fluffy_Pillow 31.2/100: 31% focus precise_shots, steady_focus
2:45.688 trickshots N steady_shot Fluffy_Pillow 18.8/100: 19% focus steady_focus, trick_shots
2:47.073 trickshots I aimed_shot enemy2 37.5/100: 38% focus steady_focus, trick_shots
2:49.050 trickshots N steady_shot Fluffy_Pillow 15.0/100: 15% focus precise_shots(2), steady_focus
2:50.436 trickshots E steady_shot Fluffy_Pillow 33.8/100: 34% focus precise_shots(2), steady_focus
2:51.823 trickshots F double_tap Fluffy_Pillow 52.6/100: 53% focus precise_shots(2), steady_focus
2:53.011 trickshots K multishot Fluffy_Pillow 60.1/100: 60% focus double_tap, precise_shots(2), steady_focus
2:54.200 trickshots N steady_shot Fluffy_Pillow 47.6/100: 48% focus double_tap, precise_shots, steady_focus, trick_shots
2:55.588 trickshots K multishot Fluffy_Pillow 66.4/100: 66% focus double_tap, precise_shots, steady_focus, trick_shots
2:56.776 trickshots I aimed_shot enemy3 53.9/100: 54% focus double_tap, steady_focus, trick_shots
2:58.756 trickshots K multishot Fluffy_Pillow 31.5/100: 31% focus precise_shots(2), steady_focus
2:59.944 trickshots N steady_shot Fluffy_Pillow 19.0/100: 19% focus precise_shots, steady_focus, trick_shots
3:01.331 trickshots N steady_shot Fluffy_Pillow 37.8/100: 38% focus precise_shots, steady_focus, trick_shots
3:02.718 trickshots J rapid_fire Fluffy_Pillow 56.5/100: 57% focus precise_shots, steady_focus, trick_shots
3:04.350 trickshots K multishot Fluffy_Pillow 73.9/100: 74% focus precise_shots, steady_focus, crimson_chorus
3:05.539 trickshots I aimed_shot Fluffy_Pillow 61.4/100: 61% focus steady_focus, trick_shots, crimson_chorus
3:07.517 trickshots K multishot Fluffy_Pillow 38.9/100: 39% focus precise_shots(2), steady_focus, crimson_chorus
3:08.706 trickshots N steady_shot Fluffy_Pillow 26.4/100: 26% focus precise_shots, steady_focus, trick_shots, crimson_chorus
3:10.094 trickshots N steady_shot Fluffy_Pillow 45.2/100: 45% focus precise_shots, steady_focus, trick_shots, crimson_chorus
3:11.481 trickshots K multishot Fluffy_Pillow 64.0/100: 64% focus precise_shots, steady_focus, trick_shots, crimson_chorus
3:12.670 trickshots N steady_shot Fluffy_Pillow 51.5/100: 52% focus steady_focus, trick_shots, crimson_chorus
3:14.056 trickshots M multishot Fluffy_Pillow 70.3/100: 70% focus steady_focus, trick_shots, crimson_chorus(2)
3:15.245 trickshots I aimed_shot enemy2 57.8/100: 58% focus steady_focus, trick_shots, crimson_chorus(2)
3:17.223 trickshots K multishot Fluffy_Pillow 35.4/100: 35% focus precise_shots(2), steady_focus, crimson_chorus(2)
3:18.412 trickshots N steady_shot Fluffy_Pillow 22.9/100: 23% focus precise_shots, steady_focus, trick_shots, crimson_chorus(2)
3:19.799 trickshots N steady_shot Fluffy_Pillow 41.7/100: 42% focus precise_shots, steady_focus, trick_shots, crimson_chorus(2)
3:21.185 trickshots K multishot Fluffy_Pillow 60.4/100: 60% focus precise_shots, steady_focus, trick_shots, crimson_chorus(2)
3:22.375 trickshots N steady_shot Fluffy_Pillow 48.0/100: 48% focus steady_focus, trick_shots, crimson_chorus(2)
3:23.760 trickshots I aimed_shot enemy3 66.7/100: 67% focus steady_focus, trick_shots, crimson_chorus(3)
3:25.912 trickshots K multishot Fluffy_Pillow 45.3/100: 45% focus precise_shots, steady_focus, crimson_chorus(3)
3:27.100 trickshots J rapid_fire Fluffy_Pillow 32.9/100: 33% focus steady_focus, trick_shots, crimson_chorus(3)
3:29.006 trickshots K multishot Fluffy_Pillow 51.9/100: 52% focus steady_focus, crimson_chorus(3)
3:30.193 trickshots L kill_shot Fluffy_Pillow 39.4/100: 39% focus steady_focus, trick_shots, crimson_chorus(3)
3:31.381 trickshots N steady_shot Fluffy_Pillow 37.0/100: 37% focus steady_focus, trick_shots, crimson_chorus(3)
3:32.767 trickshots E steady_shot Fluffy_Pillow 55.7/100: 56% focus steady_focus, trick_shots, crimson_chorus(3)
3:34.154 trickshots I aimed_shot Fluffy_Pillow 74.5/100: 75% focus steady_focus, trick_shots
3:36.132 trickshots K multishot Fluffy_Pillow 52.0/100: 52% focus precise_shots, steady_focus
3:37.320 trickshots N steady_shot Fluffy_Pillow 39.6/100: 40% focus steady_focus, trick_shots
3:38.706 trickshots M multishot Fluffy_Pillow 58.3/100: 58% focus steady_focus, trick_shots
3:39.893 trickshots N steady_shot Fluffy_Pillow 45.8/100: 46% focus steady_focus, trick_shots
3:41.280 trickshots L kill_shot Fluffy_Pillow 64.6/100: 65% focus steady_focus, trick_shots
3:42.469 trickshots M multishot Fluffy_Pillow 62.1/100: 62% focus steady_focus, trick_shots
3:43.655 trickshots I aimed_shot enemy2 49.6/100: 50% focus steady_focus, trick_shots
3:45.634 trickshots K multishot Fluffy_Pillow 27.2/100: 27% focus precise_shots(2), steady_focus
3:46.821 trickshots N steady_shot Fluffy_Pillow 14.7/100: 15% focus precise_shots, steady_focus, trick_shots
3:48.207 trickshots E steady_shot Fluffy_Pillow 33.5/100: 33% focus precise_shots, steady_focus, trick_shots
3:49.593 trickshots J rapid_fire Fluffy_Pillow 52.0/100: 52% focus precise_shots, steady_focus, trick_shots
3:51.276 trickshots K multishot Fluffy_Pillow 69.7/100: 70% focus precise_shots, steady_focus
3:52.465 trickshots F double_tap Fluffy_Pillow 57.2/100: 57% focus steady_focus, trick_shots
3:53.653 trickshots I aimed_shot enemy3 64.7/100: 65% focus double_tap, steady_focus, trick_shots
3:55.631 trickshots K multishot Fluffy_Pillow 42.3/100: 42% focus precise_shots, steady_focus
3:56.820 trickshots L kill_shot Fluffy_Pillow 29.8/100: 30% focus steady_focus, trick_shots
3:58.009 trickshots N steady_shot Fluffy_Pillow 27.3/100: 27% focus steady_focus, trick_shots
3:59.396 trickshots N steady_shot Fluffy_Pillow 46.1/100: 46% focus steady_focus, trick_shots
4:00.782 trickshots M multishot Fluffy_Pillow 64.9/100: 65% focus steady_focus, trick_shots
4:01.969 trickshots G wild_spirits Fluffy_Pillow 52.4/100: 52% focus steady_focus, trick_shots
4:03.159 cds C blood_fury Fluffy_Pillow 59.9/100: 60% focus steady_focus, trick_shots
4:03.159 trickshots H trueshot Fluffy_Pillow 59.9/100: 60% focus blood_fury, steady_focus, trick_shots
4:03.159 trickshots I aimed_shot Fluffy_Pillow 59.9/100: 60% focus blood_fury, steady_focus, trick_shots, trueshot
4:04.348 trickshots K multishot Fluffy_Pillow 36.2/100: 36% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, crimson_chorus
4:05.537 trickshots J rapid_fire Fluffy_Pillow 27.5/100: 27% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus
4:07.377 trickshots K multishot Fluffy_Pillow 57.0/100: 57% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, crimson_chorus
4:08.567 trickshots I aimed_shot enemy2 48.3/100: 48% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus
4:09.755 trickshots K multishot Fluffy_Pillow 24.5/100: 25% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, crimson_chorus
4:10.944 trickshots L kill_shot Fluffy_Pillow 15.8/100: 16% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus
4:12.133 trickshots J rapid_fire Fluffy_Pillow 17.1/100: 17% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus
4:14.014 trickshots K multishot Fluffy_Pillow 47.0/100: 47% focus blood_fury, lock_and_load, steady_focus, trueshot, wild_spirits, crimson_chorus(2)

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1257 1144 643 (531)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 492 451 83
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 492 451 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 1.35% 1.35% 54
Attack Power 1320 1144 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 218.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Cabalist's Hymnal
ilevel: 233, stats: { +83 Int }
item effects: { equip: Crimson Chorus }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="cabalists_hymnal"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=140:6//188:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=cabalists_hymnal,id=184028,bonus_id=1498/6646
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=218.00
# gear_agility=643
# gear_stamina=1300
# gear_intellect=83
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

dreadfire_vessel : 7817 dps, 3426 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7817.4 7817.4 13.5 / 0.173% 978.4 / 12.5% 771.0
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.1 9.9 Focus 0.00% 47.3 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
dreadfire_vessel 7817
Aimed Shot 2318 (2546) 29.7% (32.6%) 48.0 6.22sec 16020 10359 Direct 143.7 (157.4) 3975 7915 4869 22.7% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.96 143.72 0.00 0.00 1.5465 0.0000 699839.13 999650.21 29.99% 10359.39 10359.39
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.29% 111.08 77 150 3974.67 2376 9437 3977.26 3672 4280 441538 630692 29.99%
crit 22.71% 32.64 15 56 7914.91 4751 18873 7921.95 6068 9863 258301 368958 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:48.16
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 228 2.9% 0.0 0.00sec 0 0 Direct 13.7 4085 8199 5013 22.6%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 13.66 0.00 0.00 0.0000 0.0000 68464.90 97795.26 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.45% 10.58 2 20 4084.93 2376 9437 4128.44 2447 6677 43212 61724 29.99%
crit 22.55% 3.08 0 9 8199.02 4751 18873 7933.69 0 18873 25253 36072 28.83%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 351 4.5% 113.5 2.67sec 936 412 Direct 113.2 764 1527 938 22.8%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.46 113.22 0.00 0.00 2.2695 0.0000 106151.26 151626.46 29.99% 412.26 412.26
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.24% 87.45 62 113 763.83 728 964 763.77 748 777 66800 95417 29.99%
crit 22.76% 25.77 10 44 1527.26 1457 1929 1527.10 1466 1608 39352 56210 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 165 2.1% 3.8 90.71sec 13281 0 Direct 3.7 10848 21700 13352 23.0%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.75 3.73 0.00 0.00 0.0000 0.0000 49815.41 49815.41 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.03% 2.88 0 4 10847.96 10718 11361 10763.84 0 11361 31205 31205 0.00%
crit 22.97% 0.86 0 4 21700.23 21437 22723 13387.65 0 22723 18611 18611 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:10071.64
  • base_dd_max:10071.64
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 39 0.5% 22.2 13.20sec 535 0 Direct 22.2 436 871 535 22.7%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.22 22.22 0.00 0.00 0.0000 0.0000 11881.06 11881.06 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.29% 17.18 6 31 435.83 426 474 435.86 426 450 7486 7486 0.00%
crit 22.71% 5.05 0 13 870.92 851 948 867.50 0 948 4395 4395 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 78 1.0% 4.6 13.58sec 5088 4260 Direct 4.6 4009 9036 5124 22.1%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.63 4.60 0.00 0.00 1.1943 0.0000 23573.06 33671.75 29.99% 4260.45 4260.45
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.88% 3.58 0 6 4008.50 3825 4565 4000.78 0 4565 14371 20528 29.97%
crit 22.12% 1.02 0 5 9035.66 8607 10270 6042.94 0 10270 9202 13144 20.09%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.63
  • if_expr:buff.dead_eye.down
Master Marksman 309 4.0% 201.6 1.50sec 463 0 Periodic 332.9 280 0 280 0.0% 73.4%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 201.64 0.00 332.89 332.89 0.0000 2.0000 93287.81 93287.81 0.00% 140.12 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 332.89 230 422 280.24 35 2270 280.39 214 348 93288 93288 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1531 19.6% 82.1 3.66sec 5632 4936 Direct 245.8 1533 3067 1881 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.12 245.83 0.00 0.00 1.1411 0.0000 462538.22 660689.59 29.99% 4935.85 4935.85
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.27% 189.95 138 241 1532.82 897 2078 1532.67 1421 1627 291170 415907 29.99%
crit 22.73% 55.88 25 82 3066.59 1793 4155 3066.55 2720 3328 171368 244783 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:74.65
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:7.47
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 692 8.9% 16.5 18.44sec 12663 7209 Periodic 365.4 466 933 571 22.6% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.49 0.00 122.19 365.45 1.7566 0.2033 208861.24 298337.39 29.99% 7209.07 7209.07
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.35% 282.68 189 405 465.78 331 876 465.84 449 486 131673 188082 29.99%
crit 22.65% 82.77 39 125 932.68 661 1752 932.90 830 1061 77188 110256 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:16.49
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 753 9.6% 0.0 0.00sec 0 0 Direct 47.8 479 960 588 22.7%
Periodic 354.7 459 918 562 22.6% 87.1%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 47.84 354.66 354.66 0.0000 2.2292 227566.43 227566.43 0.00% 287.84 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.32% 36.99 23 50 479.23 451 597 479.31 468 493 17726 17726 0.00%
crit 22.68% 10.85 2 23 960.22 902 1194 960.52 902 1126 10420 10420 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.41% 274.55 196 355 458.59 0 597 458.54 447 471 125908 125908 0.00%
crit 22.59% 80.11 48 118 917.64 1 1194 917.55 851 954 73514 73514 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Steady Shot 328 4.2% 67.1 4.50sec 1480 1098 Direct 68.0 1190 2380 1461 22.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 67.07 67.96 0.00 0.00 1.3481 0.0000 99264.35 141789.20 29.99% 1097.95 1097.95
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.31% 52.54 34 73 1190.48 1148 1520 1190.23 1162 1215 62548 89343 29.99%
crit 22.69% 15.42 4 31 2380.41 2295 3039 2380.64 2295 2569 36717 52446 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:16.40
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:50.94
Wild Spirits 28 (1026) 0.4% (13.1%) 3.0 120.66sec 103438 94087 Direct 8.9 (180.1) 765 1530 941 23.0% (22.7%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 8.91 0.00 0.00 1.0995 0.0000 8384.22 8384.22 0.00% 94087.06 94087.06
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.05% 6.87 2 9 765.39 732 861 765.36 732 805 5255 5255 0.00%
crit 22.95% 2.05 0 7 1529.52 1465 1723 1387.37 0 1723 3129 3129 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [H]:2.98
    Wild Spirits (_proc) 998 12.7% 57.1 4.51sec 5251 0 Direct 171.2 1427 2853 1750 22.7%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 57.07 171.20 0.00 0.00 0.0000 0.0000 299656.80 299656.80 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.30% 132.34 80 156 1426.54 1276 1609 1427.09 1401 1475 188788 188788 0.00%
crit 22.70% 38.86 17 60 2853.01 2551 3217 2854.23 2769 2970 110869 110869 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
dreadfire_vessel
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:dreadfire_vessel
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.78sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.98
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.63sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.63 0.00 0.00 0.00 0.9781 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.63
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:dreadfire_vessel
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:dreadfire_vessel
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.18sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.51 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.50
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.80sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [I]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.7sec 14.61% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:dreadfire_vessel
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 15.0s

Stack Uptimes

  • blood_fury_1:14.61%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.40% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:dreadfire_vessel
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.40%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.5sec 8.35% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:dreadfire_vessel
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.2s

Stack Uptimes

  • double_tap_1:8.35%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 8.8 0.2 30.8sec 30.1sec 1.8sec 5.39% 18.00% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:dreadfire_vessel
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 234.7s
  • trigger_min/max:1.8s / 234.7s
  • trigger_pct:7.95%
  • duration_min/max:0.0s / 11.1s

Stack Uptimes

  • lock_and_load_1:5.39%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.4sec 309.4sec 23.3sec 11.39% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:dreadfire_vessel
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.8s
  • trigger_min/max:300.0s / 332.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.39%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.4 7.6 7.5sec 6.3sec 2.9sec 38.85% 82.51% 3.9 (3.9) 0.0

Buff Details

  • buff initial source:dreadfire_vessel
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 32.7s
  • trigger_min/max:0.9s / 14.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 28.5s

Stack Uptimes

  • precise_shots_1:33.48%
  • precise_shots_2:5.37%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 6.2 18.7 51.9sec 12.2sec 45.8sec 94.41% 0.00% 18.7 (18.7) 5.3

Buff Details

  • buff initial source:dreadfire_vessel
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 259.8s
  • trigger_min/max:4.0s / 40.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 355.0s

Stack Uptimes

  • steady_focus_1:94.41%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 65.3 16.9 4.6sec 3.7sec 4.1sec 88.82% 100.00% 16.9 (16.9) 0.0

Buff Details

  • buff initial source:dreadfire_vessel
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.4s
  • trigger_min/max:0.9s / 9.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:88.82%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 19.2sec 19.00% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:dreadfire_vessel
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.31
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 19.7s

Stack Uptimes

  • trueshot_1:19.00%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.7sec 120.7sec 17.6sec 17.44% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:dreadfire_vessel
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 18.0s

Stack Uptimes

  • wild_spirits_1:17.44%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:dreadfire_vessel
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:dreadfire_vessel
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:dreadfire_vessel
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:dreadfire_vessel
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.6 1.0 7.0 69.7s 47.1s 292.6s
double_tap_rapid_fire 1.0 0.0 5.0 95.2s 54.9s 300.0s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.86% 0.68% 1.46% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7460.0012.6662.8350.0008.312
Aimed Shot1.2740.0016.91413.5734.10127.672
Kill Shot3.7720.00119.08112.6970.89628.491
Wild Spirits0.7870.0012.6811.3130.0004.619
Trueshot0.8520.0012.8921.5840.2704.891
Rapid Fire3.1230.00123.14542.45018.36169.102

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
dreadfire_vessel
steady_shot Focus 68.05 660.49 22.04% 9.71 20.02 2.94%
rapid_fire Focus 122.17 121.99 4.07% 1.00 0.18 0.15%
focus_regen Focus 627.18 1960.24 65.41% 3.13 19.23 0.97%
Trueshot Focus 205.60 254.32 8.49% 1.24 0.88 0.34%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.91 10.12 40.3 37.1 0.3 99.0
Usage Type Count Total Avg RPE APR
dreadfire_vessel
aimed_shot Focus 48.0 1371.1 28.6 28.6 560.4
kill_shot Focus 4.6 46.3 10.0 10.0 508.8
multishot Focus 82.1 1642.5 20.0 20.0 281.6

Statistics & Data Analysis

Fight Length
dreadfire_vessel Fight Length
Count 1320
Mean 302.39
Minimum 240.19
Maximum 359.88
Spread ( max - min ) 119.69
Range [ ( max - min ) / 2 * 100% ] 19.79%
DPS
dreadfire_vessel Damage Per Second
Count 1320
Mean 7817.45
Minimum 7112.65
Maximum 8759.28
Spread ( max - min ) 1646.63
Range [ ( max - min ) / 2 * 100% ] 10.53%
Standard Deviation 250.7430
5th Percentile 7433.04
95th Percentile 8233.86
( 95th Percentile - 5th Percentile ) 800.82
Mean Distribution
Standard Deviation 6.9015
95.00% Confidence Interval ( 7803.92 - 7830.97 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 40
0.1% Error 3953
0.1 Scale Factor Error with Delta=300 537
0.05 Scale Factor Error with Delta=300 2147
0.01 Scale Factor Error with Delta=300 53672
Priority Target DPS
dreadfire_vessel Priority Target Damage Per Second
Count 1320
Mean 3425.55
Minimum 3102.63
Maximum 3935.48
Spread ( max - min ) 832.86
Range [ ( max - min ) / 2 * 100% ] 12.16%
Standard Deviation 122.7030
5th Percentile 3234.91
95th Percentile 3635.99
( 95th Percentile - 5th Percentile ) 401.08
Mean Distribution
Standard Deviation 3.3773
95.00% Confidence Interval ( 3418.93 - 3432.17 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 50
0.1% Error 4929
0.1 Scale Factor Error with Delta=300 129
0.05 Scale Factor Error with Delta=300 515
0.01 Scale Factor Error with Delta=300 12853
DPS(e)
dreadfire_vessel Damage Per Second (Effective)
Count 1320
Mean 7817.45
Minimum 7112.65
Maximum 8759.28
Spread ( max - min ) 1646.63
Range [ ( max - min ) / 2 * 100% ] 10.53%
Damage
dreadfire_vessel Damage
Count 1320
Mean 2359283.90
Minimum 1761526.18
Maximum 2848613.99
Spread ( max - min ) 1087087.81
Range [ ( max - min ) / 2 * 100% ] 23.04%
DTPS
dreadfire_vessel Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
dreadfire_vessel Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
dreadfire_vessel Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
dreadfire_vessel Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
dreadfire_vessel Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
dreadfire_vessel Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
dreadfire_vesselTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
dreadfire_vessel Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.75 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.98 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.50 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 16.40 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.63 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
H 2.98 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
I 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 48.16 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 16.49 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 74.65 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.63 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 7.47 multishot,if=focus>cost+action.aimed_shot.cost
O 50.94 steady_shot

Sample Sequence

0125789FHIDELJLJLJLKLJLOFJLJOLKLJLOFOLJLOOLJLKLOJOLOFJLGOJLOJLJLKLOFJLOONNOJLOKLNOFJ9LONOJLJLOFKLJGLOLOFJLOHIDLJLJOFLJLJLKLJLOFJLKLOJLJLOFOLJLOJGLKLJLOFJ9LOOLOJLKLOFNJLJLMOOOLJLKLMOFJLOOMNGJLKLMOFJDHILJLKLJMO

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask dreadfire_vessel 100.0/100: 100% focus
Pre precombat 1 augmentation dreadfire_vessel 100.0/100: 100% focus
Pre precombat 2 food dreadfire_vessel 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.481 trickshots H wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, lock_and_load, steady_focus
0:02.397 trickshots I trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, lock_and_load, steady_focus
0:02.397 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, lock_and_load, steady_focus, trueshot
0:02.397 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, lock_and_load, steady_focus, trueshot
0:02.397 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, lock_and_load, steady_focus, trueshot, potion_of_spectral_agility
0:03.313 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, lock_and_load, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:04.227 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:05.141 trickshots J aimed_shot enemy2 91.3/100: 91% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:06.058 trickshots L multishot Fluffy_Pillow 67.0/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:06.974 trickshots J aimed_shot enemy3 58.3/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:07.888 trickshots L multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:08.803 trickshots K rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:10.253 trickshots L multishot Fluffy_Pillow 54.7/100: 55% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:11.170 trickshots J aimed_shot Fluffy_Pillow 46.0/100: 46% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:12.086 trickshots L multishot Fluffy_Pillow 22.3/100: 22% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:13.001 trickshots O steady_shot Fluffy_Pillow 13.6/100: 14% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:14.067 trickshots F steady_shot Fluffy_Pillow 41.8/100: 42% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:15.132 trickshots J aimed_shot enemy2 69.9/100: 70% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:16.047 trickshots L multishot Fluffy_Pillow 46.2/100: 46% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:16.962 trickshots J aimed_shot enemy3 37.5/100: 38% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:17.876 trickshots O steady_shot Fluffy_Pillow 13.8/100: 14% focus bloodlust, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:18.945 trickshots L multishot Fluffy_Pillow 42.0/100: 42% focus bloodlust, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:19.860 trickshots K rapid_fire Fluffy_Pillow 33.3/100: 33% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:21.322 trickshots L multishot Fluffy_Pillow 60.3/100: 60% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:22.238 trickshots J aimed_shot Fluffy_Pillow 50.9/100: 51% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.760 trickshots L multishot Fluffy_Pillow 28.4/100: 28% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:24.675 trickshots O steady_shot Fluffy_Pillow 15.9/100: 16% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:25.742 trickshots F steady_shot Fluffy_Pillow 34.7/100: 35% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:26.809 trickshots O steady_shot Fluffy_Pillow 53.5/100: 53% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:27.878 trickshots L multishot Fluffy_Pillow 72.3/100: 72% focus bloodlust, precise_shots, steady_focus, trick_shots
0:28.794 trickshots J aimed_shot enemy2 59.8/100: 60% focus bloodlust, steady_focus, trick_shots
0:30.317 trickshots L multishot Fluffy_Pillow 37.3/100: 37% focus bloodlust, precise_shots(2), steady_focus
0:31.233 trickshots O steady_shot Fluffy_Pillow 24.9/100: 25% focus bloodlust, precise_shots, steady_focus, trick_shots
0:32.301 trickshots O steady_shot Fluffy_Pillow 43.7/100: 44% focus bloodlust, precise_shots, steady_focus, trick_shots
0:33.368 trickshots L multishot Fluffy_Pillow 62.4/100: 62% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.284 trickshots J aimed_shot enemy3 50.0/100: 50% focus bloodlust, steady_focus, trick_shots
0:35.807 trickshots L multishot Fluffy_Pillow 27.5/100: 28% focus bloodlust, precise_shots(2), steady_focus
0:36.723 trickshots K rapid_fire Fluffy_Pillow 15.0/100: 15% focus bloodlust, precise_shots, steady_focus, trick_shots
0:38.082 trickshots L multishot Fluffy_Pillow 33.2/100: 33% focus bloodlust, precise_shots, steady_focus
0:38.999 trickshots O steady_shot Fluffy_Pillow 20.8/100: 21% focus bloodlust, steady_focus, trick_shots
0:40.066 trickshots J aimed_shot Fluffy_Pillow 39.5/100: 40% focus bloodlust, steady_focus, trick_shots
0:41.589 trickshots O steady_shot Fluffy_Pillow 16.0/100: 16% focus precise_shots, steady_focus
0:42.975 trickshots L multishot Fluffy_Pillow 34.7/100: 35% focus precise_shots, steady_focus
0:44.162 trickshots O steady_shot Fluffy_Pillow 22.2/100: 22% focus steady_focus, trick_shots
0:45.547 trickshots F steady_shot Fluffy_Pillow 41.0/100: 41% focus steady_focus, trick_shots
0:46.935 trickshots J aimed_shot enemy2 59.8/100: 60% focus steady_focus, trick_shots
0:49.000 trickshots L multishot Fluffy_Pillow 37.9/100: 38% focus precise_shots, steady_focus
0:50.190 trickshots G double_tap Fluffy_Pillow 25.4/100: 25% focus steady_focus, trick_shots
0:51.379 trickshots O steady_shot Fluffy_Pillow 32.9/100: 33% focus double_tap, steady_focus, trick_shots
0:52.766 trickshots J aimed_shot enemy3 51.7/100: 52% focus double_tap, lock_and_load, steady_focus, trick_shots
0:53.955 trickshots L multishot Fluffy_Pillow 59.2/100: 59% focus precise_shots, steady_focus
0:55.145 trickshots O steady_shot Fluffy_Pillow 46.8/100: 47% focus steady_focus, trick_shots
0:56.531 trickshots J aimed_shot Fluffy_Pillow 65.5/100: 66% focus steady_focus, trick_shots
0:58.512 trickshots L multishot Fluffy_Pillow 43.1/100: 43% focus lock_and_load, precise_shots, steady_focus
0:59.702 trickshots J aimed_shot enemy2 30.6/100: 31% focus lock_and_load, steady_focus, trick_shots
1:00.889 trickshots L multishot Fluffy_Pillow 38.1/100: 38% focus precise_shots(2), steady_focus
1:02.077 trickshots K rapid_fire Fluffy_Pillow 25.6/100: 26% focus precise_shots, trick_shots
1:04.050 trickshots L multishot Fluffy_Pillow 44.2/100: 44% focus precise_shots
1:05.320 trickshots O steady_shot Fluffy_Pillow 31.8/100: 32% focus trick_shots
1:06.805 trickshots F steady_shot Fluffy_Pillow 50.5/100: 51% focus trick_shots
1:08.289 trickshots J aimed_shot enemy3 69.3/100: 69% focus steady_focus, trick_shots
1:10.376 trickshots L multishot Fluffy_Pillow 47.5/100: 48% focus precise_shots, steady_focus
1:11.566 trickshots O steady_shot Fluffy_Pillow 35.1/100: 35% focus steady_focus, trick_shots
1:12.953 trickshots O steady_shot Fluffy_Pillow 53.8/100: 54% focus steady_focus, trick_shots
1:14.338 trickshots N multishot Fluffy_Pillow 72.6/100: 73% focus steady_focus, trick_shots
1:15.527 trickshots N multishot Fluffy_Pillow 60.1/100: 60% focus steady_focus, trick_shots
1:16.713 trickshots O steady_shot Fluffy_Pillow 47.6/100: 48% focus steady_focus, trick_shots
1:18.099 trickshots J aimed_shot Fluffy_Pillow 66.4/100: 66% focus steady_focus, trick_shots
1:20.077 trickshots L multishot Fluffy_Pillow 43.9/100: 44% focus precise_shots(2), steady_focus
1:21.265 trickshots O steady_shot Fluffy_Pillow 31.4/100: 31% focus precise_shots, steady_focus, trick_shots
1:22.654 trickshots K rapid_fire Fluffy_Pillow 50.2/100: 50% focus precise_shots, steady_focus, trick_shots
1:24.482 trickshots L multishot Fluffy_Pillow 68.8/100: 69% focus precise_shots, steady_focus
1:25.671 trickshots N multishot Fluffy_Pillow 56.3/100: 56% focus steady_focus, trick_shots
1:26.860 trickshots O steady_shot Fluffy_Pillow 43.9/100: 44% focus steady_focus, trick_shots
1:28.248 trickshots F steady_shot Fluffy_Pillow 62.6/100: 63% focus steady_focus, trick_shots
1:29.635 trickshots J aimed_shot enemy2 81.3/100: 81% focus steady_focus, trick_shots
1:31.615 default 9 use_items Fluffy_Pillow 58.8/100: 59% focus precise_shots, steady_focus
1:31.615 trickshots L multishot Fluffy_Pillow 58.8/100: 59% focus precise_shots, steady_focus
1:32.804 trickshots O steady_shot Fluffy_Pillow 46.4/100: 46% focus steady_focus, trick_shots
1:34.190 trickshots N multishot Fluffy_Pillow 65.1/100: 65% focus steady_focus, trick_shots
1:35.378 trickshots O steady_shot Fluffy_Pillow 52.6/100: 53% focus steady_focus, trick_shots
1:36.764 trickshots J aimed_shot enemy3 71.4/100: 71% focus steady_focus, trick_shots
1:38.833 trickshots L multishot Fluffy_Pillow 49.5/100: 50% focus precise_shots, steady_focus
1:40.021 trickshots J aimed_shot Fluffy_Pillow 37.0/100: 37% focus lock_and_load, steady_focus, trick_shots
1:41.212 trickshots L multishot Fluffy_Pillow 44.6/100: 45% focus precise_shots, steady_focus
1:42.401 trickshots O steady_shot Fluffy_Pillow 32.1/100: 32% focus steady_focus, trick_shots
1:43.786 trickshots F steady_shot Fluffy_Pillow 50.9/100: 51% focus steady_focus, trick_shots
1:45.171 trickshots K rapid_fire Fluffy_Pillow 69.4/100: 69% focus steady_focus, trick_shots
1:46.910 trickshots L multishot Fluffy_Pillow 87.4/100: 87% focus steady_focus
1:48.099 trickshots J aimed_shot enemy2 74.9/100: 75% focus steady_focus, trick_shots
1:50.077 trickshots G double_tap Fluffy_Pillow 52.5/100: 52% focus precise_shots(2), steady_focus
1:51.380 trickshots L multishot Fluffy_Pillow 60.7/100: 61% focus double_tap, precise_shots(2), steady_focus
1:52.569 trickshots O steady_shot Fluffy_Pillow 48.2/100: 48% focus double_tap, precise_shots, steady_focus, trick_shots
1:53.954 trickshots L multishot Fluffy_Pillow 67.0/100: 67% focus double_tap, precise_shots, steady_focus, trick_shots
1:55.141 trickshots O steady_shot Fluffy_Pillow 54.5/100: 55% focus double_tap, steady_focus, trick_shots
1:56.527 trickshots F steady_shot Fluffy_Pillow 73.3/100: 73% focus double_tap, steady_focus, trick_shots
1:57.914 trickshots J aimed_shot enemy3 92.1/100: 92% focus double_tap, steady_focus, trick_shots
1:59.895 trickshots L multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots(2), steady_focus
2:01.084 trickshots O steady_shot Fluffy_Pillow 52.6/100: 53% focus precise_shots, steady_focus, trick_shots
2:02.471 trickshots H wild_spirits Fluffy_Pillow 71.3/100: 71% focus precise_shots, steady_focus, trick_shots
2:03.660 trickshots I trueshot Fluffy_Pillow 78.9/100: 79% focus precise_shots, steady_focus, trick_shots
2:03.660 cds D blood_fury Fluffy_Pillow 78.9/100: 79% focus precise_shots, steady_focus, trick_shots, trueshot
2:03.660 trickshots L multishot Fluffy_Pillow 78.9/100: 79% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:04.846 trickshots J aimed_shot Fluffy_Pillow 70.1/100: 70% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:06.034 trickshots L multishot Fluffy_Pillow 46.4/100: 46% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:07.222 trickshots J aimed_shot enemy2 37.7/100: 38% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:08.410 trickshots O steady_shot Fluffy_Pillow 14.0/100: 14% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:09.796 trickshots F steady_shot Fluffy_Pillow 42.1/100: 42% focus blood_fury, lock_and_load, precise_shots, steady_focus, trueshot, wild_spirits
2:11.180 trickshots L multishot Fluffy_Pillow 70.3/100: 70% focus blood_fury, lock_and_load, precise_shots, steady_focus, trueshot, wild_spirits
2:12.368 trickshots J aimed_shot enemy3 61.5/100: 62% focus blood_fury, lock_and_load, steady_focus, trick_shots, trueshot, wild_spirits
2:13.558 trickshots L multishot Fluffy_Pillow 72.8/100: 73% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:14.746 trickshots J aimed_shot Fluffy_Pillow 64.1/100: 64% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:15.934 trickshots L multishot Fluffy_Pillow 40.4/100: 40% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:17.122 trickshots K rapid_fire Fluffy_Pillow 31.7/100: 32% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:18.943 trickshots L multishot Fluffy_Pillow 60.0/100: 60% focus steady_focus, trueshot, wild_spirits
2:20.132 trickshots J aimed_shot enemy2 51.3/100: 51% focus steady_focus, trick_shots, trueshot, wild_spirits
2:21.322 trickshots L multishot Fluffy_Pillow 27.6/100: 28% focus precise_shots(2), steady_focus, trueshot, wild_spirits
2:22.512 trickshots O steady_shot Fluffy_Pillow 18.9/100: 19% focus precise_shots, steady_focus, trick_shots, trueshot
2:23.896 trickshots F steady_shot Fluffy_Pillow 40.1/100: 40% focus precise_shots, steady_focus, trick_shots
2:25.283 trickshots J aimed_shot enemy3 58.9/100: 59% focus precise_shots, steady_focus, trick_shots
2:27.259 trickshots L multishot Fluffy_Pillow 36.4/100: 36% focus precise_shots(2), steady_focus
2:28.448 trickshots K rapid_fire Fluffy_Pillow 23.9/100: 24% focus precise_shots, steady_focus, trick_shots
2:30.166 trickshots L multishot Fluffy_Pillow 41.8/100: 42% focus precise_shots, steady_focus
2:31.355 trickshots O steady_shot Fluffy_Pillow 29.3/100: 29% focus steady_focus, trick_shots
2:32.742 trickshots J aimed_shot Fluffy_Pillow 48.1/100: 48% focus steady_focus, trick_shots
2:34.720 trickshots L multishot Fluffy_Pillow 25.6/100: 26% focus precise_shots, steady_focus
2:35.909 trickshots J aimed_shot enemy2 13.2/100: 13% focus lock_and_load, steady_focus, trick_shots
2:37.097 trickshots L multishot Fluffy_Pillow 20.7/100: 21% focus precise_shots(2), steady_focus
2:38.286 trickshots O steady_shot Fluffy_Pillow 8.2/100: 8% focus precise_shots, steady_focus, trick_shots
2:39.674 trickshots F steady_shot Fluffy_Pillow 27.0/100: 27% focus precise_shots, steady_focus, trick_shots
2:41.061 trickshots O steady_shot Fluffy_Pillow 45.5/100: 45% focus precise_shots, steady_focus, trick_shots
2:42.449 trickshots L multishot Fluffy_Pillow 64.2/100: 64% focus precise_shots, steady_focus, trick_shots
2:43.638 trickshots J aimed_shot enemy3 51.8/100: 52% focus steady_focus, trick_shots
2:45.618 trickshots L multishot Fluffy_Pillow 29.3/100: 29% focus precise_shots, steady_focus
2:46.806 trickshots O steady_shot Fluffy_Pillow 16.8/100: 17% focus steady_focus, trick_shots
2:48.191 trickshots J aimed_shot Fluffy_Pillow 35.6/100: 36% focus steady_focus, trick_shots
2:50.170 trickshots G double_tap Fluffy_Pillow 13.1/100: 13% focus lock_and_load, precise_shots(2), steady_focus
2:51.379 trickshots L multishot Fluffy_Pillow 20.8/100: 21% focus double_tap, lock_and_load, precise_shots(2), steady_focus
2:52.569 trickshots K rapid_fire Fluffy_Pillow 8.3/100: 8% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
2:54.568 trickshots L multishot Fluffy_Pillow 34.9/100: 35% focus lock_and_load, precise_shots, steady_focus
2:55.755 trickshots J aimed_shot enemy2 22.5/100: 22% focus lock_and_load, steady_focus, trick_shots
2:56.943 trickshots L multishot Fluffy_Pillow 29.6/100: 30% focus precise_shots
2:58.214 trickshots O steady_shot Fluffy_Pillow 17.1/100: 17% focus trick_shots
2:59.697 trickshots F steady_shot Fluffy_Pillow 35.9/100: 36% focus trick_shots
3:01.180 trickshots J aimed_shot enemy3 54.7/100: 55% focus steady_focus, trick_shots
3:03.158 default 9 use_items Fluffy_Pillow 32.2/100: 32% focus precise_shots(2), steady_focus
3:03.158 trickshots L multishot Fluffy_Pillow 32.2/100: 32% focus precise_shots(2), steady_focus
3:04.344 trickshots O steady_shot Fluffy_Pillow 19.7/100: 20% focus precise_shots, steady_focus, trick_shots
3:05.729 trickshots O steady_shot Fluffy_Pillow 38.5/100: 38% focus precise_shots, steady_focus, trick_shots
3:07.116 trickshots L multishot Fluffy_Pillow 57.2/100: 57% focus precise_shots, steady_focus, trick_shots
3:08.307 trickshots O steady_shot Fluffy_Pillow 44.8/100: 45% focus steady_focus, trick_shots
3:09.692 trickshots J aimed_shot Fluffy_Pillow 63.5/100: 64% focus steady_focus, trick_shots
3:11.669 trickshots L multishot Fluffy_Pillow 41.1/100: 41% focus precise_shots(2), steady_focus
3:12.858 trickshots K rapid_fire Fluffy_Pillow 28.6/100: 29% focus precise_shots, steady_focus, trick_shots
3:14.609 trickshots L multishot Fluffy_Pillow 46.7/100: 47% focus precise_shots, steady_focus
3:15.798 trickshots O steady_shot Fluffy_Pillow 34.2/100: 34% focus steady_focus, trick_shots
3:17.183 trickshots F steady_shot Fluffy_Pillow 53.0/100: 53% focus steady_focus, trick_shots
3:18.568 trickshots N multishot Fluffy_Pillow 71.7/100: 72% focus steady_focus, trick_shots
3:19.755 trickshots J aimed_shot enemy2 59.2/100: 59% focus steady_focus, trick_shots
3:21.733 trickshots L multishot Fluffy_Pillow 36.8/100: 37% focus lock_and_load, precise_shots, steady_focus
3:22.922 trickshots J aimed_shot enemy3 24.3/100: 24% focus lock_and_load, steady_focus, trick_shots
3:24.111 trickshots L multishot Fluffy_Pillow 31.8/100: 32% focus precise_shots(2), steady_focus
3:25.299 trickshots M kill_shot Fluffy_Pillow 19.3/100: 19% focus precise_shots, steady_focus, trick_shots
3:26.488 trickshots O steady_shot Fluffy_Pillow 16.9/100: 17% focus precise_shots, steady_focus, trick_shots
3:27.876 trickshots O steady_shot Fluffy_Pillow 35.6/100: 36% focus precise_shots, steady_focus, trick_shots
3:29.263 trickshots O steady_shot Fluffy_Pillow 54.4/100: 54% focus precise_shots, steady_focus, trick_shots
3:30.650 trickshots L multishot Fluffy_Pillow 73.2/100: 73% focus precise_shots, steady_focus, trick_shots
3:31.840 trickshots J aimed_shot Fluffy_Pillow 60.7/100: 61% focus steady_focus, trick_shots
3:33.819 trickshots L multishot Fluffy_Pillow 38.3/100: 38% focus precise_shots(2), steady_focus
3:35.006 trickshots K rapid_fire Fluffy_Pillow 25.8/100: 26% focus precise_shots, steady_focus, trick_shots
3:36.875 trickshots L multishot Fluffy_Pillow 44.6/100: 45% focus precise_shots, steady_focus
3:38.064 trickshots M kill_shot Fluffy_Pillow 32.1/100: 32% focus steady_focus, trick_shots
3:39.253 trickshots O steady_shot Fluffy_Pillow 29.6/100: 30% focus steady_focus, trick_shots
3:40.640 trickshots F steady_shot Fluffy_Pillow 48.4/100: 48% focus steady_focus, trick_shots
3:42.025 trickshots J aimed_shot enemy2 67.2/100: 67% focus steady_focus, trick_shots
3:44.004 trickshots L multishot Fluffy_Pillow 44.7/100: 45% focus precise_shots, steady_focus
3:45.192 trickshots O steady_shot Fluffy_Pillow 32.2/100: 32% focus steady_focus, trick_shots
3:46.580 trickshots O steady_shot Fluffy_Pillow 51.0/100: 51% focus steady_focus, trick_shots
3:47.966 trickshots M kill_shot Fluffy_Pillow 69.8/100: 70% focus steady_focus, trick_shots
3:49.253 trickshots N multishot Fluffy_Pillow 67.9/100: 68% focus steady_focus, trick_shots
3:50.441 trickshots G double_tap Fluffy_Pillow 55.5/100: 55% focus steady_focus, trick_shots
3:51.631 trickshots J aimed_shot enemy3 63.0/100: 63% focus double_tap, steady_focus, trick_shots
3:53.609 trickshots L multishot Fluffy_Pillow 40.5/100: 41% focus precise_shots(2), steady_focus
3:54.800 trickshots K rapid_fire Fluffy_Pillow 28.0/100: 28% focus precise_shots, steady_focus, trick_shots
3:56.739 trickshots L multishot Fluffy_Pillow 47.3/100: 47% focus precise_shots, steady_focus
3:57.927 trickshots M kill_shot Fluffy_Pillow 34.8/100: 35% focus steady_focus, trick_shots
3:59.254 trickshots O steady_shot Fluffy_Pillow 33.2/100: 33% focus steady_focus, trick_shots
4:00.641 trickshots F steady_shot Fluffy_Pillow 52.0/100: 52% focus steady_focus, trick_shots
4:02.028 trickshots J aimed_shot Fluffy_Pillow 70.8/100: 71% focus steady_focus, trick_shots
4:04.008 cds D blood_fury Fluffy_Pillow 48.3/100: 48% focus precise_shots, steady_focus
4:04.008 trickshots H wild_spirits Fluffy_Pillow 48.3/100: 48% focus blood_fury, precise_shots, steady_focus
4:05.197 trickshots I trueshot Fluffy_Pillow 55.8/100: 56% focus blood_fury, precise_shots, steady_focus
4:05.197 trickshots L multishot Fluffy_Pillow 55.8/100: 56% focus blood_fury, precise_shots, steady_focus, trueshot
4:06.385 trickshots J aimed_shot enemy2 47.1/100: 47% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:07.593 trickshots L multishot Fluffy_Pillow 23.6/100: 24% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:08.781 trickshots K rapid_fire Fluffy_Pillow 14.9/100: 15% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:10.628 trickshots L multishot Fluffy_Pillow 44.4/100: 44% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:11.817 trickshots J aimed_shot enemy3 35.7/100: 36% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:13.005 trickshots M kill_shot Fluffy_Pillow 12.0/100: 12% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:14.193 trickshots O steady_shot Fluffy_Pillow 13.3/100: 13% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1345 1231 726 (614)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 1.35% 1.35% 54
Attack Power 1412 1231 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 218.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 233, stats: { +83 StrAgiInt }
item effects: { use: Dreadfire Vessel }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="dreadfire_vessel"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=140:6//188:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=1498/6646
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=218.00
# gear_agility=726
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

empyreal_ordnance : 7540 dps, 3206 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7540.5 7540.5 13.4 / 0.178% 945.4 / 12.5% 743.5
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.1 9.9 Focus 0.00% 47.0 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
empyreal_ordnance 7540
Aimed Shot 2266 (2491) 30.1% (33.0%) 48.0 6.28sec 15673 10132 Direct 143.7 (157.5) 3881 7750 4761 22.8% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.95 143.69 0.00 0.00 1.5470 0.0000 684106.75 977178.08 29.99% 10131.57 10131.57
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.25% 110.99 70 153 3880.52 2316 9284 3882.75 3618 4184 430727 615250 29.99%
crit 22.75% 32.69 15 57 7750.28 4632 18569 7757.00 6247 10257 253380 361928 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:48.15
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 224 3.0% 0.0 0.00sec 0 0 Direct 13.8 3982 7984 4884 22.5%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 13.81 0.00 0.00 0.0000 0.0000 67433.03 96321.34 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.47% 10.70 1 18 3982.12 2316 9284 4020.78 2807 6569 42607 60860 29.99%
crit 22.53% 3.11 0 9 7983.65 4632 18569 7669.93 0 18569 24826 35461 28.58%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 333 4.4% 113.5 2.67sec 886 391 Direct 113.2 725 1450 888 22.5%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.47 113.23 0.00 0.00 2.2696 0.0000 100582.10 143671.47 29.99% 390.58 390.58
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.49% 87.74 62 117 725.06 691 923 725.01 713 739 63621 90876 29.99%
crit 22.51% 25.49 10 43 1450.13 1381 1846 1449.84 1396 1531 36961 52795 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Empyreal Ordnance 0 (73) 0.0% (1.0%) 2.0 0.00sec 10828 0

Stats Details: Empyreal Ordnance

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Empyreal Ordnance

  • id:345539
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345539
  • name:Empyreal Ordnance
  • school:arcane
  • tooltip:
  • description:Fire {$s1=5} Empyreal Ordnance at up to {$s2=5} targets. Targets suffer ${{$345542s1=190}*6*(1+$@versadmg)} Arcane damage over {$345540d=12 seconds} for each ordnance that hits them. As the ordnance expires on the target they return, each granting {$345543s1=50} Intellect for {$345541d=15 seconds}.
    Empyreal Ordnance (_bolt) 73 1.0% 10.0 60.25sec 2166 0 Periodic 40.0 442 880 541 22.6% 8.0%

Stats Details: Empyreal Ordnance Bolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 10.00 0.00 40.00 40.00 0.0000 1.8050 21656.40 21656.40 0.00% 299.95 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.36% 30.95 22 39 442.27 14 632 442.36 388 509 13688 13688 0.00%
crit 22.64% 9.05 1 18 880.38 28 1265 878.90 313 1213 7968 7968 0.00%

Action Details: Empyreal Ordnance Bolt

  • id:345540
  • school:arcane
  • range:40.0
  • travel_speed:12.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:267.44
  • base_td_mult:1.00
  • dot_duration:12.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345540
  • name:Empyreal Ordnance
  • school:arcane
  • tooltip:Taking $w Arcane damage every $t sec.
  • description:{$@spelldesc345539=Fire {$s1=5} Empyreal Ordnance at up to {$s2=5} targets. Targets suffer ${{$345542s1=190}*6*(1+$@versadmg)} Arcane damage over {$345540d=12 seconds} for each ordnance that hits them. As the ordnance expires on the target they return, each granting {$345543s1=50} Intellect for {$345541d=15 seconds}. }
Eternal Skirmish 39 0.5% 21.9 13.34sec 534 0 Direct 21.9 436 871 534 22.5%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.92 21.92 0.00 0.00 0.0000 0.0000 11695.30 11695.30 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.50% 16.98 6 33 435.66 426 474 435.61 427 448 7399 7399 0.00%
crit 22.50% 4.93 0 12 871.29 851 948 865.50 0 948 4296 4296 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 76 1.0% 4.6 13.47sec 4980 4168 Direct 4.6 3913 8826 5004 22.3%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.62 4.60 0.00 0.00 1.1947 0.0000 23026.49 32891.04 29.99% 4168.45 4168.45
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.75% 3.58 0 7 3913.35 3729 4466 3898.99 0 4320 13995 19990 29.92%
crit 22.25% 1.02 0 5 8825.97 8390 10049 5843.64 0 10049 9032 12901 19.90%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.62
  • if_expr:buff.dead_eye.down
Master Marksman 302 4.0% 201.0 1.49sec 453 0 Periodic 332.4 274 0 274 0.0% 73.3%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 201.05 0.00 332.43 332.43 0.0000 2.0000 91152.29 91152.29 0.00% 137.10 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 332.43 231 419 274.17 34 2291 274.37 215 356 91152 91152 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1492 19.8% 82.1 3.67sec 5490 4811 Direct 245.8 1496 2993 1834 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.11 245.77 0.00 0.00 1.1411 0.0000 450823.72 643956.59 29.99% 4811.30 4811.30
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.38% 190.18 137 240 1495.63 874 2044 1495.45 1398 1597 284427 406276 29.99%
crit 22.62% 55.59 28 83 2993.45 1748 4088 2993.76 2607 3260 166397 237681 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:74.55
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:7.55
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 673 8.9% 16.5 18.25sec 12321 7013 Periodic 364.4 455 911 558 22.6% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.51 0.00 121.89 364.45 1.7570 0.2039 203395.76 290530.50 29.99% 7012.68 7012.68
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.40% 282.09 162 406 454.98 322 862 455.01 438 472 128349 183333 29.99%
crit 22.60% 82.36 45 127 911.23 645 1723 911.39 818 1039 75047 107197 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:16.51
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 735 9.8% 0.0 0.00sec 0 0 Direct 47.8 469 936 576 22.9%
Periodic 354.6 448 896 549 22.7% 87.1%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 47.83 354.55 354.55 0.0000 2.2291 222257.61 222257.61 0.00% 281.22 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.10% 36.87 23 51 468.52 439 587 468.60 457 481 17277 17277 0.00%
crit 22.90% 10.95 1 26 936.28 879 1175 936.26 879 1084 10253 10253 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.34% 274.21 195 351 447.55 0 587 447.50 436 457 122726 122726 0.00%
crit 22.66% 80.34 44 121 896.17 1 1175 896.07 844 931 72001 72001 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Steady Shot 320 4.3% 67.1 4.49sec 1443 1070 Direct 68.0 1162 2323 1424 22.6%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 67.06 67.96 0.00 0.00 1.3482 0.0000 96772.07 138229.23 29.99% 1070.42 1070.42
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.42% 52.62 34 74 1161.69 1119 1495 1161.45 1136 1186 61126 87313 29.99%
crit 22.58% 15.34 4 31 2323.22 2237 2990 2322.55 2237 2472 35646 50916 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:16.34
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:50.98
Wild Spirits 28 (1007) 0.4% (13.3%) 3.0 120.71sec 101522 92377 Direct 8.9 (180.3) 751 1499 927 23.6% (22.7%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 8.91 0.00 0.00 1.0993 0.0000 8261.54 8261.54 0.00% 92377.36 92377.36
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.36% 6.80 2 9 750.59 716 847 750.63 716 791 5105 5105 0.00%
crit 23.64% 2.11 0 7 1499.21 1433 1695 1373.91 0 1695 3157 3157 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [H]:2.98
    Wild Spirits (_proc) 980 12.9% 57.1 4.53sec 5147 0 Direct 171.3 1399 2796 1716 22.7%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 57.12 171.35 0.00 0.00 0.0000 0.0000 293997.18 293997.18 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.30% 132.45 85 160 1398.62 1244 1583 1399.19 1377 1444 185255 185255 0.00%
crit 22.70% 38.90 18 63 2795.59 2487 3165 2796.52 2707 2915 108742 108742 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
empyreal_ordnance
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:empyreal_ordnance
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.83sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.61sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.63 0.00 0.00 0.00 0.9782 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.64
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:empyreal_ordnance
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:empyreal_ordnance
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.20sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.51 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.51
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.85sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [I]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.8sec 14.61% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:empyreal_ordnance
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 123.0s
  • trigger_min/max:120.0s / 123.0s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 15.0s

Stack Uptimes

  • blood_fury_1:14.61%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.40% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:empyreal_ordnance
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.40%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.5sec 8.35% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:empyreal_ordnance
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.6s
  • trigger_min/max:60.0s / 62.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • double_tap_1:8.35%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Empyreal Surge 2.0 4.0 180.7sec 36.2sec 15.1sec 10.09% 0.00% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:empyreal_ordnance
  • cooldown name:buff_empyreal_surge
  • max_stacks:5
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.48

Trigger Details

  • interval_min/max:180.0s / 182.1s
  • trigger_min/max:0.0s / 182.0s
  • trigger_pct:100.00%
  • duration_min/max:15.1s / 15.1s

Stack Uptimes

  • empyreal_surge_1:0.03%
  • empyreal_surge_5:10.05%

Spelldata

  • id:345541
  • name:Empyreal Surge
  • tooltip:Intellect increased by $w1.
  • description:{$@spelldesc345539=Fire {$s1=5} Empyreal Ordnance at up to {$s2=5} targets. Targets suffer ${{$345542s1=190}*6*(1+$@versadmg)} Arcane damage over {$345540d=12 seconds} for each ordnance that hits them. As the ordnance expires on the target they return, each granting {$345543s1=50} Intellect for {$345541d=15 seconds}. }
  • max_stacks:5
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.8 0.2 30.9sec 30.2sec 1.8sec 5.37% 18.01% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:empyreal_ordnance
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 258.7s
  • trigger_min/max:1.8s / 258.7s
  • trigger_pct:7.95%
  • duration_min/max:0.0s / 10.2s

Stack Uptimes

  • lock_and_load_1:5.37%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.4sec 309.4sec 23.3sec 11.39% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:empyreal_ordnance
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.6s
  • trigger_min/max:300.0s / 332.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.39%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.3 7.6 7.5sec 6.3sec 2.9sec 38.70% 82.29% 3.7 (3.7) 0.0

Buff Details

  • buff initial source:empyreal_ordnance
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 40.2s
  • trigger_min/max:0.9s / 14.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 34.1s

Stack Uptimes

  • precise_shots_1:33.30%
  • precise_shots_2:5.41%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 6.3 18.7 51.3sec 12.2sec 45.4sec 94.24% 0.00% 18.7 (18.7) 5.3

Buff Details

  • buff initial source:empyreal_ordnance
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 275.9s
  • trigger_min/max:4.0s / 43.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 275.7s

Stack Uptimes

  • steady_focus_1:94.24%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 65.3 16.9 4.6sec 3.7sec 4.1sec 88.72% 100.00% 16.9 (16.9) 0.0

Buff Details

  • buff initial source:empyreal_ordnance
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:88.72%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 19.2sec 19.01% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:empyreal_ordnance
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.31
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 123.0s
  • trigger_min/max:120.0s / 123.0s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 19.7s

Stack Uptimes

  • trueshot_1:19.01%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.7sec 120.7sec 17.6sec 17.44% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:empyreal_ordnance
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 18.0s

Stack Uptimes

  • wild_spirits_1:17.44%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:empyreal_ordnance
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:empyreal_ordnance
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:empyreal_ordnance
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:empyreal_ordnance
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.6 1.0 7.0 69.1s 47.1s 295.5s
double_tap_rapid_fire 1.0 0.0 5.0 97.7s 54.8s 244.7s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.86% 0.68% 1.84% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7440.0012.6232.8460.0007.283
Aimed Shot1.2800.0016.90213.6552.57929.039
Kill Shot3.8060.00122.39712.7210.66427.414
Wild Spirits0.7900.0012.7161.3270.0004.639
Trueshot0.8530.0012.9891.6000.2714.913
Rapid Fire3.1230.00124.61742.42917.87275.533

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
empyreal_ordnance
steady_shot Focus 68.04 660.42 22.04% 9.71 20.03 2.94%
rapid_fire Focus 121.91 121.76 4.06% 1.00 0.15 0.12%
focus_regen Focus 631.00 1960.06 65.42% 3.11 19.23 0.97%
Trueshot Focus 205.90 254.00 8.48% 1.23 0.86 0.34%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.91 10.12 40.3 36.5 0.1 92.1
Usage Type Count Total Avg RPE APR
empyreal_ordnance
aimed_shot Focus 48.0 1371.5 28.6 28.6 548.0
kill_shot Focus 4.6 46.2 10.0 10.0 498.3
multishot Focus 82.1 1642.1 20.0 20.0 274.5

Statistics & Data Analysis

Fight Length
empyreal_ordnance Fight Length
Count 1320
Mean 302.39
Minimum 240.19
Maximum 359.88
Spread ( max - min ) 119.69
Range [ ( max - min ) / 2 * 100% ] 19.79%
DPS
empyreal_ordnance Damage Per Second
Count 1320
Mean 7540.46
Minimum 6807.75
Maximum 8449.50
Spread ( max - min ) 1641.75
Range [ ( max - min ) / 2 * 100% ] 10.89%
Standard Deviation 248.7949
5th Percentile 7133.12
95th Percentile 7961.07
( 95th Percentile - 5th Percentile ) 827.95
Mean Distribution
Standard Deviation 6.8479
95.00% Confidence Interval ( 7527.04 - 7553.88 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 42
0.1% Error 4182
0.1 Scale Factor Error with Delta=300 529
0.05 Scale Factor Error with Delta=300 2114
0.01 Scale Factor Error with Delta=300 52841
Priority Target DPS
empyreal_ordnance Priority Target Damage Per Second
Count 1320
Mean 3206.23
Minimum 2818.71
Maximum 3713.55
Spread ( max - min ) 894.84
Range [ ( max - min ) / 2 * 100% ] 13.95%
Standard Deviation 119.3388
5th Percentile 3022.82
95th Percentile 3414.42
( 95th Percentile - 5th Percentile ) 391.60
Mean Distribution
Standard Deviation 3.2847
95.00% Confidence Interval ( 3199.79 - 3212.66 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 54
0.1% Error 5322
0.1 Scale Factor Error with Delta=300 122
0.05 Scale Factor Error with Delta=300 487
0.01 Scale Factor Error with Delta=300 12158
DPS(e)
empyreal_ordnance Damage Per Second (Effective)
Count 1320
Mean 7540.46
Minimum 6807.75
Maximum 8449.50
Spread ( max - min ) 1641.75
Range [ ( max - min ) / 2 * 100% ] 10.89%
Damage
empyreal_ordnance Damage
Count 1320
Mean 2275160.24
Minimum 1705912.79
Maximum 2819530.70
Spread ( max - min ) 1113617.90
Range [ ( max - min ) / 2 * 100% ] 24.47%
DTPS
empyreal_ordnance Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
empyreal_ordnance Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
empyreal_ordnance Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
empyreal_ordnance Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
empyreal_ordnance Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
empyreal_ordnance Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
empyreal_ordnanceTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
empyreal_ordnance Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 2.00 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.51 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 16.34 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.64 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
H 2.98 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
I 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 48.15 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 16.51 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 74.55 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.62 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 7.55 multishot,if=focus>cost+action.aimed_shot.cost
O 50.98 steady_shot

Sample Sequence

0125789FHIDELJLJLJLKLJLOFJLJOLKLJLOFLJLOOJLKLOJOLOFLOJLGONOFJLKLONNJLOFOLJLOKLJLOFLJLOOLJLJLKLOFJLGJLOOJLOHIDKLJLJOFLJLKLJLJLKLOFJLOJLOOOJLKLONGJLOFLO9JLOKLOFJLJLONNJLMOFKLJLMOOONJLOMOKLGJLMOFJLHDIOJLKLJLMK

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask empyreal_ordnance 100.0/100: 100% focus
Pre precombat 1 augmentation empyreal_ordnance 100.0/100: 100% focus
Pre precombat 2 food empyreal_ordnance 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.481 trickshots H wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.396 trickshots I trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.396 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:02.396 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:02.396 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:03.312 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:04.227 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:05.144 trickshots J aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, lock_and_load, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:06.058 trickshots L multishot Fluffy_Pillow 69.5/100: 70% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:06.973 trickshots J aimed_shot enemy3 60.8/100: 61% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:07.889 trickshots L multishot Fluffy_Pillow 37.1/100: 37% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:08.804 trickshots K rapid_fire Fluffy_Pillow 28.4/100: 28% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:10.193 trickshots L multishot Fluffy_Pillow 55.6/100: 56% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:11.109 trickshots J aimed_shot Fluffy_Pillow 46.9/100: 47% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:12.025 trickshots L multishot Fluffy_Pillow 23.2/100: 23% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:12.939 trickshots O steady_shot Fluffy_Pillow 14.4/100: 14% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:14.007 trickshots F steady_shot Fluffy_Pillow 42.6/100: 43% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:15.076 trickshots J aimed_shot enemy2 70.8/100: 71% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:15.991 trickshots L multishot Fluffy_Pillow 47.1/100: 47% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:16.905 trickshots J aimed_shot enemy3 38.4/100: 38% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:17.820 trickshots O steady_shot Fluffy_Pillow 14.7/100: 15% focus bloodlust, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:18.887 trickshots L multishot Fluffy_Pillow 42.9/100: 43% focus bloodlust, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:19.802 trickshots K rapid_fire Fluffy_Pillow 34.2/100: 34% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:21.274 trickshots L multishot Fluffy_Pillow 62.3/100: 62% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:22.188 trickshots J aimed_shot Fluffy_Pillow 53.0/100: 53% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.711 trickshots L multishot Fluffy_Pillow 30.5/100: 31% focus bloodlust, precise_shots(2), steady_focus, empyreal_surge(5), potion_of_spectral_agility
0:24.626 trickshots O steady_shot Fluffy_Pillow 18.1/100: 18% focus bloodlust, precise_shots, steady_focus, trick_shots, empyreal_surge(5), potion_of_spectral_agility
0:25.692 trickshots F steady_shot Fluffy_Pillow 36.8/100: 37% focus bloodlust, precise_shots, steady_focus, trick_shots, empyreal_surge(5), potion_of_spectral_agility
0:26.761 trickshots L multishot Fluffy_Pillow 55.6/100: 56% focus bloodlust, precise_shots, steady_focus, trick_shots, empyreal_surge(5), potion_of_spectral_agility
0:27.677 trickshots J aimed_shot enemy2 43.2/100: 43% focus bloodlust, steady_focus, trick_shots, empyreal_surge(5)
0:29.200 trickshots L multishot Fluffy_Pillow 20.7/100: 21% focus bloodlust, precise_shots, steady_focus, empyreal_surge(5)
0:30.116 trickshots O steady_shot Fluffy_Pillow 8.2/100: 8% focus bloodlust, steady_focus, trick_shots, empyreal_surge(5)
0:31.187 trickshots O steady_shot Fluffy_Pillow 27.1/100: 27% focus bloodlust, steady_focus, trick_shots, empyreal_surge(5)
0:32.256 trickshots J aimed_shot enemy3 45.9/100: 46% focus bloodlust, steady_focus, trick_shots, empyreal_surge(5)
0:33.779 trickshots L multishot Fluffy_Pillow 23.4/100: 23% focus bloodlust, precise_shots, steady_focus, empyreal_surge(5)
0:34.694 trickshots K rapid_fire Fluffy_Pillow 10.9/100: 11% focus bloodlust, steady_focus, trick_shots, empyreal_surge(5)
0:36.195 trickshots L multishot Fluffy_Pillow 30.3/100: 30% focus bloodlust, steady_focus, empyreal_surge(5)
0:37.111 trickshots O steady_shot Fluffy_Pillow 17.8/100: 18% focus bloodlust, steady_focus, trick_shots, empyreal_surge(5)
0:38.179 trickshots J aimed_shot Fluffy_Pillow 36.6/100: 37% focus bloodlust, steady_focus, trick_shots
0:39.815 trickshots O steady_shot Fluffy_Pillow 15.0/100: 15% focus bloodlust, precise_shots(2), steady_focus
0:40.883 trickshots L multishot Fluffy_Pillow 33.8/100: 34% focus bloodlust, precise_shots(2), steady_focus
0:41.798 trickshots O steady_shot Fluffy_Pillow 19.9/100: 20% focus precise_shots, steady_focus, trick_shots
0:43.184 trickshots F steady_shot Fluffy_Pillow 38.6/100: 39% focus precise_shots, steady_focus, trick_shots
0:44.571 trickshots L multishot Fluffy_Pillow 57.4/100: 57% focus precise_shots, steady_focus, trick_shots
0:45.758 trickshots O steady_shot Fluffy_Pillow 44.9/100: 45% focus steady_focus, trick_shots
0:47.146 trickshots J aimed_shot enemy2 63.7/100: 64% focus steady_focus, trick_shots
0:49.123 trickshots L multishot Fluffy_Pillow 41.2/100: 41% focus precise_shots, steady_focus
0:50.311 trickshots G double_tap Fluffy_Pillow 28.7/100: 29% focus steady_focus, trick_shots
0:51.500 trickshots O steady_shot Fluffy_Pillow 36.3/100: 36% focus double_tap, steady_focus, trick_shots
0:52.887 trickshots N multishot Fluffy_Pillow 55.0/100: 55% focus double_tap, steady_focus, trick_shots
0:54.077 trickshots O steady_shot Fluffy_Pillow 42.6/100: 43% focus double_tap, steady_focus, trick_shots
0:55.463 trickshots F steady_shot Fluffy_Pillow 61.3/100: 61% focus double_tap, steady_focus, trick_shots
0:56.851 trickshots J aimed_shot enemy3 80.1/100: 80% focus double_tap, steady_focus, trick_shots
0:58.830 trickshots L multishot Fluffy_Pillow 57.6/100: 58% focus precise_shots(2), steady_focus
1:00.018 trickshots K rapid_fire Fluffy_Pillow 45.2/100: 45% focus precise_shots, steady_focus, trick_shots
1:01.895 trickshots L multishot Fluffy_Pillow 64.0/100: 64% focus precise_shots, steady_focus
1:03.084 trickshots O steady_shot Fluffy_Pillow 51.6/100: 52% focus steady_focus, trick_shots
1:04.470 trickshots N multishot Fluffy_Pillow 70.3/100: 70% focus steady_focus, trick_shots
1:05.659 trickshots N multishot Fluffy_Pillow 57.9/100: 58% focus steady_focus, trick_shots
1:06.847 trickshots J aimed_shot Fluffy_Pillow 45.4/100: 45% focus steady_focus, trick_shots
1:08.825 trickshots L multishot Fluffy_Pillow 22.9/100: 23% focus precise_shots(2), steady_focus
1:10.013 trickshots O steady_shot Fluffy_Pillow 10.4/100: 10% focus precise_shots, steady_focus, trick_shots
1:11.400 trickshots F steady_shot Fluffy_Pillow 29.2/100: 29% focus precise_shots, steady_focus, trick_shots
1:12.787 trickshots O steady_shot Fluffy_Pillow 47.6/100: 48% focus precise_shots, steady_focus, trick_shots
1:14.172 trickshots L multishot Fluffy_Pillow 66.4/100: 66% focus precise_shots, steady_focus, trick_shots
1:15.362 trickshots J aimed_shot enemy2 53.9/100: 54% focus steady_focus, trick_shots
1:17.434 trickshots L multishot Fluffy_Pillow 32.0/100: 32% focus lock_and_load, precise_shots(2), steady_focus
1:18.624 trickshots O steady_shot Fluffy_Pillow 19.5/100: 20% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:20.011 trickshots K rapid_fire Fluffy_Pillow 38.3/100: 38% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:21.755 trickshots L multishot Fluffy_Pillow 56.4/100: 56% focus lock_and_load, precise_shots, steady_focus
1:22.944 trickshots J aimed_shot enemy3 43.9/100: 44% focus lock_and_load, steady_focus, trick_shots
1:24.132 trickshots L multishot Fluffy_Pillow 51.4/100: 51% focus precise_shots(2), steady_focus
1:25.320 trickshots O steady_shot Fluffy_Pillow 38.9/100: 39% focus precise_shots, steady_focus, trick_shots
1:26.706 trickshots F steady_shot Fluffy_Pillow 57.7/100: 58% focus precise_shots, steady_focus, trick_shots
1:28.093 trickshots L multishot Fluffy_Pillow 76.3/100: 76% focus precise_shots, steady_focus, trick_shots
1:29.281 trickshots J aimed_shot Fluffy_Pillow 63.9/100: 64% focus steady_focus, trick_shots
1:31.259 trickshots L multishot Fluffy_Pillow 41.4/100: 41% focus precise_shots(2), steady_focus
1:32.446 trickshots O steady_shot Fluffy_Pillow 28.9/100: 29% focus precise_shots, steady_focus, trick_shots
1:33.834 trickshots O steady_shot Fluffy_Pillow 47.7/100: 48% focus precise_shots, steady_focus, trick_shots
1:35.220 trickshots L multishot Fluffy_Pillow 66.5/100: 66% focus precise_shots, steady_focus, trick_shots
1:36.408 trickshots J aimed_shot enemy2 54.0/100: 54% focus steady_focus, trick_shots
1:38.388 trickshots L multishot Fluffy_Pillow 31.5/100: 32% focus precise_shots, steady_focus
1:39.576 trickshots J aimed_shot enemy3 19.0/100: 19% focus lock_and_load, steady_focus, trick_shots
1:40.764 trickshots L multishot Fluffy_Pillow 26.5/100: 27% focus precise_shots, steady_focus
1:41.953 trickshots K rapid_fire Fluffy_Pillow 14.1/100: 14% focus steady_focus, trick_shots
1:43.801 trickshots L multishot Fluffy_Pillow 32.8/100: 33% focus steady_focus
1:44.990 trickshots O steady_shot Fluffy_Pillow 20.3/100: 20% focus steady_focus, trick_shots
1:46.379 trickshots F steady_shot Fluffy_Pillow 39.1/100: 39% focus steady_focus, trick_shots
1:47.766 trickshots J aimed_shot Fluffy_Pillow 57.9/100: 58% focus lock_and_load, steady_focus, trick_shots
1:48.955 trickshots L multishot Fluffy_Pillow 65.4/100: 65% focus precise_shots, steady_focus
1:50.144 trickshots G double_tap Fluffy_Pillow 52.9/100: 53% focus steady_focus, trick_shots
1:51.498 trickshots J aimed_shot enemy2 61.5/100: 61% focus double_tap, steady_focus, trick_shots
1:53.476 trickshots L multishot Fluffy_Pillow 39.0/100: 39% focus precise_shots, steady_focus
1:54.665 trickshots O steady_shot Fluffy_Pillow 26.5/100: 27% focus steady_focus, trick_shots
1:56.051 trickshots O steady_shot Fluffy_Pillow 45.3/100: 45% focus steady_focus, trick_shots
1:57.437 trickshots J aimed_shot enemy3 64.1/100: 64% focus steady_focus, trick_shots
1:59.415 trickshots L multishot Fluffy_Pillow 41.6/100: 42% focus precise_shots, steady_focus
2:00.603 trickshots O steady_shot Fluffy_Pillow 29.1/100: 29% focus steady_focus, trick_shots
2:01.990 trickshots H wild_spirits Fluffy_Pillow 47.9/100: 48% focus steady_focus, trick_shots
2:03.179 trickshots I trueshot Fluffy_Pillow 55.4/100: 55% focus steady_focus, trick_shots
2:03.179 cds D blood_fury Fluffy_Pillow 55.4/100: 55% focus steady_focus, trick_shots, trueshot
2:03.179 trickshots K rapid_fire Fluffy_Pillow 55.4/100: 55% focus blood_fury, steady_focus, trick_shots, trueshot
2:05.078 trickshots L multishot Fluffy_Pillow 82.4/100: 82% focus blood_fury, steady_focus, trueshot, wild_spirits
2:06.268 trickshots J aimed_shot Fluffy_Pillow 73.7/100: 74% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:07.458 trickshots L multishot Fluffy_Pillow 50.0/100: 50% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:08.647 trickshots J aimed_shot enemy2 41.3/100: 41% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:09.835 trickshots O steady_shot Fluffy_Pillow 17.6/100: 18% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:11.220 trickshots F steady_shot Fluffy_Pillow 45.8/100: 46% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:12.607 trickshots L multishot Fluffy_Pillow 73.8/100: 74% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:13.797 trickshots J aimed_shot enemy3 65.1/100: 65% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:14.987 trickshots L multishot Fluffy_Pillow 41.4/100: 41% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:16.175 trickshots K rapid_fire Fluffy_Pillow 32.7/100: 33% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:18.047 trickshots L multishot Fluffy_Pillow 62.5/100: 62% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:19.236 trickshots J aimed_shot Fluffy_Pillow 53.8/100: 54% focus steady_focus, trick_shots, trueshot, wild_spirits
2:20.424 trickshots L multishot Fluffy_Pillow 30.0/100: 30% focus precise_shots(2), steady_focus, trueshot, wild_spirits
2:21.613 trickshots J aimed_shot enemy2 21.3/100: 21% focus lock_and_load, precise_shots, steady_focus, trick_shots, trueshot
2:22.800 trickshots L multishot Fluffy_Pillow 32.6/100: 33% focus precise_shots(2), steady_focus, trueshot
2:23.989 trickshots K rapid_fire Fluffy_Pillow 20.2/100: 20% focus precise_shots, steady_focus, trick_shots
2:25.808 trickshots L multishot Fluffy_Pillow 38.7/100: 39% focus precise_shots, steady_focus
2:26.995 trickshots O steady_shot Fluffy_Pillow 26.2/100: 26% focus steady_focus, trick_shots
2:28.382 trickshots F steady_shot Fluffy_Pillow 44.7/100: 45% focus trick_shots
2:29.865 trickshots J aimed_shot enemy3 63.5/100: 63% focus steady_focus, trick_shots
2:31.844 trickshots L multishot Fluffy_Pillow 41.0/100: 41% focus precise_shots, steady_focus
2:33.033 trickshots O steady_shot Fluffy_Pillow 28.5/100: 29% focus steady_focus, trick_shots
2:34.420 trickshots J aimed_shot Fluffy_Pillow 47.3/100: 47% focus steady_focus, trick_shots
2:36.398 trickshots L multishot Fluffy_Pillow 24.8/100: 25% focus precise_shots, steady_focus
2:37.588 trickshots O steady_shot Fluffy_Pillow 12.3/100: 12% focus steady_focus, trick_shots
2:38.974 trickshots O steady_shot Fluffy_Pillow 31.1/100: 31% focus steady_focus, trick_shots
2:40.361 trickshots O steady_shot Fluffy_Pillow 49.9/100: 50% focus steady_focus, trick_shots
2:41.747 trickshots J aimed_shot enemy2 68.7/100: 69% focus steady_focus, trick_shots
2:43.727 trickshots L multishot Fluffy_Pillow 46.2/100: 46% focus precise_shots(2), steady_focus
2:44.915 trickshots K rapid_fire Fluffy_Pillow 33.7/100: 34% focus precise_shots, steady_focus, trick_shots
2:46.667 trickshots L multishot Fluffy_Pillow 51.8/100: 52% focus precise_shots, steady_focus
2:47.855 trickshots O steady_shot Fluffy_Pillow 39.3/100: 39% focus steady_focus, trick_shots
2:49.243 trickshots N multishot Fluffy_Pillow 58.1/100: 58% focus steady_focus, trick_shots
2:50.433 trickshots G double_tap Fluffy_Pillow 45.6/100: 46% focus steady_focus, trick_shots
2:51.623 trickshots J aimed_shot enemy3 53.2/100: 53% focus double_tap, steady_focus, trick_shots
2:53.601 trickshots L multishot Fluffy_Pillow 30.7/100: 31% focus precise_shots(2), steady_focus
2:54.791 trickshots O steady_shot Fluffy_Pillow 18.2/100: 18% focus precise_shots, steady_focus, trick_shots
2:56.176 trickshots F steady_shot Fluffy_Pillow 36.6/100: 37% focus precise_shots, trick_shots
2:57.659 trickshots L multishot Fluffy_Pillow 55.4/100: 55% focus precise_shots, steady_focus, trick_shots
2:58.846 trickshots O steady_shot Fluffy_Pillow 42.9/100: 43% focus steady_focus, trick_shots
3:00.231 default 9 use_items Fluffy_Pillow 61.7/100: 62% focus steady_focus, trick_shots
3:00.231 trickshots J aimed_shot Fluffy_Pillow 61.7/100: 62% focus steady_focus, trick_shots
3:02.406 trickshots L multishot Fluffy_Pillow 40.5/100: 40% focus precise_shots, steady_focus
3:03.595 trickshots O steady_shot Fluffy_Pillow 28.0/100: 28% focus steady_focus, trick_shots
3:04.982 trickshots K rapid_fire Fluffy_Pillow 46.8/100: 47% focus steady_focus, trick_shots
3:06.837 trickshots L multishot Fluffy_Pillow 65.5/100: 66% focus steady_focus
3:08.026 trickshots O steady_shot Fluffy_Pillow 53.0/100: 53% focus steady_focus, trick_shots
3:09.412 trickshots F steady_shot Fluffy_Pillow 71.8/100: 72% focus steady_focus, trick_shots
3:10.798 trickshots J aimed_shot enemy2 90.6/100: 91% focus lock_and_load, steady_focus, trick_shots
3:11.986 trickshots L multishot Fluffy_Pillow 98.1/100: 98% focus precise_shots, steady_focus
3:13.175 trickshots J aimed_shot enemy3 85.6/100: 86% focus steady_focus, trick_shots
3:15.155 trickshots L multishot Fluffy_Pillow 63.2/100: 63% focus precise_shots, steady_focus
3:16.343 trickshots O steady_shot Fluffy_Pillow 50.7/100: 51% focus steady_focus, trick_shots
3:17.729 trickshots N multishot Fluffy_Pillow 69.4/100: 69% focus steady_focus, trick_shots
3:18.917 trickshots N multishot Fluffy_Pillow 57.0/100: 57% focus steady_focus, trick_shots
3:20.107 trickshots J aimed_shot Fluffy_Pillow 44.5/100: 44% focus steady_focus, trick_shots
3:22.257 trickshots L multishot Fluffy_Pillow 23.1/100: 23% focus precise_shots, steady_focus
3:23.446 trickshots M kill_shot Fluffy_Pillow 10.6/100: 11% focus steady_focus, trick_shots, empyreal_surge(5)
3:24.636 trickshots O steady_shot Fluffy_Pillow 8.2/100: 8% focus steady_focus, trick_shots, empyreal_surge(5)
3:26.024 trickshots F steady_shot Fluffy_Pillow 26.9/100: 27% focus trick_shots, empyreal_surge(5)
3:27.507 trickshots K rapid_fire Fluffy_Pillow 45.6/100: 46% focus steady_focus, trick_shots, empyreal_surge(5)
3:29.322 trickshots L multishot Fluffy_Pillow 64.1/100: 64% focus steady_focus, empyreal_surge(5)
3:30.512 trickshots J aimed_shot enemy2 51.6/100: 52% focus steady_focus, trick_shots, empyreal_surge(5)
3:32.492 trickshots L multishot Fluffy_Pillow 29.2/100: 29% focus precise_shots, steady_focus, empyreal_surge(5)
3:33.680 trickshots M kill_shot Fluffy_Pillow 16.7/100: 17% focus steady_focus, trick_shots, empyreal_surge(5)
3:34.869 trickshots O steady_shot Fluffy_Pillow 14.2/100: 14% focus steady_focus, trick_shots, empyreal_surge(5)
3:36.256 trickshots O steady_shot Fluffy_Pillow 33.0/100: 33% focus steady_focus, trick_shots, empyreal_surge(5)
3:37.641 trickshots O steady_shot Fluffy_Pillow 51.8/100: 52% focus steady_focus, trick_shots, empyreal_surge(5)
3:39.029 trickshots N multishot Fluffy_Pillow 70.6/100: 71% focus steady_focus, trick_shots
3:40.216 trickshots J aimed_shot enemy3 58.1/100: 58% focus steady_focus, trick_shots
3:42.192 trickshots L multishot Fluffy_Pillow 35.6/100: 36% focus precise_shots(2), steady_focus
3:43.381 trickshots O steady_shot Fluffy_Pillow 23.1/100: 23% focus precise_shots, steady_focus, trick_shots
3:44.768 trickshots M kill_shot Fluffy_Pillow 41.9/100: 42% focus precise_shots, steady_focus, trick_shots
3:45.957 trickshots O steady_shot Fluffy_Pillow 39.4/100: 39% focus precise_shots, steady_focus, trick_shots
3:47.343 trickshots K rapid_fire Fluffy_Pillow 58.2/100: 58% focus precise_shots, steady_focus, trick_shots
3:49.379 trickshots L multishot Fluffy_Pillow 78.1/100: 78% focus precise_shots, steady_focus
3:50.568 trickshots G double_tap Fluffy_Pillow 65.6/100: 66% focus steady_focus, trick_shots
3:51.758 trickshots J aimed_shot Fluffy_Pillow 73.1/100: 73% focus double_tap, steady_focus, trick_shots
3:53.738 trickshots L multishot Fluffy_Pillow 50.2/100: 50% focus precise_shots
3:55.009 trickshots M kill_shot Fluffy_Pillow 37.7/100: 38% focus trick_shots
3:56.282 trickshots O steady_shot Fluffy_Pillow 35.2/100: 35% focus trick_shots
3:57.766 trickshots F steady_shot Fluffy_Pillow 54.0/100: 54% focus trick_shots
3:59.250 trickshots J aimed_shot enemy2 72.8/100: 73% focus steady_focus, trick_shots
4:01.229 trickshots L multishot Fluffy_Pillow 50.3/100: 50% focus precise_shots(2), steady_focus
4:02.418 trickshots H wild_spirits Fluffy_Pillow 37.9/100: 38% focus precise_shots, steady_focus, trick_shots
4:03.607 cds D blood_fury Fluffy_Pillow 45.4/100: 45% focus precise_shots, steady_focus, trick_shots
4:03.607 trickshots I trueshot Fluffy_Pillow 45.4/100: 45% focus blood_fury, precise_shots, steady_focus, trick_shots
4:03.607 trickshots O steady_shot Fluffy_Pillow 45.4/100: 45% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:04.993 trickshots J aimed_shot enemy3 73.5/100: 74% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:06.212 trickshots L multishot Fluffy_Pillow 50.1/100: 50% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:07.400 trickshots K rapid_fire Fluffy_Pillow 41.4/100: 41% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:09.189 trickshots L multishot Fluffy_Pillow 67.4/100: 67% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:10.378 trickshots J aimed_shot Fluffy_Pillow 58.7/100: 59% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:11.565 trickshots L multishot Fluffy_Pillow 34.9/100: 35% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:12.754 trickshots M kill_shot Fluffy_Pillow 26.2/100: 26% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:13.941 trickshots K rapid_fire Fluffy_Pillow 27.5/100: 27% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1257 1144 643 (531)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 1.35% 1.35% 54
Attack Power 1320 1144 0
Mastery 15.66% 15.66% 597
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 216.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Empyreal Ordnance
ilevel: 210, stats: { +93 Mastery }
item effects: { use: Empyreal Ordnance, equip: Empyreal Ordnance, equip: Empyreal Ordnance }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="empyreal_ordnance"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=140:6//188:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=empyreal_ordnance,id=180117,bonus_id=1524/6646
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=216.36
# gear_agility=643
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=597
# gear_versatility_rating=54
# gear_armor=818

glyph_of_assimilation : 7443 dps, 3267 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7443.5 7443.5 12.9 / 0.173% 932.8 / 12.5% 734.4
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.1 9.9 Focus 0.00% 47.3 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
glyph_of_assimilation 7443
Aimed Shot 2207 (2424) 29.6% (32.6%) 48.0 6.24sec 15229 9850 Direct 143.9 (157.6) 3773 7539 4628 22.7% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.03 143.92 0.00 0.00 1.5462 0.0000 665997.26 951310.48 29.99% 9849.78 9849.78
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.31% 111.26 75 147 3773.00 2252 9029 3775.67 3481 4069 419785 599620 29.99%
crit 22.69% 32.66 15 54 7538.57 4504 18058 7541.34 5992 9473 246213 351690 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:48.23
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 218 2.9% 0.0 0.00sec 0 0 Direct 13.7 3871 7803 4768 22.8%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 13.73 0.00 0.00 0.0000 0.0000 65467.03 93513.10 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.17% 10.59 1 19 3870.51 2252 9029 3910.71 2702 8518 41005 58571 29.99%
crit 22.83% 3.13 0 9 7802.92 4504 18058 7548.03 0 18058 24462 34942 28.81%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 333 4.5% 113.5 2.67sec 888 391 Direct 113.2 725 1451 889 22.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.48 113.24 0.00 0.00 2.2695 0.0000 100719.94 143868.36 29.99% 391.07 391.07
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.36% 87.61 59 113 725.02 691 923 724.97 710 739 63518 90729 29.99%
crit 22.64% 25.64 11 47 1451.05 1381 1846 1451.04 1381 1531 37202 53140 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Eternal Skirmish 39 0.5% 21.9 13.34sec 533 0 Direct 21.9 436 871 533 22.3%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.92 21.92 0.00 0.00 0.0000 0.0000 11680.79 11680.79 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.69% 17.03 6 31 435.83 426 474 435.84 426 447 7420 7420 0.00%
crit 22.31% 4.89 0 13 871.18 851 948 863.38 0 948 4260 4260 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Glyph of Assimilation 166 2.2% 3.8 90.70sec 13324 0 Periodic 30.6 1329 2662 1634 22.9% 4.1%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.75 0.00 30.59 30.59 0.0000 1.2078 49995.05 49995.05 0.00% 1353.08 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.09% 23.58 13 31 1328.88 67 1542 1329.95 1247 1444 31343 31343 0.00%
crit 22.91% 7.01 1 16 2661.80 316 3084 2661.46 923 3084 18652 18652 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1302.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Kill Shot 74 1.0% 4.6 13.47sec 4815 4031 Direct 4.6 3808 8553 4844 21.9%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.64 4.61 0.00 0.00 1.1945 0.0000 22345.91 31918.90 29.99% 4031.37 4031.37
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 78.11% 3.60 0 7 3808.30 3626 4343 3793.51 0 4323 13714 19589 29.90%
crit 21.89% 1.01 0 5 8552.69 8159 9772 5809.75 0 9772 8632 12330 20.38%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.64
  • if_expr:buff.dead_eye.down
Master Marksman 294 3.9% 201.2 1.50sec 441 0 Periodic 332.3 267 0 267 0.0% 73.3%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 201.22 0.00 332.29 332.29 0.0000 2.0000 88678.90 88678.90 0.00% 133.44 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 332.29 244 432 266.86 33 2055 267.02 194 334 88679 88679 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1453 19.5% 82.1 3.66sec 5345 4684 Direct 245.9 1456 2910 1785 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.11 245.88 0.00 0.00 1.1412 0.0000 438869.77 626881.58 29.99% 4683.58 4683.58
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.36% 190.22 135 242 1455.79 850 1988 1455.59 1348 1552 276887 395505 29.99%
crit 22.64% 55.66 30 86 2910.23 1700 3976 2909.52 2596 3179 161983 231377 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:74.72
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:7.38
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 656 8.8% 16.5 18.40sec 11999 6828 Periodic 365.1 442 885 543 22.6% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.52 0.00 122.14 365.14 1.7574 0.2036 198193.64 283099.79 29.99% 6827.67 6827.67
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.35% 282.45 179 387 442.47 314 838 442.58 420 468 124979 178520 29.99%
crit 22.65% 82.69 44 140 885.32 627 1676 885.17 762 1008 73215 104580 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:16.52
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 715 9.6% 0.0 0.00sec 0 0 Direct 47.9 455 911 557 22.4%
Periodic 354.7 435 871 534 22.7% 87.2%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 47.91 354.72 354.72 0.0000 2.2301 216266.36 216266.36 0.00% 273.38 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.64% 37.20 23 52 455.46 427 571 455.53 441 469 16942 16942 0.00%
crit 22.36% 10.71 0 23 910.71 855 1142 910.26 0 1078 9755 9755 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.27% 274.11 196 352 435.47 0 571 435.46 425 446 119369 119369 0.00%
crit 22.73% 80.61 46 120 870.83 1 1142 870.74 830 913 70200 70200 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Steady Shot 311 4.2% 67.0 4.50sec 1405 1042 Direct 67.9 1130 2260 1386 22.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 66.95 67.85 0.00 0.00 1.3481 0.0000 94039.22 134325.62 29.99% 1041.86 1041.86
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.34% 52.48 34 72 1129.70 1088 1454 1129.49 1101 1158 59291 84691 29.99%
crit 22.66% 15.37 4 30 2260.34 2176 2908 2260.12 2176 2434 34748 49634 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:16.30
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:50.93
Wild Spirits 27 (980) 0.4% (13.1%) 3.0 120.66sec 98837 89925 Direct 8.9 (180.3) 729 1459 894 22.6% (22.7%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 8.90 0.00 0.00 1.0991 0.0000 7965.15 7965.15 0.00% 89924.90 89924.90
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.36% 6.89 2 9 729.26 697 824 729.41 697 777 5024 5024 0.00%
crit 22.64% 2.02 0 7 1459.21 1393 1648 1314.85 0 1648 2941 2941 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [H]:2.97
    Wild Spirits (_proc) 953 12.7% 57.1 4.49sec 5007 0 Direct 171.4 1360 2720 1669 22.7%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 57.12 171.35 0.00 0.00 0.0000 0.0000 285999.33 285999.33 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.28% 132.42 80 162 1359.98 1209 1539 1360.56 1338 1406 180098 180098 0.00%
crit 22.72% 38.93 14 59 2720.08 2419 3078 2721.26 2635 2841 105901 105901 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
glyph_of_assimilation
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:glyph_of_assimilation
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.78sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.61sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.63 0.00 0.00 0.00 0.9780 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.63
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:glyph_of_assimilation
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:glyph_of_assimilation
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.18sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.51 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.51
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.81sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [I]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.8sec 14.61% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:glyph_of_assimilation
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • blood_fury_1:14.61%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.40% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:glyph_of_assimilation
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.40%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.5sec 8.32% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:glyph_of_assimilation
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • double_tap_1:8.32%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 8.9 0.2 30.2sec 29.5sec 1.8sec 5.46% 18.22% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:glyph_of_assimilation
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 247.9s
  • trigger_min/max:1.8s / 247.9s
  • trigger_pct:8.06%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • lock_and_load_1:5.46%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.4sec 309.4sec 23.3sec 11.40% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:glyph_of_assimilation
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.8s
  • trigger_min/max:300.0s / 332.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.40%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.4 7.6 7.4sec 6.3sec 2.9sec 38.70% 82.45% 3.8 (3.8) 0.0

Buff Details

  • buff initial source:glyph_of_assimilation
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 36.2s
  • trigger_min/max:0.9s / 14.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.7s

Stack Uptimes

  • precise_shots_1:33.35%
  • precise_shots_2:5.35%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 6.3 18.7 51.3sec 12.2sec 45.2sec 94.23% 0.00% 18.7 (18.7) 5.4

Buff Details

  • buff initial source:glyph_of_assimilation
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 272.2s
  • trigger_min/max:4.0s / 42.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 270.9s

Stack Uptimes

  • steady_focus_1:94.23%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 65.3 16.8 4.6sec 3.7sec 4.1sec 88.79% 100.00% 16.8 (16.8) 0.0

Buff Details

  • buff initial source:glyph_of_assimilation
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:88.79%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 19.2sec 19.00% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:glyph_of_assimilation
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.31
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 19.7s

Stack Uptimes

  • trueshot_1:19.00%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.7sec 120.7sec 17.6sec 17.44% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:glyph_of_assimilation
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 18.0s

Stack Uptimes

  • wild_spirits_1:17.44%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:glyph_of_assimilation
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:glyph_of_assimilation
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:glyph_of_assimilation
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:glyph_of_assimilation
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.6 1.0 7.0 69.4s 47.1s 295.2s
double_tap_rapid_fire 1.0 0.0 4.0 94.3s 56.0s 244.1s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.86% 0.68% 1.69% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7480.0022.7182.8220.0598.070
Aimed Shot1.2800.0016.86013.7583.94827.949
Kill Shot3.8190.00124.08212.8090.12127.533
Wild Spirits0.7760.0012.7081.3100.0004.118
Trueshot0.8430.0012.8841.5860.2714.387
Rapid Fire3.1120.00127.72742.37817.50368.361

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
glyph_of_assimilation
steady_shot Focus 67.93 659.31 22.01% 9.71 20.03 2.95%
rapid_fire Focus 122.13 121.95 4.07% 1.00 0.18 0.15%
focus_regen Focus 627.12 1959.93 65.44% 3.13 19.36 0.98%
Trueshot Focus 205.89 253.80 8.47% 1.23 0.93 0.36%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.91 10.11 40.5 36.7 0.1 97.3
Usage Type Count Total Avg RPE APR
glyph_of_assimilation
aimed_shot Focus 48.0 1369.7 28.5 28.5 534.0
kill_shot Focus 4.6 46.4 10.0 10.0 481.8
multishot Focus 82.1 1642.1 20.0 20.0 267.3

Statistics & Data Analysis

Fight Length
glyph_of_assimilation Fight Length
Count 1320
Mean 302.39
Minimum 240.19
Maximum 359.88
Spread ( max - min ) 119.69
Range [ ( max - min ) / 2 * 100% ] 19.79%
DPS
glyph_of_assimilation Damage Per Second
Count 1320
Mean 7443.47
Minimum 6765.76
Maximum 8387.21
Spread ( max - min ) 1621.44
Range [ ( max - min ) / 2 * 100% ] 10.89%
Standard Deviation 238.8756
5th Percentile 7071.43
95th Percentile 7860.36
( 95th Percentile - 5th Percentile ) 788.93
Mean Distribution
Standard Deviation 6.5748
95.00% Confidence Interval ( 7430.59 - 7456.36 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 40
0.1% Error 3957
0.1 Scale Factor Error with Delta=300 488
0.05 Scale Factor Error with Delta=300 1949
0.01 Scale Factor Error with Delta=300 48712
Priority Target DPS
glyph_of_assimilation Priority Target Damage Per Second
Count 1320
Mean 3266.91
Minimum 2918.66
Maximum 3619.30
Spread ( max - min ) 700.64
Range [ ( max - min ) / 2 * 100% ] 10.72%
Standard Deviation 117.8562
5th Percentile 3079.67
95th Percentile 3474.25
( 95th Percentile - 5th Percentile ) 394.58
Mean Distribution
Standard Deviation 3.2439
95.00% Confidence Interval ( 3260.55 - 3273.26 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 50
0.1% Error 5000
0.1 Scale Factor Error with Delta=300 119
0.05 Scale Factor Error with Delta=300 475
0.01 Scale Factor Error with Delta=300 11858
DPS(e)
glyph_of_assimilation Damage Per Second (Effective)
Count 1320
Mean 7443.47
Minimum 6765.76
Maximum 8387.21
Spread ( max - min ) 1621.44
Range [ ( max - min ) / 2 * 100% ] 10.89%
Damage
glyph_of_assimilation Damage
Count 1320
Mean 2246218.35
Minimum 1721470.00
Maximum 2769462.87
Spread ( max - min ) 1047992.87
Range [ ( max - min ) / 2 * 100% ] 23.33%
DTPS
glyph_of_assimilation Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
glyph_of_assimilation Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
glyph_of_assimilation Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
glyph_of_assimilation Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
glyph_of_assimilation Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
glyph_of_assimilation Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
glyph_of_assimilationTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
glyph_of_assimilation Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.76 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.51 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 16.30 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.63 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
H 2.97 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
I 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 48.23 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 16.52 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 74.72 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.64 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 7.38 multishot,if=focus>cost+action.aimed_shot.cost
O 50.93 steady_shot

Sample Sequence

0125789FHIDELJLJLKLJLOFJLJOLKLJLOFJLOOKLJLOJLOLJLOFOLJLKGLJOFLJLOOLJLOKLOFJLOLNOJLOF9KLJLOLOFNJLOOLKGLJLOFLHIDJLJOLJLJOFLJLKLJLOFOLJLKLOFJLLJLOOJLJGLKLOF9JLOOLNJLOOKLNJLOMOFJLOOMKLJLOOLMNJLOJGLKLJLHDIMOFJLJOL

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask glyph_of_assimilation 100.0/100: 100% focus
Pre precombat 1 augmentation glyph_of_assimilation 100.0/100: 100% focus
Pre precombat 2 food glyph_of_assimilation 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots H wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.401 trickshots I trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.401 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:02.401 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:02.401 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:03.317 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:04.234 trickshots L multishot Fluffy_Pillow 67.0/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:05.149 trickshots J aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:06.065 trickshots L multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:06.981 trickshots K rapid_fire Fluffy_Pillow 25.9/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:08.407 trickshots L multishot Fluffy_Pillow 52.5/100: 52% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:09.321 trickshots J aimed_shot enemy3 43.7/100: 44% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:10.236 trickshots L multishot Fluffy_Pillow 20.0/100: 20% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:11.151 trickshots O steady_shot Fluffy_Pillow 11.3/100: 11% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:12.218 trickshots F steady_shot Fluffy_Pillow 39.5/100: 39% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:13.285 trickshots J aimed_shot Fluffy_Pillow 67.7/100: 68% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:14.201 trickshots L multishot Fluffy_Pillow 44.0/100: 44% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:15.117 trickshots J aimed_shot enemy2 35.3/100: 35% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:16.032 trickshots O steady_shot Fluffy_Pillow 11.6/100: 12% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:17.101 trickshots L multishot Fluffy_Pillow 39.8/100: 40% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:18.017 trickshots K rapid_fire Fluffy_Pillow 31.1/100: 31% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:19.531 trickshots L multishot Fluffy_Pillow 60.7/100: 61% focus bloodlust, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:20.446 trickshots J aimed_shot enemy3 52.0/100: 52% focus bloodlust, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:21.360 trickshots L multishot Fluffy_Pillow 28.3/100: 28% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:22.278 trickshots O steady_shot Fluffy_Pillow 18.7/100: 19% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:23.345 trickshots F steady_shot Fluffy_Pillow 37.5/100: 37% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:24.414 trickshots J aimed_shot Fluffy_Pillow 56.3/100: 56% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:25.937 trickshots L multishot Fluffy_Pillow 33.8/100: 34% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:26.852 trickshots O steady_shot Fluffy_Pillow 21.3/100: 21% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:27.920 trickshots O steady_shot Fluffy_Pillow 40.1/100: 40% focus bloodlust, precise_shots, steady_focus, trick_shots
0:28.989 trickshots K rapid_fire Fluffy_Pillow 58.9/100: 59% focus bloodlust, precise_shots, steady_focus, trick_shots
0:30.356 trickshots L multishot Fluffy_Pillow 77.2/100: 77% focus bloodlust, precise_shots, steady_focus
0:31.270 trickshots J aimed_shot enemy2 64.7/100: 65% focus bloodlust, steady_focus, trick_shots
0:32.795 trickshots L multishot Fluffy_Pillow 42.2/100: 42% focus bloodlust, precise_shots, steady_focus
0:33.710 trickshots O steady_shot Fluffy_Pillow 29.8/100: 30% focus bloodlust, steady_focus, trick_shots
0:34.777 trickshots J aimed_shot enemy3 48.6/100: 49% focus bloodlust, steady_focus, trick_shots
0:36.300 trickshots L multishot Fluffy_Pillow 26.1/100: 26% focus bloodlust, precise_shots(2), steady_focus
0:37.217 trickshots O steady_shot Fluffy_Pillow 13.6/100: 14% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:38.283 trickshots L multishot Fluffy_Pillow 32.4/100: 32% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:39.199 trickshots J aimed_shot Fluffy_Pillow 19.9/100: 20% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:40.116 trickshots L multishot Fluffy_Pillow 27.5/100: 27% focus bloodlust, precise_shots(2), steady_focus
0:41.032 trickshots O steady_shot Fluffy_Pillow 15.0/100: 15% focus precise_shots, steady_focus, trick_shots
0:42.420 trickshots F steady_shot Fluffy_Pillow 33.7/100: 34% focus precise_shots, steady_focus, trick_shots
0:43.806 trickshots O steady_shot Fluffy_Pillow 52.5/100: 53% focus precise_shots, steady_focus, trick_shots
0:45.193 trickshots L multishot Fluffy_Pillow 71.3/100: 71% focus precise_shots, steady_focus, trick_shots
0:46.380 trickshots J aimed_shot enemy2 58.8/100: 59% focus steady_focus, trick_shots
0:48.358 trickshots L multishot Fluffy_Pillow 36.3/100: 36% focus precise_shots(2), steady_focus
0:49.546 trickshots K rapid_fire Fluffy_Pillow 23.8/100: 24% focus precise_shots, steady_focus, trick_shots
0:51.377 trickshots G double_tap Fluffy_Pillow 42.4/100: 42% focus precise_shots, steady_focus
0:52.565 trickshots L multishot Fluffy_Pillow 50.0/100: 50% focus double_tap, precise_shots, steady_focus
0:53.753 trickshots J aimed_shot enemy3 37.5/100: 37% focus double_tap, steady_focus, trick_shots
0:55.732 trickshots O steady_shot Fluffy_Pillow 15.0/100: 15% focus lock_and_load, precise_shots, steady_focus
0:57.117 trickshots F steady_shot Fluffy_Pillow 33.8/100: 34% focus lock_and_load, precise_shots, steady_focus
0:58.503 trickshots L multishot Fluffy_Pillow 52.5/100: 53% focus lock_and_load, precise_shots, steady_focus
0:59.691 trickshots J aimed_shot Fluffy_Pillow 40.1/100: 40% focus lock_and_load, steady_focus, trick_shots
1:00.879 trickshots L multishot Fluffy_Pillow 47.6/100: 48% focus precise_shots(2), steady_focus
1:02.069 trickshots O steady_shot Fluffy_Pillow 35.1/100: 35% focus precise_shots, steady_focus, trick_shots
1:03.455 trickshots O steady_shot Fluffy_Pillow 53.9/100: 54% focus precise_shots, steady_focus, trick_shots
1:04.841 trickshots L multishot Fluffy_Pillow 72.7/100: 73% focus precise_shots, steady_focus, trick_shots
1:06.029 trickshots J aimed_shot enemy2 60.2/100: 60% focus steady_focus, trick_shots
1:08.008 trickshots L multishot Fluffy_Pillow 37.7/100: 38% focus precise_shots(2), steady_focus
1:09.197 trickshots O steady_shot Fluffy_Pillow 25.2/100: 25% focus precise_shots, steady_focus, trick_shots
1:10.585 trickshots K rapid_fire Fluffy_Pillow 44.0/100: 44% focus precise_shots, steady_focus, trick_shots
1:12.416 trickshots L multishot Fluffy_Pillow 62.6/100: 63% focus precise_shots, steady_focus
1:13.604 trickshots O steady_shot Fluffy_Pillow 50.1/100: 50% focus steady_focus, trick_shots
1:14.992 trickshots F steady_shot Fluffy_Pillow 68.9/100: 69% focus steady_focus, trick_shots
1:16.379 trickshots J aimed_shot enemy3 87.7/100: 88% focus steady_focus, trick_shots
1:18.357 trickshots L multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots(2), steady_focus
1:19.544 trickshots O steady_shot Fluffy_Pillow 52.5/100: 53% focus precise_shots, steady_focus, trick_shots
1:20.932 trickshots L multishot Fluffy_Pillow 71.3/100: 71% focus precise_shots, steady_focus, trick_shots
1:22.121 trickshots N multishot Fluffy_Pillow 58.8/100: 59% focus steady_focus, trick_shots
1:23.310 trickshots O steady_shot Fluffy_Pillow 46.4/100: 46% focus steady_focus, trick_shots
1:24.696 trickshots J aimed_shot Fluffy_Pillow 65.1/100: 65% focus steady_focus, trick_shots
1:26.674 trickshots L multishot Fluffy_Pillow 42.7/100: 43% focus precise_shots(2), steady_focus
1:27.864 trickshots O steady_shot Fluffy_Pillow 30.2/100: 30% focus precise_shots, steady_focus, trick_shots
1:29.252 trickshots F steady_shot Fluffy_Pillow 49.0/100: 49% focus precise_shots, steady_focus, trick_shots
1:30.638 default 9 use_items Fluffy_Pillow 67.8/100: 68% focus precise_shots, steady_focus, trick_shots
1:30.638 trickshots K rapid_fire Fluffy_Pillow 67.8/100: 68% focus precise_shots, steady_focus, trick_shots
1:32.518 trickshots L multishot Fluffy_Pillow 86.7/100: 87% focus precise_shots, steady_focus
1:33.705 trickshots J aimed_shot enemy2 74.2/100: 74% focus steady_focus, trick_shots
1:35.684 trickshots L multishot Fluffy_Pillow 51.7/100: 52% focus precise_shots(2), steady_focus
1:36.872 trickshots O steady_shot Fluffy_Pillow 39.2/100: 39% focus precise_shots, steady_focus, trick_shots
1:38.259 trickshots L multishot Fluffy_Pillow 58.0/100: 58% focus precise_shots, steady_focus, trick_shots
1:39.446 trickshots O steady_shot Fluffy_Pillow 45.5/100: 46% focus steady_focus, trick_shots
1:40.832 trickshots F steady_shot Fluffy_Pillow 64.3/100: 64% focus steady_focus, trick_shots
1:42.220 trickshots N multishot Fluffy_Pillow 83.1/100: 83% focus steady_focus, trick_shots
1:43.409 trickshots J aimed_shot enemy3 70.6/100: 71% focus steady_focus, trick_shots
1:45.385 trickshots L multishot Fluffy_Pillow 48.1/100: 48% focus precise_shots(2), steady_focus
1:46.574 trickshots O steady_shot Fluffy_Pillow 35.6/100: 36% focus precise_shots, steady_focus, trick_shots
1:47.960 trickshots O steady_shot Fluffy_Pillow 54.4/100: 54% focus precise_shots, steady_focus, trick_shots
1:49.346 trickshots L multishot Fluffy_Pillow 73.2/100: 73% focus precise_shots, steady_focus, trick_shots
1:50.535 trickshots K rapid_fire Fluffy_Pillow 60.7/100: 61% focus steady_focus, trick_shots
1:52.474 trickshots G double_tap Fluffy_Pillow 80.0/100: 80% focus steady_focus
1:53.662 trickshots L multishot Fluffy_Pillow 87.5/100: 87% focus double_tap, steady_focus
1:54.850 trickshots J aimed_shot Fluffy_Pillow 75.0/100: 75% focus double_tap, steady_focus, trick_shots
1:56.828 trickshots L multishot Fluffy_Pillow 52.5/100: 53% focus precise_shots(2), steady_focus
1:58.018 trickshots O steady_shot Fluffy_Pillow 40.0/100: 40% focus precise_shots, steady_focus, trick_shots
1:59.405 trickshots F steady_shot Fluffy_Pillow 58.8/100: 59% focus precise_shots, steady_focus, trick_shots
2:00.792 trickshots L multishot Fluffy_Pillow 77.6/100: 78% focus precise_shots, steady_focus, trick_shots
2:01.981 trickshots H wild_spirits Fluffy_Pillow 65.1/100: 65% focus steady_focus, trick_shots
2:03.168 trickshots I trueshot Fluffy_Pillow 72.6/100: 73% focus steady_focus, trick_shots
2:03.168 cds D blood_fury Fluffy_Pillow 72.6/100: 73% focus steady_focus, trick_shots, trueshot
2:03.168 trickshots J aimed_shot enemy2 72.6/100: 73% focus blood_fury, steady_focus, trick_shots, trueshot
2:04.357 trickshots L multishot Fluffy_Pillow 48.9/100: 49% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:05.548 trickshots J aimed_shot enemy3 40.2/100: 40% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:06.938 trickshots O steady_shot Fluffy_Pillow 18.4/100: 18% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:08.324 trickshots L multishot Fluffy_Pillow 46.6/100: 47% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:09.513 trickshots J aimed_shot Fluffy_Pillow 37.9/100: 38% focus blood_fury, lock_and_load, steady_focus, trick_shots, trueshot, wild_spirits
2:10.700 trickshots L multishot Fluffy_Pillow 49.2/100: 49% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:11.890 trickshots J aimed_shot enemy2 40.4/100: 40% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:13.080 trickshots O steady_shot Fluffy_Pillow 16.7/100: 17% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:14.467 trickshots F steady_shot Fluffy_Pillow 44.9/100: 45% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:15.853 trickshots L multishot Fluffy_Pillow 73.0/100: 73% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:17.043 trickshots J aimed_shot enemy3 64.3/100: 64% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:18.230 trickshots L multishot Fluffy_Pillow 40.6/100: 41% focus precise_shots(2), steady_focus, trueshot, wild_spirits
2:19.418 trickshots K rapid_fire Fluffy_Pillow 31.9/100: 32% focus precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:21.200 trickshots L multishot Fluffy_Pillow 59.8/100: 60% focus precise_shots, steady_focus, trueshot, wild_spirits
2:22.388 trickshots J aimed_shot Fluffy_Pillow 51.1/100: 51% focus steady_focus, trick_shots, trueshot
2:23.577 trickshots L multishot Fluffy_Pillow 25.0/100: 25% focus precise_shots(2), steady_focus
2:24.765 trickshots O steady_shot Fluffy_Pillow 12.5/100: 12% focus precise_shots, steady_focus, trick_shots
2:26.151 trickshots F steady_shot Fluffy_Pillow 31.3/100: 31% focus precise_shots, steady_focus, trick_shots
2:27.538 trickshots O steady_shot Fluffy_Pillow 50.0/100: 50% focus precise_shots, steady_focus, trick_shots
2:28.925 trickshots L multishot Fluffy_Pillow 68.8/100: 69% focus precise_shots, steady_focus, trick_shots
2:30.113 trickshots J aimed_shot enemy2 56.3/100: 56% focus steady_focus, trick_shots
2:32.091 trickshots L multishot Fluffy_Pillow 33.8/100: 34% focus precise_shots, steady_focus
2:33.279 trickshots K rapid_fire Fluffy_Pillow 21.4/100: 21% focus steady_focus, trick_shots
2:35.225 trickshots L multishot Fluffy_Pillow 40.7/100: 41% focus steady_focus
2:36.414 trickshots O steady_shot Fluffy_Pillow 28.2/100: 28% focus steady_focus, trick_shots
2:37.800 trickshots F steady_shot Fluffy_Pillow 47.0/100: 47% focus steady_focus, trick_shots
2:39.186 trickshots J aimed_shot enemy3 65.8/100: 66% focus steady_focus, trick_shots
2:41.163 trickshots L multishot Fluffy_Pillow 43.3/100: 43% focus lock_and_load, precise_shots(2), steady_focus
2:42.352 trickshots L multishot Fluffy_Pillow 30.8/100: 31% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:43.539 trickshots J aimed_shot Fluffy_Pillow 18.3/100: 18% focus lock_and_load, steady_focus, trick_shots
2:44.728 trickshots L multishot Fluffy_Pillow 25.8/100: 26% focus precise_shots, steady_focus
2:45.918 trickshots O steady_shot Fluffy_Pillow 13.4/100: 13% focus steady_focus, trick_shots
2:47.305 trickshots O steady_shot Fluffy_Pillow 32.1/100: 32% focus steady_focus, trick_shots
2:48.692 trickshots J aimed_shot enemy2 50.9/100: 51% focus lock_and_load, steady_focus, trick_shots
2:49.879 trickshots L multishot Fluffy_Pillow 58.4/100: 58% focus precise_shots, steady_focus
2:51.067 trickshots J aimed_shot enemy3 46.0/100: 46% focus steady_focus, trick_shots
2:53.047 trickshots G double_tap Fluffy_Pillow 23.5/100: 23% focus precise_shots(2), steady_focus
2:54.237 trickshots L multishot Fluffy_Pillow 31.0/100: 31% focus double_tap, precise_shots(2), steady_focus
2:55.427 trickshots K rapid_fire Fluffy_Pillow 18.5/100: 19% focus double_tap, precise_shots, steady_focus, trick_shots
2:57.414 trickshots L multishot Fluffy_Pillow 45.1/100: 45% focus precise_shots, steady_focus
2:58.603 trickshots O steady_shot Fluffy_Pillow 32.6/100: 33% focus steady_focus, trick_shots
2:59.991 trickshots F steady_shot Fluffy_Pillow 51.4/100: 51% focus steady_focus, trick_shots
3:01.375 default 9 use_items Fluffy_Pillow 70.2/100: 70% focus steady_focus, trick_shots
3:01.375 trickshots J aimed_shot Fluffy_Pillow 70.2/100: 70% focus steady_focus, trick_shots
3:03.352 trickshots L multishot Fluffy_Pillow 47.7/100: 48% focus precise_shots(2), steady_focus
3:04.541 trickshots O steady_shot Fluffy_Pillow 35.2/100: 35% focus precise_shots, steady_focus, trick_shots
3:05.926 trickshots O steady_shot Fluffy_Pillow 54.0/100: 54% focus precise_shots, steady_focus, trick_shots
3:07.313 trickshots L multishot Fluffy_Pillow 72.8/100: 73% focus precise_shots, steady_focus, trick_shots
3:08.500 trickshots N multishot Fluffy_Pillow 60.3/100: 60% focus steady_focus, trick_shots
3:09.689 trickshots J aimed_shot enemy2 47.8/100: 48% focus steady_focus, trick_shots
3:11.666 trickshots L multishot Fluffy_Pillow 25.3/100: 25% focus precise_shots, steady_focus
3:12.854 trickshots O steady_shot Fluffy_Pillow 12.8/100: 13% focus steady_focus, trick_shots
3:14.241 trickshots O steady_shot Fluffy_Pillow 31.6/100: 32% focus steady_focus, trick_shots
3:15.627 trickshots K rapid_fire Fluffy_Pillow 50.4/100: 50% focus steady_focus, trick_shots
3:17.440 trickshots L multishot Fluffy_Pillow 68.9/100: 69% focus steady_focus
3:18.629 trickshots N multishot Fluffy_Pillow 56.4/100: 56% focus steady_focus, trick_shots
3:19.817 trickshots J aimed_shot enemy3 43.9/100: 44% focus steady_focus, trick_shots
3:21.794 trickshots L multishot Fluffy_Pillow 21.4/100: 21% focus precise_shots, steady_focus
3:22.983 trickshots O steady_shot Fluffy_Pillow 9.0/100: 9% focus steady_focus, trick_shots
3:24.369 trickshots M kill_shot Fluffy_Pillow 27.7/100: 28% focus steady_focus, trick_shots
3:25.557 trickshots O steady_shot Fluffy_Pillow 25.2/100: 25% focus steady_focus, trick_shots
3:26.944 trickshots F steady_shot Fluffy_Pillow 44.0/100: 44% focus steady_focus, trick_shots
3:28.330 trickshots J aimed_shot Fluffy_Pillow 62.8/100: 63% focus steady_focus, trick_shots
3:30.533 trickshots L multishot Fluffy_Pillow 41.7/100: 42% focus precise_shots, steady_focus
3:31.721 trickshots O steady_shot Fluffy_Pillow 29.3/100: 29% focus steady_focus, trick_shots
3:33.108 trickshots O steady_shot Fluffy_Pillow 48.0/100: 48% focus steady_focus, trick_shots
3:34.494 trickshots M kill_shot Fluffy_Pillow 66.8/100: 67% focus steady_focus, trick_shots
3:35.682 trickshots K rapid_fire Fluffy_Pillow 64.3/100: 64% focus steady_focus, trick_shots
3:37.527 trickshots L multishot Fluffy_Pillow 83.0/100: 83% focus steady_focus
3:38.716 trickshots J aimed_shot enemy2 70.5/100: 71% focus steady_focus, trick_shots
3:40.694 trickshots L multishot Fluffy_Pillow 48.1/100: 48% focus precise_shots(2), steady_focus
3:41.884 trickshots O steady_shot Fluffy_Pillow 35.6/100: 36% focus precise_shots, steady_focus, trick_shots
3:43.270 trickshots O steady_shot Fluffy_Pillow 54.4/100: 54% focus precise_shots, steady_focus, trick_shots
3:44.655 trickshots L multishot Fluffy_Pillow 73.1/100: 73% focus precise_shots, steady_focus, trick_shots
3:45.844 trickshots M kill_shot Fluffy_Pillow 60.6/100: 61% focus steady_focus, trick_shots
3:47.034 trickshots N multishot Fluffy_Pillow 58.2/100: 58% focus steady_focus, trick_shots
3:48.223 trickshots J aimed_shot enemy3 45.7/100: 46% focus steady_focus, trick_shots
3:50.201 trickshots L multishot Fluffy_Pillow 23.2/100: 23% focus precise_shots, steady_focus
3:51.388 trickshots O steady_shot Fluffy_Pillow 10.7/100: 11% focus steady_focus, trick_shots
3:52.775 trickshots J aimed_shot Fluffy_Pillow 29.5/100: 30% focus lock_and_load, steady_focus, trick_shots
3:53.963 trickshots G double_tap Fluffy_Pillow 37.0/100: 37% focus precise_shots, steady_focus
3:55.151 trickshots L multishot Fluffy_Pillow 44.6/100: 45% focus double_tap, precise_shots, steady_focus
3:56.339 trickshots K rapid_fire Fluffy_Pillow 32.1/100: 32% focus double_tap, steady_focus, trick_shots
3:58.242 trickshots L multishot Fluffy_Pillow 58.1/100: 58% focus steady_focus
3:59.431 trickshots J aimed_shot enemy2 45.6/100: 46% focus steady_focus, trick_shots
4:01.409 trickshots L multishot Fluffy_Pillow 22.4/100: 22% focus precise_shots(2)
4:02.680 trickshots H wild_spirits Fluffy_Pillow 10.0/100: 10% focus precise_shots, trick_shots
4:03.952 cds D blood_fury Fluffy_Pillow 17.5/100: 17% focus precise_shots, trick_shots
4:03.952 trickshots I trueshot Fluffy_Pillow 17.5/100: 17% focus blood_fury, precise_shots, trick_shots
4:03.952 trickshots M kill_shot Fluffy_Pillow 17.5/100: 17% focus blood_fury, precise_shots, trick_shots, trueshot
4:05.225 trickshots O steady_shot Fluffy_Pillow 18.8/100: 19% focus blood_fury, precise_shots, trick_shots, trueshot, wild_spirits
4:06.708 trickshots F steady_shot Fluffy_Pillow 46.9/100: 47% focus blood_fury, precise_shots, trick_shots, trueshot, wild_spirits
4:08.192 trickshots J aimed_shot enemy3 75.1/100: 75% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:09.380 trickshots L multishot Fluffy_Pillow 51.4/100: 51% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:10.569 trickshots J aimed_shot Fluffy_Pillow 42.7/100: 43% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:11.757 trickshots O steady_shot Fluffy_Pillow 18.9/100: 19% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:13.144 trickshots L multishot Fluffy_Pillow 47.1/100: 47% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1257 1144 643 (531)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 486 445 77
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 486 445 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 1.35% 1.35% 54
Attack Power 1320 1144 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 218.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="glyph_of_assimilation"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=140:6//188:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498/6646
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.50
# gear_agility=643
# gear_stamina=1300
# gear_intellect=77
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

infinitely_divisible_ooze : 7645 dps, 3298 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7644.9 7644.9 13.7 / 0.179% 998.7 / 13.1% 746.8
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.1 9.9 Focus 0.00% 46.6 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
infinitely_divisible_ooze 7645
Aimed Shot 2293 (2521) 30.0% (33.0%) 47.9 6.25sec 15873 10259 Direct 143.6 (157.5) 3935 7852 4819 22.6% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.94 143.64 0.00 0.00 1.5473 0.0000 692343.90 988944.03 29.99% 10258.60 10258.60
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.41% 111.20 76 144 3934.78 2352 9357 3937.52 3606 4283 437509 624938 29.99%
crit 22.59% 32.44 16 58 7852.05 4703 18714 7862.55 6298 9742 254835 364006 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:48.15
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 228 3.0% 0.0 0.00sec 0 0 Direct 13.9 4039 8021 4947 22.9%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 13.85 0.00 0.00 0.0000 0.0000 68618.80 98015.09 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.06% 10.67 2 19 4039.13 2352 9357 4073.49 2902 6310 43113 61582 29.99%
crit 22.94% 3.18 0 11 8020.83 4703 18714 7814.07 0 17655 25506 36433 28.92%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 347 4.6% 113.5 2.67sec 925 408 Direct 113.3 757 1513 927 22.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.47 113.25 0.00 0.00 2.2694 0.0000 105017.04 150006.34 29.99% 407.80 407.80
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.43% 87.69 60 113 756.54 721 956 756.47 740 772 66344 94765 29.99%
crit 22.57% 25.56 10 42 1513.03 1442 1913 1512.85 1451 1603 38673 55241 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Eternal Skirmish 39 0.5% 21.8 13.59sec 536 0 Direct 21.8 436 872 536 22.9%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.84 21.84 0.00 0.00 0.0000 0.0000 11697.40 11697.40 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.08% 16.83 6 33 435.67 426 474 435.67 426 449 7334 7334 0.00%
crit 22.92% 5.00 0 13 872.01 851 948 869.63 0 948 4364 4364 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 78 1.0% 4.7 13.74sec 5046 4227 Direct 4.6 3970 8934 5081 22.3%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.66 4.63 0.00 0.00 1.1940 0.0000 23505.49 33575.24 29.99% 4226.85 4226.85
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.67% 3.59 0 7 3969.77 3787 4522 3959.58 0 4364 14270 20383 29.97%
crit 22.33% 1.03 0 6 8934.35 8521 10174 6068.24 0 10174 9235 13192 20.38%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.66
  • if_expr:buff.dead_eye.down
Master Marksman 305 4.0% 200.9 1.51sec 459 0 Periodic 332.0 277 0 277 0.0% 73.2%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 200.93 0.00 331.96 331.96 0.0000 2.0000 92138.14 92138.14 0.00% 138.78 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 331.96 218 419 277.43 35 2360 277.64 216 373 92138 92138 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1513 19.8% 82.1 3.66sec 5566 4878 Direct 245.8 1517 3031 1860 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.13 245.80 0.00 0.00 1.1410 0.0000 457126.70 652959.77 29.99% 4877.89 4877.89
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.37% 190.17 137 239 1517.07 888 2060 1516.88 1401 1618 288509 412107 29.99%
crit 22.63% 55.63 23 82 3030.75 1775 4120 3031.26 2674 3329 168617 240853 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:74.53
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:7.60
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 682 8.9% 16.5 18.46sec 12489 7110 Periodic 364.0 462 923 566 22.6% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.50 0.00 121.74 363.99 1.7565 0.2039 206036.03 294301.87 29.99% 7110.08 7110.08
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.36% 281.59 179 400 461.70 327 868 461.73 441 484 130009 185705 29.99%
crit 22.64% 82.40 44 124 922.74 655 1737 922.84 762 1034 76027 108596 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:16.50
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 745 9.8% 0.0 0.00sec 0 0 Direct 47.8 475 950 582 22.6%
Periodic 354.3 454 909 557 22.7% 87.1%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 47.81 354.27 354.27 0.0000 2.2291 225270.43 225270.43 0.00% 285.26 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.42% 37.01 22 52 474.87 446 592 474.94 463 487 17576 17576 0.00%
crit 22.58% 10.79 2 21 950.13 893 1184 950.59 893 1036 10258 10258 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.31% 273.90 188 348 454.07 0 592 454.03 444 464 124372 124372 0.00%
crit 22.69% 80.37 45 117 909.13 0 1184 909.07 865 947 73065 73065 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Steady Shot 325 4.3% 67.1 4.49sec 1467 1088 Direct 68.0 1179 2359 1448 22.8%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 67.06 67.96 0.00 0.00 1.3482 0.0000 98389.55 140539.63 29.99% 1088.16 1088.16
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.23% 52.49 33 76 1179.03 1136 1507 1178.78 1153 1207 61885 88397 29.99%
crit 22.77% 15.47 5 31 2359.01 2272 3013 2359.02 2272 2522 36504 52143 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:16.35
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:50.97
Wild Spirits 28 (1018) 0.4% (13.2%) 3.0 120.64sec 102574 93359 Direct 8.9 (180.3) 759 1516 926 22.2% (22.7%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 8.91 0.00 0.00 1.0990 0.0000 8254.78 8254.78 0.00% 93358.71 93358.71
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.82% 6.93 2 9 758.75 725 854 758.94 725 797 5261 5261 0.00%
crit 22.18% 1.98 0 7 1515.52 1451 1708 1352.43 0 1708 2994 2994 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [G]:2.98
    Wild Spirits (_proc) 990 12.9% 57.1 4.51sec 5204 0 Direct 171.3 1414 2827 1735 22.7%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 57.12 171.35 0.00 0.00 0.0000 0.0000 297214.92 297214.92 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.31% 132.46 82 155 1414.01 1263 1595 1414.56 1389 1464 187305 187305 0.00%
crit 22.69% 38.89 16 61 2826.62 2526 3190 2827.40 2726 2950 109910 109910 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
pet - frothing_pustule 375 / 71
Noxious Bolt 375 0.9% 72.5 3.82sec 298 149 Direct 72.2 299 0 299 0.0%

Stats Details: Noxious Bolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 72.49 72.16 0.00 0.00 2.0000 0.0000 21581.56 21581.56 0.00% 148.86 148.86
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 100.00% 72.16 25 137 299.06 299 299 299.06 299 299 21582 21582 0.00%

Action Details: Noxious Bolt

  • id:345495
  • school:nature
  • range:60.0
  • travel_speed:30.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:energy
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:282.34
  • base_dd_max:282.34
  • base_dd_mult:1.00

Spelldata

  • id:345495
  • name:Noxious Bolt
  • school:nature
  • tooltip:
  • description:Lob a Noxious Bolt at your target, dealing Nature damage.

Action Priority List

    default
    [ ]:17.57
Simple Action Stats Execute Interval
infinitely_divisible_ooze
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:infinitely_divisible_ooze
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.76sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [C]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.60sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.64 0.00 0.00 0.00 0.9782 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.64
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:infinitely_divisible_ooze
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:infinitely_divisible_ooze
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.21sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.51 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.51
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.78sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.8sec 14.61% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:infinitely_divisible_ooze
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.8s
  • trigger_min/max:120.0s / 122.8s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • blood_fury_1:14.61%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.40% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:infinitely_divisible_ooze
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.40%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.5sec 8.33% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:infinitely_divisible_ooze
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • double_tap_1:8.33%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 8.8 0.2 30.8sec 30.1sec 1.8sec 5.39% 18.01% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:infinitely_divisible_ooze
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 247.4s
  • trigger_min/max:1.8s / 247.4s
  • trigger_pct:7.94%
  • duration_min/max:0.0s / 10.2s

Stack Uptimes

  • lock_and_load_1:5.39%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.4sec 309.4sec 23.2sec 11.39% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:infinitely_divisible_ooze
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.9s
  • trigger_min/max:300.0s / 332.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.39%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.4 7.6 7.5sec 6.3sec 2.9sec 38.62% 82.28% 3.8 (3.8) 0.0

Buff Details

  • buff initial source:infinitely_divisible_ooze
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 37.3s
  • trigger_min/max:0.9s / 14.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 32.5s

Stack Uptimes

  • precise_shots_1:33.31%
  • precise_shots_2:5.31%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 6.2 18.8 52.4sec 12.2sec 46.3sec 94.41% 0.00% 18.8 (18.8) 5.2

Buff Details

  • buff initial source:infinitely_divisible_ooze
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 264.6s
  • trigger_min/max:4.0s / 37.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 264.1s

Stack Uptimes

  • steady_focus_1:94.41%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 65.2 16.9 4.6sec 3.7sec 4.1sec 88.81% 100.00% 16.9 (16.9) 0.0

Buff Details

  • buff initial source:infinitely_divisible_ooze
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 11.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:88.81%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 19.2sec 19.00% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:infinitely_divisible_ooze
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.31
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.8s
  • trigger_min/max:120.0s / 122.8s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 19.7s

Stack Uptimes

  • trueshot_1:19.00%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.7sec 120.7sec 17.6sec 17.44% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:infinitely_divisible_ooze
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 18.0s

Stack Uptimes

  • wild_spirits_1:17.44%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:infinitely_divisible_ooze
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:infinitely_divisible_ooze
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:infinitely_divisible_ooze
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:infinitely_divisible_ooze
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.6 1.0 7.0 69.2s 47.1s 296.3s
double_tap_rapid_fire 0.9 0.0 4.0 98.7s 54.9s 303.5s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.87% 0.68% 1.52% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7500.0012.7032.8610.0006.771
Aimed Shot1.2780.0016.81013.5424.53325.447
Kill Shot3.7400.00123.17512.4750.00028.100
Wild Spirits0.7720.0022.6871.2950.0004.372
Trueshot0.8310.0012.8411.5650.2714.646
Rapid Fire3.1310.00124.80242.55417.92573.353

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
infinitely_divisible_ooze
steady_shot Focus 68.04 660.35 22.04% 9.71 20.04 2.94%
rapid_fire Focus 121.74 121.53 4.06% 1.00 0.21 0.17%
focus_regen Focus 626.85 1960.26 65.42% 3.13 19.30 0.97%
Trueshot Focus 205.95 254.21 8.48% 1.23 0.91 0.36%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.91 10.12 40.4 36.4 0.4 93.2
Usage Type Count Total Avg RPE APR
infinitely_divisible_ooze
aimed_shot Focus 47.9 1370.8 28.6 28.6 555.1
kill_shot Focus 4.7 46.5 10.0 10.0 505.0
multishot Focus 82.1 1642.7 20.0 20.0 278.3
pet - frothing_pustule
noxious_bolt Energy 72.5 1449.6 20.0 20.0 14.9

Statistics & Data Analysis

Fight Length
infinitely_divisible_ooze Fight Length
Count 1320
Mean 302.39
Minimum 240.19
Maximum 359.88
Spread ( max - min ) 119.69
Range [ ( max - min ) / 2 * 100% ] 19.79%
DPS
infinitely_divisible_ooze Damage Per Second
Count 1320
Mean 7644.94
Minimum 6988.25
Maximum 8476.93
Spread ( max - min ) 1488.68
Range [ ( max - min ) / 2 * 100% ] 9.74%
Standard Deviation 253.6090
5th Percentile 7240.93
95th Percentile 8078.23
( 95th Percentile - 5th Percentile ) 837.30
Mean Distribution
Standard Deviation 6.9804
95.00% Confidence Interval ( 7631.26 - 7658.63 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 43
0.1% Error 4228
0.1 Scale Factor Error with Delta=300 550
0.05 Scale Factor Error with Delta=300 2197
0.01 Scale Factor Error with Delta=300 54906
Priority Target DPS
infinitely_divisible_ooze Priority Target Damage Per Second
Count 1320
Mean 3298.36
Minimum 2959.67
Maximum 3696.95
Spread ( max - min ) 737.28
Range [ ( max - min ) / 2 * 100% ] 11.18%
Standard Deviation 122.7768
5th Percentile 3108.93
95th Percentile 3517.35
( 95th Percentile - 5th Percentile ) 408.43
Mean Distribution
Standard Deviation 3.3793
95.00% Confidence Interval ( 3291.74 - 3304.99 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 54
0.1% Error 5323
0.1 Scale Factor Error with Delta=300 129
0.05 Scale Factor Error with Delta=300 515
0.01 Scale Factor Error with Delta=300 12869
DPS(e)
infinitely_divisible_ooze Damage Per Second (Effective)
Count 1320
Mean 7644.94
Minimum 6988.25
Maximum 8476.93
Spread ( max - min ) 1488.68
Range [ ( max - min ) / 2 * 100% ] 9.74%
Damage
infinitely_divisible_ooze Damage
Count 1320
Mean 2285613.18
Minimum 1706078.11
Maximum 2830828.30
Spread ( max - min ) 1124750.20
Range [ ( max - min ) / 2 * 100% ] 24.60%
DTPS
infinitely_divisible_ooze Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
infinitely_divisible_ooze Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
infinitely_divisible_ooze Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
infinitely_divisible_ooze Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
infinitely_divisible_ooze Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
infinitely_divisible_ooze Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
infinitely_divisible_oozeTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
infinitely_divisible_ooze Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
0.00 use_items
9 0.00 call_action_list,name=cds
A 0.00 call_action_list,name=st,if=active_enemies<3
B 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
C 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.51 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 16.35 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.64 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
G 2.98 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 48.15 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 16.50 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 74.53 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.66 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 7.60 multishot,if=focus>cost+action.aimed_shot.cost
N 50.97 steady_shot

Sample Sequence

012578EGHCDKIKIKJKIKNEIKINKJKIKNEIKNNJKIKNNKIKNNIKNNKNFIKIKJKINEKKIKNNIKKIKJKNEIKNIKNIKNEJKIKNNMNFIKNMNEIGHCKJKIKIKJKINEKIKJKINEKNIKNKIKNEIKJKFNIKNEIKKIKNNJKIKNNNKMIKLNNJKIKLNNMIKNNLNJFKIKLNEIGCHKIKIKJKIK

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask infinitely_divisible_ooze 100.0/100: 100% focus
Pre precombat 1 augmentation infinitely_divisible_ooze 100.0/100: 100% focus
Pre precombat 2 food infinitely_divisible_ooze 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.485 trickshots G wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.401 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.401 cds C blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:02.401 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:02.401 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:03.318 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:04.233 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:05.149 trickshots I aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:06.064 trickshots K multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:06.979 trickshots J rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:08.329 trickshots K multishot Fluffy_Pillow 54.5/100: 54% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:09.245 trickshots I aimed_shot enemy3 45.8/100: 46% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:10.162 trickshots K multishot Fluffy_Pillow 22.1/100: 22% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:11.079 trickshots N steady_shot Fluffy_Pillow 13.4/100: 13% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:12.147 trickshots E steady_shot Fluffy_Pillow 41.6/100: 42% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:13.215 trickshots I aimed_shot Fluffy_Pillow 69.8/100: 70% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:14.131 trickshots K multishot Fluffy_Pillow 46.1/100: 46% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:15.048 trickshots I aimed_shot enemy2 37.4/100: 37% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:15.963 trickshots N steady_shot Fluffy_Pillow 13.7/100: 14% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:17.030 trickshots K multishot Fluffy_Pillow 41.9/100: 42% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:17.945 trickshots J rapid_fire Fluffy_Pillow 33.2/100: 33% focus bloodlust, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:19.399 trickshots K multishot Fluffy_Pillow 61.1/100: 61% focus bloodlust, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:20.313 trickshots I aimed_shot enemy3 52.4/100: 52% focus bloodlust, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:21.230 trickshots K multishot Fluffy_Pillow 28.7/100: 29% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:22.148 trickshots N steady_shot Fluffy_Pillow 19.6/100: 20% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:23.214 trickshots E steady_shot Fluffy_Pillow 38.4/100: 38% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:24.281 trickshots I aimed_shot Fluffy_Pillow 57.2/100: 57% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:25.806 trickshots K multishot Fluffy_Pillow 34.7/100: 35% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:26.722 trickshots N steady_shot Fluffy_Pillow 22.3/100: 22% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:27.789 trickshots N steady_shot Fluffy_Pillow 41.0/100: 41% focus bloodlust, precise_shots, steady_focus, trick_shots
0:28.857 trickshots J rapid_fire Fluffy_Pillow 59.8/100: 60% focus bloodlust, precise_shots, steady_focus, trick_shots
0:30.347 trickshots K multishot Fluffy_Pillow 79.1/100: 79% focus bloodlust, precise_shots, steady_focus
0:31.261 trickshots I aimed_shot enemy2 66.6/100: 67% focus bloodlust, steady_focus, trick_shots
0:32.783 trickshots K multishot Fluffy_Pillow 44.1/100: 44% focus bloodlust, precise_shots(2), steady_focus
0:33.699 trickshots N steady_shot Fluffy_Pillow 31.7/100: 32% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.767 trickshots N steady_shot Fluffy_Pillow 50.5/100: 50% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.834 trickshots K multishot Fluffy_Pillow 69.2/100: 69% focus bloodlust, precise_shots, steady_focus, trick_shots
0:36.747 trickshots I aimed_shot enemy3 56.8/100: 57% focus bloodlust, steady_focus, trick_shots
0:38.270 trickshots K multishot Fluffy_Pillow 34.3/100: 34% focus bloodlust, precise_shots, steady_focus
0:39.186 trickshots N steady_shot Fluffy_Pillow 21.8/100: 22% focus bloodlust, steady_focus, trick_shots
0:40.254 trickshots N steady_shot Fluffy_Pillow 40.6/100: 41% focus bloodlust, steady_focus, trick_shots
0:41.321 trickshots I aimed_shot Fluffy_Pillow 58.8/100: 59% focus steady_focus, trick_shots
0:43.300 trickshots K multishot Fluffy_Pillow 36.3/100: 36% focus precise_shots(2), steady_focus
0:44.486 trickshots N steady_shot Fluffy_Pillow 23.8/100: 24% focus precise_shots, steady_focus, trick_shots
0:45.870 trickshots N steady_shot Fluffy_Pillow 42.6/100: 43% focus precise_shots, steady_focus, trick_shots
0:47.254 trickshots K multishot Fluffy_Pillow 61.3/100: 61% focus precise_shots, steady_focus, trick_shots
0:48.444 trickshots N steady_shot Fluffy_Pillow 48.9/100: 49% focus steady_focus, trick_shots
0:49.831 trickshots F double_tap Fluffy_Pillow 67.6/100: 68% focus steady_focus, trick_shots
0:51.188 trickshots I aimed_shot enemy2 76.2/100: 76% focus double_tap, steady_focus, trick_shots
0:53.167 trickshots K multishot Fluffy_Pillow 53.8/100: 54% focus precise_shots, steady_focus
0:54.355 trickshots I aimed_shot enemy3 41.3/100: 41% focus lock_and_load, steady_focus, trick_shots
0:55.544 trickshots K multishot Fluffy_Pillow 48.8/100: 49% focus precise_shots(2), steady_focus
0:56.731 trickshots J rapid_fire Fluffy_Pillow 36.3/100: 36% focus precise_shots, steady_focus, trick_shots
0:58.556 trickshots K multishot Fluffy_Pillow 54.9/100: 55% focus precise_shots, steady_focus
0:59.746 trickshots I aimed_shot Fluffy_Pillow 42.4/100: 42% focus steady_focus, trick_shots
1:01.724 trickshots N steady_shot Fluffy_Pillow 19.9/100: 20% focus precise_shots(2), steady_focus
1:03.109 trickshots E steady_shot Fluffy_Pillow 38.3/100: 38% focus precise_shots(2)
1:04.593 trickshots K multishot Fluffy_Pillow 57.1/100: 57% focus lock_and_load, precise_shots(2), steady_focus
1:05.780 trickshots K multishot Fluffy_Pillow 44.6/100: 45% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:06.968 trickshots I aimed_shot enemy2 32.1/100: 32% focus lock_and_load, steady_focus, trick_shots
1:08.155 trickshots K multishot Fluffy_Pillow 39.6/100: 40% focus precise_shots(2), steady_focus
1:09.343 trickshots N steady_shot Fluffy_Pillow 27.2/100: 27% focus precise_shots, steady_focus, trick_shots
1:10.731 trickshots N steady_shot Fluffy_Pillow 46.0/100: 46% focus precise_shots, steady_focus, trick_shots
1:12.117 trickshots I aimed_shot enemy3 64.7/100: 65% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:13.305 trickshots K multishot Fluffy_Pillow 72.2/100: 72% focus precise_shots(2), steady_focus
1:14.494 trickshots K multishot Fluffy_Pillow 59.8/100: 60% focus precise_shots, steady_focus, trick_shots
1:15.683 trickshots I aimed_shot Fluffy_Pillow 47.3/100: 47% focus steady_focus, trick_shots
1:17.660 trickshots K multishot Fluffy_Pillow 24.8/100: 25% focus precise_shots(2), steady_focus
1:18.848 trickshots J rapid_fire Fluffy_Pillow 12.3/100: 12% focus precise_shots, steady_focus, trick_shots
1:20.686 trickshots K multishot Fluffy_Pillow 31.0/100: 31% focus precise_shots, steady_focus
1:21.875 trickshots N steady_shot Fluffy_Pillow 18.5/100: 18% focus steady_focus, trick_shots
1:23.262 trickshots E steady_shot Fluffy_Pillow 37.3/100: 37% focus steady_focus, trick_shots
1:24.646 trickshots I aimed_shot enemy2 56.0/100: 56% focus steady_focus, trick_shots
1:26.626 trickshots K multishot Fluffy_Pillow 33.6/100: 34% focus precise_shots, steady_focus
1:27.816 trickshots N steady_shot Fluffy_Pillow 21.1/100: 21% focus steady_focus, trick_shots
1:29.199 trickshots I aimed_shot enemy3 39.8/100: 40% focus lock_and_load, steady_focus, trick_shots
1:30.387 trickshots K multishot Fluffy_Pillow 47.4/100: 47% focus precise_shots, steady_focus
1:31.573 trickshots N steady_shot Fluffy_Pillow 34.9/100: 35% focus steady_focus, trick_shots
1:32.959 trickshots I aimed_shot Fluffy_Pillow 53.6/100: 54% focus steady_focus, trick_shots
1:34.939 trickshots K multishot Fluffy_Pillow 31.2/100: 31% focus precise_shots, steady_focus
1:36.127 trickshots N steady_shot Fluffy_Pillow 18.7/100: 19% focus steady_focus, trick_shots
1:37.513 trickshots E steady_shot Fluffy_Pillow 37.5/100: 37% focus steady_focus, trick_shots
1:38.899 trickshots J rapid_fire Fluffy_Pillow 56.2/100: 56% focus steady_focus, trick_shots
1:40.602 trickshots K multishot Fluffy_Pillow 74.0/100: 74% focus steady_focus
1:41.789 trickshots I aimed_shot enemy2 61.5/100: 62% focus steady_focus, trick_shots
1:43.768 trickshots K multishot Fluffy_Pillow 39.1/100: 39% focus precise_shots, steady_focus
1:44.958 trickshots N steady_shot Fluffy_Pillow 26.6/100: 27% focus steady_focus, trick_shots
1:46.344 trickshots N steady_shot Fluffy_Pillow 45.4/100: 45% focus steady_focus, trick_shots
1:47.729 trickshots M multishot Fluffy_Pillow 64.1/100: 64% focus steady_focus, trick_shots
1:48.917 trickshots N steady_shot Fluffy_Pillow 51.6/100: 52% focus steady_focus, trick_shots
1:50.303 trickshots F double_tap Fluffy_Pillow 70.4/100: 70% focus steady_focus, trick_shots
1:51.491 trickshots I aimed_shot enemy3 77.9/100: 78% focus double_tap, steady_focus, trick_shots
1:53.469 trickshots K multishot Fluffy_Pillow 55.5/100: 55% focus precise_shots, steady_focus
1:54.656 trickshots N steady_shot Fluffy_Pillow 43.0/100: 43% focus steady_focus, trick_shots
1:56.041 trickshots M multishot Fluffy_Pillow 61.7/100: 62% focus steady_focus, trick_shots
1:57.230 trickshots N steady_shot Fluffy_Pillow 49.3/100: 49% focus steady_focus, trick_shots
1:58.616 trickshots E steady_shot Fluffy_Pillow 68.0/100: 68% focus steady_focus, trick_shots
2:00.002 trickshots I aimed_shot Fluffy_Pillow 86.8/100: 87% focus steady_focus, trick_shots
2:01.980 trickshots G wild_spirits Fluffy_Pillow 64.3/100: 64% focus precise_shots(2), steady_focus
2:03.169 trickshots H trueshot Fluffy_Pillow 71.8/100: 72% focus precise_shots(2), steady_focus
2:03.169 cds C blood_fury Fluffy_Pillow 71.8/100: 72% focus precise_shots(2), steady_focus, trueshot
2:03.169 trickshots K multishot Fluffy_Pillow 71.8/100: 72% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:04.357 trickshots J rapid_fire Fluffy_Pillow 63.1/100: 63% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:06.174 trickshots K multishot Fluffy_Pillow 90.4/100: 90% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:07.363 trickshots I aimed_shot enemy2 81.7/100: 82% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:08.552 trickshots K multishot Fluffy_Pillow 57.9/100: 58% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:09.740 trickshots I aimed_shot enemy3 49.2/100: 49% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:10.927 trickshots K multishot Fluffy_Pillow 25.5/100: 25% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:12.116 trickshots J rapid_fire Fluffy_Pillow 16.8/100: 17% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:13.888 trickshots K multishot Fluffy_Pillow 46.6/100: 47% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:15.075 trickshots I aimed_shot Fluffy_Pillow 37.8/100: 38% focus blood_fury, trick_shots, trueshot, wild_spirits
2:16.347 trickshots N steady_shot Fluffy_Pillow 14.1/100: 14% focus blood_fury, precise_shots(2), trueshot, wild_spirits
2:17.830 trickshots E steady_shot Fluffy_Pillow 42.3/100: 42% focus blood_fury, precise_shots(2), trueshot, wild_spirits
2:19.313 trickshots K multishot Fluffy_Pillow 70.4/100: 70% focus precise_shots(2), steady_focus, trueshot, wild_spirits
2:20.504 trickshots I aimed_shot enemy2 61.7/100: 62% focus precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:21.692 trickshots K multishot Fluffy_Pillow 38.0/100: 38% focus precise_shots(2), steady_focus, trueshot
2:22.880 trickshots J rapid_fire Fluffy_Pillow 29.1/100: 29% focus precise_shots, steady_focus, trick_shots
2:24.801 trickshots K multishot Fluffy_Pillow 48.3/100: 48% focus precise_shots, steady_focus
2:25.990 trickshots I aimed_shot enemy3 35.8/100: 36% focus steady_focus, trick_shots
2:27.969 trickshots N steady_shot Fluffy_Pillow 13.3/100: 13% focus precise_shots(2), steady_focus
2:29.353 trickshots E steady_shot Fluffy_Pillow 32.1/100: 32% focus precise_shots(2), steady_focus
2:30.739 trickshots K multishot Fluffy_Pillow 50.8/100: 51% focus precise_shots(2), steady_focus
2:31.928 trickshots N steady_shot Fluffy_Pillow 38.4/100: 38% focus precise_shots, steady_focus, trick_shots
2:33.314 trickshots I aimed_shot Fluffy_Pillow 57.1/100: 57% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:34.504 trickshots K multishot Fluffy_Pillow 64.7/100: 65% focus precise_shots(2), steady_focus
2:35.690 trickshots N steady_shot Fluffy_Pillow 52.2/100: 52% focus precise_shots, steady_focus, trick_shots
2:37.077 trickshots K multishot Fluffy_Pillow 71.0/100: 71% focus precise_shots, steady_focus, trick_shots
2:38.265 trickshots I aimed_shot enemy2 58.5/100: 58% focus steady_focus, trick_shots
2:40.244 trickshots K multishot Fluffy_Pillow 36.0/100: 36% focus precise_shots, steady_focus
2:41.432 trickshots N steady_shot Fluffy_Pillow 23.5/100: 24% focus steady_focus, trick_shots
2:42.818 trickshots E steady_shot Fluffy_Pillow 42.3/100: 42% focus steady_focus, trick_shots
2:44.204 trickshots I aimed_shot enemy3 61.1/100: 61% focus steady_focus, trick_shots
2:46.183 trickshots K multishot Fluffy_Pillow 38.6/100: 39% focus precise_shots(2), steady_focus
2:47.372 trickshots J rapid_fire Fluffy_Pillow 26.1/100: 26% focus precise_shots, steady_focus, trick_shots
2:49.134 trickshots K multishot Fluffy_Pillow 44.3/100: 44% focus precise_shots, steady_focus
2:50.322 trickshots F double_tap Fluffy_Pillow 31.8/100: 32% focus steady_focus, trick_shots
2:51.509 trickshots N steady_shot Fluffy_Pillow 39.3/100: 39% focus double_tap, steady_focus, trick_shots
2:52.894 trickshots I aimed_shot Fluffy_Pillow 58.1/100: 58% focus double_tap, steady_focus, trick_shots
2:54.872 trickshots K multishot Fluffy_Pillow 35.6/100: 36% focus precise_shots, steady_focus
2:56.063 trickshots N steady_shot Fluffy_Pillow 23.1/100: 23% focus steady_focus, trick_shots
2:57.449 trickshots E steady_shot Fluffy_Pillow 41.9/100: 42% focus lock_and_load, steady_focus, trick_shots
2:58.834 trickshots I aimed_shot enemy2 60.7/100: 61% focus lock_and_load, steady_focus, trick_shots
3:00.023 trickshots K multishot Fluffy_Pillow 68.2/100: 68% focus precise_shots(2), steady_focus
3:01.212 trickshots K multishot Fluffy_Pillow 55.7/100: 56% focus precise_shots, steady_focus, trick_shots
3:02.399 trickshots I aimed_shot enemy3 43.2/100: 43% focus steady_focus, trick_shots
3:04.377 trickshots K multishot Fluffy_Pillow 20.7/100: 21% focus precise_shots(2), steady_focus
3:05.566 trickshots N steady_shot Fluffy_Pillow 8.3/100: 8% focus precise_shots, steady_focus, trick_shots
3:06.951 trickshots N steady_shot Fluffy_Pillow 27.0/100: 27% focus precise_shots, steady_focus, trick_shots
3:08.337 trickshots J rapid_fire Fluffy_Pillow 45.8/100: 46% focus precise_shots, steady_focus, trick_shots
3:10.145 trickshots K multishot Fluffy_Pillow 64.3/100: 64% focus precise_shots, steady_focus
3:11.335 trickshots I aimed_shot Fluffy_Pillow 51.8/100: 52% focus steady_focus, trick_shots
3:13.314 trickshots K multishot Fluffy_Pillow 29.3/100: 29% focus precise_shots(2), steady_focus
3:14.503 trickshots N steady_shot Fluffy_Pillow 16.8/100: 17% focus precise_shots, steady_focus, trick_shots
3:15.889 trickshots N steady_shot Fluffy_Pillow 35.6/100: 36% focus precise_shots, steady_focus, trick_shots
3:17.277 trickshots N steady_shot Fluffy_Pillow 54.4/100: 54% focus precise_shots, steady_focus, trick_shots
3:18.664 trickshots K multishot Fluffy_Pillow 73.2/100: 73% focus precise_shots, steady_focus, trick_shots
3:19.852 trickshots M multishot Fluffy_Pillow 60.7/100: 61% focus steady_focus, trick_shots
3:21.042 trickshots I aimed_shot enemy2 48.2/100: 48% focus steady_focus, trick_shots
3:23.019 trickshots K multishot Fluffy_Pillow 25.7/100: 26% focus precise_shots(2), steady_focus
3:24.207 trickshots L kill_shot Fluffy_Pillow 13.3/100: 13% focus precise_shots, steady_focus, trick_shots
3:25.394 trickshots N steady_shot Fluffy_Pillow 10.8/100: 11% focus precise_shots, steady_focus, trick_shots
3:26.780 trickshots N steady_shot Fluffy_Pillow 29.5/100: 30% focus precise_shots, steady_focus, trick_shots
3:28.166 trickshots J rapid_fire Fluffy_Pillow 48.3/100: 48% focus precise_shots, steady_focus, trick_shots
3:30.154 trickshots K multishot Fluffy_Pillow 67.9/100: 68% focus precise_shots, steady_focus
3:31.342 trickshots I aimed_shot enemy3 55.4/100: 55% focus steady_focus, trick_shots
3:33.320 trickshots K multishot Fluffy_Pillow 32.9/100: 33% focus precise_shots, steady_focus
3:34.510 trickshots L kill_shot Fluffy_Pillow 20.5/100: 20% focus steady_focus, trick_shots
3:35.697 trickshots N steady_shot Fluffy_Pillow 18.0/100: 18% focus steady_focus, trick_shots
3:37.085 trickshots N steady_shot Fluffy_Pillow 36.8/100: 37% focus steady_focus, trick_shots
3:38.472 trickshots M multishot Fluffy_Pillow 55.5/100: 56% focus steady_focus, trick_shots
3:39.661 trickshots I aimed_shot Fluffy_Pillow 43.1/100: 43% focus steady_focus, trick_shots
3:41.647 trickshots K multishot Fluffy_Pillow 20.6/100: 21% focus precise_shots, steady_focus
3:42.835 trickshots N steady_shot Fluffy_Pillow 8.2/100: 8% focus steady_focus, trick_shots
3:44.221 trickshots N steady_shot Fluffy_Pillow 26.9/100: 27% focus steady_focus, trick_shots
3:45.607 trickshots L kill_shot Fluffy_Pillow 45.7/100: 46% focus steady_focus, trick_shots
3:46.794 trickshots N steady_shot Fluffy_Pillow 43.2/100: 43% focus steady_focus, trick_shots
3:48.180 trickshots J rapid_fire Fluffy_Pillow 62.0/100: 62% focus steady_focus, trick_shots
3:50.108 trickshots F double_tap Fluffy_Pillow 81.2/100: 81% focus steady_focus
3:51.510 trickshots K multishot Fluffy_Pillow 90.1/100: 90% focus double_tap, steady_focus
3:52.697 trickshots I aimed_shot enemy2 77.6/100: 78% focus double_tap, steady_focus, trick_shots
3:54.676 trickshots K multishot Fluffy_Pillow 55.1/100: 55% focus precise_shots, steady_focus
3:55.865 trickshots L kill_shot Fluffy_Pillow 42.6/100: 43% focus steady_focus, trick_shots
3:57.053 trickshots N steady_shot Fluffy_Pillow 40.1/100: 40% focus steady_focus, trick_shots
3:58.440 trickshots E steady_shot Fluffy_Pillow 58.9/100: 59% focus steady_focus, trick_shots
3:59.827 trickshots I aimed_shot enemy3 77.7/100: 78% focus steady_focus, trick_shots
4:01.805 trickshots G wild_spirits Fluffy_Pillow 55.2/100: 55% focus precise_shots(2), steady_focus
4:03.167 cds C blood_fury Fluffy_Pillow 63.8/100: 64% focus lock_and_load, precise_shots(2), steady_focus
4:03.169 trickshots H trueshot Fluffy_Pillow 63.9/100: 64% focus blood_fury, lock_and_load, precise_shots(2), steady_focus
4:03.169 trickshots K multishot Fluffy_Pillow 63.9/100: 64% focus blood_fury, lock_and_load, precise_shots(2), steady_focus, trueshot
4:04.359 trickshots I aimed_shot Fluffy_Pillow 55.2/100: 55% focus blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:05.546 trickshots K multishot Fluffy_Pillow 66.4/100: 66% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:06.734 trickshots I aimed_shot enemy2 57.7/100: 58% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:07.922 trickshots K multishot Fluffy_Pillow 34.0/100: 34% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:09.111 trickshots J rapid_fire Fluffy_Pillow 25.3/100: 25% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:11.027 trickshots K multishot Fluffy_Pillow 53.5/100: 53% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:12.214 trickshots I aimed_shot enemy3 44.7/100: 45% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:13.403 trickshots K multishot Fluffy_Pillow 21.0/100: 21% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1328 1214 710 (598)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 1.35% 1.35% 54
Attack Power 1394 1214 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 216.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Infinitely Divisible Ooze
ilevel: 210, stats: { +67 AgiInt }
item effects: { equip: Infinitely Divisible Ooze }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="infinitely_divisible_ooze"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=140:6//188:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=infinitely_divisible_ooze,id=178769,bonus_id=1524/6646
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=216.36
# gear_agility=710
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

inscrutable_quantum_device : 7867 dps, 3343 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7866.7 7866.7 14.9 / 0.189% 1040.8 / 13.2% 765.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.3 10.0 Focus 0.00% 47.5 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
inscrutable_quantum_device 7867
Aimed Shot 2385 (2623) 30.3% (33.4%) 48.6 6.22sec 16288 10681 Direct 145.6 (159.6) 4030 8067 4942 22.6% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.59 145.61 0.00 0.00 1.5250 0.0000 719686.62 1028000.37 29.99% 10680.73 10680.73
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.40% 112.71 77 145 4029.92 2352 11202 4034.74 3675 4502 454219 648806 29.99%
crit 22.60% 32.91 14 58 8066.72 4703 22405 8072.09 6178 10092 265468 379195 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:48.79
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 238 3.0% 0.0 0.00sec 0 0 Direct 14.0 4164 8386 5131 22.9%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 13.98 0.00 0.00 0.0000 0.0000 71734.13 102465.03 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.06% 10.77 2 19 4163.99 2352 11202 4215.05 2988 7046 44858 64075 29.99%
crit 22.94% 3.21 0 11 8386.40 4703 22405 8149.96 0 21137 26876 38390 28.97%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 352 4.5% 115.0 2.64sec 927 413 Direct 114.7 757 1514 928 22.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 114.98 114.75 0.00 0.00 2.2429 0.0000 106528.29 152165.01 29.99% 413.10 413.10
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.37% 88.78 60 118 756.98 721 956 756.98 742 774 67206 95997 29.99%
crit 22.63% 25.97 11 43 1514.03 1442 1913 1513.94 1462 1583 39322 56168 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Eternal Skirmish 39 0.5% 22.2 13.35sec 535 0 Direct 22.2 436 872 535 22.7%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.24 22.24 0.00 0.00 0.0000 0.0000 11898.18 11898.18 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.29% 17.19 5 32 435.87 426 474 435.89 426 449 7494 7494 0.00%
crit 22.71% 5.05 0 12 871.82 851 948 865.62 0 948 4404 4404 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 77 1.0% 4.6 13.40sec 5045 4228 Direct 4.6 3973 8962 5093 22.4%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.63 4.59 0.00 0.00 1.1935 0.0000 23348.68 33351.25 29.99% 4227.54 4227.54
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.62% 3.56 0 6 3972.86 3787 4806 3966.37 0 4522 14147 20207 29.97%
crit 22.38% 1.03 0 4 8962.25 8521 10813 6094.52 0 10201 9202 13144 20.38%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.63
  • if_expr:buff.dead_eye.down
Master Marksman 316 4.0% 203.1 1.48sec 470 0 Periodic 333.7 286 0 286 0.0% 73.6%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 203.12 0.00 333.74 333.74 0.0000 2.0000 95466.96 95466.96 0.00% 143.03 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 333.74 237 421 286.06 35 2377 286.23 214 368 95467 95467 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1562 19.9% 83.2 3.62sec 5669 5033 Direct 249.1 1545 3087 1894 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 83.22 249.13 0.00 0.00 1.1264 0.0000 471770.34 673876.76 29.99% 5032.54 5032.54
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.42% 192.87 140 246 1545.38 888 2466 1545.92 1425 1658 298094 425797 29.99%
crit 22.58% 56.26 32 83 3087.09 1775 4933 3087.54 2751 3402 173677 248080 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:75.55
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:7.67
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 701 8.9% 16.7 18.23sec 12699 7302 Periodic 366.6 470 941 577 22.7% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.66 0.00 122.60 366.59 1.7391 0.2022 211543.38 302168.57 29.99% 7301.90 7301.90
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.27% 283.26 184 388 470.02 327 1040 470.17 442 497 133145 190184 29.99%
crit 22.73% 83.33 45 121 940.83 655 2079 941.17 802 1097 78399 111985 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:16.66
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 769 9.8% 0.0 0.00sec 0 0 Direct 48.5 484 968 594 22.6%
Periodic 360.1 461 922 565 22.7% 87.6%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 48.47 360.14 360.14 0.0000 2.2071 232334.92 232334.92 0.00% 292.29 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.40% 37.51 22 52 484.34 446 709 484.58 467 519 18170 18170 0.00%
crit 22.60% 10.95 1 23 967.69 893 1417 968.34 893 1202 10599 10599 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.32% 278.46 197 358 460.67 0 709 460.76 446 479 128288 128288 0.00%
crit 22.68% 81.68 45 124 921.56 1 1417 921.78 848 976 75278 75278 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Steady Shot 333 4.2% 67.9 4.42sec 1483 1113 Direct 68.8 1195 2389 1464 22.5%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 67.93 68.82 0.00 0.00 1.3330 0.0000 100733.35 143887.52 29.99% 1112.51 1112.51
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.54% 53.36 35 71 1195.43 1136 1804 1195.63 1160 1251 63795 91125 29.99%
crit 22.46% 15.46 4 30 2389.30 2272 3608 2389.02 2272 2651 36938 52762 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:16.38
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:51.80
Wild Spirits 29 (1093) 0.4% (13.8%) 3.0 120.65sec 110142 102151 Direct 8.9 (185.5) 785 1571 963 22.7% (22.6%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 8.91 0.00 0.00 1.0784 0.0000 8580.16 8580.16 0.00% 102151.24 102151.24
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.34% 6.89 2 9 785.30 725 1023 785.29 725 965 5410 5410 0.00%
crit 22.66% 2.02 0 6 1570.73 1451 2045 1400.95 0 1929 3170 3170 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [H]:2.98
    Wild Spirits (_proc) 1065 13.5% 58.9 4.41sec 5427 0 Direct 176.6 1475 2950 1809 22.6%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 58.86 176.58 0.00 0.00 0.0000 0.0000 319427.48 319427.48 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.36% 136.61 86 172 1475.08 1263 1910 1477.71 1397 1648 201513 201513 0.00%
crit 22.64% 39.97 14 62 2949.83 2526 3819 2955.19 2725 3338 117914 117914 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
inscrutable_quantum_device
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:inscrutable_quantum_device
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.79sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.59sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.63 0.00 0.00 0.00 0.9781 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.64
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:inscrutable_quantum_device
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:inscrutable_quantum_device
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Inscrutable Quantum Device 2.0 0.00sec

Stats Details: Inscrutable Quantum Device

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Inscrutable Quantum Device

  • id:330323
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:330323
  • name:Inscrutable Quantum Device
  • school:arcane
  • tooltip:
  • description:???
Potion of Spectral Agility (potion) 1.5 309.28sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.51 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.51
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.82sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [I]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.8sec 14.62% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 123.1s
  • trigger_min/max:120.0s / 123.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • blood_fury_1:14.62%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.40% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.40%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.5sec 8.34% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.1s

Stack Uptimes

  • double_tap_1:8.34%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Inscrutable Quantum Device (_haste_rating) 1.0 0.0 180.8sec 0.0sec 20.0sec 6.54% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_inscrutable_quantum_device_haste_rating
  • max_stacks:1
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Inscrutable Quantum Device

Stat Details

  • stat:haste_rating
  • amount:659.34

Trigger Details

  • interval_min/max:180.0s / 182.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:20.0s / 20.0s

Stack Uptimes

  • inscrutable_quantum_device_haste_rating_1:6.60%

Spelldata

  • id:330368
  • name:Inscrutable Quantum Device
  • tooltip:Haste, which appears to be useful for you, increased by $w1.
  • description:Because it judged it to be useful to you, the Inscrutable Quantum Device granted you {$s1=337} Haste.
  • max_stacks:0
  • duration:30.00
  • cooldown:180.00
  • default_chance:0.00%
Inscrutable Quantum Device (_mastery_rating) 1.0 0.0 180.7sec 0.0sec 20.0sec 6.86% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_inscrutable_quantum_device_mastery_rating
  • max_stacks:1
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Inscrutable Quantum Device

Stat Details

  • stat:mastery_rating
  • amount:659.34

Trigger Details

  • interval_min/max:180.0s / 182.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:20.0s / 20.0s

Stack Uptimes

  • inscrutable_quantum_device_mastery_rating_1:6.86%

Spelldata

  • id:330380
  • name:Inscrutable Quantum Device
  • tooltip:Mastery, which appears to be useful for you, increased by $w1.
  • description:Because it judged it to be useful to you, the Inscrutable Quantum Device granted you {$s1=337} Mastery.
  • max_stacks:0
  • duration:30.00
  • cooldown:180.00
  • default_chance:0.00%
Lock and Load 9.0 0.2 30.6sec 30.0sec 1.8sec 5.30% 18.06% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.6s / 231.1s
  • trigger_min/max:1.6s / 231.1s
  • trigger_pct:7.97%
  • duration_min/max:0.0s / 9.1s

Stack Uptimes

  • lock_and_load_1:5.30%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.5sec 309.5sec 23.3sec 11.41% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.4s
  • trigger_min/max:300.0s / 333.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.41%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 41.0 7.5 7.3sec 6.2sec 2.8sec 38.43% 82.28% 3.8 (3.8) 0.0

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 33.6s
  • trigger_min/max:0.9s / 14.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 29.4s

Stack Uptimes

  • precise_shots_1:33.11%
  • precise_shots_2:5.32%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 6.2 18.9 52.2sec 12.2sec 46.0sec 94.49% 0.00% 18.9 (18.9) 5.3

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 263.0s
  • trigger_min/max:4.0s / 36.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 255.8s

Stack Uptimes

  • steady_focus_1:94.49%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 66.1 17.2 4.6sec 3.6sec 4.1sec 88.78% 100.00% 17.2 (17.2) 0.0

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.6s / 12.3s
  • trigger_min/max:0.9s / 10.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:88.78%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 19.2sec 19.01% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.31
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 123.1s
  • trigger_min/max:120.0s / 123.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 19.7s

Stack Uptimes

  • trueshot_1:19.01%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.6sec 120.6sec 17.7sec 17.45% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 18.0s

Stack Uptimes

  • wild_spirits_1:17.45%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.7 1.0 7.0 68.1s 47.1s 294.4s
double_tap_rapid_fire 0.9 0.0 4.0 95.5s 54.6s 243.8s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.80% 0.58% 1.50% 0.8s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7390.0012.7072.8080.0038.435
Aimed Shot1.2360.0016.86413.4494.33925.318
Kill Shot3.7990.00124.37812.7310.00027.621
Wild Spirits0.7590.0012.6631.2670.0004.403
Trueshot0.8540.0013.0631.6020.2724.677
Rapid Fire3.0150.00127.75741.63716.90870.362

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
inscrutable_quantum_device
steady_shot Focus 68.91 669.10 22.04% 9.71 20.03 2.91%
rapid_fire Focus 122.64 122.49 4.03% 1.00 0.15 0.13%
focus_regen Focus 636.69 1983.41 65.32% 3.12 18.98 0.95%
Trueshot Focus 212.93 261.46 8.61% 1.23 1.01 0.39%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 10.04 10.25 40.2 37.1 0.0 99.0
Usage Type Count Total Avg RPE APR
inscrutable_quantum_device
aimed_shot Focus 48.6 1388.8 28.6 28.6 569.9
kill_shot Focus 4.6 46.3 10.0 10.0 504.7
multishot Focus 83.2 1664.4 20.0 20.0 283.5

Statistics & Data Analysis

Fight Length
inscrutable_quantum_device Fight Length
Count 1320
Mean 302.39
Minimum 240.19
Maximum 359.88
Spread ( max - min ) 119.69
Range [ ( max - min ) / 2 * 100% ] 19.79%
DPS
inscrutable_quantum_device Damage Per Second
Count 1320
Mean 7866.74
Minimum 6996.48
Maximum 8861.51
Spread ( max - min ) 1865.04
Range [ ( max - min ) / 2 * 100% ] 11.85%
Standard Deviation 275.4247
5th Percentile 7448.42
95th Percentile 8347.87
( 95th Percentile - 5th Percentile ) 899.45
Mean Distribution
Standard Deviation 7.5808
95.00% Confidence Interval ( 7851.89 - 7881.60 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 48
0.1% Error 4709
0.1 Scale Factor Error with Delta=300 648
0.05 Scale Factor Error with Delta=300 2591
0.01 Scale Factor Error with Delta=300 64758
Priority Target DPS
inscrutable_quantum_device Priority Target Damage Per Second
Count 1320
Mean 3343.49
Minimum 2993.67
Maximum 3785.41
Spread ( max - min ) 791.74
Range [ ( max - min ) / 2 * 100% ] 11.84%
Standard Deviation 124.2693
5th Percentile 3141.36
95th Percentile 3552.23
( 95th Percentile - 5th Percentile ) 410.87
Mean Distribution
Standard Deviation 3.4204
95.00% Confidence Interval ( 3336.78 - 3350.19 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 54
0.1% Error 5307
0.1 Scale Factor Error with Delta=300 132
0.05 Scale Factor Error with Delta=300 528
0.01 Scale Factor Error with Delta=300 13183
DPS(e)
inscrutable_quantum_device Damage Per Second (Effective)
Count 1320
Mean 7866.74
Minimum 6996.48
Maximum 8861.51
Spread ( max - min ) 1865.04
Range [ ( max - min ) / 2 * 100% ] 11.85%
Damage
inscrutable_quantum_device Damage
Count 1320
Mean 2373052.49
Minimum 1778067.48
Maximum 2886318.16
Spread ( max - min ) 1108250.67
Range [ ( max - min ) / 2 * 100% ] 23.35%
DTPS
inscrutable_quantum_device Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
inscrutable_quantum_device Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
inscrutable_quantum_device Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
inscrutable_quantum_device Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
inscrutable_quantum_device Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
inscrutable_quantum_device Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
inscrutable_quantum_deviceTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
inscrutable_quantum_device Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 2.00 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.51 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 16.38 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.64 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
H 2.98 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
I 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 48.79 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 16.66 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 75.55 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.63 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 7.67 multishot,if=focus>cost+action.aimed_shot.cost
O 51.80 steady_shot

Sample Sequence

0125789FHIDELJLJLKLJLOFJLJOLKLJLOFJLOJLKLJOFLJLOOOLJLOOKGLJLOONNJLOOOKLJLOLOFJLOLNONJLKLOFJLOOJLLJGLKLOFJHIDLOJLJOFLJLJLKLJLOFOJLKLJLOFJLOOLJLOJGLKLJO9FLLJLOOLJLOOKLJLJLOMOFNJLOOKLJLMOONOJLOGMNKLJLHDIMJOFLJLK

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask inscrutable_quantum_device 100.0/100: 100% focus
Pre precombat 1 augmentation inscrutable_quantum_device 100.0/100: 100% focus
Pre precombat 2 food inscrutable_quantum_device 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap, inscrutable_quantum_device_mastery_rating
0:01.483 trickshots H wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, inscrutable_quantum_device_mastery_rating
0:02.398 trickshots I trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, inscrutable_quantum_device_mastery_rating
0:02.398 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, inscrutable_quantum_device_mastery_rating
0:02.398 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, inscrutable_quantum_device_mastery_rating
0:02.398 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:03.313 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:04.230 trickshots L multishot Fluffy_Pillow 67.0/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:05.143 trickshots J aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:06.058 trickshots L multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:06.974 trickshots K rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:08.324 trickshots L multishot Fluffy_Pillow 54.5/100: 54% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:09.241 trickshots J aimed_shot enemy3 45.8/100: 46% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:10.158 trickshots L multishot Fluffy_Pillow 22.1/100: 22% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:11.074 trickshots O steady_shot Fluffy_Pillow 13.4/100: 13% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:12.143 trickshots F steady_shot Fluffy_Pillow 41.6/100: 42% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:13.210 trickshots J aimed_shot Fluffy_Pillow 69.8/100: 70% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:14.125 trickshots L multishot Fluffy_Pillow 46.1/100: 46% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:15.041 trickshots J aimed_shot enemy2 37.4/100: 37% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:15.955 trickshots O steady_shot Fluffy_Pillow 13.7/100: 14% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:17.023 trickshots L multishot Fluffy_Pillow 41.8/100: 42% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:17.940 trickshots K rapid_fire Fluffy_Pillow 33.2/100: 33% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:19.420 trickshots L multishot Fluffy_Pillow 60.4/100: 60% focus bloodlust, precise_shots, steady_focus, trueshot, wild_spirits, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:20.336 trickshots J aimed_shot enemy3 51.7/100: 52% focus bloodlust, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:21.251 trickshots L multishot Fluffy_Pillow 28.0/100: 28% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:22.168 trickshots O steady_shot Fluffy_Pillow 18.8/100: 19% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:23.236 trickshots F steady_shot Fluffy_Pillow 37.6/100: 38% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:24.303 trickshots J aimed_shot Fluffy_Pillow 56.4/100: 56% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:25.824 trickshots L multishot Fluffy_Pillow 33.9/100: 34% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:26.741 trickshots O steady_shot Fluffy_Pillow 21.5/100: 21% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:27.809 trickshots J aimed_shot enemy2 40.3/100: 40% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:28.724 trickshots L multishot Fluffy_Pillow 47.8/100: 48% focus bloodlust, precise_shots(2), steady_focus
0:29.640 trickshots K rapid_fire Fluffy_Pillow 35.3/100: 35% focus bloodlust, precise_shots, steady_focus, trick_shots
0:31.161 trickshots L multishot Fluffy_Pillow 54.8/100: 55% focus bloodlust, precise_shots, steady_focus
0:32.076 trickshots J aimed_shot enemy3 42.4/100: 42% focus bloodlust, steady_focus, trick_shots
0:33.598 trickshots O steady_shot Fluffy_Pillow 19.9/100: 20% focus bloodlust, precise_shots, steady_focus
0:34.665 trickshots F steady_shot Fluffy_Pillow 38.7/100: 39% focus bloodlust, precise_shots, steady_focus
0:35.732 trickshots L multishot Fluffy_Pillow 57.5/100: 57% focus bloodlust, precise_shots, steady_focus
0:36.646 trickshots J aimed_shot Fluffy_Pillow 45.0/100: 45% focus bloodlust, steady_focus, trick_shots
0:38.170 trickshots L multishot Fluffy_Pillow 22.5/100: 23% focus bloodlust, precise_shots(2), steady_focus
0:39.085 trickshots O steady_shot Fluffy_Pillow 10.0/100: 10% focus bloodlust, precise_shots, steady_focus, trick_shots
0:40.152 trickshots O steady_shot Fluffy_Pillow 28.8/100: 29% focus bloodlust, precise_shots, steady_focus, trick_shots
0:41.219 trickshots O steady_shot Fluffy_Pillow 47.2/100: 47% focus precise_shots, steady_focus, trick_shots
0:42.607 trickshots L multishot Fluffy_Pillow 66.0/100: 66% focus precise_shots, steady_focus, trick_shots
0:43.796 trickshots J aimed_shot enemy2 53.5/100: 53% focus steady_focus, trick_shots
0:45.775 trickshots L multishot Fluffy_Pillow 31.0/100: 31% focus precise_shots, steady_focus
0:46.963 trickshots O steady_shot Fluffy_Pillow 18.5/100: 19% focus steady_focus, trick_shots
0:48.351 trickshots O steady_shot Fluffy_Pillow 37.3/100: 37% focus steady_focus, trick_shots
0:49.736 trickshots K rapid_fire Fluffy_Pillow 56.1/100: 56% focus steady_focus, trick_shots
0:51.485 trickshots G double_tap Fluffy_Pillow 74.2/100: 74% focus steady_focus
0:52.674 trickshots L multishot Fluffy_Pillow 81.7/100: 82% focus double_tap, steady_focus
0:53.862 trickshots J aimed_shot enemy3 69.2/100: 69% focus double_tap, steady_focus, trick_shots
0:55.841 trickshots L multishot Fluffy_Pillow 46.7/100: 47% focus precise_shots, steady_focus
0:57.030 trickshots O steady_shot Fluffy_Pillow 34.3/100: 34% focus steady_focus, trick_shots
0:58.418 trickshots O steady_shot Fluffy_Pillow 53.0/100: 53% focus steady_focus, trick_shots
0:59.805 trickshots N multishot Fluffy_Pillow 71.8/100: 72% focus steady_focus, trick_shots
1:00.993 trickshots N multishot Fluffy_Pillow 59.3/100: 59% focus steady_focus, trick_shots
1:02.182 trickshots J aimed_shot Fluffy_Pillow 46.9/100: 47% focus steady_focus, trick_shots
1:04.162 trickshots L multishot Fluffy_Pillow 24.4/100: 24% focus precise_shots(2), steady_focus
1:05.350 trickshots O steady_shot Fluffy_Pillow 11.9/100: 12% focus precise_shots, steady_focus, trick_shots
1:06.736 trickshots O steady_shot Fluffy_Pillow 30.7/100: 31% focus precise_shots, steady_focus, trick_shots
1:08.123 trickshots O steady_shot Fluffy_Pillow 49.5/100: 49% focus precise_shots, steady_focus, trick_shots
1:09.510 trickshots K rapid_fire Fluffy_Pillow 68.2/100: 68% focus precise_shots, steady_focus, trick_shots
1:11.444 trickshots L multishot Fluffy_Pillow 87.5/100: 87% focus precise_shots, steady_focus
1:12.632 trickshots J aimed_shot enemy2 75.0/100: 75% focus steady_focus, trick_shots
1:14.610 trickshots L multishot Fluffy_Pillow 52.5/100: 53% focus precise_shots(2), steady_focus
1:15.799 trickshots O steady_shot Fluffy_Pillow 40.0/100: 40% focus precise_shots, steady_focus, trick_shots
1:17.185 trickshots L multishot Fluffy_Pillow 58.8/100: 59% focus precise_shots, steady_focus, trick_shots
1:18.375 trickshots O steady_shot Fluffy_Pillow 46.4/100: 46% focus steady_focus, trick_shots
1:19.762 trickshots F steady_shot Fluffy_Pillow 65.1/100: 65% focus steady_focus, trick_shots
1:21.150 trickshots J aimed_shot enemy3 83.9/100: 84% focus steady_focus, trick_shots
1:23.130 trickshots L multishot Fluffy_Pillow 61.4/100: 61% focus precise_shots(2), steady_focus
1:24.318 trickshots O steady_shot Fluffy_Pillow 49.0/100: 49% focus precise_shots, steady_focus, trick_shots
1:25.704 trickshots L multishot Fluffy_Pillow 67.7/100: 68% focus precise_shots, steady_focus, trick_shots
1:26.894 trickshots N multishot Fluffy_Pillow 55.3/100: 55% focus steady_focus, trick_shots
1:28.081 trickshots O steady_shot Fluffy_Pillow 42.8/100: 43% focus steady_focus, trick_shots
1:29.468 trickshots N multishot Fluffy_Pillow 61.6/100: 62% focus steady_focus, trick_shots
1:30.655 trickshots J aimed_shot Fluffy_Pillow 49.1/100: 49% focus steady_focus, trick_shots
1:32.634 trickshots L multishot Fluffy_Pillow 26.6/100: 27% focus precise_shots, steady_focus
1:33.822 trickshots K rapid_fire Fluffy_Pillow 14.1/100: 14% focus steady_focus, trick_shots
1:35.729 trickshots L multishot Fluffy_Pillow 33.2/100: 33% focus steady_focus
1:36.918 trickshots O steady_shot Fluffy_Pillow 20.4/100: 20% focus trick_shots
1:38.401 trickshots F steady_shot Fluffy_Pillow 39.2/100: 39% focus trick_shots
1:39.885 trickshots J aimed_shot enemy2 57.9/100: 58% focus steady_focus, trick_shots
1:41.905 trickshots L multishot Fluffy_Pillow 35.7/100: 36% focus precise_shots, steady_focus
1:43.091 trickshots O steady_shot Fluffy_Pillow 23.2/100: 23% focus steady_focus, trick_shots
1:44.478 trickshots O steady_shot Fluffy_Pillow 42.0/100: 42% focus steady_focus, trick_shots
1:45.864 trickshots J aimed_shot enemy3 60.8/100: 61% focus lock_and_load, steady_focus, trick_shots
1:47.051 trickshots L multishot Fluffy_Pillow 68.3/100: 68% focus precise_shots(2), steady_focus
1:48.238 trickshots L multishot Fluffy_Pillow 55.8/100: 56% focus precise_shots, steady_focus, trick_shots
1:49.426 trickshots J aimed_shot Fluffy_Pillow 43.3/100: 43% focus steady_focus, trick_shots
1:51.405 trickshots G double_tap Fluffy_Pillow 20.9/100: 21% focus precise_shots(2), steady_focus
1:52.673 trickshots L multishot Fluffy_Pillow 28.9/100: 29% focus double_tap, precise_shots(2), steady_focus
1:53.861 trickshots K rapid_fire Fluffy_Pillow 16.4/100: 16% focus double_tap, precise_shots, steady_focus, trick_shots
1:55.850 trickshots L multishot Fluffy_Pillow 43.0/100: 43% focus precise_shots, steady_focus
1:57.038 trickshots O steady_shot Fluffy_Pillow 30.5/100: 31% focus steady_focus, trick_shots
1:58.424 trickshots F steady_shot Fluffy_Pillow 49.3/100: 49% focus steady_focus, trick_shots
1:59.811 trickshots J aimed_shot enemy2 68.1/100: 68% focus steady_focus, trick_shots
2:01.789 trickshots H wild_spirits Fluffy_Pillow 45.6/100: 46% focus precise_shots, steady_focus
2:02.978 trickshots I trueshot Fluffy_Pillow 53.1/100: 53% focus precise_shots, steady_focus
2:02.978 cds D blood_fury Fluffy_Pillow 53.1/100: 53% focus precise_shots, steady_focus, trueshot
2:02.978 trickshots L multishot Fluffy_Pillow 53.1/100: 53% focus blood_fury, precise_shots, steady_focus, trueshot
2:04.167 trickshots O steady_shot Fluffy_Pillow 44.4/100: 44% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:05.555 trickshots J aimed_shot enemy3 72.6/100: 73% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:06.744 trickshots L multishot Fluffy_Pillow 48.9/100: 49% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:07.934 trickshots J aimed_shot Fluffy_Pillow 40.2/100: 40% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:09.122 trickshots O steady_shot Fluffy_Pillow 16.4/100: 16% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:10.510 trickshots F steady_shot Fluffy_Pillow 44.6/100: 45% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:11.895 trickshots L multishot Fluffy_Pillow 72.8/100: 73% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:13.084 trickshots J aimed_shot enemy2 64.0/100: 64% focus blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:14.274 trickshots L multishot Fluffy_Pillow 75.3/100: 75% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:15.463 trickshots J aimed_shot enemy3 66.6/100: 67% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:16.651 trickshots L multishot Fluffy_Pillow 42.9/100: 43% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:17.839 trickshots K rapid_fire Fluffy_Pillow 34.2/100: 34% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:19.555 trickshots L multishot Fluffy_Pillow 59.5/100: 59% focus precise_shots, steady_focus, trueshot, wild_spirits
2:20.743 trickshots J aimed_shot Fluffy_Pillow 50.8/100: 51% focus steady_focus, trick_shots, trueshot, wild_spirits
2:21.932 trickshots L multishot Fluffy_Pillow 27.1/100: 27% focus precise_shots(2), steady_focus, trueshot
2:23.121 trickshots O steady_shot Fluffy_Pillow 16.8/100: 17% focus precise_shots, steady_focus, trick_shots
2:24.508 trickshots F steady_shot Fluffy_Pillow 35.6/100: 36% focus precise_shots, steady_focus, trick_shots
2:25.894 trickshots O steady_shot Fluffy_Pillow 54.3/100: 54% focus precise_shots, steady_focus, trick_shots
2:27.283 trickshots J aimed_shot enemy2 73.1/100: 73% focus precise_shots, steady_focus, trick_shots
2:29.263 trickshots L multishot Fluffy_Pillow 50.7/100: 51% focus precise_shots(2), steady_focus
2:30.452 trickshots K rapid_fire Fluffy_Pillow 38.2/100: 38% focus precise_shots, steady_focus, trick_shots
2:32.188 trickshots L multishot Fluffy_Pillow 56.2/100: 56% focus precise_shots, steady_focus
2:33.378 trickshots J aimed_shot enemy3 43.7/100: 44% focus steady_focus, trick_shots
2:35.357 trickshots L multishot Fluffy_Pillow 21.2/100: 21% focus precise_shots, steady_focus
2:36.546 trickshots O steady_shot Fluffy_Pillow 8.7/100: 9% focus steady_focus, trick_shots
2:37.933 trickshots F steady_shot Fluffy_Pillow 27.5/100: 28% focus steady_focus, trick_shots
2:39.319 trickshots J aimed_shot Fluffy_Pillow 46.3/100: 46% focus steady_focus, trick_shots
2:41.298 trickshots L multishot Fluffy_Pillow 23.8/100: 24% focus precise_shots(2), steady_focus
2:42.484 trickshots O steady_shot Fluffy_Pillow 11.3/100: 11% focus precise_shots, steady_focus, trick_shots
2:43.869 trickshots O steady_shot Fluffy_Pillow 30.1/100: 30% focus precise_shots, steady_focus, trick_shots
2:45.255 trickshots L multishot Fluffy_Pillow 48.9/100: 49% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:46.443 trickshots J aimed_shot enemy2 36.4/100: 36% focus lock_and_load, steady_focus, trick_shots
2:47.632 trickshots L multishot Fluffy_Pillow 43.9/100: 44% focus precise_shots, steady_focus
2:48.821 trickshots O steady_shot Fluffy_Pillow 31.4/100: 31% focus steady_focus, trick_shots
2:50.208 trickshots J aimed_shot enemy3 50.2/100: 50% focus steady_focus, trick_shots
2:52.188 trickshots G double_tap Fluffy_Pillow 27.7/100: 28% focus precise_shots, steady_focus
2:53.376 trickshots L multishot Fluffy_Pillow 35.3/100: 35% focus double_tap, precise_shots, steady_focus
2:54.564 trickshots K rapid_fire Fluffy_Pillow 22.8/100: 23% focus double_tap, steady_focus, trick_shots
2:56.443 trickshots L multishot Fluffy_Pillow 48.7/100: 49% focus steady_focus
2:57.632 trickshots J aimed_shot Fluffy_Pillow 36.2/100: 36% focus steady_focus, trick_shots
2:59.675 trickshots O steady_shot Fluffy_Pillow 14.1/100: 14% focus precise_shots(2), steady_focus
3:01.061 default 9 use_items Fluffy_Pillow 32.6/100: 33% focus precise_shots(2)
3:01.061 trickshots F steady_shot Fluffy_Pillow 32.6/100: 33% focus precise_shots(2), inscrutable_quantum_device_haste_rating
3:02.339 trickshots L multishot Fluffy_Pillow 51.4/100: 51% focus lock_and_load, precise_shots(2), steady_focus, inscrutable_quantum_device_haste_rating
3:03.363 trickshots L multishot Fluffy_Pillow 38.9/100: 39% focus lock_and_load, precise_shots, steady_focus, trick_shots, inscrutable_quantum_device_haste_rating
3:04.386 trickshots J aimed_shot enemy2 26.4/100: 26% focus lock_and_load, steady_focus, trick_shots, inscrutable_quantum_device_haste_rating
3:05.410 trickshots L multishot Fluffy_Pillow 33.9/100: 34% focus precise_shots(2), steady_focus, inscrutable_quantum_device_haste_rating
3:06.435 trickshots O steady_shot Fluffy_Pillow 21.5/100: 21% focus precise_shots, steady_focus, trick_shots, inscrutable_quantum_device_haste_rating
3:07.629 trickshots O steady_shot Fluffy_Pillow 40.3/100: 40% focus precise_shots, steady_focus, trick_shots, inscrutable_quantum_device_haste_rating
3:08.822 trickshots L multishot Fluffy_Pillow 59.0/100: 59% focus precise_shots, steady_focus, trick_shots, inscrutable_quantum_device_haste_rating
3:09.847 trickshots J aimed_shot enemy3 46.6/100: 47% focus steady_focus, trick_shots, inscrutable_quantum_device_haste_rating
3:11.549 trickshots L multishot Fluffy_Pillow 24.1/100: 24% focus precise_shots(2), steady_focus, inscrutable_quantum_device_haste_rating
3:12.573 trickshots O steady_shot Fluffy_Pillow 11.6/100: 12% focus precise_shots, steady_focus, trick_shots, inscrutable_quantum_device_haste_rating
3:13.768 trickshots O steady_shot Fluffy_Pillow 30.4/100: 30% focus precise_shots, steady_focus, trick_shots, inscrutable_quantum_device_haste_rating
3:14.961 trickshots K rapid_fire Fluffy_Pillow 49.2/100: 49% focus precise_shots, steady_focus, trick_shots, inscrutable_quantum_device_haste_rating
3:16.614 trickshots L multishot Fluffy_Pillow 68.3/100: 68% focus precise_shots, steady_focus, inscrutable_quantum_device_haste_rating
3:17.638 trickshots J aimed_shot Fluffy_Pillow 55.9/100: 56% focus steady_focus, trick_shots, inscrutable_quantum_device_haste_rating
3:19.341 trickshots L multishot Fluffy_Pillow 33.4/100: 33% focus lock_and_load, precise_shots, steady_focus, inscrutable_quantum_device_haste_rating
3:20.364 trickshots J aimed_shot enemy2 20.9/100: 21% focus lock_and_load, steady_focus, trick_shots, inscrutable_quantum_device_haste_rating
3:21.388 trickshots L multishot Fluffy_Pillow 28.1/100: 28% focus precise_shots, steady_focus
3:22.576 trickshots O steady_shot Fluffy_Pillow 15.6/100: 16% focus steady_focus, trick_shots
3:23.962 trickshots M kill_shot Fluffy_Pillow 34.4/100: 34% focus steady_focus, trick_shots
3:25.151 trickshots O steady_shot Fluffy_Pillow 31.9/100: 32% focus steady_focus, trick_shots
3:26.538 trickshots F steady_shot Fluffy_Pillow 50.7/100: 51% focus steady_focus, trick_shots
3:27.925 trickshots N multishot Fluffy_Pillow 69.5/100: 69% focus steady_focus, trick_shots
3:29.114 trickshots J aimed_shot enemy3 57.0/100: 57% focus steady_focus, trick_shots
3:31.093 trickshots L multishot Fluffy_Pillow 34.5/100: 35% focus precise_shots(2), steady_focus
3:32.283 trickshots O steady_shot Fluffy_Pillow 22.1/100: 22% focus precise_shots, steady_focus, trick_shots
3:33.669 trickshots O steady_shot Fluffy_Pillow 40.8/100: 41% focus precise_shots, steady_focus, trick_shots
3:35.057 trickshots K rapid_fire Fluffy_Pillow 59.6/100: 60% focus precise_shots, steady_focus, trick_shots
3:36.901 trickshots L multishot Fluffy_Pillow 78.3/100: 78% focus precise_shots, steady_focus
3:38.090 trickshots J aimed_shot Fluffy_Pillow 65.8/100: 66% focus steady_focus, trick_shots
3:40.069 trickshots L multishot Fluffy_Pillow 43.3/100: 43% focus precise_shots, steady_focus
3:41.257 trickshots M kill_shot Fluffy_Pillow 30.9/100: 31% focus steady_focus, trick_shots
3:42.446 trickshots O steady_shot Fluffy_Pillow 28.4/100: 28% focus steady_focus, trick_shots
3:43.832 trickshots O steady_shot Fluffy_Pillow 47.2/100: 47% focus steady_focus, trick_shots
3:45.217 trickshots N multishot Fluffy_Pillow 65.9/100: 66% focus steady_focus, trick_shots
3:46.406 trickshots O steady_shot Fluffy_Pillow 53.4/100: 53% focus steady_focus, trick_shots
3:47.792 trickshots J aimed_shot enemy2 72.2/100: 72% focus steady_focus, trick_shots
3:49.770 trickshots L multishot Fluffy_Pillow 49.7/100: 50% focus precise_shots, steady_focus
3:50.959 trickshots O steady_shot Fluffy_Pillow 37.3/100: 37% focus steady_focus, trick_shots
3:52.346 trickshots G double_tap Fluffy_Pillow 56.0/100: 56% focus steady_focus, trick_shots
3:53.534 trickshots M kill_shot Fluffy_Pillow 63.6/100: 64% focus double_tap, steady_focus, trick_shots
3:54.722 trickshots N multishot Fluffy_Pillow 61.1/100: 61% focus double_tap, steady_focus, trick_shots
3:55.910 trickshots K rapid_fire Fluffy_Pillow 48.6/100: 49% focus double_tap, steady_focus, trick_shots
3:57.925 trickshots L multishot Fluffy_Pillow 75.3/100: 75% focus steady_focus
3:59.113 trickshots J aimed_shot enemy3 62.9/100: 63% focus steady_focus, trick_shots
4:01.092 trickshots L multishot Fluffy_Pillow 40.0/100: 40% focus precise_shots
4:02.365 trickshots H wild_spirits Fluffy_Pillow 27.6/100: 28% focus trick_shots
4:03.637 cds D blood_fury Fluffy_Pillow 35.1/100: 35% focus trick_shots
4:03.637 trickshots I trueshot Fluffy_Pillow 35.1/100: 35% focus blood_fury, trick_shots
4:03.637 trickshots M kill_shot Fluffy_Pillow 35.1/100: 35% focus blood_fury, trick_shots, trueshot
4:04.909 trickshots J aimed_shot Fluffy_Pillow 36.4/100: 36% focus blood_fury, trick_shots, trueshot, wild_spirits
4:06.181 trickshots O steady_shot Fluffy_Pillow 12.7/100: 13% focus blood_fury, precise_shots(2), trueshot, wild_spirits
4:07.664 trickshots F steady_shot Fluffy_Pillow 40.8/100: 41% focus blood_fury, precise_shots(2), trueshot, wild_spirits
4:09.148 trickshots L multishot Fluffy_Pillow 69.0/100: 69% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:10.337 trickshots J aimed_shot enemy2 60.3/100: 60% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:11.526 trickshots L multishot Fluffy_Pillow 36.6/100: 37% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:12.715 trickshots K rapid_fire Fluffy_Pillow 27.8/100: 28% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1328 1214 710 (598)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 1.35% 1.35% 54
Attack Power 1394 1214 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 216.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Inscrutable Quantum Device
ilevel: 210, stats: { +67 StrAgiInt }
item effects: { use: Inscrutable Quantum Device, equip: Inscrutable Quantum Device }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="inscrutable_quantum_device"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=140:6//188:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=inscrutable_quantum_device,id=179350,bonus_id=1524/6646
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=216.36
# gear_agility=710
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

macabre_sheet_music : 7869 dps, 3357 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7868.5 7868.5 13.9 / 0.176% 973.2 / 12.4% 754.2
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.4 10.2 Focus 0.00% 48.6 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
macabre_sheet_music 7869
Aimed Shot 2383 (2621) 30.3% (33.3%) 49.4 6.07sec 16023 10666 Direct 147.9 (162.2) 3969 7927 4862 22.6% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 49.36 147.91 0.00 0.00 1.5023 0.0000 719154.21 1027239.87 29.99% 10665.61 10665.61
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.44% 114.55 80 159 3968.78 2366 9408 3971.44 3677 4274 454641 649410 29.99%
crit 22.56% 33.37 10 54 7926.69 4731 18817 7935.80 6425 10494 264513 377830 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:49.55
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 238 3.0% 0.0 0.00sec 0 0 Direct 14.3 4053 8255 5025 23.2%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 14.26 0.00 0.00 0.0000 0.0000 71690.11 102402.16 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.85% 10.96 2 20 4053.26 2366 9408 4082.73 2991 6657 44405 63428 29.99%
crit 23.15% 3.30 0 9 8254.68 4731 18817 8133.14 0 18817 27285 38974 29.15%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 362 4.6% 117.3 2.58sec 932 422 Direct 117.1 761 1522 934 22.7%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 117.29 117.05 0.00 0.00 2.2100 0.0000 109312.41 156141.84 29.99% 421.72 421.72
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.31% 90.49 66 124 761.18 725 962 761.14 746 773 68882 98390 29.99%
crit 22.69% 26.57 9 47 1521.81 1451 1923 1521.69 1463 1600 40431 57751 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Eternal Skirmish 40 0.5% 22.8 12.88sec 535 0 Direct 22.8 436 872 535 22.7%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.81 22.81 0.00 0.00 0.0000 0.0000 12195.48 12195.48 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.30% 17.63 6 31 435.82 426 474 435.82 426 450 7684 7684 0.00%
crit 22.70% 5.18 0 16 871.52 851 948 866.59 0 948 4512 4512 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 80 1.0% 4.7 13.47sec 5122 4383 Direct 4.7 3994 8984 5161 23.4%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.71 4.68 0.00 0.00 1.1687 0.0000 24144.11 34487.45 29.99% 4383.46 4383.46
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.57% 3.58 0 7 3994.29 3810 4547 3971.77 0 4517 14303 20430 29.86%
crit 23.43% 1.10 0 5 8983.53 8571 10231 6222.73 0 10231 9842 14058 20.79%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.71
  • if_expr:buff.dead_eye.down
Master Marksman 316 4.0% 204.6 1.47sec 467 0 Periodic 335.1 285 0 285 0.0% 73.9%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 204.59 0.00 335.09 335.09 0.0000 2.0000 95542.65 95542.65 0.00% 142.56 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 335.09 239 427 285.13 35 2314 285.37 205 371 95543 95543 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1569 20.0% 84.5 3.55sec 5611 5055 Direct 253.0 1528 3052 1874 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 84.50 252.98 0.00 0.00 1.1099 0.0000 474103.82 677209.90 29.99% 5055.22 5055.22
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.28% 195.50 142 247 1527.61 893 2071 1527.66 1426 1621 298677 426631 29.99%
crit 22.72% 57.48 33 88 3051.88 1786 4143 3051.66 2664 3328 175426 250579 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:76.56
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:7.94
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 688 8.7% 16.6 18.31sec 12510 7286 Periodic 363.7 466 932 571 22.6% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.61 0.00 121.62 363.69 1.7170 0.2001 207727.91 296718.55 29.99% 7286.14 7286.14
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.42% 281.57 165 416 465.88 329 873 465.88 446 483 131182 187381 29.99%
crit 22.58% 82.12 44 131 932.09 659 1746 932.29 811 1055 76546 109338 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:16.61
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 782 10.0% 0.0 0.00sec 0 0 Direct 49.2 478 955 587 22.8%
Periodic 369.5 458 916 562 22.7% 88.6%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 49.24 369.50 369.50 0.0000 2.1750 236419.38 236419.38 0.00% 294.18 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.20% 38.01 25 53 478.20 449 595 478.28 466 489 18176 18176 0.00%
crit 22.80% 11.23 2 23 955.37 898 1190 955.19 898 1047 10728 10728 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.30% 285.60 208 367 457.54 0 595 457.49 446 468 130681 130681 0.00%
crit 22.70% 83.89 51 124 915.82 0 1190 915.74 857 956 76835 76835 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Steady Shot 338 4.3% 69.4 4.35sec 1475 1123 Direct 70.2 1186 2372 1456 22.8%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.36 70.25 0.00 0.00 1.3132 0.0000 102314.48 146146.01 29.99% 1123.38 1123.38
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.20% 54.23 35 76 1185.89 1143 1515 1185.68 1162 1209 64314 91866 29.99%
crit 22.80% 16.02 4 30 2372.30 2286 3030 2372.03 2286 2534 38000 54280 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:16.25
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:53.40
Wild Spirits 28 (1072) 0.3% (13.5%) 3.0 120.63sec 108013 98974 Direct 8.9 (188.2) 762 1526 933 22.4% (22.6%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 8.90 0.00 0.00 1.0916 0.0000 8302.50 8302.50 0.00% 98974.07 98974.07
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.59% 6.90 2 9 762.33 729 859 762.54 729 810 5262 5262 0.00%
crit 22.41% 1.99 0 7 1525.58 1459 1718 1366.64 0 1718 3041 3041 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [H]:2.98
    Wild Spirits (_proc) 1044 13.2% 59.8 4.31sec 5244 0 Direct 179.3 1425 2852 1748 22.6%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 59.76 179.29 0.00 0.00 0.0000 0.0000 313363.22 313363.22 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.38% 138.74 89 163 1425.16 1270 1604 1425.68 1400 1465 197731 197731 0.00%
crit 22.62% 40.55 23 61 2851.80 2541 3208 2852.96 2767 2982 115632 115632 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
macabre_sheet_music
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:macabre_sheet_music
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.76sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.58sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.64 0.00 0.00 0.00 0.9484 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.64
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:macabre_sheet_music
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:macabre_sheet_music
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.13sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.51 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.51
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.78sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [I]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.8sec 14.61% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:macabre_sheet_music
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • blood_fury_1:14.61%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Blood Waltz 3.7 11.2 90.7sec 18.1sec 22.4sec 27.70% 0.00% 0.0 (0.0) 3.6

Buff Details

  • buff initial source:macabre_sheet_music
  • cooldown name:buff_blood_waltz
  • max_stacks:4
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:haste_rating
  • amount:98.00
  • stat:speed_rating
  • amount:55.02

Trigger Details

  • interval_min/max:90.0s / 92.2s
  • trigger_min/max:1.0s / 89.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 23.0s

Stack Uptimes

  • blood_waltz_1:1.24%
  • blood_waltz_2:1.23%
  • blood_waltz_3:1.23%
  • blood_waltz_4:24.00%

Spelldata

  • id:345439
  • name:Blood Waltz
  • tooltip:Haste increased by $w1. Speed increased by $w2.
  • description:{$@spelldesc345432=Four dance partners appear in a random pattern around you. Moving to each grants you {$345431s1=46} Haste and {$345431s2=26} Speed for {$345439d=20 seconds}, stacking.}
  • max_stacks:4
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.40% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:macabre_sheet_music
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.40%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.4sec 8.33% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:macabre_sheet_music
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • double_tap_1:8.33%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 9.1 0.2 29.6sec 28.9sec 1.8sec 5.39% 18.06% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:macabre_sheet_music
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.7s / 254.9s
  • trigger_min/max:1.7s / 254.9s
  • trigger_pct:7.96%
  • duration_min/max:0.0s / 10.5s

Stack Uptimes

  • lock_and_load_1:5.39%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.4sec 309.4sec 23.3sec 11.39% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:macabre_sheet_music
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.1s
  • trigger_min/max:300.0s / 332.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.39%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 41.4 7.9 7.3sec 6.1sec 2.8sec 38.67% 82.41% 4.0 (4.0) 0.0

Buff Details

  • buff initial source:macabre_sheet_music
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.8s / 34.5s
  • trigger_min/max:0.8s / 14.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.5s

Stack Uptimes

  • precise_shots_1:33.18%
  • precise_shots_2:5.50%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 6.0 19.4 53.5sec 12.0sec 47.9sec 94.83% 0.00% 19.4 (19.4) 5.1

Buff Details

  • buff initial source:macabre_sheet_music
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 306.0s
  • trigger_min/max:3.7s / 37.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 304.2s

Stack Uptimes

  • steady_focus_1:94.83%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 66.8 17.7 4.5sec 3.6sec 4.0sec 88.63% 100.00% 17.7 (17.7) 0.0

Buff Details

  • buff initial source:macabre_sheet_music
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.7s / 12.3s
  • trigger_min/max:0.9s / 10.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:88.63%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 19.2sec 19.00% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:macabre_sheet_music
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.31
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 19.7s

Stack Uptimes

  • trueshot_1:19.00%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.6sec 120.6sec 17.7sec 17.44% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:macabre_sheet_music
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 18.0s

Stack Uptimes

  • wild_spirits_1:17.44%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:macabre_sheet_music
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:macabre_sheet_music
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:macabre_sheet_music
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:macabre_sheet_music
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.8 1.0 7.0 66.8s 47.2s 247.8s
double_tap_rapid_fire 0.8 0.0 5.0 100.4s 56.7s 302.2s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.83% 0.66% 1.79% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.6700.0012.7092.6060.1697.499
Aimed Shot1.2240.0016.76913.2863.71229.105
Kill Shot3.5590.00118.41712.2521.06429.605
Wild Spirits0.7720.0022.6921.2850.0004.334
Trueshot0.8430.0012.8691.5760.2934.630
Rapid Fire3.0440.00128.20742.69418.12467.974

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
macabre_sheet_music
steady_shot Focus 70.35 683.52 22.16% 9.72 20.02 2.85%
rapid_fire Focus 121.64 121.49 3.94% 1.00 0.16 0.13%
focus_regen Focus 661.35 2014.31 65.30% 3.05 19.46 0.96%
Trueshot Focus 217.47 265.20 8.60% 1.22 0.88 0.33%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 10.20 10.41 40.5 36.5 0.5 98.4
Usage Type Count Total Avg RPE APR
macabre_sheet_music
aimed_shot Focus 49.3 1411.0 28.6 28.6 560.5
kill_shot Focus 4.7 47.1 10.0 10.0 512.9
multishot Focus 84.5 1689.9 20.0 20.0 280.5

Statistics & Data Analysis

Fight Length
macabre_sheet_music Fight Length
Count 1320
Mean 302.39
Minimum 240.19
Maximum 359.88
Spread ( max - min ) 119.69
Range [ ( max - min ) / 2 * 100% ] 19.79%
DPS
macabre_sheet_music Damage Per Second
Count 1320
Mean 7868.54
Minimum 7237.96
Maximum 8803.13
Spread ( max - min ) 1565.18
Range [ ( max - min ) / 2 * 100% ] 9.95%
Standard Deviation 256.8781
5th Percentile 7462.43
95th Percentile 8289.55
( 95th Percentile - 5th Percentile ) 827.12
Mean Distribution
Standard Deviation 7.0703
95.00% Confidence Interval ( 7854.68 - 7882.40 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 41
0.1% Error 4095
0.1 Scale Factor Error with Delta=300 564
0.05 Scale Factor Error with Delta=300 2254
0.01 Scale Factor Error with Delta=300 56330
Priority Target DPS
macabre_sheet_music Priority Target Damage Per Second
Count 1320
Mean 3356.78
Minimum 3027.72
Maximum 3878.44
Spread ( max - min ) 850.72
Range [ ( max - min ) / 2 * 100% ] 12.67%
Standard Deviation 124.7032
5th Percentile 3162.31
95th Percentile 3571.36
( 95th Percentile - 5th Percentile ) 409.05
Mean Distribution
Standard Deviation 3.4323
95.00% Confidence Interval ( 3350.05 - 3363.50 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 54
0.1% Error 5302
0.1 Scale Factor Error with Delta=300 133
0.05 Scale Factor Error with Delta=300 532
0.01 Scale Factor Error with Delta=300 13276
DPS(e)
macabre_sheet_music Damage Per Second (Effective)
Count 1320
Mean 7868.54
Minimum 7237.96
Maximum 8803.13
Spread ( max - min ) 1565.18
Range [ ( max - min ) / 2 * 100% ] 9.95%
Damage
macabre_sheet_music Damage
Count 1320
Mean 2374270.27
Minimum 1792987.23
Maximum 2910313.01
Spread ( max - min ) 1117325.78
Range [ ( max - min ) / 2 * 100% ] 23.53%
DTPS
macabre_sheet_music Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
macabre_sheet_music Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
macabre_sheet_music Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
macabre_sheet_music Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
macabre_sheet_music Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
macabre_sheet_music Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
macabre_sheet_musicTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
macabre_sheet_music Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.75 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.51 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 16.25 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.64 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
H 2.98 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
I 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 49.55 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 16.61 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 76.56 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.71 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 7.94 multishot,if=focus>cost+action.aimed_shot.cost
O 53.40 steady_shot

Sample Sequence

0125789FHIDELJLJLKLJLOJOFLJLKLJLOJLOKLJOFLLJLOOLJLOOJLKLOJGLOFLJLOJLOKLOFJLONOJLLJLOFKL9JLOOLJLOLJLOOOKLGJLOLJLHIDOFJLJLKLJOFLJLKLJLOFOLJLOOKLJLOJLOFGJLOLJLJ9LKLOFJLOOLJLJLOOOKLJLMONJLOFMONJLKLMOFGJLOOHDIJLKLJLMKL

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask macabre_sheet_music 100.0/100: 100% focus
Pre precombat 1 augmentation macabre_sheet_music 100.0/100: 100% focus
Pre precombat 2 food macabre_sheet_music 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.483 trickshots H wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, blood_waltz
0:02.375 trickshots I trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, blood_waltz(2)
0:02.375 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, blood_waltz(2)
0:02.375 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, blood_waltz(2)
0:02.375 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, blood_waltz(2), potion_of_spectral_agility
0:03.248 trickshots J aimed_shot Fluffy_Pillow 91.4/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, blood_waltz(3), potion_of_spectral_agility
0:04.098 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:04.930 trickshots J aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:05.763 trickshots L multishot Fluffy_Pillow 34.6/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:06.595 trickshots K rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:07.915 trickshots L multishot Fluffy_Pillow 55.8/100: 56% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:08.748 trickshots J aimed_shot enemy3 47.1/100: 47% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:09.580 trickshots L multishot Fluffy_Pillow 23.4/100: 23% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:10.411 trickshots O steady_shot Fluffy_Pillow 14.7/100: 15% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:11.382 trickshots J aimed_shot Fluffy_Pillow 42.9/100: 43% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:12.213 trickshots O steady_shot Fluffy_Pillow 19.1/100: 19% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:13.184 trickshots F steady_shot Fluffy_Pillow 47.3/100: 47% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:14.156 trickshots L multishot Fluffy_Pillow 75.5/100: 76% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:14.989 trickshots J aimed_shot enemy2 66.8/100: 67% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:15.822 trickshots L multishot Fluffy_Pillow 43.1/100: 43% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:16.654 trickshots K rapid_fire Fluffy_Pillow 34.4/100: 34% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:18.021 trickshots L multishot Fluffy_Pillow 61.0/100: 61% focus bloodlust, precise_shots, steady_focus, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:18.854 trickshots J aimed_shot enemy3 52.3/100: 52% focus bloodlust, steady_focus, trick_shots, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:19.686 trickshots L multishot Fluffy_Pillow 28.6/100: 29% focus bloodlust, precise_shots, steady_focus, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:20.518 trickshots O steady_shot Fluffy_Pillow 19.9/100: 20% focus bloodlust, steady_focus, trick_shots, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:21.488 trickshots J aimed_shot Fluffy_Pillow 48.1/100: 48% focus bloodlust, steady_focus, trick_shots, trueshot, blood_waltz(4), potion_of_spectral_agility
0:22.320 trickshots L multishot Fluffy_Pillow 23.0/100: 23% focus bloodlust, precise_shots, steady_focus, blood_waltz(4), potion_of_spectral_agility
0:23.150 trickshots O steady_shot Fluffy_Pillow 10.6/100: 11% focus bloodlust, steady_focus, trick_shots, blood_waltz(4), potion_of_spectral_agility
0:24.119 trickshots K rapid_fire Fluffy_Pillow 29.2/100: 29% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.546 trickshots L multishot Fluffy_Pillow 48.0/100: 48% focus bloodlust, steady_focus, potion_of_spectral_agility
0:26.460 trickshots J aimed_shot enemy2 35.5/100: 35% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:27.983 trickshots O steady_shot Fluffy_Pillow 13.0/100: 13% focus bloodlust, lock_and_load, precise_shots(2), steady_focus
0:29.051 trickshots F steady_shot Fluffy_Pillow 31.8/100: 32% focus bloodlust, lock_and_load, precise_shots(2), steady_focus
0:30.118 trickshots L multishot Fluffy_Pillow 50.1/100: 50% focus bloodlust, lock_and_load, precise_shots(2), steady_focus
0:31.033 trickshots L multishot Fluffy_Pillow 37.6/100: 38% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:31.949 trickshots J aimed_shot enemy3 25.1/100: 25% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:32.865 trickshots L multishot Fluffy_Pillow 32.7/100: 33% focus bloodlust, precise_shots(2), steady_focus
0:33.781 trickshots O steady_shot Fluffy_Pillow 20.2/100: 20% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.848 trickshots O steady_shot Fluffy_Pillow 39.0/100: 39% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.916 trickshots L multishot Fluffy_Pillow 57.8/100: 58% focus bloodlust, precise_shots, steady_focus, trick_shots
0:36.831 trickshots J aimed_shot Fluffy_Pillow 45.3/100: 45% focus bloodlust, steady_focus, trick_shots
0:38.354 trickshots L multishot Fluffy_Pillow 22.8/100: 23% focus bloodlust, precise_shots, steady_focus
0:39.270 trickshots O steady_shot Fluffy_Pillow 10.4/100: 10% focus bloodlust, steady_focus, trick_shots
0:40.337 trickshots O steady_shot Fluffy_Pillow 29.2/100: 29% focus bloodlust, steady_focus, trick_shots
0:41.403 trickshots J aimed_shot enemy2 47.2/100: 47% focus steady_focus, trick_shots
0:43.381 trickshots L multishot Fluffy_Pillow 24.7/100: 25% focus precise_shots(2), steady_focus
0:44.570 trickshots K rapid_fire Fluffy_Pillow 12.2/100: 12% focus precise_shots, steady_focus, trick_shots
0:46.359 trickshots L multishot Fluffy_Pillow 30.5/100: 31% focus precise_shots, steady_focus
0:47.546 trickshots O steady_shot Fluffy_Pillow 18.0/100: 18% focus steady_focus, trick_shots
0:48.933 trickshots J aimed_shot enemy3 36.8/100: 37% focus steady_focus, trick_shots
0:50.914 trickshots G double_tap Fluffy_Pillow 14.4/100: 14% focus lock_and_load, precise_shots(2), steady_focus
0:52.102 trickshots L multishot Fluffy_Pillow 21.9/100: 22% focus double_tap, lock_and_load, precise_shots(2), steady_focus
0:53.290 trickshots O steady_shot Fluffy_Pillow 9.4/100: 9% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
0:54.677 trickshots F steady_shot Fluffy_Pillow 28.2/100: 28% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
0:56.062 trickshots L multishot Fluffy_Pillow 46.9/100: 47% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
0:57.253 trickshots J aimed_shot Fluffy_Pillow 34.5/100: 34% focus double_tap, lock_and_load, steady_focus, trick_shots
0:58.441 trickshots L multishot Fluffy_Pillow 42.0/100: 42% focus precise_shots, steady_focus
0:59.630 trickshots O steady_shot Fluffy_Pillow 29.5/100: 30% focus steady_focus, trick_shots
1:01.018 trickshots J aimed_shot enemy2 48.3/100: 48% focus steady_focus, trick_shots
1:02.997 trickshots L multishot Fluffy_Pillow 25.8/100: 26% focus precise_shots(2), steady_focus
1:04.185 trickshots O steady_shot Fluffy_Pillow 13.4/100: 13% focus precise_shots, steady_focus, trick_shots
1:05.571 trickshots K rapid_fire Fluffy_Pillow 32.1/100: 32% focus precise_shots, steady_focus, trick_shots
1:07.332 trickshots L multishot Fluffy_Pillow 50.3/100: 50% focus precise_shots, steady_focus
1:08.521 trickshots O steady_shot Fluffy_Pillow 37.8/100: 38% focus steady_focus, trick_shots
1:09.907 trickshots F steady_shot Fluffy_Pillow 56.6/100: 57% focus steady_focus, trick_shots
1:11.294 trickshots J aimed_shot enemy3 75.3/100: 75% focus steady_focus, trick_shots
1:13.274 trickshots L multishot Fluffy_Pillow 52.8/100: 53% focus precise_shots, steady_focus
1:14.463 trickshots O steady_shot Fluffy_Pillow 40.3/100: 40% focus steady_focus, trick_shots
1:15.848 trickshots N multishot Fluffy_Pillow 59.1/100: 59% focus steady_focus, trick_shots
1:17.037 trickshots O steady_shot Fluffy_Pillow 46.6/100: 47% focus steady_focus, trick_shots
1:18.424 trickshots J aimed_shot Fluffy_Pillow 65.4/100: 65% focus lock_and_load, steady_focus, trick_shots
1:19.612 trickshots L multishot Fluffy_Pillow 72.9/100: 73% focus precise_shots(2), steady_focus
1:20.801 trickshots L multishot Fluffy_Pillow 60.4/100: 60% focus precise_shots, steady_focus, trick_shots
1:21.991 trickshots J aimed_shot enemy2 48.0/100: 48% focus steady_focus, trick_shots
1:23.969 trickshots L multishot Fluffy_Pillow 25.5/100: 25% focus precise_shots(2), steady_focus
1:25.159 trickshots O steady_shot Fluffy_Pillow 13.0/100: 13% focus precise_shots, steady_focus, trick_shots
1:26.544 trickshots F steady_shot Fluffy_Pillow 31.7/100: 32% focus precise_shots, trick_shots
1:28.027 trickshots K rapid_fire Fluffy_Pillow 50.4/100: 50% focus precise_shots, steady_focus, trick_shots
1:29.826 trickshots L multishot Fluffy_Pillow 68.8/100: 69% focus precise_shots, steady_focus
1:31.014 default 9 use_items Fluffy_Pillow 56.3/100: 56% focus steady_focus, trick_shots
1:31.014 trickshots J aimed_shot enemy3 56.3/100: 56% focus steady_focus, trick_shots
1:32.993 trickshots L multishot Fluffy_Pillow 34.0/100: 34% focus precise_shots(2), steady_focus, blood_waltz
1:34.152 trickshots O steady_shot Fluffy_Pillow 21.8/100: 22% focus precise_shots, steady_focus, trick_shots, blood_waltz(3)
1:35.442 trickshots O steady_shot Fluffy_Pillow 40.6/100: 41% focus precise_shots, steady_focus, trick_shots, blood_waltz(4)
1:36.703 trickshots L multishot Fluffy_Pillow 59.4/100: 59% focus precise_shots, steady_focus, trick_shots, blood_waltz(4)
1:37.785 trickshots J aimed_shot Fluffy_Pillow 46.9/100: 47% focus lock_and_load, steady_focus, trick_shots, blood_waltz(4)
1:38.867 trickshots L multishot Fluffy_Pillow 54.5/100: 54% focus precise_shots(2), steady_focus, blood_waltz(4)
1:39.947 trickshots O steady_shot Fluffy_Pillow 42.0/100: 42% focus precise_shots, steady_focus, trick_shots, blood_waltz(4)
1:41.208 trickshots L multishot Fluffy_Pillow 60.8/100: 61% focus precise_shots, steady_focus, trick_shots, blood_waltz(4)
1:42.290 trickshots J aimed_shot enemy2 48.3/100: 48% focus steady_focus, trick_shots, blood_waltz(4)
1:44.089 trickshots L multishot Fluffy_Pillow 25.8/100: 26% focus precise_shots(2), steady_focus, blood_waltz(4)
1:45.171 trickshots O steady_shot Fluffy_Pillow 13.4/100: 13% focus precise_shots, steady_focus, trick_shots, blood_waltz(4)
1:46.431 trickshots O steady_shot Fluffy_Pillow 32.1/100: 32% focus precise_shots, steady_focus, trick_shots, blood_waltz(4)
1:47.692 trickshots O steady_shot Fluffy_Pillow 50.9/100: 51% focus precise_shots, steady_focus, trick_shots, blood_waltz(4)
1:48.951 trickshots K rapid_fire Fluffy_Pillow 69.7/100: 70% focus precise_shots, steady_focus, trick_shots, blood_waltz(4)
1:50.579 trickshots L multishot Fluffy_Pillow 88.0/100: 88% focus precise_shots, steady_focus, blood_waltz(4)
1:51.661 trickshots G double_tap Fluffy_Pillow 75.5/100: 76% focus steady_focus, trick_shots, blood_waltz(4)
1:52.742 trickshots J aimed_shot enemy3 83.1/100: 83% focus double_tap, steady_focus, trick_shots, blood_waltz(4)
1:54.542 trickshots L multishot Fluffy_Pillow 60.6/100: 61% focus precise_shots(2), steady_focus, blood_waltz(4)
1:55.625 trickshots O steady_shot Fluffy_Pillow 47.8/100: 48% focus precise_shots, steady_focus, trick_shots
1:57.011 trickshots L multishot Fluffy_Pillow 66.5/100: 67% focus precise_shots, steady_focus, trick_shots
1:58.200 trickshots J aimed_shot Fluffy_Pillow 54.1/100: 54% focus steady_focus, trick_shots
2:00.180 trickshots L multishot Fluffy_Pillow 31.6/100: 32% focus precise_shots, steady_focus
2:01.368 trickshots H wild_spirits Fluffy_Pillow 19.1/100: 19% focus steady_focus, trick_shots
2:02.671 trickshots I trueshot Fluffy_Pillow 27.4/100: 27% focus steady_focus, trick_shots
2:02.671 cds D blood_fury Fluffy_Pillow 27.4/100: 27% focus steady_focus, trick_shots, trueshot
2:02.671 trickshots O steady_shot Fluffy_Pillow 27.4/100: 27% focus blood_fury, steady_focus, trick_shots, trueshot
2:04.056 trickshots F steady_shot Fluffy_Pillow 54.7/100: 55% focus blood_fury, trick_shots, trueshot, wild_spirits
2:05.541 trickshots J aimed_shot enemy2 82.8/100: 83% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:06.730 trickshots L multishot Fluffy_Pillow 59.1/100: 59% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:07.919 trickshots J aimed_shot enemy3 50.4/100: 50% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:09.108 trickshots L multishot Fluffy_Pillow 26.7/100: 27% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:10.296 trickshots K rapid_fire Fluffy_Pillow 18.0/100: 18% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:12.143 trickshots L multishot Fluffy_Pillow 47.5/100: 48% focus blood_fury, steady_focus, trueshot, wild_spirits
2:13.333 trickshots J aimed_shot Fluffy_Pillow 38.8/100: 39% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:14.522 trickshots O steady_shot Fluffy_Pillow 15.1/100: 15% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:15.910 trickshots F steady_shot Fluffy_Pillow 43.3/100: 43% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:17.296 trickshots L multishot Fluffy_Pillow 71.4/100: 71% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:18.483 trickshots J aimed_shot enemy2 62.7/100: 63% focus precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:19.671 trickshots L multishot Fluffy_Pillow 39.0/100: 39% focus precise_shots(2), steady_focus, trueshot, wild_spirits
2:20.861 trickshots K rapid_fire Fluffy_Pillow 30.3/100: 30% focus precise_shots, steady_focus, trick_shots, trueshot
2:22.689 trickshots L multishot Fluffy_Pillow 57.5/100: 57% focus precise_shots, steady_focus
2:23.876 trickshots J aimed_shot enemy3 45.0/100: 45% focus steady_focus, trick_shots
2:25.853 trickshots L multishot Fluffy_Pillow 22.5/100: 22% focus precise_shots(2), steady_focus
2:27.041 trickshots O steady_shot Fluffy_Pillow 10.0/100: 10% focus precise_shots, steady_focus, trick_shots
2:28.427 trickshots F steady_shot Fluffy_Pillow 28.8/100: 29% focus precise_shots, steady_focus, trick_shots
2:29.814 trickshots O steady_shot Fluffy_Pillow 47.6/100: 48% focus precise_shots, steady_focus, trick_shots
2:31.202 trickshots L multishot Fluffy_Pillow 66.4/100: 66% focus precise_shots, steady_focus, trick_shots
2:32.391 trickshots J aimed_shot Fluffy_Pillow 53.9/100: 54% focus steady_focus, trick_shots
2:34.370 trickshots L multishot Fluffy_Pillow 31.4/100: 31% focus precise_shots(2), steady_focus
2:35.561 trickshots O steady_shot Fluffy_Pillow 18.9/100: 19% focus precise_shots, steady_focus, trick_shots
2:36.947 trickshots O steady_shot Fluffy_Pillow 37.7/100: 38% focus precise_shots, steady_focus, trick_shots
2:38.334 trickshots K rapid_fire Fluffy_Pillow 56.5/100: 56% focus precise_shots, steady_focus, trick_shots
2:40.128 trickshots L multishot Fluffy_Pillow 74.8/100: 75% focus precise_shots, steady_focus
2:41.317 trickshots J aimed_shot enemy2 62.4/100: 62% focus steady_focus, trick_shots
2:43.295 trickshots L multishot Fluffy_Pillow 39.9/100: 40% focus precise_shots, steady_focus
2:44.484 trickshots O steady_shot Fluffy_Pillow 27.4/100: 27% focus steady_focus, trick_shots
2:45.870 trickshots J aimed_shot enemy3 46.2/100: 46% focus steady_focus, trick_shots
2:47.848 trickshots L multishot Fluffy_Pillow 23.7/100: 24% focus precise_shots, steady_focus
2:49.037 trickshots O steady_shot Fluffy_Pillow 11.2/100: 11% focus steady_focus, trick_shots
2:50.423 trickshots F steady_shot Fluffy_Pillow 30.0/100: 30% focus lock_and_load, steady_focus, trick_shots
2:51.811 trickshots G double_tap Fluffy_Pillow 48.8/100: 49% focus lock_and_load, steady_focus, trick_shots
2:52.999 trickshots J aimed_shot Fluffy_Pillow 56.3/100: 56% focus double_tap, lock_and_load, steady_focus, trick_shots
2:54.188 trickshots L multishot Fluffy_Pillow 63.8/100: 64% focus precise_shots(2), steady_focus
2:55.377 trickshots O steady_shot Fluffy_Pillow 51.4/100: 51% focus precise_shots, steady_focus, trick_shots
2:56.765 trickshots L multishot Fluffy_Pillow 70.1/100: 70% focus precise_shots, steady_focus, trick_shots
2:57.952 trickshots J aimed_shot enemy2 57.7/100: 58% focus lock_and_load, steady_focus, trick_shots
2:59.142 trickshots L multishot Fluffy_Pillow 65.2/100: 65% focus precise_shots, steady_focus
3:00.329 trickshots J aimed_shot enemy3 52.7/100: 53% focus steady_focus, trick_shots
3:02.307 default 9 use_items Fluffy_Pillow 30.2/100: 30% focus precise_shots(2), steady_focus
3:02.307 trickshots L multishot Fluffy_Pillow 30.2/100: 30% focus precise_shots(2), steady_focus
3:03.493 trickshots K rapid_fire Fluffy_Pillow 17.8/100: 18% focus precise_shots, steady_focus, trick_shots, blood_waltz
3:05.185 trickshots L multishot Fluffy_Pillow 35.9/100: 36% focus precise_shots, steady_focus, blood_waltz(2)
3:06.317 trickshots O steady_shot Fluffy_Pillow 23.6/100: 24% focus steady_focus, trick_shots, blood_waltz(4)
3:07.578 trickshots F steady_shot Fluffy_Pillow 42.0/100: 42% focus trick_shots, blood_waltz(4)
3:08.926 trickshots J aimed_shot Fluffy_Pillow 60.8/100: 61% focus steady_focus, trick_shots, blood_waltz(4)
3:10.725 trickshots L multishot Fluffy_Pillow 38.3/100: 38% focus precise_shots(2), steady_focus, blood_waltz(4)
3:11.806 trickshots O steady_shot Fluffy_Pillow 25.8/100: 26% focus precise_shots, steady_focus, trick_shots, blood_waltz(4)
3:13.066 trickshots O steady_shot Fluffy_Pillow 44.6/100: 45% focus precise_shots, steady_focus, trick_shots, blood_waltz(4)
3:14.327 trickshots L multishot Fluffy_Pillow 63.4/100: 63% focus precise_shots, steady_focus, trick_shots, blood_waltz(4)
3:15.408 trickshots J aimed_shot enemy2 50.9/100: 51% focus lock_and_load, steady_focus, trick_shots, blood_waltz(4)
3:16.488 trickshots L multishot Fluffy_Pillow 58.4/100: 58% focus precise_shots, steady_focus, blood_waltz(4)
3:17.568 trickshots J aimed_shot enemy3 45.9/100: 46% focus steady_focus, trick_shots, blood_waltz(4)
3:19.368 trickshots L multishot Fluffy_Pillow 23.5/100: 23% focus precise_shots(2), steady_focus, blood_waltz(4)
3:20.449 trickshots O steady_shot Fluffy_Pillow 11.0/100: 11% focus precise_shots, steady_focus, trick_shots, blood_waltz(4)
3:21.708 trickshots O steady_shot Fluffy_Pillow 29.8/100: 30% focus precise_shots, steady_focus, trick_shots, blood_waltz(4)
3:22.970 trickshots O steady_shot Fluffy_Pillow 48.6/100: 49% focus precise_shots, steady_focus, trick_shots, blood_waltz(4)
3:24.231 trickshots K rapid_fire Fluffy_Pillow 67.3/100: 67% focus precise_shots, steady_focus, trick_shots, blood_waltz(4)
3:26.015 trickshots L multishot Fluffy_Pillow 86.8/100: 87% focus precise_shots, steady_focus, blood_waltz(4)
3:27.098 trickshots J aimed_shot Fluffy_Pillow 73.8/100: 74% focus steady_focus, trick_shots
3:29.078 trickshots L multishot Fluffy_Pillow 51.3/100: 51% focus precise_shots, steady_focus
3:30.268 trickshots M kill_shot Fluffy_Pillow 38.9/100: 39% focus steady_focus, trick_shots
3:31.455 trickshots O steady_shot Fluffy_Pillow 36.4/100: 36% focus steady_focus, trick_shots
3:32.842 trickshots N multishot Fluffy_Pillow 55.2/100: 55% focus steady_focus, trick_shots
3:34.029 trickshots J aimed_shot enemy2 42.7/100: 43% focus steady_focus, trick_shots
3:36.008 trickshots L multishot Fluffy_Pillow 20.2/100: 20% focus precise_shots, steady_focus
3:37.197 trickshots O steady_shot Fluffy_Pillow 7.7/100: 8% focus steady_focus, trick_shots
3:38.583 trickshots F steady_shot Fluffy_Pillow 26.2/100: 26% focus trick_shots
3:40.066 trickshots M kill_shot Fluffy_Pillow 45.0/100: 45% focus steady_focus, trick_shots
3:41.458 trickshots O steady_shot Fluffy_Pillow 43.8/100: 44% focus steady_focus, trick_shots
3:42.843 trickshots N multishot Fluffy_Pillow 62.6/100: 63% focus steady_focus, trick_shots
3:44.032 trickshots J aimed_shot enemy3 50.1/100: 50% focus steady_focus, trick_shots
3:46.011 trickshots L multishot Fluffy_Pillow 27.6/100: 28% focus precise_shots, steady_focus
3:47.198 trickshots K rapid_fire Fluffy_Pillow 15.2/100: 15% focus steady_focus, trick_shots
3:48.992 trickshots L multishot Fluffy_Pillow 33.5/100: 34% focus steady_focus
3:50.181 trickshots M kill_shot Fluffy_Pillow 21.0/100: 21% focus steady_focus, trick_shots
3:51.458 trickshots O steady_shot Fluffy_Pillow 19.1/100: 19% focus steady_focus, trick_shots
3:52.845 trickshots F steady_shot Fluffy_Pillow 37.9/100: 38% focus steady_focus, trick_shots
3:54.232 trickshots G double_tap Fluffy_Pillow 56.7/100: 57% focus steady_focus, trick_shots
3:55.421 trickshots J aimed_shot Fluffy_Pillow 64.2/100: 64% focus double_tap, steady_focus, trick_shots
3:57.399 trickshots L multishot Fluffy_Pillow 41.7/100: 42% focus precise_shots(2), steady_focus
3:58.588 trickshots O steady_shot Fluffy_Pillow 29.2/100: 29% focus precise_shots, steady_focus, trick_shots
3:59.975 trickshots O steady_shot Fluffy_Pillow 48.0/100: 48% focus precise_shots, steady_focus, trick_shots
4:01.360 trickshots H wild_spirits Fluffy_Pillow 66.8/100: 67% focus precise_shots, steady_focus, trick_shots
4:02.673 cds D blood_fury Fluffy_Pillow 75.1/100: 75% focus precise_shots, steady_focus, trick_shots
4:02.673 trickshots I trueshot Fluffy_Pillow 75.1/100: 75% focus blood_fury, precise_shots, steady_focus, trick_shots
4:02.673 trickshots J aimed_shot enemy2 75.1/100: 75% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:03.861 trickshots L multishot Fluffy_Pillow 51.4/100: 51% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:05.052 trickshots K rapid_fire Fluffy_Pillow 42.7/100: 43% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:06.794 trickshots L multishot Fluffy_Pillow 69.2/100: 69% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:07.982 trickshots J aimed_shot enemy3 60.5/100: 61% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:09.169 trickshots L multishot Fluffy_Pillow 36.8/100: 37% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:10.356 trickshots M kill_shot Fluffy_Pillow 28.0/100: 28% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:11.545 trickshots K rapid_fire Fluffy_Pillow 29.3/100: 29% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:13.293 trickshots L multishot Fluffy_Pillow 55.9/100: 56% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1338 1225 720 (608)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 1.35% 1.35% 54
Attack Power 1405 1225 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 218.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Macabre Sheet Music
ilevel: 226, stats: { +77 StrAgiInt }
item effects: { use: Blood Waltz, equip: Blood Waltz }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="macabre_sheet_music"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=140:6//188:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=macabre_sheet_music,id=184024,bonus_id=1498/6646
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.50
# gear_agility=720
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

marksmanship : 7064 dps, 3192 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7064.4 7064.4 11.4 / 0.161% 826.4 / 11.7% 704.4
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 47.1 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
marksmanship 7064
Aimed Shot 2368 (2633) 33.5% (37.2%) 46.9 6.44sec 16934 10693 Direct 140.6 (156.0) 4137 8297 5083 22.8% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.93 140.64 0.00 0.00 1.5837 0.0000 714995.39 1021299.42 29.99% 10693.10 10693.10
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.25% 108.64 72 153 4136.82 2524 9493 4139.71 3801 4586 449438 641977 29.99%
crit 22.75% 32.00 7 54 8296.96 5048 18985 8299.36 6329 10572 265557 379322 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:47.11
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 265 3.7% 0.0 0.00sec 0 0 Direct 15.4 4235 8417 5175 22.5%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.41 0.00 0.00 0.0000 0.0000 79769.55 113942.82 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.51% 11.94 3 20 4234.58 2524 9493 4254.87 3065 6160 50585 72256 29.99%
crit 22.49% 3.47 0 9 8417.20 5048 18985 8226.54 0 17910 29184 41687 29.13%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 372 5.3% 114.4 2.66sec 984 434 Direct 114.2 805 1610 986 22.5%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 114.39 114.16 0.00 0.00 2.2676 0.0000 112541.25 160753.92 29.99% 433.85 433.85
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.52% 88.50 61 115 804.79 774 970 804.71 792 820 71225 101738 29.99%
crit 22.48% 25.66 11 44 1610.02 1548 1940 1609.77 1563 1672 41316 59016 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 137 1.9% 3.8 90.75sec 11001 0 Direct 3.7 9042 18068 11076 22.4%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.75 3.73 0.00 0.00 0.0000 0.0000 41280.56 41280.56 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.60% 2.90 0 4 9042.49 8937 9474 8980.62 0 9474 26184 26184 0.00%
crit 22.40% 0.84 0 3 18068.34 17875 18947 11015.79 0 18947 15096 15096 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 39 0.6% 22.0 13.26sec 541 0 Direct 22.0 442 884 542 22.6%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.02 22.02 0.00 0.00 0.0000 0.0000 11924.77 11924.77 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.44% 17.05 5 30 441.78 435 461 441.77 435 453 7534 7534 0.00%
crit 22.56% 4.97 0 13 883.65 871 923 876.28 0 923 4391 4391 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 1.2% 4.7 13.08sec 5376 4505 Direct 4.7 4232 9516 5415 22.4%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.72 4.69 0.00 0.00 1.1935 0.0000 25394.71 36273.80 29.99% 4505.00 4505.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.61% 3.64 0 7 4232.05 4065 4796 4221.41 0 4661 15401 21999 29.97%
crit 22.39% 1.05 0 5 9516.48 9146 10792 6572.89 0 10792 9993 14275 20.74%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.72
  • if_expr:buff.dead_eye.down
Master Marksman 317 4.5% 197.6 1.53sec 485 0 Periodic 330.9 290 0 290 0.0% 73.0%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 197.58 0.00 330.94 330.94 0.0000 2.0000 95891.21 95891.21 0.00% 144.88 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 330.94 234 433 289.77 37 2193 289.66 219 373 95891 95891 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1604 22.7% 82.7 3.66sec 5863 5144 Direct 247.5 1596 3196 1959 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.68 247.52 0.00 0.00 1.1399 0.0000 484807.68 692499.30 29.99% 5143.90 5143.90
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.36% 191.49 140 246 1596.39 953 2090 1596.02 1487 1695 305676 436628 29.99%
crit 22.64% 56.04 31 83 3196.24 1905 4180 3195.93 2850 3451 179131 255871 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:74.29
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:8.39
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 689 9.7% 16.2 18.84sec 12864 7365 Periodic 346.3 490 980 601 22.7% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.17 0.00 115.81 346.34 1.7467 0.2088 208069.86 297206.99 29.99% 7364.78 7364.78
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.33% 267.82 182 367 489.70 351 881 489.71 473 509 131151 187336 29.99%
crit 22.67% 78.52 44 123 979.64 703 1762 979.57 860 1086 76919 109871 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:16.17
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 786 11.1% 0.0 0.00sec 0 0 Direct 46.8 501 1002 614 22.6%
Periodic 353.8 481 963 591 22.7% 86.5%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.81 353.75 353.75 0.0000 2.2194 237713.64 237713.64 0.00% 302.78 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.38% 36.22 20 52 500.83 479 600 500.86 489 510 18143 18143 0.00%
crit 22.62% 10.59 2 24 1001.61 958 1201 1001.56 958 1087 10605 10605 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.29% 273.42 193 350 481.38 0 600 481.30 471 492 131623 131623 0.00%
crit 22.71% 80.33 48 119 962.76 1 1201 962.65 907 1000 77343 77343 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.6% 44.4 6.77sec 298 0 Direct 44.4 243 485 298 22.7%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.35 44.35 0.00 0.00 0.0000 0.0000 13204.43 13204.43 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.25% 34.26 19 55 242.54 239 254 242.53 239 246 8310 8310 0.00%
crit 22.75% 10.09 1 23 485.04 479 508 484.98 479 502 4894 4894 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 359 5.1% 69.4 4.33sec 1562 1159 Direct 70.3 1257 2514 1542 22.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.45 70.34 0.00 0.00 1.3474 0.0000 108463.44 154929.18 29.99% 1159.12 1159.12
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.34% 54.41 34 73 1257.10 1219 1529 1256.84 1233 1282 68399 97700 29.99%
crit 22.66% 15.94 4 30 2513.97 2439 3057 2513.78 2439 2636 40065 57229 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.72
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:54.01
Simple Action Stats Execute Interval
marksmanship
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:marksmanship
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.64sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.98
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.63sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.64 0.00 0.00 0.00 0.9784 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.64
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:marksmanship
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:marksmanship
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.70sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.52 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.51
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.64sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.6sec 120.6sec 14.7sec 14.65% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • blood_fury_1:14.65%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.40% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.40%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.6sec 8.59% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • double_tap_1:8.59%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 9.0 0.2 30.5sec 29.8sec 1.9sec 5.57% 18.81% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 249.8s
  • trigger_min/max:1.8s / 249.8s
  • trigger_pct:8.07%
  • duration_min/max:0.0s / 9.7s

Stack Uptimes

  • lock_and_load_1:5.57%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.9sec 309.9sec 23.3sec 11.45% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 334.0s
  • trigger_min/max:300.0s / 334.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.45%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 41.2 5.8 7.3sec 6.4sec 2.7sec 36.97% 81.14% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 37.5s
  • trigger_min/max:0.9s / 14.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 31.4s

Stack Uptimes

  • precise_shots_1:32.06%
  • precise_shots_2:4.91%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.9 19.6 54.9sec 12.0sec 49.0sec 95.06% 0.00% 19.6 (19.6) 4.9

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 292.7s
  • trigger_min/max:3.0s / 35.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 290.1s

Stack Uptimes

  • steady_focus_1:95.06%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.9 18.8 4.7sec 3.7sec 4.3sec 89.88% 100.00% 18.8 (18.8) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.4s
  • trigger_min/max:0.9s / 10.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.88%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.65% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • trueshot_1:14.65%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 1.0 7.0 62.5s 48.0s 234.9s
double_tap_rapid_fire 0.4 0.0 5.0 87.2s 56.8s 243.4s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.23% 0.6s 0.0s 1.6s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7530.0012.6692.9000.0008.082
Aimed Shot1.1900.0016.8819.6542.28422.307
Kill Shot3.6010.00122.15712.1940.06330.407
Trueshot0.7460.0022.6941.2290.0004.331
Rapid Fire2.7220.00124.19335.57113.49363.414

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
marksmanship
steady_shot Focus 70.43 684.30 23.08% 9.72 20.03 2.84%
rapid_fire Focus 115.83 115.70 3.90% 1.00 0.13 0.11%
focus_regen Focus 584.39 1969.40 66.42% 3.37 10.95 0.55%
Trueshot Focus 118.14 195.74 6.60% 1.66 1.13 0.57%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.02 32.2 35.7 0.0 100.0
Usage Type Count Total Avg RPE APR
marksmanship
aimed_shot Focus 46.9 1328.7 28.3 28.3 598.2
kill_shot Focus 4.7 47.2 10.0 10.0 537.8
multishot Focus 82.7 1653.5 20.0 20.0 293.2

Statistics & Data Analysis

Fight Length
marksmanship Fight Length
Count 1320
Mean 302.39
Minimum 240.19
Maximum 359.88
Spread ( max - min ) 119.69
Range [ ( max - min ) / 2 * 100% ] 19.79%
DPS
marksmanship Damage Per Second
Count 1320
Mean 7064.42
Minimum 6393.53
Maximum 7938.86
Spread ( max - min ) 1545.33
Range [ ( max - min ) / 2 * 100% ] 10.94%
Standard Deviation 210.7360
5th Percentile 6727.17
95th Percentile 7410.35
( 95th Percentile - 5th Percentile ) 683.18
Mean Distribution
Standard Deviation 5.8003
95.00% Confidence Interval ( 7053.05 - 7075.79 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 35
0.1% Error 3419
0.1 Scale Factor Error with Delta=300 380
0.05 Scale Factor Error with Delta=300 1517
0.01 Scale Factor Error with Delta=300 37911
Priority Target DPS
marksmanship Priority Target Damage Per Second
Count 1320
Mean 3191.88
Minimum 2832.20
Maximum 3659.78
Spread ( max - min ) 827.58
Range [ ( max - min ) / 2 * 100% ] 12.96%
Standard Deviation 115.2518
5th Percentile 3014.72
95th Percentile 3390.59
( 95th Percentile - 5th Percentile ) 375.87
Mean Distribution
Standard Deviation 3.1722
95.00% Confidence Interval ( 3185.66 - 3198.10 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 51
0.1% Error 5009
0.1 Scale Factor Error with Delta=300 114
0.05 Scale Factor Error with Delta=300 454
0.01 Scale Factor Error with Delta=300 11340
DPS(e)
marksmanship Damage Per Second (Effective)
Count 1320
Mean 7064.42
Minimum 6393.53
Maximum 7938.86
Spread ( max - min ) 1545.33
Range [ ( max - min ) / 2 * 100% ] 10.94%
Damage
marksmanship Damage
Count 1320
Mean 2134056.49
Minimum 1579039.83
Maximum 2637841.63
Spread ( max - min ) 1058801.79
Range [ ( max - min ) / 2 * 100% ] 24.81%
DTPS
marksmanship Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
marksmanship Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
marksmanship Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
marksmanship Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
marksmanship Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
marksmanship Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
marksmanshipTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
marksmanship Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.76 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.98 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.51 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.72 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.64 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 47.11 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 16.17 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 74.29 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.72 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 8.39 multishot,if=focus>cost+action.aimed_shot.cost
N 54.01 steady_shot

Sample Sequence

0125789FHDEKIKIKIKJKIKNFIKINKJKNIKNFNKIKNNIKKINKJKNFIKNKGIKNFKIKJKINFKNKIKNNNKIKJKNF9IKNNMNMIKNJKNFIGKKNMIKHDNFIKIKIKJKNFIKJKIKNFNKIKNNKIKJKNNIKNGKIKNFI9KJKNIKIKNFMNMIKIKJKLNFIKNNLNKIKJKLNFIGKNKLIDHNFKIKJKIK

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask marksmanship 100.0/100: 100% focus
Pre precombat 1 augmentation marksmanship 100.0/100: 100% focus
Pre precombat 2 food marksmanship 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.483 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.483 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.483 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:01.483 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.398 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.314 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, lock_and_load, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.231 trickshots I aimed_shot enemy2 58.3/100: 58% focus bloodlust, blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.147 trickshots K multishot Fluffy_Pillow 69.6/100: 70% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.061 trickshots I aimed_shot enemy3 60.8/100: 61% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:06.976 trickshots K multishot Fluffy_Pillow 37.1/100: 37% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:07.891 trickshots J rapid_fire Fluffy_Pillow 28.4/100: 28% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.287 trickshots K multishot Fluffy_Pillow 55.7/100: 56% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.202 trickshots I aimed_shot Fluffy_Pillow 46.9/100: 47% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.117 trickshots K multishot Fluffy_Pillow 23.2/100: 23% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:12.035 trickshots N steady_shot Fluffy_Pillow 14.6/100: 15% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:13.101 trickshots F steady_shot Fluffy_Pillow 42.7/100: 43% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:14.167 trickshots I aimed_shot enemy2 70.9/100: 71% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:15.083 trickshots K multishot Fluffy_Pillow 47.2/100: 47% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.998 trickshots I aimed_shot enemy3 38.5/100: 38% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.914 trickshots N steady_shot Fluffy_Pillow 13.0/100: 13% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:17.980 trickshots K multishot Fluffy_Pillow 31.8/100: 32% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:18.895 trickshots J rapid_fire Fluffy_Pillow 19.3/100: 19% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:20.340 trickshots K multishot Fluffy_Pillow 38.2/100: 38% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:21.255 trickshots N steady_shot Fluffy_Pillow 25.7/100: 26% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:22.326 trickshots I aimed_shot Fluffy_Pillow 44.5/100: 45% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.848 trickshots K multishot Fluffy_Pillow 22.1/100: 22% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:24.765 trickshots N steady_shot Fluffy_Pillow 9.6/100: 10% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:25.832 trickshots F steady_shot Fluffy_Pillow 28.4/100: 28% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:26.900 trickshots N steady_shot Fluffy_Pillow 47.2/100: 47% focus bloodlust, precise_shots, steady_focus, trick_shots
0:27.968 trickshots K multishot Fluffy_Pillow 66.0/100: 66% focus bloodlust, precise_shots, steady_focus, trick_shots
0:28.885 trickshots I aimed_shot enemy2 53.5/100: 54% focus bloodlust, steady_focus, trick_shots
0:30.409 trickshots K multishot Fluffy_Pillow 31.1/100: 31% focus bloodlust, precise_shots, steady_focus
0:31.325 trickshots N steady_shot Fluffy_Pillow 18.6/100: 19% focus bloodlust, steady_focus, trick_shots
0:32.392 trickshots N steady_shot Fluffy_Pillow 37.4/100: 37% focus bloodlust, steady_focus, trick_shots
0:33.458 trickshots I aimed_shot enemy3 56.1/100: 56% focus bloodlust, steady_focus, trick_shots
0:34.981 trickshots K multishot Fluffy_Pillow 33.7/100: 34% focus bloodlust, lock_and_load, precise_shots(2), steady_focus
0:35.896 trickshots K multishot Fluffy_Pillow 21.2/100: 21% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:36.810 trickshots I aimed_shot Fluffy_Pillow 8.7/100: 9% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:37.725 trickshots N steady_shot Fluffy_Pillow 16.2/100: 16% focus bloodlust, precise_shots(2), steady_focus
0:38.793 trickshots K multishot Fluffy_Pillow 35.0/100: 35% focus bloodlust, precise_shots(2), steady_focus
0:39.707 trickshots J rapid_fire Fluffy_Pillow 22.6/100: 23% focus bloodlust, precise_shots, steady_focus, trick_shots
0:41.190 trickshots K multishot Fluffy_Pillow 41.4/100: 41% focus precise_shots, steady_focus
0:42.377 trickshots N steady_shot Fluffy_Pillow 28.9/100: 29% focus steady_focus, trick_shots
0:43.765 trickshots F steady_shot Fluffy_Pillow 47.7/100: 48% focus steady_focus, trick_shots
0:45.150 trickshots I aimed_shot enemy2 66.5/100: 66% focus steady_focus, trick_shots
0:47.128 trickshots K multishot Fluffy_Pillow 44.0/100: 44% focus precise_shots(2), steady_focus
0:48.315 trickshots N steady_shot Fluffy_Pillow 31.5/100: 31% focus precise_shots, steady_focus, trick_shots
0:49.702 trickshots K multishot Fluffy_Pillow 50.3/100: 50% focus lock_and_load, precise_shots, steady_focus, trick_shots
0:50.891 trickshots G double_tap Fluffy_Pillow 37.8/100: 38% focus lock_and_load, steady_focus, trick_shots
0:52.079 trickshots I aimed_shot enemy3 45.3/100: 45% focus double_tap, lock_and_load, steady_focus, trick_shots
0:53.267 trickshots K multishot Fluffy_Pillow 52.8/100: 53% focus precise_shots(2), steady_focus
0:54.456 trickshots N steady_shot Fluffy_Pillow 40.4/100: 40% focus precise_shots, steady_focus, trick_shots
0:55.841 trickshots F steady_shot Fluffy_Pillow 59.1/100: 59% focus precise_shots, steady_focus, trick_shots
0:57.226 trickshots K multishot Fluffy_Pillow 77.9/100: 78% focus precise_shots, steady_focus, trick_shots
0:58.416 trickshots I aimed_shot Fluffy_Pillow 65.4/100: 65% focus steady_focus, trick_shots
1:00.394 trickshots K multishot Fluffy_Pillow 42.9/100: 43% focus precise_shots(2), steady_focus
1:01.581 trickshots J rapid_fire Fluffy_Pillow 30.5/100: 30% focus precise_shots, steady_focus, trick_shots
1:03.387 trickshots K multishot Fluffy_Pillow 48.9/100: 49% focus precise_shots, steady_focus
1:04.577 trickshots I aimed_shot enemy2 36.4/100: 36% focus steady_focus, trick_shots
1:06.556 trickshots N steady_shot Fluffy_Pillow 13.9/100: 14% focus precise_shots(2), steady_focus
1:07.944 trickshots F steady_shot Fluffy_Pillow 32.7/100: 33% focus precise_shots(2), steady_focus
1:09.331 trickshots K multishot Fluffy_Pillow 51.5/100: 52% focus precise_shots(2), steady_focus
1:10.519 trickshots N steady_shot Fluffy_Pillow 39.0/100: 39% focus precise_shots, steady_focus, trick_shots
1:11.906 trickshots K multishot Fluffy_Pillow 57.8/100: 58% focus precise_shots, steady_focus, trick_shots
1:13.095 trickshots I aimed_shot enemy3 45.3/100: 45% focus steady_focus, trick_shots
1:15.073 trickshots K multishot Fluffy_Pillow 22.8/100: 23% focus precise_shots(2), steady_focus
1:16.261 trickshots N steady_shot Fluffy_Pillow 10.4/100: 10% focus precise_shots, steady_focus, trick_shots
1:17.648 trickshots N steady_shot Fluffy_Pillow 29.1/100: 29% focus precise_shots, steady_focus, trick_shots
1:19.033 trickshots N steady_shot Fluffy_Pillow 47.9/100: 48% focus precise_shots, steady_focus, trick_shots
1:20.419 trickshots K multishot Fluffy_Pillow 66.7/100: 67% focus precise_shots, steady_focus, trick_shots
1:21.608 trickshots I aimed_shot Fluffy_Pillow 54.2/100: 54% focus steady_focus, trick_shots
1:23.585 trickshots K multishot Fluffy_Pillow 31.7/100: 32% focus precise_shots(2), steady_focus
1:24.775 trickshots J rapid_fire Fluffy_Pillow 19.3/100: 19% focus precise_shots, steady_focus, trick_shots
1:26.629 trickshots K multishot Fluffy_Pillow 38.0/100: 38% focus precise_shots, steady_focus
1:27.818 trickshots N steady_shot Fluffy_Pillow 25.5/100: 26% focus steady_focus, trick_shots
1:29.203 trickshots F steady_shot Fluffy_Pillow 44.3/100: 44% focus steady_focus, trick_shots
1:30.590 default 9 use_items Fluffy_Pillow 63.1/100: 63% focus steady_focus, trick_shots
1:30.590 trickshots I aimed_shot enemy2 63.1/100: 63% focus steady_focus, trick_shots
1:32.569 trickshots K multishot Fluffy_Pillow 40.6/100: 41% focus precise_shots, steady_focus
1:33.758 trickshots N steady_shot Fluffy_Pillow 28.1/100: 28% focus steady_focus, trick_shots
1:35.145 trickshots N steady_shot Fluffy_Pillow 46.9/100: 47% focus steady_focus, trick_shots
1:36.531 trickshots M multishot Fluffy_Pillow 65.7/100: 66% focus steady_focus, trick_shots
1:37.719 trickshots N steady_shot Fluffy_Pillow 53.2/100: 53% focus steady_focus, trick_shots
1:39.106 trickshots M multishot Fluffy_Pillow 72.0/100: 72% focus steady_focus, trick_shots
1:40.293 trickshots I aimed_shot enemy3 59.5/100: 59% focus steady_focus, trick_shots
1:42.272 trickshots K multishot Fluffy_Pillow 37.0/100: 37% focus precise_shots(2), steady_focus
1:43.461 trickshots N steady_shot Fluffy_Pillow 24.5/100: 25% focus precise_shots, steady_focus, trick_shots
1:44.848 trickshots J rapid_fire Fluffy_Pillow 43.3/100: 43% focus precise_shots, steady_focus, trick_shots
1:46.654 trickshots K multishot Fluffy_Pillow 61.7/100: 62% focus precise_shots, steady_focus
1:47.841 trickshots N steady_shot Fluffy_Pillow 49.2/100: 49% focus steady_focus, trick_shots
1:49.227 trickshots F steady_shot Fluffy_Pillow 68.0/100: 68% focus steady_focus, trick_shots
1:50.613 trickshots I aimed_shot Fluffy_Pillow 86.8/100: 87% focus steady_focus, trick_shots
1:52.592 trickshots G double_tap Fluffy_Pillow 64.3/100: 64% focus precise_shots(2), steady_focus
1:53.781 trickshots K multishot Fluffy_Pillow 71.8/100: 72% focus double_tap, precise_shots(2), steady_focus
1:54.969 trickshots K multishot Fluffy_Pillow 59.4/100: 59% focus double_tap, precise_shots, steady_focus, trick_shots
1:56.157 trickshots N steady_shot Fluffy_Pillow 46.9/100: 47% focus double_tap, steady_focus, trick_shots
1:57.543 trickshots M multishot Fluffy_Pillow 65.7/100: 66% focus double_tap, steady_focus, trick_shots
1:58.733 trickshots I aimed_shot enemy2 53.2/100: 53% focus double_tap, steady_focus, trick_shots
2:00.713 trickshots K multishot Fluffy_Pillow 30.7/100: 31% focus precise_shots, steady_focus
2:01.901 trickshots H trueshot Fluffy_Pillow 18.2/100: 18% focus steady_focus, trick_shots
2:01.901 cds D blood_fury Fluffy_Pillow 18.2/100: 18% focus steady_focus, trick_shots, trueshot
2:01.901 trickshots N steady_shot Fluffy_Pillow 18.2/100: 18% focus blood_fury, steady_focus, trick_shots, trueshot
2:03.287 trickshots F steady_shot Fluffy_Pillow 46.4/100: 46% focus blood_fury, steady_focus, trick_shots, trueshot
2:04.674 trickshots I aimed_shot enemy3 74.6/100: 75% focus blood_fury, lock_and_load, steady_focus, trick_shots, trueshot
2:05.864 trickshots K multishot Fluffy_Pillow 85.9/100: 86% focus blood_fury, precise_shots, steady_focus, trueshot
2:07.053 trickshots I aimed_shot Fluffy_Pillow 77.1/100: 77% focus blood_fury, steady_focus, trick_shots, trueshot
2:08.243 trickshots K multishot Fluffy_Pillow 53.4/100: 53% focus blood_fury, precise_shots, steady_focus, trueshot
2:09.433 trickshots I aimed_shot enemy2 44.7/100: 45% focus blood_fury, steady_focus, trick_shots, trueshot
2:10.620 trickshots K multishot Fluffy_Pillow 21.0/100: 21% focus blood_fury, precise_shots, steady_focus, trueshot
2:11.807 trickshots J rapid_fire Fluffy_Pillow 12.3/100: 12% focus blood_fury, steady_focus, trick_shots, trueshot
2:13.481 trickshots K multishot Fluffy_Pillow 39.2/100: 39% focus blood_fury, steady_focus, trueshot
2:14.669 trickshots N steady_shot Fluffy_Pillow 30.5/100: 30% focus blood_fury, steady_focus, trick_shots, trueshot
2:16.055 trickshots F steady_shot Fluffy_Pillow 58.6/100: 59% focus blood_fury, steady_focus, trick_shots, trueshot
2:17.443 trickshots I aimed_shot enemy3 80.1/100: 80% focus steady_focus, trick_shots
2:19.421 trickshots K multishot Fluffy_Pillow 57.6/100: 58% focus precise_shots(2), steady_focus
2:20.609 trickshots J rapid_fire Fluffy_Pillow 45.1/100: 45% focus precise_shots, steady_focus, trick_shots
2:22.406 trickshots K multishot Fluffy_Pillow 63.5/100: 63% focus precise_shots, steady_focus
2:23.592 trickshots I aimed_shot Fluffy_Pillow 51.0/100: 51% focus steady_focus, trick_shots
2:25.573 trickshots K multishot Fluffy_Pillow 28.5/100: 29% focus precise_shots(2), steady_focus
2:26.761 trickshots N steady_shot Fluffy_Pillow 16.0/100: 16% focus precise_shots, steady_focus, trick_shots
2:28.149 trickshots F steady_shot Fluffy_Pillow 34.8/100: 35% focus precise_shots, steady_focus, trick_shots
2:29.535 trickshots N steady_shot Fluffy_Pillow 53.6/100: 54% focus precise_shots, steady_focus, trick_shots
2:30.923 trickshots K multishot Fluffy_Pillow 72.4/100: 72% focus precise_shots, steady_focus, trick_shots
2:32.110 trickshots I aimed_shot enemy2 59.9/100: 60% focus steady_focus, trick_shots
2:34.090 trickshots K multishot Fluffy_Pillow 37.4/100: 37% focus precise_shots(2), steady_focus
2:35.279 trickshots N steady_shot Fluffy_Pillow 25.0/100: 25% focus precise_shots, steady_focus, trick_shots
2:36.666 trickshots N steady_shot Fluffy_Pillow 43.7/100: 44% focus precise_shots, steady_focus, trick_shots
2:38.051 trickshots K multishot Fluffy_Pillow 62.5/100: 63% focus precise_shots, steady_focus, trick_shots
2:39.240 trickshots I aimed_shot enemy3 50.0/100: 50% focus steady_focus, trick_shots
2:41.217 trickshots K multishot Fluffy_Pillow 27.5/100: 28% focus precise_shots(2), steady_focus
2:42.406 trickshots J rapid_fire Fluffy_Pillow 15.1/100: 15% focus precise_shots, steady_focus, trick_shots
2:44.219 trickshots K multishot Fluffy_Pillow 33.5/100: 34% focus precise_shots, steady_focus
2:45.407 trickshots N steady_shot Fluffy_Pillow 21.1/100: 21% focus steady_focus, trick_shots
2:46.793 trickshots N steady_shot Fluffy_Pillow 39.8/100: 40% focus steady_focus, trick_shots
2:48.180 trickshots I aimed_shot Fluffy_Pillow 58.6/100: 59% focus steady_focus, trick_shots
2:50.158 trickshots K multishot Fluffy_Pillow 36.1/100: 36% focus precise_shots(2), steady_focus
2:51.347 trickshots N steady_shot Fluffy_Pillow 23.7/100: 24% focus precise_shots, steady_focus, trick_shots
2:52.732 trickshots G double_tap Fluffy_Pillow 42.4/100: 42% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:53.920 trickshots K multishot Fluffy_Pillow 49.9/100: 50% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
2:55.110 trickshots I aimed_shot enemy2 37.5/100: 37% focus double_tap, lock_and_load, steady_focus, trick_shots
2:56.300 trickshots K multishot Fluffy_Pillow 45.0/100: 45% focus precise_shots, steady_focus
2:57.489 trickshots N steady_shot Fluffy_Pillow 32.5/100: 33% focus steady_focus, trick_shots
2:58.874 trickshots F steady_shot Fluffy_Pillow 51.3/100: 51% focus steady_focus, trick_shots
3:00.259 trickshots I aimed_shot enemy3 70.1/100: 70% focus steady_focus, trick_shots
3:02.236 default 9 use_items Fluffy_Pillow 47.6/100: 48% focus precise_shots, steady_focus
3:02.236 trickshots K multishot Fluffy_Pillow 47.6/100: 48% focus precise_shots, steady_focus
3:03.424 trickshots J rapid_fire Fluffy_Pillow 35.1/100: 35% focus steady_focus, trick_shots
3:05.227 trickshots K multishot Fluffy_Pillow 53.5/100: 54% focus steady_focus
3:06.415 trickshots N steady_shot Fluffy_Pillow 41.0/100: 41% focus steady_focus, trick_shots
3:07.802 trickshots I aimed_shot Fluffy_Pillow 59.8/100: 60% focus steady_focus, trick_shots
3:09.781 trickshots K multishot Fluffy_Pillow 37.3/100: 37% focus lock_and_load, precise_shots, steady_focus
3:10.971 trickshots I aimed_shot enemy2 24.9/100: 25% focus lock_and_load, steady_focus, trick_shots
3:12.160 trickshots K multishot Fluffy_Pillow 32.4/100: 32% focus precise_shots, steady_focus
3:13.350 trickshots N steady_shot Fluffy_Pillow 19.9/100: 20% focus steady_focus, trick_shots
3:14.738 trickshots F steady_shot Fluffy_Pillow 38.7/100: 39% focus steady_focus, trick_shots
3:16.124 trickshots M multishot Fluffy_Pillow 57.1/100: 57% focus steady_focus, trick_shots
3:17.313 trickshots N steady_shot Fluffy_Pillow 44.6/100: 45% focus steady_focus, trick_shots
3:18.701 trickshots M multishot Fluffy_Pillow 63.4/100: 63% focus steady_focus, trick_shots
3:19.891 trickshots I aimed_shot enemy3 51.0/100: 51% focus steady_focus, trick_shots
3:21.869 trickshots K multishot Fluffy_Pillow 28.5/100: 28% focus lock_and_load, precise_shots, steady_focus
3:23.058 trickshots I aimed_shot Fluffy_Pillow 16.0/100: 16% focus lock_and_load, steady_focus, trick_shots
3:24.247 trickshots K multishot Fluffy_Pillow 23.5/100: 24% focus precise_shots(2), steady_focus
3:25.437 trickshots J rapid_fire Fluffy_Pillow 11.1/100: 11% focus precise_shots, steady_focus, trick_shots
3:27.313 trickshots K multishot Fluffy_Pillow 29.9/100: 30% focus precise_shots, steady_focus
3:28.500 trickshots L kill_shot Fluffy_Pillow 17.4/100: 17% focus steady_focus, trick_shots
3:29.689 trickshots N steady_shot Fluffy_Pillow 15.0/100: 15% focus steady_focus, trick_shots
3:31.075 trickshots F steady_shot Fluffy_Pillow 33.7/100: 34% focus steady_focus, trick_shots
3:32.460 trickshots I aimed_shot enemy2 52.0/100: 52% focus steady_focus, trick_shots
3:34.438 trickshots K multishot Fluffy_Pillow 29.5/100: 29% focus precise_shots(2), steady_focus
3:35.626 trickshots N steady_shot Fluffy_Pillow 17.0/100: 17% focus precise_shots, steady_focus, trick_shots
3:37.010 trickshots N steady_shot Fluffy_Pillow 35.8/100: 36% focus precise_shots, steady_focus, trick_shots
3:38.397 trickshots L kill_shot Fluffy_Pillow 54.5/100: 55% focus precise_shots, steady_focus, trick_shots
3:39.688 trickshots N steady_shot Fluffy_Pillow 52.7/100: 53% focus precise_shots, steady_focus, trick_shots
3:41.075 trickshots K multishot Fluffy_Pillow 71.5/100: 71% focus precise_shots, steady_focus, trick_shots
3:42.264 trickshots I aimed_shot enemy3 59.0/100: 59% focus steady_focus, trick_shots
3:44.241 trickshots K multishot Fluffy_Pillow 36.5/100: 37% focus precise_shots, steady_focus
3:45.430 trickshots J rapid_fire Fluffy_Pillow 24.0/100: 24% focus steady_focus, trick_shots
3:47.213 trickshots K multishot Fluffy_Pillow 42.3/100: 42% focus steady_focus
3:48.404 trickshots L kill_shot Fluffy_Pillow 29.9/100: 30% focus steady_focus, trick_shots
3:49.689 trickshots N steady_shot Fluffy_Pillow 28.0/100: 28% focus steady_focus, trick_shots
3:51.075 trickshots F steady_shot Fluffy_Pillow 46.8/100: 47% focus steady_focus, trick_shots
3:52.462 trickshots I aimed_shot Fluffy_Pillow 65.6/100: 66% focus steady_focus, trick_shots
3:54.443 trickshots G double_tap Fluffy_Pillow 43.1/100: 43% focus precise_shots(2), steady_focus
3:55.631 trickshots K multishot Fluffy_Pillow 50.6/100: 51% focus double_tap, precise_shots(2), steady_focus
3:56.820 trickshots N steady_shot Fluffy_Pillow 38.1/100: 38% focus double_tap, precise_shots, steady_focus, trick_shots
3:58.206 trickshots K multishot Fluffy_Pillow 56.9/100: 57% focus double_tap, precise_shots, steady_focus, trick_shots
3:59.397 trickshots L kill_shot Fluffy_Pillow 44.4/100: 44% focus double_tap, steady_focus, trick_shots
4:00.586 trickshots I aimed_shot enemy2 42.0/100: 42% focus double_tap, steady_focus, trick_shots
4:02.564 cds D blood_fury Fluffy_Pillow 19.5/100: 19% focus precise_shots, steady_focus
4:02.564 trickshots H trueshot Fluffy_Pillow 19.5/100: 19% focus blood_fury, precise_shots, steady_focus
4:02.564 trickshots N steady_shot Fluffy_Pillow 19.5/100: 19% focus blood_fury, precise_shots, steady_focus, trueshot
4:03.951 trickshots F steady_shot Fluffy_Pillow 47.7/100: 48% focus blood_fury, precise_shots, steady_focus, trueshot
4:05.338 trickshots K multishot Fluffy_Pillow 75.8/100: 76% focus blood_fury, precise_shots, steady_focus, trueshot
4:06.525 trickshots I aimed_shot enemy3 67.1/100: 67% focus blood_fury, steady_focus, trick_shots, trueshot
4:07.712 trickshots K multishot Fluffy_Pillow 43.4/100: 43% focus blood_fury, precise_shots, steady_focus, trueshot
4:08.899 trickshots J rapid_fire Fluffy_Pillow 34.6/100: 35% focus blood_fury, steady_focus, trick_shots, trueshot
4:10.748 trickshots K multishot Fluffy_Pillow 64.2/100: 64% focus blood_fury, steady_focus, trueshot
4:11.937 trickshots I aimed_shot Fluffy_Pillow 55.5/100: 55% focus blood_fury, steady_focus, trick_shots, trueshot
4:13.127 trickshots K multishot Fluffy_Pillow 31.8/100: 32% focus blood_fury, precise_shots, steady_focus, trueshot

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="marksmanship"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

no_trinkets : 6159 dps, 2717 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6159.1 6159.1 10.0 / 0.163% 715.0 / 11.6% 614.1
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.3 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
no_trinkets 6159
Aimed Shot 2115 (2354) 34.3% (38.2%) 46.9 6.45sec 15157 9567 Direct 140.5 (155.9) 3708 7415 4548 22.6% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.88 140.48 0.00 0.00 1.5844 0.0000 638792.30 912450.93 29.99% 9566.79 9566.79
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.35% 108.67 73 156 3707.88 2252 8599 3710.26 3430 4075 402972 575605 29.99%
crit 22.65% 31.81 12 51 7415.39 4504 17198 7409.63 5660 9090 235821 336846 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:47.08
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 239 3.9% 0.0 0.00sec 0 0 Direct 15.4 3789 7588 4657 22.8%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.40 0.00 0.00 0.0000 0.0000 71723.87 102450.38 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.16% 11.88 3 20 3788.70 2252 8599 3806.70 2851 5136 45032 64323 29.99%
crit 22.84% 3.52 0 9 7587.80 4504 17198 7456.86 0 17198 26692 38127 29.29%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 334 5.4% 114.5 2.65sec 881 388 Direct 114.2 720 1440 883 22.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 114.45 114.22 0.00 0.00 2.2678 0.0000 100826.10 144020.01 29.99% 388.46 388.46
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.38% 88.39 61 115 719.88 691 879 719.80 708 733 63630 90889 29.99%
crit 22.62% 25.83 13 44 1439.83 1381 1758 1439.90 1392 1494 37196 53131 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Eternal Skirmish 39 0.6% 22.1 13.14sec 530 0 Direct 22.1 432 864 530 22.8%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.12 22.12 0.00 0.00 0.0000 0.0000 11730.01 11730.01 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.22% 17.08 6 30 431.94 426 451 431.93 426 443 7377 7377 0.00%
crit 22.78% 5.04 0 15 863.90 851 902 860.48 0 902 4353 4353 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 76 1.2% 4.7 13.40sec 4872 4082 Direct 4.7 3784 8533 4894 23.4%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.74 4.72 0.00 0.00 1.1936 0.0000 23115.58 33018.29 29.99% 4081.86 4081.86
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.59% 3.62 0 7 3783.53 3626 4323 3770.97 0 4201 13683 19544 29.95%
crit 23.41% 1.11 0 5 8532.60 8159 9727 6017.08 0 9727 9433 13474 21.15%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.75
  • if_expr:buff.dead_eye.down
Master Marksman 283 4.6% 197.6 1.54sec 433 0 Periodic 330.9 259 0 259 0.0% 73.0%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 197.57 0.00 330.91 330.91 0.0000 2.0000 85624.76 85624.76 0.00% 129.38 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 330.91 236 423 258.88 33 2056 258.70 194 326 85625 85625 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1434 23.3% 82.6 3.65sec 5244 4601 Direct 247.4 1428 2857 1752 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.65 247.42 0.00 0.00 1.1398 0.0000 433363.40 619016.29 29.99% 4600.51 4600.51
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.35% 191.39 143 242 1427.96 850 1893 1427.76 1335 1533 273288 390365 29.99%
crit 22.65% 56.03 35 88 2856.73 1700 3786 2856.06 2539 3101 160075 228651 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:74.17
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.47
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 616 10.0% 16.1 18.84sec 11524 6598 Periodic 345.9 438 877 538 22.7% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.15 0.00 115.67 345.89 1.7467 0.2088 186076.69 265791.94 29.99% 6597.76 6597.76
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.27% 267.26 177 363 438.11 314 798 438.10 421 457 117097 167261 29.99%
crit 22.73% 78.62 45 126 877.36 627 1596 877.20 781 997 68980 98531 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:16.14
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 703 11.4% 0.0 0.00sec 0 0 Direct 46.8 448 896 549 22.5%
Periodic 353.6 430 860 528 22.7% 86.5%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.75 353.64 353.64 0.0000 2.2188 212469.96 212469.96 0.00% 270.78 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.54% 36.26 23 50 448.38 427 544 448.42 439 459 16256 16256 0.00%
crit 22.46% 10.50 3 26 896.20 855 1088 896.21 855 957 9410 9410 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.25% 273.19 198 358 430.43 0 544 430.37 420 440 117591 117591 0.00%
crit 22.75% 80.45 44 118 860.28 0 1088 860.11 806 905 69213 69213 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Steady Shot 321 5.2% 69.5 4.32sec 1396 1036 Direct 70.4 1123 2246 1378 22.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.50 70.38 0.00 0.00 1.3476 0.0000 97019.27 138582.32 29.99% 1035.89 1035.89
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.27% 54.39 36 79 1123.18 1088 1385 1122.95 1100 1150 61089 87259 29.99%
crit 22.73% 16.00 5 32 2245.83 2176 2769 2245.24 2176 2343 35931 51323 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.81
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.98
Simple Action Stats Execute Interval
no_trinkets
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_trinkets
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.64sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [C]:2.98
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.64sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.63 0.00 0.00 0.00 0.9779 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.64
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_trinkets
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_trinkets
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.74sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.52 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.51
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.65sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.6sec 120.6sec 14.7sec 14.65% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:no_trinkets
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • blood_fury_1:14.65%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.40% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:no_trinkets
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.40%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.6sec 8.63% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_trinkets
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.1s

Stack Uptimes

  • double_tap_1:8.63%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 8.9 0.2 30.5sec 29.8sec 1.9sec 5.53% 18.64% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:no_trinkets
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 299.9s
  • trigger_min/max:1.8s / 298.0s
  • trigger_pct:7.97%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • lock_and_load_1:5.53%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.9sec 309.9sec 23.3sec 11.46% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:no_trinkets
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.7s
  • trigger_min/max:300.0s / 333.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.46%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 41.0 5.9 7.4sec 6.4sec 2.7sec 37.12% 81.01% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:no_trinkets
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 33.4s
  • trigger_min/max:0.9s / 14.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 28.0s

Stack Uptimes

  • precise_shots_1:32.17%
  • precise_shots_2:4.96%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.9 19.5 54.8sec 12.0sec 48.7sec 95.10% 0.00% 19.5 (19.5) 5.0

Buff Details

  • buff initial source:no_trinkets
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 308.1s
  • trigger_min/max:3.0s / 37.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 303.0s

Stack Uptimes

  • steady_focus_1:95.10%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.8 18.8 4.7sec 3.7sec 4.3sec 89.76% 100.00% 18.8 (18.8) 0.0

Buff Details

  • buff initial source:no_trinkets
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.2s
  • trigger_min/max:0.9s / 9.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.2s

Stack Uptimes

  • trick_shots_1:89.76%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.65% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:no_trinkets
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • trueshot_1:14.65%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:no_trinkets
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:no_trinkets
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:no_trinkets
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:no_trinkets
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.7s 48.0s 242.5s
double_tap_rapid_fire 0.4 0.0 4.0 82.3s 55.3s 246.9s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.37% 0.6s 0.0s 2.0s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7480.0012.7012.8650.0007.404
Aimed Shot1.2000.0016.7769.6772.06921.371
Kill Shot3.5030.00119.22012.0700.08527.267
Trueshot0.7440.0012.7141.2250.0004.291
Rapid Fire2.7440.00123.06635.59716.25860.308

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
no_trinkets
steady_shot Focus 70.49 684.84 23.09% 9.72 20.02 2.84%
rapid_fire Focus 115.67 115.57 3.90% 1.00 0.10 0.09%
focus_regen Focus 563.99 1969.12 66.40% 3.49 11.02 0.56%
Trueshot Focus 115.39 196.13 6.61% 1.70 1.08 0.55%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.02 32.2 36.2 0.1 93.4
Usage Type Count Total Avg RPE APR
no_trinkets
aimed_shot Focus 46.9 1329.2 28.4 28.4 534.5
kill_shot Focus 4.7 47.5 10.0 10.0 487.0
multishot Focus 82.6 1652.8 20.0 20.0 262.2

Statistics & Data Analysis

Fight Length
no_trinkets Fight Length
Count 1320
Mean 302.39
Minimum 240.19
Maximum 359.88
Spread ( max - min ) 119.69
Range [ ( max - min ) / 2 * 100% ] 19.79%
DPS
no_trinkets Damage Per Second
Count 1320
Mean 6159.05
Minimum 5532.16
Maximum 6787.56
Spread ( max - min ) 1255.40
Range [ ( max - min ) / 2 * 100% ] 10.19%
Standard Deviation 186.2336
5th Percentile 5859.69
95th Percentile 6464.51
( 95th Percentile - 5th Percentile ) 604.82
Mean Distribution
Standard Deviation 5.1259
95.00% Confidence Interval ( 6149.00 - 6169.10 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 36
0.1% Error 3513
0.1 Scale Factor Error with Delta=300 297
0.05 Scale Factor Error with Delta=300 1185
0.01 Scale Factor Error with Delta=300 29608
Priority Target DPS
no_trinkets Priority Target Damage Per Second
Count 1320
Mean 2716.90
Minimum 2395.89
Maximum 3072.74
Spread ( max - min ) 676.85
Range [ ( max - min ) / 2 * 100% ] 12.46%
Standard Deviation 99.6645
5th Percentile 2559.90
95th Percentile 2887.67
( 95th Percentile - 5th Percentile ) 327.76
Mean Distribution
Standard Deviation 2.7432
95.00% Confidence Interval ( 2711.53 - 2722.28 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 52
0.1% Error 5170
0.1 Scale Factor Error with Delta=300 85
0.05 Scale Factor Error with Delta=300 340
0.01 Scale Factor Error with Delta=300 8480
DPS(e)
no_trinkets Damage Per Second (Effective)
Count 1320
Mean 6159.05
Minimum 5532.16
Maximum 6787.56
Spread ( max - min ) 1255.40
Range [ ( max - min ) / 2 * 100% ] 10.19%
Damage
no_trinkets Damage
Count 1320
Mean 1860741.95
Minimum 1404740.25
Maximum 2337001.26
Spread ( max - min ) 932261.01
Range [ ( max - min ) / 2 * 100% ] 25.05%
DTPS
no_trinkets Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
no_trinkets Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
no_trinkets Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
no_trinkets Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
no_trinkets Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
no_trinkets Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
no_trinketsTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
no_trinkets Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
0.00 use_items
9 0.00 call_action_list,name=cds
A 0.00 call_action_list,name=st,if=active_enemies<3
B 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
C 2.98 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.51 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.81 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.64 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 47.08 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 16.14 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 74.17 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.75 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.47 multishot,if=focus>cost+action.aimed_shot.cost
M 53.98 steady_shot

Sample Sequence

012578EGCDJHJHJIJHJMHMEJHJIJHJMJHJMEHJMMMJLHJIJMMHJMMMFJHJJHJIJMEHJMMLMHJMMIJLHJMMLMHJJHJMEIJHJMMFHJHJMMLGCHJIJHJMEHJHMJIJMEHJMHJMJHJMEHJHJIJHJMEFJHJMMHJHJIJMHMEJMLMHJKMEIJHJKJHJMEHJKMMHJIFJKMHJCGMEHJHKMJI

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask no_trinkets 100.0/100: 100% focus
Pre precombat 1 augmentation no_trinkets 100.0/100: 100% focus
Pre precombat 2 food no_trinkets 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.482 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.482 cds C blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.482 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:01.482 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.398 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.315 trickshots J multishot Fluffy_Pillow 67.0/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.232 trickshots H aimed_shot enemy2 58.3/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.149 trickshots J multishot Fluffy_Pillow 34.6/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.066 trickshots I rapid_fire Fluffy_Pillow 25.9/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.565 trickshots J multishot Fluffy_Pillow 56.4/100: 56% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.480 trickshots H aimed_shot enemy3 47.7/100: 48% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.396 trickshots J multishot Fluffy_Pillow 24.0/100: 24% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.311 trickshots M steady_shot Fluffy_Pillow 15.3/100: 15% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.378 trickshots H aimed_shot Fluffy_Pillow 43.5/100: 43% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.295 trickshots M steady_shot Fluffy_Pillow 19.8/100: 20% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.363 trickshots E steady_shot Fluffy_Pillow 48.0/100: 48% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.430 trickshots J multishot Fluffy_Pillow 76.1/100: 76% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.345 trickshots H aimed_shot enemy2 67.4/100: 67% focus bloodlust, blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.258 trickshots J multishot Fluffy_Pillow 78.7/100: 79% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.174 trickshots I rapid_fire Fluffy_Pillow 67.2/100: 67% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.491 trickshots J multishot Fluffy_Pillow 85.0/100: 85% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.407 trickshots H aimed_shot enemy3 72.5/100: 73% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:20.932 trickshots J multishot Fluffy_Pillow 50.1/100: 50% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:21.847 trickshots M steady_shot Fluffy_Pillow 37.6/100: 38% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:22.915 trickshots J multishot Fluffy_Pillow 56.4/100: 56% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:23.832 trickshots H aimed_shot Fluffy_Pillow 43.9/100: 44% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.356 trickshots J multishot Fluffy_Pillow 21.5/100: 21% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:26.270 trickshots M steady_shot Fluffy_Pillow 9.0/100: 9% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:27.339 trickshots E steady_shot Fluffy_Pillow 27.8/100: 28% focus bloodlust, steady_focus, trick_shots
0:28.408 trickshots H aimed_shot enemy2 46.6/100: 47% focus bloodlust, steady_focus, trick_shots
0:29.932 trickshots J multishot Fluffy_Pillow 24.1/100: 24% focus bloodlust, precise_shots(2), steady_focus
0:30.847 trickshots M steady_shot Fluffy_Pillow 11.7/100: 12% focus bloodlust, precise_shots, steady_focus, trick_shots
0:31.914 trickshots M steady_shot Fluffy_Pillow 30.4/100: 30% focus bloodlust, precise_shots, steady_focus, trick_shots
0:32.981 trickshots M steady_shot Fluffy_Pillow 49.2/100: 49% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.049 trickshots J multishot Fluffy_Pillow 68.0/100: 68% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.964 trickshots L multishot Fluffy_Pillow 55.5/100: 56% focus bloodlust, steady_focus, trick_shots
0:35.880 trickshots H aimed_shot enemy3 43.1/100: 43% focus bloodlust, steady_focus, trick_shots
0:37.403 trickshots J multishot Fluffy_Pillow 20.6/100: 21% focus bloodlust, precise_shots(2), steady_focus
0:38.319 trickshots I rapid_fire Fluffy_Pillow 8.1/100: 8% focus bloodlust, precise_shots, steady_focus, trick_shots
0:39.785 trickshots J multishot Fluffy_Pillow 27.2/100: 27% focus bloodlust, precise_shots, steady_focus
0:40.702 trickshots M steady_shot Fluffy_Pillow 14.7/100: 15% focus bloodlust, steady_focus, trick_shots
0:41.769 trickshots M steady_shot Fluffy_Pillow 32.1/100: 32% focus steady_focus, trick_shots
0:43.155 trickshots H aimed_shot Fluffy_Pillow 50.8/100: 51% focus steady_focus, trick_shots
0:45.320 trickshots J multishot Fluffy_Pillow 29.5/100: 30% focus precise_shots(2), steady_focus
0:46.510 trickshots M steady_shot Fluffy_Pillow 17.1/100: 17% focus precise_shots, steady_focus, trick_shots
0:47.898 trickshots M steady_shot Fluffy_Pillow 35.8/100: 36% focus precise_shots, steady_focus, trick_shots
0:49.284 trickshots M steady_shot Fluffy_Pillow 54.6/100: 55% focus precise_shots, steady_focus, trick_shots
0:50.671 trickshots F double_tap Fluffy_Pillow 73.4/100: 73% focus precise_shots, steady_focus, trick_shots
0:51.859 trickshots J multishot Fluffy_Pillow 80.9/100: 81% focus double_tap, precise_shots, steady_focus, trick_shots
0:53.047 trickshots H aimed_shot enemy2 68.4/100: 68% focus double_tap, steady_focus, trick_shots
0:55.026 trickshots J multishot Fluffy_Pillow 46.0/100: 46% focus lock_and_load, precise_shots(2), steady_focus
0:56.215 trickshots J multishot Fluffy_Pillow 33.5/100: 33% focus lock_and_load, precise_shots, steady_focus, trick_shots
0:57.404 trickshots H aimed_shot enemy3 21.0/100: 21% focus lock_and_load, steady_focus, trick_shots
0:58.594 trickshots J multishot Fluffy_Pillow 28.5/100: 29% focus precise_shots(2), steady_focus
0:59.784 trickshots I rapid_fire Fluffy_Pillow 16.1/100: 16% focus precise_shots, steady_focus, trick_shots
1:01.594 trickshots J multishot Fluffy_Pillow 34.5/100: 35% focus precise_shots, steady_focus
1:02.782 trickshots M steady_shot Fluffy_Pillow 22.1/100: 22% focus steady_focus, trick_shots
1:04.170 trickshots E steady_shot Fluffy_Pillow 40.8/100: 41% focus steady_focus, trick_shots
1:05.555 trickshots H aimed_shot Fluffy_Pillow 59.1/100: 59% focus steady_focus, trick_shots
1:07.535 trickshots J multishot Fluffy_Pillow 36.6/100: 37% focus precise_shots, steady_focus
1:08.724 trickshots M steady_shot Fluffy_Pillow 24.1/100: 24% focus steady_focus, trick_shots
1:10.109 trickshots M steady_shot Fluffy_Pillow 42.9/100: 43% focus steady_focus, trick_shots
1:11.497 trickshots L multishot Fluffy_Pillow 61.7/100: 62% focus steady_focus, trick_shots
1:12.685 trickshots M steady_shot Fluffy_Pillow 49.2/100: 49% focus steady_focus, trick_shots
1:14.070 trickshots H aimed_shot enemy2 68.0/100: 68% focus steady_focus, trick_shots
1:16.048 trickshots J multishot Fluffy_Pillow 45.5/100: 45% focus precise_shots(2), steady_focus
1:17.237 trickshots M steady_shot Fluffy_Pillow 33.0/100: 33% focus precise_shots, steady_focus, trick_shots
1:18.624 trickshots M steady_shot Fluffy_Pillow 51.8/100: 52% focus precise_shots, steady_focus, trick_shots
1:20.010 trickshots I rapid_fire Fluffy_Pillow 70.6/100: 71% focus precise_shots, steady_focus, trick_shots
1:21.760 trickshots J multishot Fluffy_Pillow 88.6/100: 89% focus precise_shots, steady_focus
1:22.948 trickshots L multishot Fluffy_Pillow 76.2/100: 76% focus steady_focus, trick_shots
1:24.138 trickshots H aimed_shot enemy3 63.7/100: 64% focus steady_focus, trick_shots
1:26.117 trickshots J multishot Fluffy_Pillow 41.2/100: 41% focus precise_shots, steady_focus
1:27.305 trickshots M steady_shot Fluffy_Pillow 28.7/100: 29% focus steady_focus, trick_shots
1:28.691 trickshots M steady_shot Fluffy_Pillow 47.5/100: 48% focus steady_focus, trick_shots
1:30.078 trickshots L multishot Fluffy_Pillow 66.3/100: 66% focus steady_focus, trick_shots
1:31.266 trickshots M steady_shot Fluffy_Pillow 53.8/100: 54% focus steady_focus, trick_shots
1:32.654 trickshots H aimed_shot Fluffy_Pillow 72.6/100: 73% focus lock_and_load, steady_focus, trick_shots
1:33.843 trickshots J multishot Fluffy_Pillow 80.1/100: 80% focus precise_shots(2), steady_focus
1:35.032 trickshots J multishot Fluffy_Pillow 67.6/100: 68% focus precise_shots, steady_focus, trick_shots
1:36.222 trickshots H aimed_shot enemy2 55.2/100: 55% focus steady_focus, trick_shots
1:38.200 trickshots J multishot Fluffy_Pillow 32.7/100: 33% focus precise_shots(2), steady_focus
1:39.389 trickshots M steady_shot Fluffy_Pillow 20.2/100: 20% focus precise_shots, steady_focus, trick_shots
1:40.776 trickshots E steady_shot Fluffy_Pillow 39.0/100: 39% focus precise_shots, steady_focus, trick_shots
1:42.162 trickshots I rapid_fire Fluffy_Pillow 57.8/100: 58% focus precise_shots, steady_focus, trick_shots
1:44.023 trickshots J multishot Fluffy_Pillow 76.5/100: 77% focus precise_shots, steady_focus
1:45.212 trickshots H aimed_shot enemy3 64.1/100: 64% focus steady_focus, trick_shots
1:47.190 trickshots J multishot Fluffy_Pillow 41.6/100: 42% focus precise_shots, steady_focus
1:48.377 trickshots M steady_shot Fluffy_Pillow 29.1/100: 29% focus steady_focus, trick_shots
1:49.764 trickshots M steady_shot Fluffy_Pillow 47.9/100: 48% focus steady_focus, trick_shots
1:51.150 trickshots F double_tap Fluffy_Pillow 66.7/100: 67% focus steady_focus, trick_shots
1:52.339 trickshots H aimed_shot Fluffy_Pillow 74.2/100: 74% focus double_tap, lock_and_load, steady_focus, trick_shots
1:53.527 trickshots J multishot Fluffy_Pillow 81.7/100: 82% focus precise_shots, steady_focus
1:54.714 trickshots H aimed_shot enemy2 69.2/100: 69% focus steady_focus, trick_shots
1:56.695 trickshots J multishot Fluffy_Pillow 46.8/100: 47% focus precise_shots, steady_focus
1:57.884 trickshots M steady_shot Fluffy_Pillow 34.3/100: 34% focus steady_focus, trick_shots
1:59.270 trickshots M steady_shot Fluffy_Pillow 53.1/100: 53% focus steady_focus, trick_shots
2:00.656 trickshots L multishot Fluffy_Pillow 71.8/100: 72% focus steady_focus, trick_shots
2:01.845 trickshots G trueshot Fluffy_Pillow 59.3/100: 59% focus steady_focus, trick_shots
2:01.845 cds C blood_fury Fluffy_Pillow 59.3/100: 59% focus steady_focus, trick_shots, trueshot
2:01.845 trickshots H aimed_shot enemy3 59.3/100: 59% focus blood_fury, steady_focus, trick_shots, trueshot
2:03.034 trickshots J multishot Fluffy_Pillow 35.6/100: 36% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:04.223 trickshots I rapid_fire Fluffy_Pillow 26.9/100: 27% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:06.033 trickshots J multishot Fluffy_Pillow 56.1/100: 56% focus blood_fury, precise_shots, steady_focus, trueshot
2:07.223 trickshots H aimed_shot Fluffy_Pillow 47.4/100: 47% focus blood_fury, steady_focus, trick_shots, trueshot
2:08.411 trickshots J multishot Fluffy_Pillow 23.7/100: 24% focus blood_fury, precise_shots, steady_focus, trueshot
2:09.600 trickshots M steady_shot Fluffy_Pillow 15.0/100: 15% focus blood_fury, steady_focus, trick_shots, trueshot
2:10.988 trickshots E steady_shot Fluffy_Pillow 43.2/100: 43% focus blood_fury, steady_focus, trick_shots, trueshot
2:12.377 trickshots H aimed_shot enemy2 71.3/100: 71% focus blood_fury, steady_focus, trick_shots, trueshot
2:13.565 trickshots J multishot Fluffy_Pillow 47.6/100: 48% focus blood_fury, precise_shots, steady_focus, trueshot
2:14.753 trickshots H aimed_shot enemy3 38.9/100: 39% focus blood_fury, steady_focus, trick_shots, trueshot
2:15.943 trickshots M steady_shot Fluffy_Pillow 15.2/100: 15% focus blood_fury, precise_shots, steady_focus, trueshot
2:17.328 trickshots J multishot Fluffy_Pillow 36.8/100: 37% focus precise_shots, steady_focus
2:18.516 trickshots I rapid_fire Fluffy_Pillow 24.3/100: 24% focus steady_focus, trick_shots
2:20.275 trickshots J multishot Fluffy_Pillow 42.5/100: 42% focus steady_focus
2:21.463 trickshots M steady_shot Fluffy_Pillow 30.0/100: 30% focus steady_focus, trick_shots
2:22.850 trickshots E steady_shot Fluffy_Pillow 48.8/100: 49% focus steady_focus, trick_shots
2:24.236 trickshots H aimed_shot Fluffy_Pillow 67.5/100: 68% focus steady_focus, trick_shots
2:26.213 trickshots J multishot Fluffy_Pillow 45.0/100: 45% focus precise_shots(2), steady_focus
2:27.402 trickshots M steady_shot Fluffy_Pillow 32.6/100: 33% focus precise_shots, steady_focus, trick_shots
2:28.790 trickshots H aimed_shot enemy2 51.4/100: 51% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:29.978 trickshots J multishot Fluffy_Pillow 58.9/100: 59% focus precise_shots(2), steady_focus
2:31.167 trickshots M steady_shot Fluffy_Pillow 46.4/100: 46% focus precise_shots, steady_focus, trick_shots
2:32.553 trickshots J multishot Fluffy_Pillow 65.2/100: 65% focus precise_shots, steady_focus, trick_shots
2:33.742 trickshots H aimed_shot enemy3 52.7/100: 53% focus steady_focus, trick_shots
2:35.720 trickshots J multishot Fluffy_Pillow 30.2/100: 30% focus precise_shots(2), steady_focus
2:36.908 trickshots M steady_shot Fluffy_Pillow 17.7/100: 18% focus precise_shots, steady_focus, trick_shots
2:38.294 trickshots E steady_shot Fluffy_Pillow 36.5/100: 37% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:39.680 trickshots H aimed_shot Fluffy_Pillow 55.1/100: 55% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:40.869 trickshots J multishot Fluffy_Pillow 62.6/100: 63% focus lock_and_load, precise_shots(2), steady_focus
2:42.057 trickshots H aimed_shot enemy2 50.1/100: 50% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:43.247 trickshots J multishot Fluffy_Pillow 57.7/100: 58% focus precise_shots(2), steady_focus
2:44.435 trickshots I rapid_fire Fluffy_Pillow 45.2/100: 45% focus precise_shots, steady_focus, trick_shots
2:46.310 trickshots J multishot Fluffy_Pillow 64.1/100: 64% focus precise_shots, steady_focus
2:47.498 trickshots H aimed_shot enemy3 51.6/100: 52% focus steady_focus, trick_shots
2:49.476 trickshots J multishot Fluffy_Pillow 29.1/100: 29% focus precise_shots(2), steady_focus
2:50.663 trickshots M steady_shot Fluffy_Pillow 16.6/100: 17% focus precise_shots, steady_focus, trick_shots
2:52.052 trickshots E steady_shot Fluffy_Pillow 35.4/100: 35% focus precise_shots, steady_focus, trick_shots
2:53.438 trickshots F double_tap Fluffy_Pillow 54.2/100: 54% focus precise_shots, steady_focus, trick_shots
2:54.626 trickshots J multishot Fluffy_Pillow 61.7/100: 62% focus double_tap, precise_shots, steady_focus, trick_shots
2:55.813 trickshots H aimed_shot Fluffy_Pillow 49.2/100: 49% focus double_tap, steady_focus, trick_shots
2:57.791 trickshots J multishot Fluffy_Pillow 26.7/100: 27% focus precise_shots, steady_focus
2:58.981 trickshots M steady_shot Fluffy_Pillow 14.3/100: 14% focus steady_focus, trick_shots
3:00.368 trickshots M steady_shot Fluffy_Pillow 33.0/100: 33% focus steady_focus, trick_shots
3:01.754 trickshots H aimed_shot enemy2 51.8/100: 52% focus lock_and_load, steady_focus, trick_shots
3:02.941 trickshots J multishot Fluffy_Pillow 59.3/100: 59% focus precise_shots, steady_focus
3:04.128 trickshots H aimed_shot enemy3 46.8/100: 47% focus steady_focus, trick_shots
3:06.106 trickshots J multishot Fluffy_Pillow 24.4/100: 24% focus precise_shots, steady_focus
3:07.296 trickshots I rapid_fire Fluffy_Pillow 11.9/100: 12% focus steady_focus, trick_shots
3:09.157 trickshots J multishot Fluffy_Pillow 30.7/100: 31% focus steady_focus
3:10.345 trickshots M steady_shot Fluffy_Pillow 18.2/100: 18% focus steady_focus, trick_shots
3:11.732 trickshots H aimed_shot Fluffy_Pillow 37.0/100: 37% focus steady_focus, trick_shots
3:13.710 trickshots M steady_shot Fluffy_Pillow 14.5/100: 14% focus precise_shots, steady_focus
3:15.097 trickshots E steady_shot Fluffy_Pillow 33.3/100: 33% focus precise_shots, steady_focus
3:16.484 trickshots J multishot Fluffy_Pillow 52.0/100: 52% focus precise_shots, steady_focus
3:17.673 trickshots M steady_shot Fluffy_Pillow 39.6/100: 40% focus steady_focus, trick_shots
3:19.060 trickshots L multishot Fluffy_Pillow 58.3/100: 58% focus steady_focus, trick_shots
3:20.248 trickshots M steady_shot Fluffy_Pillow 45.9/100: 46% focus steady_focus, trick_shots
3:21.635 trickshots H aimed_shot enemy2 64.6/100: 65% focus steady_focus, trick_shots
3:23.615 trickshots J multishot Fluffy_Pillow 42.2/100: 42% focus precise_shots(2), steady_focus
3:24.804 trickshots K kill_shot Fluffy_Pillow 29.7/100: 30% focus precise_shots, steady_focus, trick_shots
3:25.992 trickshots M steady_shot Fluffy_Pillow 27.2/100: 27% focus precise_shots, steady_focus, trick_shots
3:27.377 trickshots E steady_shot Fluffy_Pillow 46.0/100: 46% focus precise_shots, steady_focus, trick_shots
3:28.763 trickshots I rapid_fire Fluffy_Pillow 64.8/100: 65% focus precise_shots, steady_focus, trick_shots
3:30.605 trickshots J multishot Fluffy_Pillow 83.4/100: 83% focus precise_shots, steady_focus
3:31.793 trickshots H aimed_shot enemy3 70.9/100: 71% focus steady_focus, trick_shots
3:33.770 trickshots J multishot Fluffy_Pillow 48.4/100: 48% focus precise_shots(2), steady_focus
3:34.959 trickshots K kill_shot Fluffy_Pillow 36.0/100: 36% focus precise_shots, steady_focus, trick_shots
3:36.148 trickshots J multishot Fluffy_Pillow 33.5/100: 33% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:37.336 trickshots H aimed_shot Fluffy_Pillow 21.0/100: 21% focus lock_and_load, steady_focus, trick_shots
3:38.525 trickshots J multishot Fluffy_Pillow 28.5/100: 29% focus precise_shots, steady_focus
3:39.712 trickshots M steady_shot Fluffy_Pillow 16.1/100: 16% focus steady_focus, trick_shots
3:41.099 trickshots E steady_shot Fluffy_Pillow 34.8/100: 35% focus steady_focus, trick_shots
3:42.486 trickshots H aimed_shot enemy2 53.6/100: 54% focus steady_focus, trick_shots
3:44.465 trickshots J multishot Fluffy_Pillow 31.1/100: 31% focus precise_shots, steady_focus
3:45.654 trickshots K kill_shot Fluffy_Pillow 18.7/100: 19% focus steady_focus, trick_shots
3:46.843 trickshots M steady_shot Fluffy_Pillow 16.2/100: 16% focus steady_focus, trick_shots
3:48.227 trickshots M steady_shot Fluffy_Pillow 34.9/100: 35% focus steady_focus, trick_shots
3:49.614 trickshots H aimed_shot enemy3 53.7/100: 54% focus steady_focus, trick_shots
3:51.593 trickshots J multishot Fluffy_Pillow 31.3/100: 31% focus precise_shots(2), steady_focus
3:52.783 trickshots I rapid_fire Fluffy_Pillow 18.8/100: 19% focus precise_shots, steady_focus, trick_shots
3:54.552 trickshots F double_tap Fluffy_Pillow 37.0/100: 37% focus precise_shots, steady_focus
3:55.740 trickshots J multishot Fluffy_Pillow 44.5/100: 44% focus double_tap, precise_shots, steady_focus
3:56.928 trickshots K kill_shot Fluffy_Pillow 32.0/100: 32% focus double_tap, steady_focus, trick_shots
3:58.116 trickshots M steady_shot Fluffy_Pillow 29.5/100: 30% focus double_tap, steady_focus, trick_shots
3:59.502 trickshots H aimed_shot Fluffy_Pillow 48.3/100: 48% focus double_tap, steady_focus, trick_shots
4:01.481 trickshots J multishot Fluffy_Pillow 25.8/100: 26% focus precise_shots, steady_focus
4:02.671 cds C blood_fury Fluffy_Pillow 13.4/100: 13% focus steady_focus, trick_shots
4:02.671 trickshots G trueshot Fluffy_Pillow 13.4/100: 13% focus blood_fury, steady_focus, trick_shots
4:02.671 trickshots M steady_shot Fluffy_Pillow 13.4/100: 13% focus blood_fury, steady_focus, trick_shots, trueshot
4:04.058 trickshots E steady_shot Fluffy_Pillow 41.5/100: 42% focus blood_fury, steady_focus, trick_shots, trueshot
4:05.444 trickshots H aimed_shot enemy2 69.2/100: 69% focus blood_fury, steady_focus, trick_shots, trueshot
4:06.632 trickshots J multishot Fluffy_Pillow 45.5/100: 45% focus blood_fury, precise_shots, steady_focus, trueshot
4:07.818 trickshots H aimed_shot enemy3 36.7/100: 37% focus blood_fury, steady_focus, trick_shots, trueshot
4:09.006 trickshots K kill_shot Fluffy_Pillow 13.0/100: 13% focus blood_fury, precise_shots, steady_focus, trueshot
4:10.194 trickshots M steady_shot Fluffy_Pillow 14.3/100: 14% focus blood_fury, precise_shots, steady_focus, trueshot
4:11.581 trickshots J multishot Fluffy_Pillow 42.4/100: 42% focus blood_fury, precise_shots, steady_focus, trueshot
4:12.770 trickshots I rapid_fire Fluffy_Pillow 33.7/100: 34% focus blood_fury, steady_focus, trick_shots, trueshot

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1257 1144 643 (531)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 1.35% 1.35% 54
Attack Power 1320 1144 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="no_trinkets"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=216.85
# gear_agility=643
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

overflowing_anima_cage : 7339 dps, 3127 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7339.3 7339.3 13.1 / 0.178% 945.3 / 12.9% 723.9
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.1 9.9 Focus 0.00% 47.1 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
overflowing_anima_cage 7339
Aimed Shot 2219 (2443) 30.2% (33.3%) 48.0 6.26sec 15368 9937 Direct 143.7 (157.7) 3768 7590 4660 23.3% (23.4%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.97 143.75 0.00 0.00 1.5466 0.0000 669927.32 956924.18 29.99% 9936.88 9936.88
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.65% 110.19 73 151 3768.02 2252 9029 3770.40 3458 4072 415163 593019 29.99%
crit 23.35% 33.56 16 57 7590.47 4504 18058 7594.85 5814 9701 254764 363905 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:48.18
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 224 3.0% 0.0 0.00sec 0 0 Direct 13.9 3841 7945 4826 24.0%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 13.94 0.00 0.00 0.0000 0.0000 67319.88 96159.71 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 75.97% 10.59 1 18 3841.39 2252 9029 3876.24 2533 6388 40696 58131 29.99%
crit 24.03% 3.35 0 11 7945.04 4504 18058 7763.87 0 17035 26624 38029 29.13%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 335 4.6% 113.5 2.67sec 891 393 Direct 113.2 725 1453 893 23.1%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.48 113.25 0.00 0.00 2.2693 0.0000 101139.96 144468.31 29.99% 392.75 392.75
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.90% 87.09 58 113 724.75 691 923 724.66 708 739 63119 90160 29.99%
crit 23.10% 26.16 12 44 1453.13 1381 1846 1453.23 1398 1519 38021 54309 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Eternal Skirmish 39 0.5% 21.9 13.28sec 538 0 Direct 21.9 436 872 538 23.5%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.95 21.95 0.00 0.00 0.0000 0.0000 11814.32 11814.32 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.49% 16.79 5 32 435.76 426 474 435.78 426 450 7315 7315 0.00%
crit 23.51% 5.16 0 15 872.02 851 948 867.57 0 948 4500 4500 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 75 1.0% 4.7 13.48sec 4866 4073 Direct 4.6 3807 8571 4900 23.0%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.65 4.61 0.00 0.00 1.1948 0.0000 22626.15 32319.20 29.99% 4073.11 4073.11
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.96% 3.55 0 7 3806.61 3626 4343 3799.19 0 4343 13518 19309 29.97%
crit 23.04% 1.06 0 5 8570.97 8159 9772 5775.37 0 9772 9108 13010 20.22%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.65
  • if_expr:buff.dead_eye.down
Master Marksman 305 4.2% 207.0 1.47sec 445 0 Periodic 335.6 274 0 274 0.0% 74.0%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 206.98 0.00 335.58 335.58 0.0000 2.0000 92032.41 92032.41 0.00% 137.12 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 335.58 237 425 274.12 33 2531 274.35 202 361 92032 92032 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1463 20.0% 82.1 3.67sec 5383 4718 Direct 245.8 1455 2920 1798 23.5%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.14 245.85 0.00 0.00 1.1411 0.0000 442164.26 631587.43 29.99% 4717.53 4717.53
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.54% 188.18 130 237 1454.98 850 1988 1454.71 1341 1541 273798 391093 29.99%
crit 23.46% 57.67 33 85 2919.66 1700 3976 2919.55 2500 3138 168366 240494 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:74.76
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:7.37
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 657 9.0% 16.5 18.43sec 12026 6846 Periodic 363.5 442 887 546 23.2% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.49 0.00 121.57 363.52 1.7567 0.2043 198316.12 283274.75 29.99% 6845.80 6845.80
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 76.80% 279.19 169 388 442.43 314 838 442.51 424 460 123529 176449 29.99%
crit 23.20% 84.33 43 128 886.88 627 1676 886.71 781 1008 74787 106826 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:16.49
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 719 9.8% 0.0 0.00sec 0 0 Direct 47.8 455 915 562 23.3%
Periodic 354.6 435 873 537 23.3% 87.1%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 47.84 354.56 354.56 0.0000 2.2292 217259.17 217259.17 0.00% 274.88 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.66% 36.67 24 54 455.03 427 571 455.08 441 470 16688 16688 0.00%
crit 23.34% 11.17 3 23 914.80 855 1142 915.16 855 1025 10214 10214 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 76.74% 272.10 198 351 435.09 0 571 435.04 424 445 118390 118390 0.00%
crit 23.26% 82.46 53 122 872.69 0 1142 872.58 825 908 71967 71967 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Steady Shot 313 4.3% 67.0 4.49sec 1413 1048 Direct 67.9 1130 2262 1394 23.4%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 67.03 67.93 0.00 0.00 1.3482 0.0000 94690.22 135255.51 29.99% 1047.88 1047.88
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.65% 52.07 32 73 1129.55 1088 1454 1129.35 1101 1153 58815 84012 29.99%
crit 23.35% 15.86 4 32 2261.71 2176 2908 2261.51 2176 2429 35875 51244 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:16.28
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:51.00
Wild Spirits 27 (992) 0.4% (13.4%) 3.0 120.66sec 99941 90934 Direct 8.9 (180.3) 729 1464 910 24.6% (24.1%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 8.91 0.00 0.00 1.0992 0.0000 8100.39 8100.39 0.00% 90934.33 90934.33
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 75.43% 6.72 1 9 728.68 697 824 728.56 697 764 4895 4895 0.00%
crit 24.57% 2.19 0 8 1464.20 1393 1648 1330.70 0 1648 3205 3205 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [H]:2.98
    Wild Spirits (_proc) 965 13.1% 57.1 4.53sec 5068 0 Direct 171.4 1358 2732 1689 24.1%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 57.12 171.38 0.00 0.00 0.0000 0.0000 289527.66 289527.66 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 75.89% 130.06 82 156 1358.32 1209 1539 1358.86 1334 1402 176667 176667 0.00%
crit 24.11% 41.31 20 59 2731.79 2419 3078 2732.69 2629 2877 112861 112861 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
overflowing_anima_cage
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:overflowing_anima_cage
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.78sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.61sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.63 0.00 0.00 0.00 0.9783 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.64
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:overflowing_anima_cage
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:overflowing_anima_cage
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.26sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.51 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.51
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.80sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [I]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Overflowing Anima Cage (anima_infusion) 2.5 0.0 150.7sec 150.7sec 14.7sec 12.14% 0.00% 0.0 (0.0) 2.4

Buff Details

  • buff initial source:overflowing_anima_cage
  • cooldown name:buff_anima_infusion
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:183.01

Trigger Details

  • interval_min/max:150.0s / 152.0s
  • trigger_min/max:150.0s / 152.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • anima_infusion_1:12.14%

Spelldata

  • id:343385
  • name:Overflowing Anima Cage
  • tooltip:
  • description:Open the cage, creating a pool of anima at the target location for {$d=15 seconds}. The pool grants {$343387s1=94} Critical Strike to up to {$343386s2=5} allies standing within it.
  • max_stacks:0
  • duration:15.00
  • cooldown:150.00
  • default_chance:0.00%
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.7sec 14.61% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:overflowing_anima_cage
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 123.0s
  • trigger_min/max:120.0s / 123.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • blood_fury_1:14.61%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.40% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:overflowing_anima_cage
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.40%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.4sec 8.31% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:overflowing_anima_cage
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.6s
  • trigger_min/max:60.0s / 62.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • double_tap_1:8.31%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 8.9 0.2 30.5sec 29.7sec 1.8sec 5.39% 18.09% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:overflowing_anima_cage
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 242.4s
  • trigger_min/max:1.8s / 242.4s
  • trigger_pct:8.02%
  • duration_min/max:0.0s / 10.2s

Stack Uptimes

  • lock_and_load_1:5.39%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.4sec 309.4sec 23.3sec 11.40% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:overflowing_anima_cage
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.9s
  • trigger_min/max:300.0s / 332.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.40%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.4 7.6 7.5sec 6.3sec 2.9sec 38.79% 82.48% 3.8 (3.8) 0.0

Buff Details

  • buff initial source:overflowing_anima_cage
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 40.0s
  • trigger_min/max:0.9s / 14.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 36.0s

Stack Uptimes

  • precise_shots_1:33.46%
  • precise_shots_2:5.33%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 6.2 18.8 51.7sec 12.2sec 45.9sec 94.36% 0.00% 18.8 (18.8) 5.3

Buff Details

  • buff initial source:overflowing_anima_cage
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 284.4s
  • trigger_min/max:4.0s / 36.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 281.8s

Stack Uptimes

  • steady_focus_1:94.36%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 65.3 16.9 4.6sec 3.7sec 4.1sec 88.81% 100.00% 16.9 (16.9) 0.0

Buff Details

  • buff initial source:overflowing_anima_cage
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:88.81%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 19.2sec 19.00% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:overflowing_anima_cage
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.31
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 123.0s
  • trigger_min/max:120.0s / 123.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 19.7s

Stack Uptimes

  • trueshot_1:19.00%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.7sec 120.7sec 17.6sec 17.44% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:overflowing_anima_cage
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 18.0s

Stack Uptimes

  • wild_spirits_1:17.44%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:overflowing_anima_cage
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:overflowing_anima_cage
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:overflowing_anima_cage
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:overflowing_anima_cage
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.7 1.0 7.0 68.6s 47.1s 295.3s
double_tap_rapid_fire 0.9 0.0 4.0 96.8s 54.9s 245.8s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.86% 0.68% 1.70% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7480.0012.6492.8500.1568.000
Aimed Shot1.2680.0016.94613.6673.40327.044
Kill Shot3.7780.00223.85412.5950.00026.807
Wild Spirits0.7810.0012.6881.3200.0004.309
Trueshot0.8480.0012.9601.5930.2714.582
Rapid Fire3.1250.00129.31142.37716.80170.429

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
overflowing_anima_cage
steady_shot Focus 68.01 660.08 22.03% 9.71 20.03 2.94%
rapid_fire Focus 121.60 121.47 4.05% 1.00 0.13 0.11%
focus_regen Focus 626.76 1960.22 65.44% 3.13 19.20 0.97%
Trueshot Focus 205.68 253.87 8.47% 1.23 0.84 0.33%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.91 10.12 40.2 36.0 0.2 95.9
Usage Type Count Total Avg RPE APR
overflowing_anima_cage
aimed_shot Focus 48.0 1370.5 28.6 28.6 538.0
kill_shot Focus 4.6 46.5 10.0 10.0 486.9
multishot Focus 82.1 1642.6 20.0 20.0 269.2

Statistics & Data Analysis

Fight Length
overflowing_anima_cage Fight Length
Count 1320
Mean 302.39
Minimum 240.19
Maximum 359.88
Spread ( max - min ) 119.69
Range [ ( max - min ) / 2 * 100% ] 19.79%
DPS
overflowing_anima_cage Damage Per Second
Count 1320
Mean 7339.30
Minimum 6659.79
Maximum 8217.51
Spread ( max - min ) 1557.71
Range [ ( max - min ) / 2 * 100% ] 10.61%
Standard Deviation 242.3302
5th Percentile 6960.95
95th Percentile 7760.81
( 95th Percentile - 5th Percentile ) 799.86
Mean Distribution
Standard Deviation 6.6699
95.00% Confidence Interval ( 7326.23 - 7352.37 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 42
0.1% Error 4188
0.1 Scale Factor Error with Delta=300 502
0.05 Scale Factor Error with Delta=300 2006
0.01 Scale Factor Error with Delta=300 50131
Priority Target DPS
overflowing_anima_cage Priority Target Damage Per Second
Count 1320
Mean 3127.18
Minimum 2800.51
Maximum 3625.83
Spread ( max - min ) 825.31
Range [ ( max - min ) / 2 * 100% ] 13.20%
Standard Deviation 118.7762
5th Percentile 2947.36
95th Percentile 3336.63
( 95th Percentile - 5th Percentile ) 389.27
Mean Distribution
Standard Deviation 3.2692
95.00% Confidence Interval ( 3120.77 - 3133.58 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 56
0.1% Error 5542
0.1 Scale Factor Error with Delta=300 121
0.05 Scale Factor Error with Delta=300 482
0.01 Scale Factor Error with Delta=300 12044
DPS(e)
overflowing_anima_cage Damage Per Second (Effective)
Count 1320
Mean 7339.30
Minimum 6659.79
Maximum 8217.51
Spread ( max - min ) 1557.71
Range [ ( max - min ) / 2 * 100% ] 10.61%
Damage
overflowing_anima_cage Damage
Count 1320
Mean 2214917.86
Minimum 1638364.76
Maximum 2723873.72
Spread ( max - min ) 1085508.96
Range [ ( max - min ) / 2 * 100% ] 24.50%
DTPS
overflowing_anima_cage Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
overflowing_anima_cage Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
overflowing_anima_cage Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
overflowing_anima_cage Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
overflowing_anima_cage Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
overflowing_anima_cage Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
overflowing_anima_cageTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
overflowing_anima_cage Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 2.51 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.51 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 16.28 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.64 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
H 2.98 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
I 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 48.18 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 16.49 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 74.76 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.65 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 7.37 multishot,if=focus>cost+action.aimed_shot.cost
O 51.00 steady_shot

Sample Sequence

0125789FHIDELJLJLKLJLOFJLJOLJLJLJOFLKLJLOOOLJLJLOOOJLKLJGLOFJLOOONJLKLOFNJLOONONJLOKLOFJLONOJLLJLOFGJLKLOOJHIDLOJLJOFLJLKLJLOFJLJL9KLOFJLOLONOJLOFGKLJLJLOFLNNJLOOKLJLOONMOJLOOLKLJLMOFNJLOMOGKLJLMOFDHIJLKLJLM

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask overflowing_anima_cage 100.0/100: 100% focus
Pre precombat 1 augmentation overflowing_anima_cage 100.0/100: 100% focus
Pre precombat 2 food overflowing_anima_cage 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap, anima_infusion
0:01.483 trickshots H wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, anima_infusion
0:02.398 trickshots I trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, anima_infusion
0:02.398 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, anima_infusion
0:02.398 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, anima_infusion
0:02.398 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, anima_infusion, potion_of_spectral_agility
0:03.312 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, anima_infusion, potion_of_spectral_agility
0:04.228 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, anima_infusion, potion_of_spectral_agility
0:05.142 trickshots J aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, anima_infusion, potion_of_spectral_agility
0:06.058 trickshots L multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, anima_infusion, potion_of_spectral_agility
0:06.974 trickshots K rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, anima_infusion, potion_of_spectral_agility
0:08.433 trickshots L multishot Fluffy_Pillow 54.8/100: 55% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, anima_infusion, potion_of_spectral_agility
0:09.347 trickshots J aimed_shot enemy3 46.1/100: 46% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, anima_infusion, potion_of_spectral_agility
0:10.263 trickshots L multishot Fluffy_Pillow 22.4/100: 22% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, anima_infusion, potion_of_spectral_agility
0:11.179 trickshots O steady_shot Fluffy_Pillow 13.7/100: 14% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, anima_infusion, potion_of_spectral_agility
0:12.247 trickshots F steady_shot Fluffy_Pillow 41.9/100: 42% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, anima_infusion, potion_of_spectral_agility
0:13.315 trickshots J aimed_shot Fluffy_Pillow 70.1/100: 70% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, anima_infusion, potion_of_spectral_agility
0:14.231 trickshots L multishot Fluffy_Pillow 46.4/100: 46% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, anima_infusion, potion_of_spectral_agility
0:15.145 trickshots J aimed_shot enemy2 37.7/100: 38% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:16.060 trickshots O steady_shot Fluffy_Pillow 14.0/100: 14% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:17.128 trickshots L multishot Fluffy_Pillow 42.1/100: 42% focus bloodlust, blood_fury, lock_and_load, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:18.043 trickshots J aimed_shot enemy3 33.4/100: 33% focus bloodlust, lock_and_load, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:18.958 trickshots L multishot Fluffy_Pillow 44.7/100: 45% focus bloodlust, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:19.874 trickshots J aimed_shot Fluffy_Pillow 36.0/100: 36% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:20.790 trickshots L multishot Fluffy_Pillow 47.3/100: 47% focus bloodlust, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:21.705 trickshots J aimed_shot enemy2 38.6/100: 39% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:22.623 trickshots O steady_shot Fluffy_Pillow 12.6/100: 13% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:23.692 trickshots F steady_shot Fluffy_Pillow 31.4/100: 31% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:24.758 trickshots L multishot Fluffy_Pillow 50.2/100: 50% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:25.674 trickshots K rapid_fire Fluffy_Pillow 37.7/100: 38% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:27.129 trickshots L multishot Fluffy_Pillow 56.7/100: 57% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:28.045 trickshots J aimed_shot enemy3 44.2/100: 44% focus bloodlust, steady_focus, trick_shots
0:29.568 trickshots L multishot Fluffy_Pillow 21.7/100: 22% focus bloodlust, precise_shots(2), steady_focus
0:30.484 trickshots O steady_shot Fluffy_Pillow 9.3/100: 9% focus bloodlust, precise_shots, steady_focus, trick_shots
0:31.551 trickshots O steady_shot Fluffy_Pillow 28.1/100: 28% focus bloodlust, precise_shots, steady_focus, trick_shots
0:32.618 trickshots O steady_shot Fluffy_Pillow 46.8/100: 47% focus bloodlust, precise_shots, steady_focus, trick_shots
0:33.686 trickshots L multishot Fluffy_Pillow 65.6/100: 66% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.600 trickshots J aimed_shot Fluffy_Pillow 53.1/100: 53% focus bloodlust, steady_focus, trick_shots
0:36.123 trickshots L multishot Fluffy_Pillow 30.7/100: 31% focus bloodlust, precise_shots(2), steady_focus
0:37.039 trickshots J aimed_shot enemy2 18.2/100: 18% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:37.954 trickshots L multishot Fluffy_Pillow 25.7/100: 26% focus bloodlust, precise_shots(2), steady_focus
0:38.869 trickshots O steady_shot Fluffy_Pillow 13.3/100: 13% focus bloodlust, precise_shots, steady_focus, trick_shots
0:39.937 trickshots O steady_shot Fluffy_Pillow 32.1/100: 32% focus bloodlust, precise_shots, steady_focus, trick_shots
0:41.006 trickshots O steady_shot Fluffy_Pillow 50.8/100: 51% focus precise_shots, steady_focus, trick_shots
0:42.393 trickshots J aimed_shot enemy3 69.6/100: 70% focus precise_shots, steady_focus, trick_shots
0:44.373 trickshots L multishot Fluffy_Pillow 47.2/100: 47% focus precise_shots(2), steady_focus
0:45.561 trickshots K rapid_fire Fluffy_Pillow 34.7/100: 35% focus precise_shots, steady_focus, trick_shots
0:47.535 trickshots L multishot Fluffy_Pillow 54.2/100: 54% focus precise_shots, steady_focus
0:48.724 trickshots J aimed_shot Fluffy_Pillow 41.7/100: 42% focus steady_focus, trick_shots
0:50.704 trickshots G double_tap Fluffy_Pillow 19.2/100: 19% focus precise_shots, steady_focus
0:51.893 trickshots L multishot Fluffy_Pillow 26.8/100: 27% focus double_tap, precise_shots, steady_focus
0:53.082 trickshots O steady_shot Fluffy_Pillow 14.3/100: 14% focus double_tap, steady_focus, trick_shots
0:54.467 trickshots F steady_shot Fluffy_Pillow 33.0/100: 33% focus double_tap, steady_focus, trick_shots
0:55.854 trickshots J aimed_shot enemy2 51.8/100: 52% focus double_tap, steady_focus, trick_shots
0:57.834 trickshots L multishot Fluffy_Pillow 29.4/100: 29% focus precise_shots, steady_focus
0:59.022 trickshots O steady_shot Fluffy_Pillow 16.9/100: 17% focus steady_focus, trick_shots
1:00.408 trickshots O steady_shot Fluffy_Pillow 35.6/100: 36% focus steady_focus, trick_shots
1:01.795 trickshots O steady_shot Fluffy_Pillow 54.4/100: 54% focus steady_focus, trick_shots
1:03.180 trickshots N multishot Fluffy_Pillow 73.2/100: 73% focus steady_focus, trick_shots
1:04.368 trickshots J aimed_shot enemy3 60.7/100: 61% focus steady_focus, trick_shots
1:06.345 trickshots L multishot Fluffy_Pillow 38.2/100: 38% focus precise_shots, steady_focus
1:07.538 trickshots K rapid_fire Fluffy_Pillow 25.8/100: 26% focus steady_focus, trick_shots
1:09.251 trickshots L multishot Fluffy_Pillow 43.6/100: 44% focus steady_focus
1:10.440 trickshots O steady_shot Fluffy_Pillow 31.1/100: 31% focus steady_focus, trick_shots
1:11.826 trickshots F steady_shot Fluffy_Pillow 49.9/100: 50% focus steady_focus, trick_shots
1:13.212 trickshots N multishot Fluffy_Pillow 68.7/100: 69% focus steady_focus, trick_shots
1:14.401 trickshots J aimed_shot Fluffy_Pillow 56.2/100: 56% focus steady_focus, trick_shots
1:16.379 trickshots L multishot Fluffy_Pillow 33.7/100: 34% focus precise_shots, steady_focus
1:17.567 trickshots O steady_shot Fluffy_Pillow 21.2/100: 21% focus steady_focus, trick_shots
1:18.953 trickshots O steady_shot Fluffy_Pillow 40.0/100: 40% focus steady_focus, trick_shots
1:20.339 trickshots N multishot Fluffy_Pillow 58.8/100: 59% focus steady_focus, trick_shots
1:21.528 trickshots O steady_shot Fluffy_Pillow 46.3/100: 46% focus steady_focus, trick_shots
1:22.915 trickshots N multishot Fluffy_Pillow 65.1/100: 65% focus steady_focus, trick_shots
1:24.103 trickshots J aimed_shot enemy2 52.6/100: 53% focus steady_focus, trick_shots
1:26.082 trickshots L multishot Fluffy_Pillow 30.1/100: 30% focus precise_shots, steady_focus
1:27.272 trickshots O steady_shot Fluffy_Pillow 17.7/100: 18% focus steady_focus, trick_shots
1:28.657 trickshots K rapid_fire Fluffy_Pillow 36.4/100: 36% focus steady_focus, trick_shots
1:30.388 trickshots L multishot Fluffy_Pillow 54.4/100: 54% focus steady_focus
1:31.577 trickshots O steady_shot Fluffy_Pillow 41.9/100: 42% focus steady_focus, trick_shots
1:32.963 trickshots F steady_shot Fluffy_Pillow 60.7/100: 61% focus steady_focus, trick_shots
1:34.352 trickshots J aimed_shot enemy3 79.5/100: 79% focus steady_focus, trick_shots
1:36.330 trickshots L multishot Fluffy_Pillow 57.0/100: 57% focus precise_shots, steady_focus
1:37.518 trickshots O steady_shot Fluffy_Pillow 44.5/100: 45% focus steady_focus, trick_shots
1:38.902 trickshots N multishot Fluffy_Pillow 63.3/100: 63% focus steady_focus, trick_shots
1:40.091 trickshots O steady_shot Fluffy_Pillow 50.8/100: 51% focus steady_focus, trick_shots
1:41.478 trickshots J aimed_shot Fluffy_Pillow 69.6/100: 70% focus lock_and_load, steady_focus, trick_shots
1:42.667 trickshots L multishot Fluffy_Pillow 77.1/100: 77% focus precise_shots(2), steady_focus
1:43.856 trickshots L multishot Fluffy_Pillow 64.6/100: 65% focus precise_shots, steady_focus, trick_shots
1:45.045 trickshots J aimed_shot enemy2 52.2/100: 52% focus steady_focus, trick_shots
1:47.023 trickshots L multishot Fluffy_Pillow 29.7/100: 30% focus precise_shots, steady_focus
1:48.211 trickshots O steady_shot Fluffy_Pillow 17.2/100: 17% focus steady_focus, trick_shots
1:49.598 trickshots F steady_shot Fluffy_Pillow 35.9/100: 36% focus trick_shots
1:51.081 trickshots G double_tap Fluffy_Pillow 54.6/100: 55% focus steady_focus, trick_shots
1:52.271 trickshots J aimed_shot enemy3 62.2/100: 62% focus double_tap, steady_focus, trick_shots
1:54.248 trickshots L multishot Fluffy_Pillow 39.7/100: 40% focus precise_shots, steady_focus
1:55.437 trickshots K rapid_fire Fluffy_Pillow 27.2/100: 27% focus steady_focus, trick_shots
1:57.251 trickshots L multishot Fluffy_Pillow 45.7/100: 46% focus steady_focus
1:58.440 trickshots O steady_shot Fluffy_Pillow 33.2/100: 33% focus steady_focus, trick_shots
1:59.828 trickshots O steady_shot Fluffy_Pillow 52.0/100: 52% focus steady_focus, trick_shots
2:01.216 trickshots J aimed_shot Fluffy_Pillow 70.8/100: 71% focus steady_focus, trick_shots
2:03.266 trickshots H wild_spirits Fluffy_Pillow 48.8/100: 49% focus precise_shots(2), steady_focus
2:04.453 trickshots I trueshot Fluffy_Pillow 56.3/100: 56% focus precise_shots(2), steady_focus
2:04.453 cds D blood_fury Fluffy_Pillow 56.3/100: 56% focus precise_shots(2), steady_focus, trueshot
2:04.453 trickshots L multishot Fluffy_Pillow 56.3/100: 56% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:05.641 trickshots O steady_shot Fluffy_Pillow 47.6/100: 48% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:07.028 trickshots J aimed_shot enemy2 75.7/100: 76% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:08.217 trickshots L multishot Fluffy_Pillow 52.0/100: 52% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:09.404 trickshots J aimed_shot enemy3 43.3/100: 43% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:10.594 trickshots O steady_shot Fluffy_Pillow 19.6/100: 20% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:11.981 trickshots F steady_shot Fluffy_Pillow 47.8/100: 48% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:13.367 trickshots L multishot Fluffy_Pillow 75.9/100: 76% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:14.557 trickshots J aimed_shot Fluffy_Pillow 67.2/100: 67% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:15.745 trickshots L multishot Fluffy_Pillow 43.5/100: 43% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:16.933 trickshots K rapid_fire Fluffy_Pillow 34.8/100: 35% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:18.672 trickshots L multishot Fluffy_Pillow 60.3/100: 60% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:19.860 trickshots J aimed_shot enemy2 51.6/100: 52% focus steady_focus, trick_shots, trueshot, wild_spirits
2:21.047 trickshots L multishot Fluffy_Pillow 27.8/100: 28% focus precise_shots, steady_focus, trueshot, wild_spirits
2:22.236 trickshots O steady_shot Fluffy_Pillow 19.1/100: 19% focus steady_focus, trick_shots, trueshot, wild_spirits
2:23.624 trickshots F steady_shot Fluffy_Pillow 47.3/100: 47% focus steady_focus, trick_shots, trueshot
2:25.009 trickshots J aimed_shot enemy3 67.6/100: 68% focus steady_focus, trick_shots
2:26.987 trickshots L multishot Fluffy_Pillow 45.1/100: 45% focus lock_and_load, precise_shots, steady_focus
2:28.175 trickshots J aimed_shot Fluffy_Pillow 32.6/100: 33% focus lock_and_load, steady_focus, trick_shots
2:29.364 trickshots L multishot Fluffy_Pillow 40.1/100: 40% focus precise_shots, steady_focus
2:30.552 default 9 use_items Fluffy_Pillow 27.7/100: 28% focus steady_focus, trick_shots
2:30.552 trickshots K rapid_fire Fluffy_Pillow 27.7/100: 28% focus steady_focus, trick_shots, anima_infusion
2:32.436 trickshots L multishot Fluffy_Pillow 46.6/100: 47% focus steady_focus, anima_infusion
2:33.626 trickshots O steady_shot Fluffy_Pillow 34.1/100: 34% focus steady_focus, trick_shots, anima_infusion
2:35.012 trickshots F steady_shot Fluffy_Pillow 52.9/100: 53% focus steady_focus, trick_shots, anima_infusion
2:36.399 trickshots J aimed_shot enemy2 71.7/100: 72% focus steady_focus, trick_shots, anima_infusion
2:38.441 trickshots L multishot Fluffy_Pillow 49.6/100: 50% focus precise_shots(2), steady_focus, anima_infusion
2:39.630 trickshots O steady_shot Fluffy_Pillow 37.1/100: 37% focus precise_shots, steady_focus, trick_shots, anima_infusion
2:41.016 trickshots L multishot Fluffy_Pillow 55.9/100: 56% focus precise_shots, steady_focus, trick_shots, anima_infusion
2:42.206 trickshots O steady_shot Fluffy_Pillow 43.4/100: 43% focus steady_focus, trick_shots, anima_infusion
2:43.592 trickshots N multishot Fluffy_Pillow 62.2/100: 62% focus steady_focus, trick_shots, anima_infusion
2:44.781 trickshots O steady_shot Fluffy_Pillow 49.7/100: 50% focus steady_focus, trick_shots, anima_infusion
2:46.167 trickshots J aimed_shot enemy3 68.5/100: 68% focus steady_focus, trick_shots
2:48.145 trickshots L multishot Fluffy_Pillow 46.0/100: 46% focus precise_shots, steady_focus
2:49.334 trickshots O steady_shot Fluffy_Pillow 33.5/100: 34% focus steady_focus, trick_shots
2:50.719 trickshots F steady_shot Fluffy_Pillow 52.3/100: 52% focus steady_focus, trick_shots
2:52.105 trickshots G double_tap Fluffy_Pillow 70.8/100: 71% focus steady_focus, trick_shots
2:53.293 trickshots K rapid_fire Fluffy_Pillow 78.3/100: 78% focus double_tap, steady_focus, trick_shots
2:55.250 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus steady_focus
2:56.437 trickshots J aimed_shot Fluffy_Pillow 87.5/100: 88% focus steady_focus, trick_shots
2:58.415 trickshots L multishot Fluffy_Pillow 65.0/100: 65% focus lock_and_load, precise_shots, steady_focus
2:59.605 trickshots J aimed_shot enemy2 52.6/100: 53% focus lock_and_load, steady_focus, trick_shots
3:00.793 trickshots L multishot Fluffy_Pillow 60.1/100: 60% focus precise_shots(2), steady_focus
3:01.982 trickshots O steady_shot Fluffy_Pillow 47.6/100: 48% focus precise_shots, steady_focus, trick_shots
3:03.367 trickshots F steady_shot Fluffy_Pillow 66.4/100: 66% focus precise_shots, steady_focus, trick_shots
3:04.753 trickshots L multishot Fluffy_Pillow 85.1/100: 85% focus precise_shots, steady_focus, trick_shots
3:05.943 trickshots N multishot Fluffy_Pillow 72.7/100: 73% focus steady_focus, trick_shots
3:07.132 trickshots N multishot Fluffy_Pillow 60.2/100: 60% focus steady_focus, trick_shots
3:08.321 trickshots J aimed_shot enemy3 47.7/100: 48% focus steady_focus, trick_shots
3:10.299 trickshots L multishot Fluffy_Pillow 25.2/100: 25% focus precise_shots, steady_focus
3:11.487 trickshots O steady_shot Fluffy_Pillow 12.8/100: 13% focus steady_focus, trick_shots
3:12.873 trickshots O steady_shot Fluffy_Pillow 31.5/100: 32% focus steady_focus, trick_shots
3:14.259 trickshots K rapid_fire Fluffy_Pillow 50.3/100: 50% focus steady_focus, trick_shots
3:16.035 trickshots L multishot Fluffy_Pillow 68.5/100: 69% focus steady_focus
3:17.224 trickshots J aimed_shot Fluffy_Pillow 56.1/100: 56% focus steady_focus, trick_shots
3:19.348 trickshots L multishot Fluffy_Pillow 34.5/100: 35% focus precise_shots, steady_focus
3:20.538 trickshots O steady_shot Fluffy_Pillow 22.0/100: 22% focus steady_focus, trick_shots
3:21.924 trickshots O steady_shot Fluffy_Pillow 40.8/100: 41% focus steady_focus, trick_shots
3:23.312 trickshots N multishot Fluffy_Pillow 59.6/100: 60% focus steady_focus, trick_shots
3:24.500 trickshots M kill_shot Fluffy_Pillow 47.1/100: 47% focus steady_focus, trick_shots
3:25.687 trickshots O steady_shot Fluffy_Pillow 44.6/100: 45% focus steady_focus, trick_shots
3:27.074 trickshots J aimed_shot enemy2 63.4/100: 63% focus steady_focus, trick_shots
3:29.051 trickshots L multishot Fluffy_Pillow 40.9/100: 41% focus precise_shots(2), steady_focus
3:30.242 trickshots O steady_shot Fluffy_Pillow 28.5/100: 28% focus precise_shots, steady_focus, trick_shots
3:31.628 trickshots O steady_shot Fluffy_Pillow 47.2/100: 47% focus precise_shots, steady_focus, trick_shots
3:33.015 trickshots L multishot Fluffy_Pillow 66.0/100: 66% focus precise_shots, steady_focus, trick_shots
3:34.205 trickshots K rapid_fire Fluffy_Pillow 53.5/100: 54% focus steady_focus, trick_shots
3:36.188 trickshots L multishot Fluffy_Pillow 73.1/100: 73% focus steady_focus
3:37.373 trickshots J aimed_shot enemy3 60.6/100: 61% focus steady_focus, trick_shots
3:39.352 trickshots L multishot Fluffy_Pillow 38.1/100: 38% focus precise_shots, steady_focus
3:40.541 trickshots M kill_shot Fluffy_Pillow 25.6/100: 26% focus steady_focus, trick_shots
3:41.729 trickshots O steady_shot Fluffy_Pillow 23.2/100: 23% focus steady_focus, trick_shots
3:43.115 trickshots F steady_shot Fluffy_Pillow 41.9/100: 42% focus steady_focus, trick_shots
3:44.503 trickshots N multishot Fluffy_Pillow 60.7/100: 61% focus steady_focus, trick_shots
3:45.692 trickshots J aimed_shot Fluffy_Pillow 48.3/100: 48% focus steady_focus, trick_shots
3:47.785 trickshots L multishot Fluffy_Pillow 26.5/100: 26% focus precise_shots, steady_focus
3:48.974 trickshots O steady_shot Fluffy_Pillow 14.0/100: 14% focus steady_focus, trick_shots
3:50.360 trickshots M kill_shot Fluffy_Pillow 32.8/100: 33% focus steady_focus, trick_shots
3:51.729 trickshots O steady_shot Fluffy_Pillow 31.5/100: 31% focus steady_focus, trick_shots
3:53.115 trickshots G double_tap Fluffy_Pillow 50.2/100: 50% focus steady_focus, trick_shots
3:54.304 trickshots K rapid_fire Fluffy_Pillow 57.8/100: 58% focus double_tap, steady_focus, trick_shots
3:56.260 trickshots L multishot Fluffy_Pillow 84.1/100: 84% focus steady_focus
3:57.448 trickshots J aimed_shot enemy2 71.7/100: 72% focus steady_focus, trick_shots
3:59.428 trickshots L multishot Fluffy_Pillow 49.2/100: 49% focus precise_shots(2), steady_focus
4:00.616 trickshots M kill_shot Fluffy_Pillow 36.2/100: 36% focus precise_shots, trick_shots
4:01.889 trickshots O steady_shot Fluffy_Pillow 33.8/100: 34% focus precise_shots, trick_shots
4:03.372 trickshots F steady_shot Fluffy_Pillow 52.5/100: 53% focus precise_shots, trick_shots
4:04.855 cds D blood_fury Fluffy_Pillow 71.3/100: 71% focus precise_shots, steady_focus, trick_shots
4:04.855 trickshots H wild_spirits Fluffy_Pillow 71.3/100: 71% focus blood_fury, precise_shots, steady_focus, trick_shots
4:06.044 trickshots I trueshot Fluffy_Pillow 78.8/100: 79% focus blood_fury, precise_shots, steady_focus, trick_shots
4:06.044 trickshots J aimed_shot enemy3 78.8/100: 79% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:07.234 trickshots L multishot Fluffy_Pillow 55.1/100: 55% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:08.423 trickshots K rapid_fire Fluffy_Pillow 46.4/100: 46% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:10.195 trickshots L multishot Fluffy_Pillow 75.3/100: 75% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:11.383 trickshots J aimed_shot Fluffy_Pillow 66.5/100: 67% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:12.572 trickshots L multishot Fluffy_Pillow 42.8/100: 43% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:13.759 trickshots M kill_shot Fluffy_Pillow 34.1/100: 34% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1257 1144 643 (531)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 475 435 67
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 475 435 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 1.35% 1.35% 54
Attack Power 1320 1144 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 216.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Overflowing Anima Cage
ilevel: 210, stats: { +67 Int }
item effects: { use: Overflowing Anima Cage, equip: Overflowing Anima Cage }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="overflowing_anima_cage"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=140:6//188:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=overflowing_anima_cage,id=178849,bonus_id=1524/6646
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=216.36
# gear_agility=643
# gear_stamina=1300
# gear_intellect=67
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

satchel_of_misbegotten_minions : 7392 dps, 3140 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7391.8 7391.8 12.8 / 0.173% 900.2 / 12.2% 729.0
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.1 9.9 Focus 0.00% 46.6 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
satchel_of_misbegotten_minions 7392
Abomiblast 116 1.6% 10.7 26.19sec 3258 0 Direct 32.2 885 1769 1086 22.8%

Stats Details: Abomiblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 10.74 32.22 0.00 0.00 0.0000 0.0000 34992.57 34992.57 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.21% 24.88 6 50 884.51 867 965 884.47 867 908 22005 22005 0.00%
crit 22.79% 7.34 0 18 1769.02 1735 1931 1767.30 0 1931 12988 12988 0.00%

Action Details: Abomiblast

  • id:345638
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1881.24
  • base_dd_max:1881.24
  • base_dd_mult:1.00

Spelldata

  • id:345638
  • name:Abomiblast
  • school:shadow
  • tooltip:
  • description:{$@spelldesc345567=Your damaging spells have a chance to draw a minion from the satchel, sending it running at your target where it explodes, dealing {$s1=0} Shadow damage split between all nearby enemies. Damage is increased for each enemy struck, up to {$s2=5} enemies.}
Aimed Shot 2206 (2425) 29.8% (32.8%) 48.0 6.26sec 15242 9862 Direct 143.9 (157.8) 3773 7547 4627 22.6% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.02 143.89 0.00 0.00 1.5456 0.0000 665875.78 951136.96 29.99% 9861.69 9861.69
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.37% 111.33 70 152 3773.13 2252 9029 3776.19 3482 4054 420078 600039 29.99%
crit 22.63% 32.57 16 56 7547.44 4504 18058 7549.78 5784 9543 245798 351098 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:48.21
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 220 3.0% 0.0 0.00sec 0 0 Direct 13.9 3875 7762 4768 22.9%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 13.86 0.00 0.00 0.0000 0.0000 66039.34 94330.59 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.09% 10.68 2 18 3875.02 2252 9029 3907.94 2868 5778 41409 59148 29.99%
crit 22.91% 3.17 0 10 7761.80 4504 18058 7576.82 0 18058 24631 35183 28.99%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 333 4.5% 113.6 2.67sec 886 390 Direct 113.3 725 1449 887 22.4%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.56 113.32 0.00 0.00 2.2693 0.0000 100564.84 143646.81 29.99% 390.24 390.24
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.56% 87.89 58 116 725.00 691 923 724.95 711 737 63724 91023 29.99%
crit 22.44% 25.43 12 45 1448.97 1381 1846 1448.89 1397 1517 36841 52624 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Eternal Skirmish 39 0.5% 22.0 13.22sec 533 0 Direct 22.0 436 872 533 22.4%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.99 21.99 0.00 0.00 0.0000 0.0000 11725.56 11725.56 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.61% 17.07 6 28 435.50 426 474 435.48 426 448 7434 7434 0.00%
crit 22.39% 4.92 0 14 871.54 851 948 864.39 0 948 4292 4292 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 74 1.0% 4.6 13.54sec 4877 4086 Direct 4.6 3803 8569 4907 23.2%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.63 4.60 0.00 0.00 1.1937 0.0000 22564.06 32230.51 29.99% 4086.21 4086.21
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.79% 3.53 0 7 3803.00 3626 4343 3795.52 0 4343 13425 19176 29.97%
crit 23.21% 1.07 0 4 8568.66 8159 9772 6113.87 0 9772 9139 13054 21.40%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.62
  • if_expr:buff.dead_eye.down
Master Marksman 294 4.0% 201.0 1.51sec 441 0 Periodic 332.4 267 0 267 0.0% 73.3%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 201.03 0.00 332.44 332.44 0.0000 2.0000 88753.42 88753.42 0.00% 133.49 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 332.44 238 425 266.97 33 1949 266.99 202 345 88753 88753 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1453 19.7% 82.1 3.66sec 5346 4686 Direct 245.8 1455 2914 1786 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.11 245.79 0.00 0.00 1.1410 0.0000 438953.91 627001.77 29.99% 4685.62 4685.62
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.33% 190.06 136 239 1454.94 850 1988 1454.81 1367 1543 276528 394992 29.99%
crit 22.67% 55.73 32 88 2914.46 1700 3976 2914.35 2546 3164 162426 232009 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:74.60
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:7.50
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 653 8.8% 16.5 18.49sec 11970 6813 Periodic 363.2 443 885 543 22.6% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.47 0.00 121.50 363.22 1.7570 0.2039 197123.15 281570.71 29.99% 6813.33 6813.33
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.37% 281.01 183 389 442.59 314 838 442.65 425 461 124379 177664 29.99%
crit 22.63% 82.21 40 119 884.84 627 1676 884.68 780 1010 72744 103907 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:16.47
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 715 9.7% 0.0 0.00sec 0 0 Direct 47.9 456 911 559 22.6%
Periodic 354.9 436 870 534 22.7% 87.2%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 47.91 354.88 354.88 0.0000 2.2296 216298.70 216298.70 0.00% 273.37 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.38% 37.07 24 52 455.67 427 571 455.75 442 471 16893 16893 0.00%
crit 22.62% 10.84 2 21 910.76 855 1142 910.72 855 1001 9872 9872 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.34% 274.48 198 361 435.54 0 571 435.54 423 446 119553 119553 0.00%
crit 22.66% 80.40 49 124 870.46 1 1142 870.22 821 907 69981 69981 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Steady Shot 311 4.2% 67.1 4.49sec 1404 1042 Direct 68.0 1130 2258 1386 22.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 67.10 68.00 0.00 0.00 1.3480 0.0000 94245.14 134619.76 29.99% 1041.92 1041.92
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.27% 52.55 35 73 1129.57 1088 1454 1129.34 1105 1151 59356 84784 29.99%
crit 22.73% 15.45 5 30 2257.59 2176 2908 2256.88 2176 2419 34889 49836 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:16.36
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:51.03
Wild Spirits 27 (979) 0.4% (13.2%) 3.0 120.69sec 98555 89710 Direct 8.9 (180.4) 730 1458 899 23.4% (22.6%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 8.90 0.00 0.00 1.0989 0.0000 8012.11 8012.11 0.00% 89709.59 89709.59
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.65% 6.83 2 9 729.62 697 824 729.75 697 780 4980 4980 0.00%
crit 23.35% 2.08 0 7 1458.21 1393 1648 1324.83 0 1648 3032 3032 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [G]:2.98
    Wild Spirits (_proc) 952 12.8% 57.2 4.51sec 5000 0 Direct 171.5 1360 2720 1667 22.5%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 57.16 171.48 0.00 0.00 0.0000 0.0000 285786.79 285786.79 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.46% 132.82 84 158 1360.09 1209 1539 1360.67 1337 1410 180656 180656 0.00%
crit 22.54% 38.66 20 61 2719.60 2419 3078 2720.61 2610 2890 105131 105131 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
satchel_of_misbegotten_minions
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:satchel_of_misbegotten_minions
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.79sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [C]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.63sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.63 0.00 0.00 0.00 0.9783 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.64
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:satchel_of_misbegotten_minions
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:satchel_of_misbegotten_minions
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.31sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.51 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.51
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.82sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.8sec 14.61% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:satchel_of_misbegotten_minions
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • blood_fury_1:14.61%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.40% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:satchel_of_misbegotten_minions
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.40%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.5sec 8.31% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:satchel_of_misbegotten_minions
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • double_tap_1:8.31%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 8.9 0.2 30.6sec 29.8sec 1.8sec 5.36% 18.12% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:satchel_of_misbegotten_minions
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 239.2s
  • trigger_min/max:1.8s / 239.2s
  • trigger_pct:8.02%
  • duration_min/max:0.0s / 10.3s

Stack Uptimes

  • lock_and_load_1:5.36%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.4sec 309.4sec 23.3sec 11.40% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:satchel_of_misbegotten_minions
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.3s
  • trigger_min/max:300.0s / 332.3s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.40%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.3 7.7 7.5sec 6.3sec 2.9sec 38.91% 82.41% 3.9 (3.9) 0.0

Buff Details

  • buff initial source:satchel_of_misbegotten_minions
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 35.6s
  • trigger_min/max:0.9s / 14.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 31.8s

Stack Uptimes

  • precise_shots_1:33.55%
  • precise_shots_2:5.37%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 6.2 18.8 52.0sec 12.2sec 46.1sec 94.52% 0.00% 18.8 (18.8) 5.3

Buff Details

  • buff initial source:satchel_of_misbegotten_minions
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 259.0s
  • trigger_min/max:4.0s / 37.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 254.9s

Stack Uptimes

  • steady_focus_1:94.52%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 65.3 16.8 4.6sec 3.7sec 4.1sec 88.71% 100.00% 16.8 (16.8) 0.0

Buff Details

  • buff initial source:satchel_of_misbegotten_minions
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.4s
  • trigger_min/max:0.9s / 10.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:88.71%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 19.2sec 19.01% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:satchel_of_misbegotten_minions
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.31
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 19.7s

Stack Uptimes

  • trueshot_1:19.01%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.7sec 120.7sec 17.7sec 17.44% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:satchel_of_misbegotten_minions
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 18.0s

Stack Uptimes

  • wild_spirits_1:17.44%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:satchel_of_misbegotten_minions
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:satchel_of_misbegotten_minions
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:satchel_of_misbegotten_minions
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:satchel_of_misbegotten_minions
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.6 1.0 7.0 69.1s 47.1s 295.9s
double_tap_rapid_fire 0.9 0.0 4.0 97.3s 54.9s 304.8s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.86% 0.68% 1.66% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7460.0012.6882.8610.0008.231
Aimed Shot1.2660.0016.94213.6174.91026.441
Kill Shot3.7860.00128.09512.6120.00029.679
Wild Spirits0.7910.0012.6751.3340.0004.967
Trueshot0.8570.0012.9251.6050.2715.241
Rapid Fire3.1540.00125.46242.65219.50468.339

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
satchel_of_misbegotten_minions
steady_shot Focus 68.09 660.90 22.05% 9.71 20.03 2.94%
rapid_fire Focus 121.49 121.31 4.05% 1.00 0.19 0.15%
focus_regen Focus 647.52 1960.56 65.42% 3.03 19.19 0.97%
Trueshot Focus 209.63 254.00 8.48% 1.21 0.82 0.32%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.91 10.12 40.2 36.7 0.1 99.0
Usage Type Count Total Avg RPE APR
satchel_of_misbegotten_minions
aimed_shot Focus 48.0 1371.9 28.6 28.6 533.5
kill_shot Focus 4.6 46.2 10.0 10.0 488.0
multishot Focus 82.1 1641.9 20.0 20.0 267.3

Statistics & Data Analysis

Fight Length
satchel_of_misbegotten_minions Fight Length
Count 1320
Mean 302.39
Minimum 240.19
Maximum 359.88
Spread ( max - min ) 119.69
Range [ ( max - min ) / 2 * 100% ] 19.79%
DPS
satchel_of_misbegotten_minions Damage Per Second
Count 1320
Mean 7391.77
Minimum 6728.44
Maximum 8197.34
Spread ( max - min ) 1468.91
Range [ ( max - min ) / 2 * 100% ] 9.94%
Standard Deviation 237.0512
5th Percentile 7031.31
95th Percentile 7793.08
( 95th Percentile - 5th Percentile ) 761.76
Mean Distribution
Standard Deviation 6.5246
95.00% Confidence Interval ( 7378.98 - 7404.56 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 40
0.1% Error 3951
0.1 Scale Factor Error with Delta=300 480
0.05 Scale Factor Error with Delta=300 1919
0.01 Scale Factor Error with Delta=300 47970
Priority Target DPS
satchel_of_misbegotten_minions Priority Target Damage Per Second
Count 1320
Mean 3139.71
Minimum 2816.45
Maximum 3550.41
Spread ( max - min ) 733.96
Range [ ( max - min ) / 2 * 100% ] 11.69%
Standard Deviation 114.1434
5th Percentile 2971.63
95th Percentile 3339.38
( 95th Percentile - 5th Percentile ) 367.75
Mean Distribution
Standard Deviation 3.1417
95.00% Confidence Interval ( 3133.55 - 3145.87 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 51
0.1% Error 5078
0.1 Scale Factor Error with Delta=300 112
0.05 Scale Factor Error with Delta=300 445
0.01 Scale Factor Error with Delta=300 11123
DPS(e)
satchel_of_misbegotten_minions Damage Per Second (Effective)
Count 1320
Mean 7391.77
Minimum 6728.44
Maximum 8197.34
Spread ( max - min ) 1468.91
Range [ ( max - min ) / 2 * 100% ] 9.94%
Damage
satchel_of_misbegotten_minions Damage
Count 1320
Mean 2230935.38
Minimum 1666498.44
Maximum 2758668.18
Spread ( max - min ) 1092169.74
Range [ ( max - min ) / 2 * 100% ] 24.48%
DTPS
satchel_of_misbegotten_minions Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
satchel_of_misbegotten_minions Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
satchel_of_misbegotten_minions Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
satchel_of_misbegotten_minions Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
satchel_of_misbegotten_minions Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
satchel_of_misbegotten_minions Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
satchel_of_misbegotten_minionsTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
satchel_of_misbegotten_minions Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
0.00 use_items
9 0.00 call_action_list,name=cds
A 0.00 call_action_list,name=st,if=active_enemies<3
B 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
C 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.51 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 16.36 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.64 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
G 2.98 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 48.21 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 16.47 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 74.60 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.62 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 7.50 multishot,if=focus>cost+action.aimed_shot.cost
N 51.03 steady_shot

Sample Sequence

012578EGHCDKIKIKJKINKINEKIKJKIKNINEKNJKIKNNKIKNNKIKNNNFJKIKNEIKIKKIKIKJKNEIKNMNMNIKNEJKMIKNNMNIKNFKJKIKNEGHCKIKINKJKIKNEIKINKJKNEIKIKNNMNIKIKJKFNEIKNKMIKNEJKNIKNKNEIKLNKJKIKLNEMNIKLNNJKFIKLNKIKNCEGHKIKJKLN

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask satchel_of_misbegotten_minions 100.0/100: 100% focus
Pre precombat 1 augmentation satchel_of_misbegotten_minions 100.0/100: 100% focus
Pre precombat 2 food satchel_of_misbegotten_minions 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.482 trickshots G wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.398 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.398 cds C blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:02.398 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:02.398 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:03.313 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:04.229 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:05.144 trickshots I aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:06.060 trickshots K multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:06.977 trickshots J rapid_fire Fluffy_Pillow 25.9/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:08.370 trickshots K multishot Fluffy_Pillow 51.0/100: 51% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:09.287 trickshots I aimed_shot enemy3 42.4/100: 42% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:10.202 trickshots N steady_shot Fluffy_Pillow 18.7/100: 19% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:11.268 trickshots K multishot Fluffy_Pillow 46.8/100: 47% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:12.183 trickshots I aimed_shot Fluffy_Pillow 38.1/100: 38% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:13.099 trickshots N steady_shot Fluffy_Pillow 14.4/100: 14% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:14.167 trickshots E steady_shot Fluffy_Pillow 42.6/100: 43% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:15.234 trickshots K multishot Fluffy_Pillow 70.8/100: 71% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:16.151 trickshots I aimed_shot enemy2 62.1/100: 62% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:17.068 trickshots K multishot Fluffy_Pillow 38.4/100: 38% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:17.984 trickshots J rapid_fire Fluffy_Pillow 29.7/100: 30% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:19.494 trickshots K multishot Fluffy_Pillow 59.3/100: 59% focus bloodlust, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:20.410 trickshots I aimed_shot enemy3 50.6/100: 51% focus bloodlust, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:21.325 trickshots K multishot Fluffy_Pillow 26.9/100: 27% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:22.242 trickshots N steady_shot Fluffy_Pillow 17.5/100: 17% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.309 trickshots I aimed_shot Fluffy_Pillow 36.2/100: 36% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.833 trickshots N steady_shot Fluffy_Pillow 13.8/100: 14% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:25.900 trickshots E steady_shot Fluffy_Pillow 32.6/100: 33% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:26.969 trickshots K multishot Fluffy_Pillow 51.3/100: 51% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:27.884 trickshots N steady_shot Fluffy_Pillow 38.9/100: 39% focus bloodlust, precise_shots, steady_focus, trick_shots
0:28.951 trickshots J rapid_fire Fluffy_Pillow 57.7/100: 58% focus bloodlust, precise_shots, steady_focus, trick_shots
0:30.519 trickshots K multishot Fluffy_Pillow 77.6/100: 78% focus bloodlust, precise_shots, steady_focus
0:31.435 trickshots I aimed_shot enemy2 65.1/100: 65% focus bloodlust, steady_focus, trick_shots
0:32.958 trickshots K multishot Fluffy_Pillow 42.6/100: 43% focus bloodlust, precise_shots(2), steady_focus
0:33.874 trickshots N steady_shot Fluffy_Pillow 30.2/100: 30% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.942 trickshots N steady_shot Fluffy_Pillow 49.0/100: 49% focus bloodlust, precise_shots, steady_focus, trick_shots
0:36.011 trickshots K multishot Fluffy_Pillow 67.7/100: 68% focus bloodlust, precise_shots, steady_focus, trick_shots
0:36.926 trickshots I aimed_shot enemy3 55.3/100: 55% focus bloodlust, steady_focus, trick_shots
0:38.449 trickshots K multishot Fluffy_Pillow 32.8/100: 33% focus bloodlust, precise_shots(2), steady_focus
0:39.364 trickshots N steady_shot Fluffy_Pillow 20.3/100: 20% focus bloodlust, precise_shots, steady_focus, trick_shots
0:40.431 trickshots N steady_shot Fluffy_Pillow 39.1/100: 39% focus bloodlust, precise_shots, steady_focus, trick_shots
0:41.499 trickshots K multishot Fluffy_Pillow 57.0/100: 57% focus precise_shots, steady_focus, trick_shots
0:42.689 trickshots I aimed_shot Fluffy_Pillow 44.5/100: 44% focus steady_focus, trick_shots
0:44.668 trickshots K multishot Fluffy_Pillow 22.0/100: 22% focus precise_shots(2), steady_focus
0:45.856 trickshots N steady_shot Fluffy_Pillow 9.5/100: 10% focus precise_shots, steady_focus, trick_shots
0:47.243 trickshots N steady_shot Fluffy_Pillow 28.3/100: 28% focus precise_shots, steady_focus, trick_shots
0:48.630 trickshots N steady_shot Fluffy_Pillow 47.1/100: 47% focus precise_shots, steady_focus, trick_shots
0:50.015 trickshots F double_tap Fluffy_Pillow 65.9/100: 66% focus precise_shots, steady_focus, trick_shots
0:51.204 trickshots J rapid_fire Fluffy_Pillow 73.4/100: 73% focus double_tap, precise_shots, steady_focus, trick_shots
0:53.134 trickshots K multishot Fluffy_Pillow 99.6/100: 100% focus precise_shots, steady_focus
0:54.323 trickshots I aimed_shot enemy2 87.1/100: 87% focus steady_focus, trick_shots
0:56.303 trickshots K multishot Fluffy_Pillow 64.7/100: 65% focus precise_shots, steady_focus
0:57.491 trickshots N steady_shot Fluffy_Pillow 52.2/100: 52% focus steady_focus, trick_shots
0:58.877 trickshots E steady_shot Fluffy_Pillow 70.9/100: 71% focus lock_and_load, steady_focus, trick_shots
1:00.264 trickshots I aimed_shot enemy3 89.7/100: 90% focus lock_and_load, steady_focus, trick_shots
1:01.451 trickshots K multishot Fluffy_Pillow 97.2/100: 97% focus lock_and_load, precise_shots(2), steady_focus
1:02.641 trickshots I aimed_shot Fluffy_Pillow 84.8/100: 85% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:03.830 trickshots K multishot Fluffy_Pillow 92.3/100: 92% focus precise_shots(2), steady_focus
1:05.018 trickshots K multishot Fluffy_Pillow 79.8/100: 80% focus precise_shots, steady_focus, trick_shots
1:06.206 trickshots I aimed_shot enemy2 67.3/100: 67% focus steady_focus, trick_shots
1:08.185 trickshots K multishot Fluffy_Pillow 44.9/100: 45% focus lock_and_load, precise_shots, steady_focus
1:09.373 trickshots I aimed_shot enemy3 32.4/100: 32% focus lock_and_load, steady_focus, trick_shots
1:10.562 trickshots K multishot Fluffy_Pillow 39.9/100: 40% focus precise_shots(2), steady_focus
1:11.751 trickshots J rapid_fire Fluffy_Pillow 27.4/100: 27% focus precise_shots, steady_focus, trick_shots
1:13.584 trickshots K multishot Fluffy_Pillow 46.0/100: 46% focus precise_shots, steady_focus
1:14.772 trickshots N steady_shot Fluffy_Pillow 33.5/100: 34% focus steady_focus, trick_shots
1:16.160 trickshots E steady_shot Fluffy_Pillow 52.0/100: 52% focus trick_shots
1:17.644 trickshots I aimed_shot Fluffy_Pillow 70.7/100: 71% focus steady_focus, trick_shots
1:19.794 trickshots K multishot Fluffy_Pillow 49.3/100: 49% focus precise_shots, steady_focus
1:20.982 trickshots N steady_shot Fluffy_Pillow 36.9/100: 37% focus steady_focus, trick_shots
1:22.369 trickshots M multishot Fluffy_Pillow 55.6/100: 56% focus steady_focus, trick_shots
1:23.558 trickshots N steady_shot Fluffy_Pillow 43.2/100: 43% focus steady_focus, trick_shots
1:24.942 trickshots M multishot Fluffy_Pillow 61.9/100: 62% focus steady_focus, trick_shots
1:26.130 trickshots N steady_shot Fluffy_Pillow 49.4/100: 49% focus steady_focus, trick_shots
1:27.518 trickshots I aimed_shot enemy2 68.2/100: 68% focus steady_focus, trick_shots
1:29.496 trickshots K multishot Fluffy_Pillow 45.8/100: 46% focus precise_shots(2), steady_focus
1:30.685 trickshots N steady_shot Fluffy_Pillow 33.3/100: 33% focus precise_shots, steady_focus, trick_shots
1:32.073 trickshots E steady_shot Fluffy_Pillow 52.1/100: 52% focus precise_shots, steady_focus, trick_shots
1:33.458 trickshots J rapid_fire Fluffy_Pillow 70.5/100: 70% focus precise_shots, steady_focus, trick_shots
1:35.339 trickshots K multishot Fluffy_Pillow 89.4/100: 89% focus precise_shots, steady_focus
1:36.526 trickshots M multishot Fluffy_Pillow 76.9/100: 77% focus steady_focus, trick_shots
1:37.714 trickshots I aimed_shot enemy3 64.4/100: 64% focus steady_focus, trick_shots
1:39.692 trickshots K multishot Fluffy_Pillow 41.9/100: 42% focus precise_shots, steady_focus
1:40.882 trickshots N steady_shot Fluffy_Pillow 29.5/100: 29% focus steady_focus, trick_shots
1:42.269 trickshots N steady_shot Fluffy_Pillow 48.3/100: 48% focus steady_focus, trick_shots
1:43.654 trickshots M multishot Fluffy_Pillow 67.0/100: 67% focus steady_focus, trick_shots
1:44.842 trickshots N steady_shot Fluffy_Pillow 54.5/100: 55% focus steady_focus, trick_shots
1:46.228 trickshots I aimed_shot Fluffy_Pillow 73.3/100: 73% focus steady_focus, trick_shots
1:48.280 trickshots K multishot Fluffy_Pillow 51.3/100: 51% focus precise_shots(2), steady_focus
1:49.468 trickshots N steady_shot Fluffy_Pillow 38.8/100: 39% focus precise_shots, steady_focus, trick_shots
1:50.854 trickshots F double_tap Fluffy_Pillow 57.6/100: 58% focus precise_shots, steady_focus, trick_shots
1:52.041 trickshots K multishot Fluffy_Pillow 65.1/100: 65% focus double_tap, precise_shots, steady_focus, trick_shots
1:53.231 trickshots J rapid_fire Fluffy_Pillow 52.6/100: 53% focus double_tap, steady_focus, trick_shots
1:55.367 trickshots K multishot Fluffy_Pillow 80.2/100: 80% focus steady_focus
1:56.555 trickshots I aimed_shot enemy2 67.7/100: 68% focus steady_focus, trick_shots
1:58.534 trickshots K multishot Fluffy_Pillow 45.2/100: 45% focus precise_shots(2), steady_focus
1:59.720 trickshots N steady_shot Fluffy_Pillow 32.3/100: 32% focus precise_shots, trick_shots
2:01.203 trickshots E steady_shot Fluffy_Pillow 51.0/100: 51% focus precise_shots, trick_shots
2:02.686 trickshots G wild_spirits Fluffy_Pillow 69.8/100: 70% focus precise_shots, steady_focus, trick_shots
2:03.875 trickshots H trueshot Fluffy_Pillow 77.3/100: 77% focus precise_shots, steady_focus, trick_shots
2:03.875 cds C blood_fury Fluffy_Pillow 77.3/100: 77% focus precise_shots, steady_focus, trick_shots, trueshot
2:03.875 trickshots K multishot Fluffy_Pillow 77.3/100: 77% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:05.064 trickshots I aimed_shot enemy3 68.6/100: 69% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:06.254 trickshots K multishot Fluffy_Pillow 44.9/100: 45% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:07.443 trickshots I aimed_shot Fluffy_Pillow 36.2/100: 36% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:08.630 trickshots N steady_shot Fluffy_Pillow 12.5/100: 12% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:10.016 trickshots K multishot Fluffy_Pillow 40.6/100: 41% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:11.205 trickshots J rapid_fire Fluffy_Pillow 31.9/100: 32% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:12.936 trickshots K multishot Fluffy_Pillow 57.4/100: 57% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:14.125 trickshots I aimed_shot enemy2 48.6/100: 49% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:15.312 trickshots K multishot Fluffy_Pillow 24.9/100: 25% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:16.500 trickshots N steady_shot Fluffy_Pillow 16.2/100: 16% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:17.886 trickshots E steady_shot Fluffy_Pillow 44.2/100: 44% focus blood_fury, precise_shots, trick_shots, trueshot, wild_spirits
2:19.371 trickshots I aimed_shot enemy3 72.4/100: 72% focus precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:20.561 trickshots K multishot Fluffy_Pillow 48.7/100: 49% focus precise_shots(2), steady_focus, trueshot, wild_spirits
2:21.749 trickshots I aimed_shot Fluffy_Pillow 40.0/100: 40% focus precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:22.938 trickshots N steady_shot Fluffy_Pillow 16.3/100: 16% focus precise_shots(2), steady_focus, trueshot
2:24.325 trickshots K multishot Fluffy_Pillow 36.9/100: 37% focus precise_shots(2), steady_focus
2:25.514 trickshots J rapid_fire Fluffy_Pillow 24.4/100: 24% focus precise_shots, steady_focus, trick_shots
2:27.434 trickshots K multishot Fluffy_Pillow 43.6/100: 44% focus precise_shots, steady_focus
2:28.621 trickshots N steady_shot Fluffy_Pillow 31.1/100: 31% focus steady_focus, trick_shots
2:30.006 trickshots E steady_shot Fluffy_Pillow 49.9/100: 50% focus steady_focus, trick_shots
2:31.392 trickshots I aimed_shot enemy2 68.6/100: 69% focus steady_focus, trick_shots
2:33.370 trickshots K multishot Fluffy_Pillow 46.2/100: 46% focus lock_and_load, precise_shots, steady_focus
2:34.558 trickshots I aimed_shot enemy3 33.7/100: 34% focus lock_and_load, steady_focus, trick_shots
2:35.748 trickshots K multishot Fluffy_Pillow 41.2/100: 41% focus precise_shots, steady_focus
2:36.938 trickshots N steady_shot Fluffy_Pillow 28.7/100: 29% focus steady_focus, trick_shots
2:38.324 trickshots N steady_shot Fluffy_Pillow 47.5/100: 48% focus steady_focus, trick_shots
2:39.710 trickshots M multishot Fluffy_Pillow 66.3/100: 66% focus steady_focus, trick_shots
2:40.898 trickshots N steady_shot Fluffy_Pillow 53.8/100: 54% focus steady_focus, trick_shots
2:42.284 trickshots I aimed_shot Fluffy_Pillow 72.6/100: 73% focus lock_and_load, steady_focus, trick_shots
2:43.472 trickshots K multishot Fluffy_Pillow 80.1/100: 80% focus precise_shots, steady_focus
2:44.662 trickshots I aimed_shot enemy2 67.6/100: 68% focus steady_focus, trick_shots
2:46.640 trickshots K multishot Fluffy_Pillow 45.1/100: 45% focus precise_shots(2), steady_focus
2:47.830 trickshots J rapid_fire Fluffy_Pillow 32.7/100: 33% focus precise_shots, steady_focus, trick_shots
2:49.658 trickshots K multishot Fluffy_Pillow 51.2/100: 51% focus precise_shots, steady_focus
2:50.847 trickshots F double_tap Fluffy_Pillow 38.8/100: 39% focus steady_focus, trick_shots
2:52.042 trickshots N steady_shot Fluffy_Pillow 46.3/100: 46% focus double_tap, steady_focus, trick_shots
2:53.429 trickshots E steady_shot Fluffy_Pillow 65.1/100: 65% focus double_tap, steady_focus, trick_shots
2:54.816 trickshots I aimed_shot enemy3 83.8/100: 84% focus double_tap, steady_focus, trick_shots
2:56.794 trickshots K multishot Fluffy_Pillow 61.4/100: 61% focus precise_shots(2), steady_focus
2:57.983 trickshots N steady_shot Fluffy_Pillow 48.9/100: 49% focus precise_shots, steady_focus, trick_shots
2:59.370 trickshots K multishot Fluffy_Pillow 67.7/100: 68% focus precise_shots, steady_focus, trick_shots
3:00.560 trickshots M multishot Fluffy_Pillow 55.2/100: 55% focus steady_focus, trick_shots
3:01.749 trickshots I aimed_shot Fluffy_Pillow 42.7/100: 43% focus steady_focus, trick_shots
3:03.788 trickshots K multishot Fluffy_Pillow 20.6/100: 21% focus precise_shots, steady_focus
3:04.976 trickshots N steady_shot Fluffy_Pillow 8.2/100: 8% focus steady_focus, trick_shots
3:06.363 trickshots E steady_shot Fluffy_Pillow 26.9/100: 27% focus steady_focus, trick_shots
3:07.749 trickshots J rapid_fire Fluffy_Pillow 45.7/100: 46% focus steady_focus, trick_shots
3:09.710 trickshots K multishot Fluffy_Pillow 65.1/100: 65% focus steady_focus
3:10.898 trickshots N steady_shot Fluffy_Pillow 52.6/100: 53% focus steady_focus, trick_shots
3:12.284 trickshots I aimed_shot enemy2 71.4/100: 71% focus steady_focus, trick_shots
3:14.262 trickshots K multishot Fluffy_Pillow 48.9/100: 49% focus precise_shots(2), steady_focus
3:15.453 trickshots N steady_shot Fluffy_Pillow 36.5/100: 36% focus precise_shots, steady_focus, trick_shots
3:16.841 trickshots K multishot Fluffy_Pillow 55.2/100: 55% focus precise_shots, steady_focus, trick_shots
3:18.031 trickshots N steady_shot Fluffy_Pillow 42.8/100: 43% focus steady_focus, trick_shots
3:19.417 trickshots E steady_shot Fluffy_Pillow 61.6/100: 62% focus steady_focus, trick_shots
3:20.804 trickshots I aimed_shot enemy3 80.3/100: 80% focus steady_focus, trick_shots
3:22.783 trickshots K multishot Fluffy_Pillow 57.9/100: 58% focus precise_shots(2), steady_focus
3:23.971 trickshots L kill_shot Fluffy_Pillow 45.4/100: 45% focus precise_shots, steady_focus, trick_shots
3:25.161 trickshots N steady_shot Fluffy_Pillow 42.9/100: 43% focus precise_shots, steady_focus, trick_shots
3:26.546 trickshots K multishot Fluffy_Pillow 61.7/100: 62% focus precise_shots, steady_focus, trick_shots
3:27.736 trickshots J rapid_fire Fluffy_Pillow 49.2/100: 49% focus steady_focus, trick_shots
3:29.712 trickshots K multishot Fluffy_Pillow 68.7/100: 69% focus steady_focus
3:30.901 trickshots I aimed_shot Fluffy_Pillow 56.2/100: 56% focus steady_focus, trick_shots
3:32.879 trickshots K multishot Fluffy_Pillow 33.8/100: 34% focus precise_shots, steady_focus
3:34.067 trickshots L kill_shot Fluffy_Pillow 21.3/100: 21% focus steady_focus, trick_shots
3:35.256 trickshots N steady_shot Fluffy_Pillow 18.8/100: 19% focus steady_focus, trick_shots
3:36.644 trickshots E steady_shot Fluffy_Pillow 37.2/100: 37% focus trick_shots
3:38.128 trickshots M multishot Fluffy_Pillow 56.0/100: 56% focus steady_focus, trick_shots
3:39.314 trickshots N steady_shot Fluffy_Pillow 43.5/100: 44% focus steady_focus, trick_shots
3:40.699 trickshots I aimed_shot enemy2 62.3/100: 62% focus steady_focus, trick_shots
3:42.679 trickshots K multishot Fluffy_Pillow 39.8/100: 40% focus precise_shots(2), steady_focus
3:43.868 trickshots L kill_shot Fluffy_Pillow 27.3/100: 27% focus precise_shots, steady_focus, trick_shots
3:45.256 trickshots N steady_shot Fluffy_Pillow 26.1/100: 26% focus precise_shots, steady_focus, trick_shots
3:46.643 trickshots N steady_shot Fluffy_Pillow 44.9/100: 45% focus precise_shots, steady_focus, trick_shots
3:48.030 trickshots J rapid_fire Fluffy_Pillow 63.7/100: 64% focus precise_shots, steady_focus, trick_shots
3:49.842 trickshots K multishot Fluffy_Pillow 82.2/100: 82% focus precise_shots, steady_focus
3:51.031 trickshots F double_tap Fluffy_Pillow 69.7/100: 70% focus steady_focus, trick_shots
3:52.220 trickshots I aimed_shot enemy3 77.2/100: 77% focus double_tap, steady_focus, trick_shots
3:54.200 trickshots K multishot Fluffy_Pillow 54.7/100: 55% focus precise_shots(2), steady_focus
3:55.389 trickshots L kill_shot Fluffy_Pillow 42.3/100: 42% focus precise_shots, steady_focus, trick_shots
3:56.578 trickshots N steady_shot Fluffy_Pillow 39.8/100: 40% focus precise_shots, steady_focus, trick_shots
3:57.965 trickshots K multishot Fluffy_Pillow 58.6/100: 59% focus precise_shots, steady_focus, trick_shots
3:59.154 trickshots I aimed_shot Fluffy_Pillow 46.1/100: 46% focus steady_focus, trick_shots
4:01.132 trickshots K multishot Fluffy_Pillow 23.6/100: 24% focus precise_shots(2), steady_focus
4:02.318 trickshots N steady_shot Fluffy_Pillow 11.1/100: 11% focus precise_shots, steady_focus, trick_shots
4:03.704 cds C blood_fury Fluffy_Pillow 29.6/100: 30% focus precise_shots, trick_shots
4:03.875 trickshots E steady_shot Fluffy_Pillow 30.6/100: 31% focus blood_fury, precise_shots, trick_shots
4:05.358 trickshots G wild_spirits Fluffy_Pillow 49.4/100: 49% focus blood_fury, precise_shots, steady_focus, trick_shots
4:06.545 trickshots H trueshot Fluffy_Pillow 56.9/100: 57% focus blood_fury, precise_shots, steady_focus, trick_shots
4:06.545 trickshots K multishot Fluffy_Pillow 56.9/100: 57% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:07.733 trickshots I aimed_shot enemy2 48.2/100: 48% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:08.921 trickshots K multishot Fluffy_Pillow 24.5/100: 24% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:10.108 trickshots J rapid_fire Fluffy_Pillow 15.7/100: 16% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:11.810 trickshots K multishot Fluffy_Pillow 40.9/100: 41% focus blood_fury, steady_focus, trueshot, wild_spirits
4:12.999 trickshots L kill_shot Fluffy_Pillow 32.2/100: 32% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:14.188 trickshots N steady_shot Fluffy_Pillow 33.5/100: 33% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1257 1144 643 (531)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 475 435 67
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 475 435 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 1.35% 1.35% 54
Attack Power 1320 1144 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 216.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Satchel of Misbegotten Minions
ilevel: 210, stats: { +67 Int }
item effects: { equip: Satchel of Misbegotten Minions }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="satchel_of_misbegotten_minions"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=140:6//188:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=satchel_of_misbegotten_minions,id=178772,bonus_id=1524/6646
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=216.36
# gear_agility=643
# gear_stamina=1300
# gear_intellect=67
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

sinful_aspirants_badge_of_ferocity : 7723 dps, 3290 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7723.2 7723.2 14.0 / 0.181% 1016.9 / 13.2% 743.0
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.4 10.2 Focus 0.00% 48.8 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
sinful_aspirants_badge_of_ferocity 7723
Aimed Shot 2338 (2562) 30.3% (33.2%) 49.2 6.09sec 15712 10409 Direct 147.4 (161.0) 3905 7803 4788 22.7% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 49.20 147.41 0.00 0.00 1.5094 0.0000 705794.81 1008157.31 29.99% 10409.29 10409.29
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.34% 114.01 80 153 3905.16 2252 9868 3908.55 3635 4219 445280 636038 29.99%
crit 22.66% 33.40 15 57 7802.96 4504 19736 7807.40 6241 10224 260515 372120 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:49.38
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 224 2.9% 0.0 0.00sec 0 0 Direct 13.6 4017 8050 4939 22.8%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 13.61 0.00 0.00 0.0000 0.0000 67198.94 95986.97 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.16% 10.50 2 19 4016.68 2252 9868 4051.29 2815 6206 42185 60256 29.99%
crit 22.84% 3.11 0 10 8049.69 4504 19736 7634.06 0 18619 25014 35731 28.58%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 355 4.6% 117.5 2.58sec 913 411 Direct 117.2 747 1492 915 22.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 117.50 117.24 0.00 0.00 2.2185 0.0000 107265.00 153217.33 29.99% 411.49 411.49
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.43% 90.78 63 121 746.54 691 1008 746.52 730 763 67777 96813 29.99%
crit 22.57% 26.46 12 46 1492.16 1381 2017 1491.99 1421 1575 39488 56405 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Eternal Skirmish 40 0.5% 22.4 13.07sec 534 0 Direct 22.4 436 872 534 22.6%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.44 22.44 0.00 0.00 0.0000 0.0000 11990.72 11990.72 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.43% 17.38 6 33 435.88 426 474 435.90 427 450 7574 7574 0.00%
crit 22.57% 5.07 0 14 871.89 851 948 862.60 0 948 4417 4417 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 76 1.0% 4.7 13.40sec 4928 4224 Direct 4.6 3905 8758 4981 22.2%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.67 4.62 0.00 0.00 1.1667 0.0000 22992.61 32842.65 29.99% 4224.25 4224.25
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.85% 3.59 0 6 3904.52 3626 4796 3894.52 0 4796 14036 20049 29.95%
crit 22.15% 1.02 0 4 8757.87 8159 10791 6003.65 0 10791 8957 12794 20.56%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.66
  • if_expr:buff.dead_eye.down
Master Marksman 309 4.0% 204.0 1.49sec 458 0 Periodic 334.2 279 0 279 0.0% 73.7%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 203.96 0.00 334.18 334.18 0.0000 2.0000 93361.40 93361.40 0.00% 139.69 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 334.18 245 431 279.44 33 2431 279.59 212 351 93361 93361 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1538 19.9% 84.2 3.58sec 5516 4946 Direct 252.1 1504 3003 1843 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 84.22 252.06 0.00 0.00 1.1153 0.0000 464538.79 663547.21 29.99% 4945.85 4945.85
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.38% 195.06 142 247 1503.63 850 2172 1503.89 1387 1592 293320 418978 29.99%
crit 22.62% 57.01 31 84 3003.38 1700 4345 3003.24 2693 3276 171219 244569 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:76.40
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:7.82
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 678 8.8% 16.5 18.42sec 12430 7215 Periodic 365.8 457 913 560 22.6% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.48 0.00 122.28 365.85 1.7228 0.1982 204837.20 292589.45 29.99% 7215.37 7215.37
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.42% 283.24 188 400 456.74 314 916 456.85 429 484 129367 184787 29.99%
crit 22.58% 82.61 38 127 913.35 627 1832 913.62 792 1032 75471 107802 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:16.48
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 763 9.9% 0.0 0.00sec 0 0 Direct 49.1 471 942 576 22.3%
Periodic 366.2 451 901 553 22.7% 88.6%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 49.06 366.19 366.19 0.0000 2.1946 230736.21 230736.21 0.00% 287.11 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.67% 38.10 21 53 471.13 427 624 471.23 451 489 17952 17952 0.00%
crit 22.33% 10.96 2 22 942.19 855 1248 942.49 855 1057 10323 10323 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.32% 283.13 204 361 450.59 0 624 450.61 441 460 127586 127586 0.00%
crit 22.68% 83.06 47 117 901.48 1 1248 901.43 852 957 74876 74876 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Steady Shot 329 4.3% 69.2 4.36sec 1439 1092 Direct 70.1 1158 2315 1420 22.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.18 70.08 0.00 0.00 1.3170 0.0000 99539.49 142182.21 29.99% 1092.44 1092.44
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.34% 54.20 36 72 1158.19 1088 1589 1157.94 1119 1191 62779 89674 29.99%
crit 22.66% 15.88 5 33 2314.77 2176 3178 2314.51 2176 2524 36760 52508 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.89
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:53.57
Wild Spirits 29 (1073) 0.4% (13.8%) 3.0 120.69sec 108136 100698 Direct 8.9 (184.0) 802 1605 983 22.5% (22.6%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 8.91 0.00 0.00 1.0739 0.0000 8754.36 8754.36 0.00% 100697.66 100697.66
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.53% 6.91 2 9 801.54 697 901 801.60 750 850 5539 5539 0.00%
crit 22.47% 2.00 0 7 1605.13 1393 1801 1428.45 0 1801 3215 3215 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [H]:2.98
    Wild Spirits (_proc) 1044 13.4% 58.4 4.40sec 5367 0 Direct 175.1 1459 2918 1789 22.6%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 58.37 175.10 0.00 0.00 0.0000 0.0000 313276.76 313276.76 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.39% 135.51 84 163 1459.31 1209 1682 1459.98 1427 1525 197761 197761 0.00%
crit 22.61% 39.59 18 59 2918.24 2419 3364 2919.20 2787 3056 115515 115515 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
sinful_aspirants_badge_of_ferocity
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:sinful_aspirants_badge_of_ferocity
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.82sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.58sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.64 0.00 0.00 0.00 0.9560 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.64
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:sinful_aspirants_badge_of_ferocity
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:sinful_aspirants_badge_of_ferocity
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.33sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.51 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.51
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.83sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [I]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.8sec 14.62% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:sinful_aspirants_badge_of_ferocity
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • blood_fury_1:14.62%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.40% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:sinful_aspirants_badge_of_ferocity
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.40%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.3sec 8.03% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:sinful_aspirants_badge_of_ferocity
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.6s
  • trigger_min/max:60.0s / 62.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 10.8s

Stack Uptimes

  • double_tap_1:8.03%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Gladiator's Badge 5.5 0.0 60.7sec 60.7sec 14.7sec 26.70% 0.00% 0.0 (0.0) 5.3

Buff Details

  • buff initial source:sinful_aspirants_badge_of_ferocity
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:agility
  • amount:171.00

Trigger Details

  • interval_min/max:60.0s / 62.0s
  • trigger_min/max:60.0s / 62.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • gladiators_badge_1:26.70%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 9.1 0.2 29.9sec 29.2sec 1.8sec 5.37% 18.12% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:sinful_aspirants_badge_of_ferocity
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 226.9s
  • trigger_min/max:1.8s / 226.9s
  • trigger_pct:7.93%
  • duration_min/max:0.0s / 9.9s

Stack Uptimes

  • lock_and_load_1:5.37%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.4sec 309.4sec 23.3sec 11.40% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:sinful_aspirants_badge_of_ferocity
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.5s
  • trigger_min/max:300.0s / 332.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.40%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 41.4 7.8 7.3sec 6.1sec 2.8sec 38.89% 82.50% 3.9 (3.9) 0.0

Buff Details

  • buff initial source:sinful_aspirants_badge_of_ferocity
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 33.0s
  • trigger_min/max:0.9s / 14.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 29.1s

Stack Uptimes

  • precise_shots_1:33.34%
  • precise_shots_2:5.56%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.9 19.6 54.8sec 12.0sec 48.8sec 94.95% 0.00% 19.6 (19.6) 5.0

Buff Details

  • buff initial source:sinful_aspirants_badge_of_ferocity
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 298.2s
  • trigger_min/max:3.9s / 38.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 297.2s

Stack Uptimes

  • steady_focus_1:94.95%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 66.5 17.7 4.5sec 3.6sec 4.0sec 88.63% 100.00% 17.7 (17.7) 0.0

Buff Details

  • buff initial source:sinful_aspirants_badge_of_ferocity
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.2s
  • trigger_min/max:0.9s / 9.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.2s

Stack Uptimes

  • trick_shots_1:88.63%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 19.2sec 19.01% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:sinful_aspirants_badge_of_ferocity
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.31
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 19.7s

Stack Uptimes

  • trueshot_1:19.01%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.6sec 120.6sec 17.6sec 17.45% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:sinful_aspirants_badge_of_ferocity
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 18.0s

Stack Uptimes

  • wild_spirits_1:17.45%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:sinful_aspirants_badge_of_ferocity
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:sinful_aspirants_badge_of_ferocity
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:sinful_aspirants_badge_of_ferocity
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:sinful_aspirants_badge_of_ferocity
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.5 1.0 7.0 70.2s 47.2s 245.8s
double_tap_rapid_fire 1.0 0.0 5.0 107.0s 54.5s 302.0s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.84% 0.66% 1.50% 0.9s 0.0s 2.3s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.6830.0012.6402.6600.0007.000
Aimed Shot1.2350.0016.67613.5954.65826.600
Kill Shot3.8360.00123.76012.6750.63929.183
Wild Spirits0.7730.0022.6461.2790.0004.513
Trueshot0.8260.0012.9091.5470.2654.780
Rapid Fire3.0250.00122.38944.19620.05780.206

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
sinful_aspirants_badge_of_ferocity
steady_shot Focus 70.18 681.76 22.20% 9.71 20.02 2.85%
rapid_fire Focus 122.25 122.09 3.98% 1.00 0.16 0.13%
focus_regen Focus 641.41 2007.46 65.36% 3.13 19.05 0.94%
Trueshot Focus 211.25 259.97 8.46% 1.23 0.84 0.32%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 10.16 10.37 40.1 35.1 0.3 99.0
Usage Type Count Total Avg RPE APR
sinful_aspirants_badge_of_ferocity
aimed_shot Focus 49.2 1405.3 28.6 28.6 550.0
kill_shot Focus 4.7 46.6 10.0 10.0 493.1
multishot Focus 84.2 1684.3 20.0 20.0 275.8

Statistics & Data Analysis

Fight Length
sinful_aspirants_badge_of_ferocity Fight Length
Count 1320
Mean 302.39
Minimum 240.19
Maximum 359.88
Spread ( max - min ) 119.69
Range [ ( max - min ) / 2 * 100% ] 19.79%
DPS
sinful_aspirants_badge_of_ferocity Damage Per Second
Count 1320
Mean 7723.23
Minimum 6992.13
Maximum 8602.35
Spread ( max - min ) 1610.21
Range [ ( max - min ) / 2 * 100% ] 10.42%
Standard Deviation 259.7201
5th Percentile 7306.98
95th Percentile 8176.84
( 95th Percentile - 5th Percentile ) 869.86
Mean Distribution
Standard Deviation 7.1486
95.00% Confidence Interval ( 7709.22 - 7737.24 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 44
0.1% Error 4345
0.1 Scale Factor Error with Delta=300 576
0.05 Scale Factor Error with Delta=300 2304
0.01 Scale Factor Error with Delta=300 57584
Priority Target DPS
sinful_aspirants_badge_of_ferocity Priority Target Damage Per Second
Count 1320
Mean 3289.96
Minimum 2952.76
Maximum 3764.66
Spread ( max - min ) 811.90
Range [ ( max - min ) / 2 * 100% ] 12.34%
Standard Deviation 121.8211
5th Percentile 3103.73
95th Percentile 3490.94
( 95th Percentile - 5th Percentile ) 387.21
Mean Distribution
Standard Deviation 3.3530
95.00% Confidence Interval ( 3283.39 - 3296.53 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 53
0.1% Error 5267
0.1 Scale Factor Error with Delta=300 127
0.05 Scale Factor Error with Delta=300 507
0.01 Scale Factor Error with Delta=300 12669
DPS(e)
sinful_aspirants_badge_of_ferocity Damage Per Second (Effective)
Count 1320
Mean 7723.23
Minimum 6992.13
Maximum 8602.35
Spread ( max - min ) 1610.21
Range [ ( max - min ) / 2 * 100% ] 10.42%
Damage
sinful_aspirants_badge_of_ferocity Damage
Count 1320
Mean 2330286.31
Minimum 1769469.31
Maximum 2849685.39
Spread ( max - min ) 1080216.08
Range [ ( max - min ) / 2 * 100% ] 23.18%
DTPS
sinful_aspirants_badge_of_ferocity Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
sinful_aspirants_badge_of_ferocity Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
sinful_aspirants_badge_of_ferocity Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
sinful_aspirants_badge_of_ferocity Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
sinful_aspirants_badge_of_ferocity Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
sinful_aspirants_badge_of_ferocity Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
sinful_aspirants_badge_of_ferocityTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
sinful_aspirants_badge_of_ferocity Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 5.48 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.51 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.89 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.64 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
H 2.98 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
I 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 49.38 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 16.48 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 76.40 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.66 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 7.82 multishot,if=focus>cost+action.aimed_shot.cost
O 53.57 steady_shot

Sample Sequence

0125789FHIDELJLJLJLKLJLOFJLJOLJLJOLKLOFJLOJLOOOLJLOOLKLJLGOONJLOO9OLJLKLOONJLJLOOOJLOKLJLJLOFLJLOOOLKLGJLOFNJL9HIDOJLJLKLJLOFJLJLJOLJLJLKLOFJLOJOLOFLJGLKLOJLO9FNOJLLJLOFKLJLOOLJLMOLJLOFKLJLJLMOFLJGLJMOLKL9HDIOFJLJLKL

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask sinful_aspirants_badge_of_ferocity 100.0/100: 100% focus
Pre precombat 1 augmentation sinful_aspirants_badge_of_ferocity 100.0/100: 100% focus
Pre precombat 2 food sinful_aspirants_badge_of_ferocity 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap, gladiators_badge
0:01.449 trickshots H wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, gladiators_badge
0:02.345 trickshots I trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, gladiators_badge
0:02.345 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, gladiators_badge
0:02.345 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, gladiators_badge
0:02.345 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility, gladiators_badge
0:03.240 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, lock_and_load, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility, gladiators_badge
0:04.135 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility, gladiators_badge
0:05.029 trickshots J aimed_shot enemy2 91.3/100: 91% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility, gladiators_badge
0:05.924 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility, gladiators_badge
0:06.818 trickshots J aimed_shot enemy3 58.2/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility, gladiators_badge
0:07.713 trickshots L multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility, gladiators_badge
0:08.607 trickshots K rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility, gladiators_badge
0:10.087 trickshots L multishot Fluffy_Pillow 54.5/100: 55% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility, gladiators_badge
0:10.983 trickshots J aimed_shot Fluffy_Pillow 45.8/100: 46% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility, gladiators_badge
0:11.877 trickshots L multishot Fluffy_Pillow 22.1/100: 22% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility, gladiators_badge
0:12.770 trickshots O steady_shot Fluffy_Pillow 13.4/100: 13% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility, gladiators_badge
0:13.813 trickshots F steady_shot Fluffy_Pillow 41.6/100: 42% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility, gladiators_badge
0:14.855 trickshots J aimed_shot enemy2 69.7/100: 70% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility, gladiators_badge
0:15.749 trickshots L multishot Fluffy_Pillow 46.0/100: 46% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:16.642 trickshots J aimed_shot enemy3 37.3/100: 37% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:17.536 trickshots O steady_shot Fluffy_Pillow 13.6/100: 14% focus bloodlust, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:18.580 trickshots L multishot Fluffy_Pillow 41.8/100: 42% focus bloodlust, lock_and_load, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:19.473 trickshots J aimed_shot Fluffy_Pillow 33.1/100: 33% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:20.367 trickshots L multishot Fluffy_Pillow 44.3/100: 44% focus bloodlust, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:21.259 trickshots J aimed_shot enemy2 35.6/100: 36% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:22.151 trickshots O steady_shot Fluffy_Pillow 11.2/100: 11% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:23.196 trickshots L multishot Fluffy_Pillow 30.0/100: 30% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:24.092 trickshots K rapid_fire Fluffy_Pillow 17.6/100: 18% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:25.648 trickshots L multishot Fluffy_Pillow 37.7/100: 38% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:26.541 trickshots O steady_shot Fluffy_Pillow 25.2/100: 25% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:27.584 trickshots F steady_shot Fluffy_Pillow 44.0/100: 44% focus bloodlust, steady_focus, trick_shots
0:28.626 trickshots J aimed_shot enemy3 62.7/100: 63% focus bloodlust, steady_focus, trick_shots
0:30.115 trickshots L multishot Fluffy_Pillow 40.3/100: 40% focus bloodlust, precise_shots, steady_focus
0:31.011 trickshots O steady_shot Fluffy_Pillow 27.8/100: 28% focus bloodlust, steady_focus, trick_shots
0:32.055 trickshots J aimed_shot Fluffy_Pillow 46.6/100: 47% focus bloodlust, steady_focus, trick_shots
0:33.542 trickshots L multishot Fluffy_Pillow 24.1/100: 24% focus bloodlust, precise_shots(2), steady_focus
0:34.436 trickshots O steady_shot Fluffy_Pillow 11.7/100: 12% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.481 trickshots O steady_shot Fluffy_Pillow 30.5/100: 30% focus bloodlust, precise_shots, steady_focus, trick_shots
0:36.525 trickshots O steady_shot Fluffy_Pillow 49.2/100: 49% focus bloodlust, precise_shots, steady_focus, trick_shots
0:37.569 trickshots L multishot Fluffy_Pillow 68.0/100: 68% focus bloodlust, precise_shots, steady_focus, trick_shots
0:38.464 trickshots J aimed_shot enemy2 55.6/100: 56% focus bloodlust, steady_focus, trick_shots
0:39.951 trickshots L multishot Fluffy_Pillow 33.1/100: 33% focus bloodlust, precise_shots(2), steady_focus
0:40.844 trickshots O steady_shot Fluffy_Pillow 20.6/100: 21% focus bloodlust, precise_shots, steady_focus, trick_shots
0:41.886 trickshots O steady_shot Fluffy_Pillow 37.7/100: 38% focus precise_shots, steady_focus, trick_shots
0:43.241 trickshots L multishot Fluffy_Pillow 56.4/100: 56% focus precise_shots, steady_focus, trick_shots
0:44.403 trickshots K rapid_fire Fluffy_Pillow 44.0/100: 44% focus steady_focus, trick_shots
0:46.233 trickshots L multishot Fluffy_Pillow 62.8/100: 63% focus steady_focus
0:47.394 trickshots J aimed_shot enemy3 50.3/100: 50% focus steady_focus, trick_shots
0:49.327 trickshots L multishot Fluffy_Pillow 27.9/100: 28% focus precise_shots, steady_focus
0:50.487 trickshots G double_tap Fluffy_Pillow 15.4/100: 15% focus steady_focus, trick_shots
0:51.648 trickshots O steady_shot Fluffy_Pillow 22.9/100: 23% focus double_tap, steady_focus, trick_shots
0:53.004 trickshots O steady_shot Fluffy_Pillow 41.7/100: 42% focus double_tap, steady_focus, trick_shots
0:54.357 trickshots N multishot Fluffy_Pillow 60.4/100: 60% focus double_tap, steady_focus, trick_shots
0:55.518 trickshots J aimed_shot Fluffy_Pillow 48.0/100: 48% focus double_tap, steady_focus, trick_shots
0:57.451 trickshots L multishot Fluffy_Pillow 25.5/100: 25% focus precise_shots(2), steady_focus
0:58.613 trickshots O steady_shot Fluffy_Pillow 13.0/100: 13% focus precise_shots, steady_focus, trick_shots
0:59.968 trickshots O steady_shot Fluffy_Pillow 31.8/100: 32% focus precise_shots, steady_focus, trick_shots
1:01.323 default 9 use_items Fluffy_Pillow 50.5/100: 51% focus precise_shots, steady_focus, trick_shots
1:01.323 trickshots O steady_shot Fluffy_Pillow 50.5/100: 51% focus precise_shots, steady_focus, trick_shots, gladiators_badge
1:02.676 trickshots L multishot Fluffy_Pillow 69.3/100: 69% focus precise_shots, steady_focus, trick_shots, gladiators_badge
1:03.839 trickshots J aimed_shot enemy2 56.8/100: 57% focus steady_focus, trick_shots, gladiators_badge
1:05.833 trickshots L multishot Fluffy_Pillow 34.8/100: 35% focus precise_shots(2), steady_focus, gladiators_badge
1:06.992 trickshots K rapid_fire Fluffy_Pillow 22.3/100: 22% focus precise_shots, steady_focus, trick_shots, gladiators_badge
1:08.725 trickshots L multishot Fluffy_Pillow 40.5/100: 40% focus precise_shots, steady_focus, gladiators_badge
1:09.884 trickshots O steady_shot Fluffy_Pillow 28.0/100: 28% focus steady_focus, trick_shots, gladiators_badge
1:11.238 trickshots O steady_shot Fluffy_Pillow 46.8/100: 47% focus steady_focus, trick_shots, gladiators_badge
1:12.593 trickshots N multishot Fluffy_Pillow 65.5/100: 66% focus steady_focus, trick_shots, gladiators_badge
1:13.757 trickshots J aimed_shot enemy3 53.1/100: 53% focus steady_focus, trick_shots, gladiators_badge
1:15.689 trickshots L multishot Fluffy_Pillow 30.6/100: 31% focus lock_and_load, precise_shots(2), steady_focus, gladiators_badge
1:16.851 trickshots J aimed_shot Fluffy_Pillow 18.1/100: 18% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:18.014 trickshots L multishot Fluffy_Pillow 25.7/100: 26% focus precise_shots(2), steady_focus
1:19.176 trickshots O steady_shot Fluffy_Pillow 13.2/100: 13% focus precise_shots, steady_focus, trick_shots
1:20.529 trickshots O steady_shot Fluffy_Pillow 31.9/100: 32% focus precise_shots, steady_focus, trick_shots
1:21.884 trickshots O steady_shot Fluffy_Pillow 50.7/100: 51% focus precise_shots, steady_focus, trick_shots
1:23.239 trickshots J aimed_shot enemy2 69.5/100: 69% focus precise_shots, steady_focus, trick_shots
1:25.171 trickshots L multishot Fluffy_Pillow 47.0/100: 47% focus precise_shots(2), steady_focus
1:26.331 trickshots O steady_shot Fluffy_Pillow 34.5/100: 35% focus precise_shots, steady_focus, trick_shots
1:27.686 trickshots K rapid_fire Fluffy_Pillow 53.3/100: 53% focus precise_shots, steady_focus, trick_shots
1:29.406 trickshots L multishot Fluffy_Pillow 71.4/100: 71% focus lock_and_load, precise_shots, steady_focus
1:30.569 trickshots J aimed_shot enemy3 59.0/100: 59% focus lock_and_load, steady_focus, trick_shots
1:31.731 trickshots L multishot Fluffy_Pillow 66.5/100: 66% focus precise_shots, steady_focus
1:32.894 trickshots J aimed_shot Fluffy_Pillow 54.0/100: 54% focus steady_focus, trick_shots
1:34.828 trickshots L multishot Fluffy_Pillow 31.6/100: 32% focus precise_shots(2), steady_focus
1:35.989 trickshots O steady_shot Fluffy_Pillow 19.1/100: 19% focus precise_shots, steady_focus, trick_shots
1:37.344 trickshots F steady_shot Fluffy_Pillow 37.6/100: 38% focus precise_shots, trick_shots
1:38.791 trickshots L multishot Fluffy_Pillow 56.4/100: 56% focus precise_shots, steady_focus, trick_shots
1:39.953 trickshots J aimed_shot enemy2 43.9/100: 44% focus steady_focus, trick_shots
1:41.891 trickshots L multishot Fluffy_Pillow 21.5/100: 21% focus precise_shots(2), steady_focus
1:43.051 trickshots O steady_shot Fluffy_Pillow 9.0/100: 9% focus precise_shots, steady_focus, trick_shots
1:44.406 trickshots O steady_shot Fluffy_Pillow 27.8/100: 28% focus precise_shots, steady_focus, trick_shots
1:45.760 trickshots O steady_shot Fluffy_Pillow 46.5/100: 47% focus precise_shots, steady_focus, trick_shots
1:47.115 trickshots L multishot Fluffy_Pillow 65.3/100: 65% focus precise_shots, steady_focus, trick_shots
1:48.276 trickshots K rapid_fire Fluffy_Pillow 52.8/100: 53% focus steady_focus, trick_shots
1:49.973 trickshots L multishot Fluffy_Pillow 70.8/100: 71% focus steady_focus
1:51.134 trickshots G double_tap Fluffy_Pillow 58.4/100: 58% focus steady_focus, trick_shots
1:52.294 trickshots J aimed_shot enemy3 65.9/100: 66% focus double_tap, steady_focus, trick_shots
1:54.228 trickshots L multishot Fluffy_Pillow 43.4/100: 43% focus precise_shots, steady_focus
1:55.393 trickshots O steady_shot Fluffy_Pillow 30.9/100: 31% focus steady_focus, trick_shots
1:56.747 trickshots F steady_shot Fluffy_Pillow 49.7/100: 50% focus steady_focus, trick_shots
1:58.100 trickshots N multishot Fluffy_Pillow 68.5/100: 68% focus steady_focus, trick_shots
1:59.260 trickshots J aimed_shot Fluffy_Pillow 56.0/100: 56% focus steady_focus, trick_shots
2:01.194 trickshots L multishot Fluffy_Pillow 33.5/100: 34% focus precise_shots, steady_focus
2:02.356 default 9 use_items Fluffy_Pillow 21.0/100: 21% focus steady_focus, trick_shots
2:02.356 trickshots H wild_spirits Fluffy_Pillow 21.0/100: 21% focus steady_focus, trick_shots, gladiators_badge
2:03.518 trickshots I trueshot Fluffy_Pillow 28.6/100: 29% focus steady_focus, trick_shots, gladiators_badge
2:03.518 cds D blood_fury Fluffy_Pillow 28.6/100: 29% focus steady_focus, trick_shots, trueshot, gladiators_badge
2:03.518 trickshots O steady_shot Fluffy_Pillow 28.6/100: 29% focus blood_fury, steady_focus, trick_shots, trueshot, gladiators_badge
2:04.872 trickshots J aimed_shot enemy2 56.7/100: 57% focus blood_fury, lock_and_load, steady_focus, trick_shots, trueshot, wild_spirits, gladiators_badge
2:06.033 trickshots L multishot Fluffy_Pillow 68.0/100: 68% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, gladiators_badge
2:07.193 trickshots J aimed_shot enemy3 59.3/100: 59% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, gladiators_badge
2:08.355 trickshots L multishot Fluffy_Pillow 35.6/100: 36% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, gladiators_badge
2:09.518 trickshots K rapid_fire Fluffy_Pillow 26.9/100: 27% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, gladiators_badge
2:11.330 trickshots L multishot Fluffy_Pillow 55.5/100: 55% focus blood_fury, steady_focus, trueshot, wild_spirits, gladiators_badge
2:12.492 trickshots J aimed_shot Fluffy_Pillow 46.7/100: 47% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, gladiators_badge
2:13.654 trickshots L multishot Fluffy_Pillow 22.7/100: 23% focus blood_fury, precise_shots, trueshot, wild_spirits, gladiators_badge
2:14.898 trickshots O steady_shot Fluffy_Pillow 14.0/100: 14% focus blood_fury, trick_shots, trueshot, wild_spirits, gladiators_badge
2:16.349 trickshots F steady_shot Fluffy_Pillow 42.1/100: 42% focus blood_fury, trick_shots, trueshot, wild_spirits, gladiators_badge
2:17.799 trickshots J aimed_shot enemy2 70.3/100: 70% focus blood_fury, lock_and_load, steady_focus, trick_shots, trueshot, wild_spirits
2:18.960 trickshots L multishot Fluffy_Pillow 81.6/100: 82% focus precise_shots(2), steady_focus, trueshot, wild_spirits
2:20.122 trickshots J aimed_shot enemy3 72.9/100: 73% focus precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:21.284 trickshots L multishot Fluffy_Pillow 49.2/100: 49% focus precise_shots(2), steady_focus, trueshot, wild_spirits
2:22.446 trickshots J aimed_shot Fluffy_Pillow 40.5/100: 40% focus precise_shots, steady_focus, trick_shots, trueshot
2:23.607 trickshots O steady_shot Fluffy_Pillow 15.3/100: 15% focus lock_and_load, precise_shots(2), steady_focus
2:24.962 trickshots L multishot Fluffy_Pillow 34.1/100: 34% focus lock_and_load, precise_shots(2), steady_focus
2:26.123 trickshots J aimed_shot enemy2 21.6/100: 22% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:27.284 trickshots L multishot Fluffy_Pillow 29.1/100: 29% focus precise_shots(2), steady_focus
2:28.445 trickshots J aimed_shot enemy3 16.7/100: 17% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:29.607 trickshots L multishot Fluffy_Pillow 24.2/100: 24% focus precise_shots(2), steady_focus
2:30.770 trickshots K rapid_fire Fluffy_Pillow 11.7/100: 12% focus precise_shots, steady_focus, trick_shots
2:32.632 trickshots L multishot Fluffy_Pillow 30.8/100: 31% focus precise_shots, steady_focus
2:33.793 trickshots O steady_shot Fluffy_Pillow 17.9/100: 18% focus trick_shots
2:35.244 trickshots F steady_shot Fluffy_Pillow 36.7/100: 37% focus trick_shots
2:36.694 trickshots J aimed_shot Fluffy_Pillow 55.4/100: 55% focus steady_focus, trick_shots
2:38.625 trickshots L multishot Fluffy_Pillow 32.9/100: 33% focus precise_shots, steady_focus
2:39.789 trickshots O steady_shot Fluffy_Pillow 20.5/100: 20% focus steady_focus, trick_shots
2:41.144 trickshots J aimed_shot enemy2 39.3/100: 39% focus steady_focus, trick_shots
2:43.079 trickshots O steady_shot Fluffy_Pillow 16.8/100: 17% focus precise_shots(2), steady_focus
2:44.434 trickshots L multishot Fluffy_Pillow 35.6/100: 36% focus precise_shots(2), steady_focus
2:45.595 trickshots O steady_shot Fluffy_Pillow 23.1/100: 23% focus precise_shots, steady_focus, trick_shots
2:46.950 trickshots F steady_shot Fluffy_Pillow 41.9/100: 42% focus precise_shots, steady_focus, trick_shots
2:48.303 trickshots L multishot Fluffy_Pillow 60.6/100: 61% focus precise_shots, steady_focus, trick_shots
2:49.465 trickshots J aimed_shot enemy3 48.1/100: 48% focus steady_focus, trick_shots
2:51.400 trickshots G double_tap Fluffy_Pillow 25.7/100: 26% focus precise_shots, steady_focus
2:52.561 trickshots L multishot Fluffy_Pillow 33.2/100: 33% focus double_tap, precise_shots, steady_focus
2:53.722 trickshots K rapid_fire Fluffy_Pillow 20.7/100: 21% focus double_tap, steady_focus, trick_shots
2:55.729 trickshots L multishot Fluffy_Pillow 47.7/100: 48% focus steady_focus
2:56.892 trickshots O steady_shot Fluffy_Pillow 35.2/100: 35% focus steady_focus, trick_shots
2:58.246 trickshots J aimed_shot Fluffy_Pillow 54.0/100: 54% focus steady_focus, trick_shots
3:00.179 trickshots L multishot Fluffy_Pillow 31.5/100: 32% focus precise_shots, steady_focus
3:01.342 trickshots O steady_shot Fluffy_Pillow 19.1/100: 19% focus steady_focus, trick_shots
3:02.695 default 9 use_items Fluffy_Pillow 37.8/100: 38% focus steady_focus, trick_shots
3:02.695 trickshots F steady_shot Fluffy_Pillow 37.8/100: 38% focus steady_focus, trick_shots, gladiators_badge
3:04.048 trickshots N multishot Fluffy_Pillow 56.3/100: 56% focus steady_focus, trick_shots, gladiators_badge
3:05.209 trickshots O steady_shot Fluffy_Pillow 43.8/100: 44% focus steady_focus, trick_shots, gladiators_badge
3:06.563 trickshots J aimed_shot enemy2 62.6/100: 63% focus steady_focus, trick_shots, gladiators_badge
3:08.498 trickshots L multishot Fluffy_Pillow 40.1/100: 40% focus lock_and_load, precise_shots(2), steady_focus, gladiators_badge
3:09.660 trickshots L multishot Fluffy_Pillow 27.6/100: 28% focus lock_and_load, precise_shots, steady_focus, trick_shots, gladiators_badge
3:10.822 trickshots J aimed_shot enemy3 15.2/100: 15% focus lock_and_load, steady_focus, trick_shots, gladiators_badge
3:11.983 trickshots L multishot Fluffy_Pillow 22.7/100: 23% focus precise_shots, steady_focus, gladiators_badge
3:13.143 trickshots O steady_shot Fluffy_Pillow 10.2/100: 10% focus steady_focus, trick_shots, gladiators_badge
3:14.498 trickshots F steady_shot Fluffy_Pillow 29.0/100: 29% focus steady_focus, trick_shots, gladiators_badge
3:15.854 trickshots K rapid_fire Fluffy_Pillow 47.7/100: 48% focus steady_focus, trick_shots, gladiators_badge
3:17.670 trickshots L multishot Fluffy_Pillow 66.5/100: 67% focus steady_focus, gladiators_badge
3:18.832 trickshots J aimed_shot Fluffy_Pillow 54.0/100: 54% focus steady_focus, trick_shots
3:20.765 trickshots L multishot Fluffy_Pillow 31.6/100: 32% focus precise_shots(2), steady_focus
3:21.925 trickshots O steady_shot Fluffy_Pillow 19.1/100: 19% focus precise_shots, steady_focus, trick_shots
3:23.280 trickshots O steady_shot Fluffy_Pillow 37.8/100: 38% focus precise_shots, steady_focus, trick_shots
3:24.634 trickshots L multishot Fluffy_Pillow 56.6/100: 57% focus precise_shots, steady_focus, trick_shots
3:25.795 trickshots J aimed_shot enemy2 44.1/100: 44% focus lock_and_load, steady_focus, trick_shots
3:26.957 trickshots L multishot Fluffy_Pillow 51.7/100: 52% focus precise_shots(2), steady_focus
3:28.117 trickshots M kill_shot Fluffy_Pillow 39.2/100: 39% focus precise_shots, steady_focus, trick_shots
3:29.280 trickshots O steady_shot Fluffy_Pillow 36.7/100: 37% focus precise_shots, steady_focus, trick_shots
3:30.634 trickshots L multishot Fluffy_Pillow 55.5/100: 55% focus precise_shots, steady_focus, trick_shots
3:31.795 trickshots J aimed_shot enemy3 43.0/100: 43% focus steady_focus, trick_shots
3:33.727 trickshots L multishot Fluffy_Pillow 20.5/100: 21% focus precise_shots(2), steady_focus
3:34.889 trickshots O steady_shot Fluffy_Pillow 8.0/100: 8% focus precise_shots, steady_focus, trick_shots
3:36.243 trickshots F steady_shot Fluffy_Pillow 26.8/100: 27% focus precise_shots, steady_focus, trick_shots
3:37.595 trickshots K rapid_fire Fluffy_Pillow 45.6/100: 46% focus precise_shots, steady_focus, trick_shots
3:39.422 trickshots L multishot Fluffy_Pillow 64.4/100: 64% focus precise_shots, steady_focus
3:40.583 trickshots J aimed_shot Fluffy_Pillow 51.9/100: 52% focus steady_focus, trick_shots
3:42.518 trickshots L multishot Fluffy_Pillow 29.4/100: 29% focus lock_and_load, precise_shots, steady_focus
3:43.679 trickshots J aimed_shot enemy2 17.0/100: 17% focus lock_and_load, steady_focus, trick_shots
3:44.840 trickshots L multishot Fluffy_Pillow 24.5/100: 24% focus lock_and_load, precise_shots(2), steady_focus
3:46.001 trickshots M kill_shot Fluffy_Pillow 12.0/100: 12% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:47.164 trickshots O steady_shot Fluffy_Pillow 9.5/100: 10% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:48.517 trickshots F steady_shot Fluffy_Pillow 28.3/100: 28% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:49.872 trickshots L multishot Fluffy_Pillow 47.1/100: 47% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:51.033 trickshots J aimed_shot enemy3 34.6/100: 35% focus lock_and_load, steady_focus, trick_shots
3:52.195 trickshots G double_tap Fluffy_Pillow 42.1/100: 42% focus precise_shots, steady_focus
3:53.356 trickshots L multishot Fluffy_Pillow 49.6/100: 50% focus double_tap, precise_shots, steady_focus
3:54.516 trickshots J aimed_shot Fluffy_Pillow 37.1/100: 37% focus double_tap, steady_focus, trick_shots
3:56.451 trickshots M kill_shot Fluffy_Pillow 14.7/100: 15% focus precise_shots(2), steady_focus
3:57.612 trickshots O steady_shot Fluffy_Pillow 12.2/100: 12% focus precise_shots(2), steady_focus
3:58.967 trickshots L multishot Fluffy_Pillow 31.0/100: 31% focus precise_shots(2), steady_focus
4:00.128 trickshots K rapid_fire Fluffy_Pillow 18.5/100: 18% focus precise_shots, steady_focus, trick_shots
4:01.891 trickshots L multishot Fluffy_Pillow 36.9/100: 37% focus precise_shots, steady_focus
4:03.053 default 9 use_items Fluffy_Pillow 24.4/100: 24% focus steady_focus, trick_shots
4:03.053 trickshots H wild_spirits Fluffy_Pillow 24.4/100: 24% focus steady_focus, trick_shots, gladiators_badge
4:04.216 cds D blood_fury Fluffy_Pillow 32.0/100: 32% focus steady_focus, trick_shots, gladiators_badge
4:04.216 trickshots I trueshot Fluffy_Pillow 32.0/100: 32% focus blood_fury, steady_focus, trick_shots, gladiators_badge
4:04.216 trickshots O steady_shot Fluffy_Pillow 32.0/100: 32% focus blood_fury, steady_focus, trick_shots, trueshot, gladiators_badge
4:05.571 trickshots F steady_shot Fluffy_Pillow 59.7/100: 60% focus blood_fury, trick_shots, trueshot, wild_spirits, gladiators_badge
4:07.021 trickshots J aimed_shot enemy2 87.9/100: 88% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, gladiators_badge
4:08.183 trickshots L multishot Fluffy_Pillow 64.1/100: 64% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, gladiators_badge
4:09.344 trickshots J aimed_shot enemy3 55.4/100: 55% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, gladiators_badge
4:10.505 trickshots L multishot Fluffy_Pillow 31.7/100: 32% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, gladiators_badge
4:11.666 trickshots K rapid_fire Fluffy_Pillow 23.0/100: 23% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, gladiators_badge
4:13.412 trickshots L multishot Fluffy_Pillow 50.9/100: 51% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, gladiators_badge

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1257 1144 643 (531)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 21.06% 21.06% 695
Versatility 1.35% 1.35% 54
Attack Power 1320 1144 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 216.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="sinful_aspirants_badge_of_ferocity"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=140:6//188:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521/6646
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=216.14
# gear_agility=643
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=695
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

sinful_aspirants_insignia_of_alacrity : 7684 dps, 3282 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7683.9 7683.9 13.6 / 0.177% 973.9 / 12.7% 739.8
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.4 10.2 Focus 0.00% 47.7 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
sinful_aspirants_insignia_of_alacrity 7684
Aimed Shot 2330 (2552) 30.3% (33.2%) 49.2 6.07sec 15664 10379 Direct 147.4 (160.9) 3900 7785 4775 22.5% (22.5%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 49.18 147.36 0.00 0.00 1.5092 0.0000 703692.89 1005154.92 29.99% 10379.21 10379.21
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.46% 114.15 75 153 3899.76 2252 9662 3902.12 3573 4258 445160 635867 29.99%
crit 22.54% 33.21 16 60 7785.04 4504 19323 7789.28 6285 9633 258533 369288 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:49.36
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 222 2.9% 0.0 0.00sec 0 0 Direct 13.6 3993 8014 4903 22.6%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 13.59 0.00 0.00 0.0000 0.0000 66631.67 95176.67 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.41% 10.52 2 18 3992.84 2252 9662 4025.81 2883 6190 42001 59994 29.99%
crit 22.59% 3.07 0 9 8014.47 4504 19323 7648.28 0 17035 24631 35183 28.45%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 357 4.7% 117.5 2.58sec 918 414 Direct 117.3 750 1501 920 22.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 117.51 117.27 0.00 0.00 2.2184 0.0000 107931.57 154169.45 29.99% 414.03 414.03
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.35% 90.71 62 117 750.34 691 987 750.21 728 777 68065 97224 29.99%
crit 22.65% 26.56 11 45 1501.04 1381 1975 1500.80 1420 1580 39867 56945 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Eternal Skirmish 40 0.5% 22.4 13.18sec 535 0 Direct 22.4 436 871 535 22.7%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.43 22.43 0.00 0.00 0.0000 0.0000 11996.33 11996.33 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.29% 17.34 6 31 435.99 426 474 436.01 427 449 7560 7560 0.00%
crit 22.71% 5.09 0 14 870.97 851 948 863.60 0 948 4436 4436 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 79 1.0% 4.7 13.34sec 5045 4325 Direct 4.7 3948 8905 5088 23.1%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.72 4.68 0.00 0.00 1.1667 0.0000 23826.43 34033.67 29.99% 4325.00 4325.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.89% 3.60 1 7 3948.14 3626 4685 3942.31 3626 4428 14199 20281 29.99%
crit 23.11% 1.08 0 4 8905.41 8159 10542 6234.05 0 10542 9628 13753 20.99%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.72
  • if_expr:buff.dead_eye.down
Master Marksman 309 4.0% 204.3 1.48sec 457 0 Periodic 334.4 279 0 279 0.0% 73.7%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 204.27 0.00 334.39 334.39 0.0000 2.0000 93251.05 93251.05 0.00% 139.43 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 334.39 241 426 278.73 33 2402 279.05 220 364 93251 93251 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1540 20.1% 84.2 3.57sec 5523 4952 Direct 252.2 1504 3007 1845 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 84.24 252.20 0.00 0.00 1.1153 0.0000 465293.07 664624.63 29.99% 4952.46 4952.46
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.34% 195.05 143 244 1504.14 850 2127 1504.17 1395 1608 293427 419131 29.99%
crit 22.66% 57.15 32 85 3007.18 1700 4254 3007.32 2679 3324 171866 245494 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:76.30
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:7.94
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 679 8.8% 16.4 18.39sec 12474 7242 Periodic 364.7 458 917 562 22.7% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.43 0.00 121.97 364.68 1.7225 0.1981 204998.66 292820.08 29.99% 7241.98 7241.98
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.29% 281.86 183 383 457.87 314 897 457.90 434 482 129058 184346 29.99%
crit 22.71% 82.82 46 126 917.09 627 1793 917.14 811 1033 75941 108474 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:16.44
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 769 10.0% 0.0 0.00sec 0 0 Direct 49.1 471 942 578 22.6%
Periodic 366.2 454 908 557 22.7% 88.6%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 49.05 366.20 366.20 0.0000 2.1944 232372.26 232372.26 0.00% 289.17 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.40% 37.97 24 53 471.32 427 611 471.41 453 491 17895 17895 0.00%
crit 22.60% 11.09 2 23 941.77 855 1222 942.15 875 1040 10442 10442 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.34% 283.21 200 363 454.25 0 611 454.20 438 474 128651 128651 0.00%
crit 22.66% 82.99 43 119 908.41 0 1222 908.27 860 953 75385 75385 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Steady Shot 333 4.3% 69.2 4.37sec 1454 1104 Direct 70.1 1170 2340 1435 22.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.21 70.10 0.00 0.00 1.3168 0.0000 100604.55 143703.54 29.99% 1103.94 1103.94
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.35% 54.23 35 73 1170.14 1088 1556 1169.85 1126 1215 63452 90634 29.99%
crit 22.65% 15.88 5 30 2339.70 2176 3112 2338.74 2211 2480 37153 53069 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.96
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:53.52
Wild Spirits 27 (1028) 0.4% (13.3%) 3.0 120.65sec 103628 96451 Direct 8.9 (184.2) 747 1493 915 22.4% (22.6%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 8.91 0.00 0.00 1.0745 0.0000 8144.66 8144.66 0.00% 96451.03 96451.03
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.56% 6.91 2 9 747.04 697 882 747.23 697 799 5161 5161 0.00%
crit 22.44% 2.00 0 7 1492.79 1393 1764 1357.12 0 1764 2984 2984 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [G]:2.98
    Wild Spirits (_proc) 1000 12.9% 58.4 4.41sec 5141 0 Direct 175.3 1398 2795 1713 22.6%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 58.42 175.26 0.00 0.00 0.0000 0.0000 300305.75 300305.75 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.42% 135.69 85 164 1398.01 1209 1647 1398.57 1335 1495 189712 189712 0.00%
crit 22.58% 39.57 21 58 2794.96 2419 3294 2796.35 2649 2981 110593 110593 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
sinful_aspirants_insignia_of_alacrity
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:sinful_aspirants_insignia_of_alacrity
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.77sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [C]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.59sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.64 0.00 0.00 0.00 0.9561 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.64
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:sinful_aspirants_insignia_of_alacrity
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:sinful_aspirants_insignia_of_alacrity
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.18sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.51 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.51
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.79sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.8sec 14.62% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:sinful_aspirants_insignia_of_alacrity
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • blood_fury_1:14.62%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.40% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:sinful_aspirants_insignia_of_alacrity
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.40%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.3sec 8.07% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:sinful_aspirants_insignia_of_alacrity
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.6s
  • trigger_min/max:60.0s / 62.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.1s

Stack Uptimes

  • double_tap_1:8.07%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Gladiator's Insignia 5.2 3.1 55.0sec 32.4sec 24.6sec 42.58% 0.00% 3.1 (3.1) 4.8

Buff Details

  • buff initial source:sinful_aspirants_insignia_of_alacrity
  • cooldown name:buff_gladiators_insignia
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Insignia of Alacrity

Stat Details

  • stat:strength
  • amount:129.00
  • stat:agility
  • amount:129.00
  • stat:intellect
  • amount:129.00

Trigger Details

  • interval_min/max:20.0s / 148.6s
  • trigger_min/max:0.0s / 136.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 104.0s

Stack Uptimes

  • gladiators_insignia_1:42.58%

Spelldata

  • id:277181
  • name:Gladiator's Insignia
  • tooltip:Increases primary stat by {$s1=95}.
  • description:Increases primary stat by {$s1=95} for {$d=20 seconds}.
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:0.00%
Lock and Load 9.2 0.2 30.2sec 29.4sec 1.8sec 5.47% 18.21% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:sinful_aspirants_insignia_of_alacrity
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 247.1s
  • trigger_min/max:1.8s / 247.1s
  • trigger_pct:7.98%
  • duration_min/max:0.0s / 11.1s

Stack Uptimes

  • lock_and_load_1:5.47%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.4sec 309.4sec 23.3sec 11.40% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:sinful_aspirants_insignia_of_alacrity
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.5s
  • trigger_min/max:300.0s / 333.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.40%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 41.3 7.9 7.3sec 6.1sec 2.8sec 38.81% 82.26% 4.0 (4.0) 0.0

Buff Details

  • buff initial source:sinful_aspirants_insignia_of_alacrity
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 33.3s
  • trigger_min/max:0.9s / 13.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.2s

Stack Uptimes

  • precise_shots_1:33.26%
  • precise_shots_2:5.54%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.9 19.6 54.1sec 12.0sec 48.6sec 94.94% 0.00% 19.6 (19.6) 5.0

Buff Details

  • buff initial source:sinful_aspirants_insignia_of_alacrity
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 270.7s
  • trigger_min/max:3.9s / 38.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 349.2s

Stack Uptimes

  • steady_focus_1:94.94%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 66.4 17.8 4.5sec 3.6sec 4.0sec 88.60% 100.00% 17.8 (17.8) 0.0

Buff Details

  • buff initial source:sinful_aspirants_insignia_of_alacrity
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.1s
  • trigger_min/max:0.9s / 10.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.1s

Stack Uptimes

  • trick_shots_1:88.60%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 19.2sec 19.01% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:sinful_aspirants_insignia_of_alacrity
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.31
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 19.7s

Stack Uptimes

  • trueshot_1:19.01%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.6sec 120.6sec 17.7sec 17.45% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:sinful_aspirants_insignia_of_alacrity
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 18.0s

Stack Uptimes

  • wild_spirits_1:17.45%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:sinful_aspirants_insignia_of_alacrity
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:sinful_aspirants_insignia_of_alacrity
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:sinful_aspirants_insignia_of_alacrity
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:sinful_aspirants_insignia_of_alacrity
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.5 1.0 7.0 70.8s 47.2s 294.8s
double_tap_rapid_fire 1.0 0.0 4.0 107.3s 55.5s 302.4s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.84% 0.66% 1.53% 0.9s 0.0s 2.3s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.6970.0012.6182.7030.0437.812
Aimed Shot1.2420.0016.69213.6474.87025.067
Kill Shot3.6750.00126.93712.3490.00031.619
Wild Spirits0.7650.0012.6421.2650.0004.829
Trueshot0.8160.0012.9061.5320.2655.098
Rapid Fire3.0520.00122.09044.45117.35871.947

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
sinful_aspirants_insignia_of_alacrity
steady_shot Focus 70.19 681.87 22.20% 9.71 20.03 2.85%
rapid_fire Focus 121.99 121.86 3.97% 1.00 0.13 0.11%
focus_regen Focus 641.21 2007.33 65.36% 3.13 19.07 0.94%
Trueshot Focus 210.63 260.04 8.47% 1.23 0.87 0.33%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 10.16 10.37 40.1 36.5 0.2 93.8
Usage Type Count Total Avg RPE APR
sinful_aspirants_insignia_of_alacrity
aimed_shot Focus 49.2 1402.6 28.5 28.5 549.2
kill_shot Focus 4.7 47.2 10.0 10.0 504.6
multishot Focus 84.2 1684.7 20.0 20.0 276.2

Statistics & Data Analysis

Fight Length
sinful_aspirants_insignia_of_alacrity Fight Length
Count 1320
Mean 302.39
Minimum 240.19
Maximum 359.88
Spread ( max - min ) 119.69
Range [ ( max - min ) / 2 * 100% ] 19.79%
DPS
sinful_aspirants_insignia_of_alacrity Damage Per Second
Count 1320
Mean 7683.89
Minimum 6974.30
Maximum 8540.60
Spread ( max - min ) 1566.30
Range [ ( max - min ) / 2 * 100% ] 10.19%
Standard Deviation 252.0997
5th Percentile 7302.08
95th Percentile 8108.15
( 95th Percentile - 5th Percentile ) 806.07
Mean Distribution
Standard Deviation 6.9388
95.00% Confidence Interval ( 7670.29 - 7697.49 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 42
0.1% Error 4136
0.1 Scale Factor Error with Delta=300 543
0.05 Scale Factor Error with Delta=300 2171
0.01 Scale Factor Error with Delta=300 54254
Priority Target DPS
sinful_aspirants_insignia_of_alacrity Priority Target Damage Per Second
Count 1320
Mean 3282.38
Minimum 2912.83
Maximum 3717.28
Spread ( max - min ) 804.44
Range [ ( max - min ) / 2 * 100% ] 12.25%
Standard Deviation 122.3635
5th Percentile 3089.68
95th Percentile 3495.92
( 95th Percentile - 5th Percentile ) 406.24
Mean Distribution
Standard Deviation 3.3679
95.00% Confidence Interval ( 3275.78 - 3288.98 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 54
0.1% Error 5339
0.1 Scale Factor Error with Delta=300 128
0.05 Scale Factor Error with Delta=300 512
0.01 Scale Factor Error with Delta=300 12782
DPS(e)
sinful_aspirants_insignia_of_alacrity Damage Per Second (Effective)
Count 1320
Mean 7683.89
Minimum 6974.30
Maximum 8540.60
Spread ( max - min ) 1566.30
Range [ ( max - min ) / 2 * 100% ] 10.19%
Damage
sinful_aspirants_insignia_of_alacrity Damage
Count 1320
Mean 2319048.88
Minimum 1743301.14
Maximum 2802116.64
Spread ( max - min ) 1058815.50
Range [ ( max - min ) / 2 * 100% ] 22.83%
DTPS
sinful_aspirants_insignia_of_alacrity Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
sinful_aspirants_insignia_of_alacrity Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
sinful_aspirants_insignia_of_alacrity Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
sinful_aspirants_insignia_of_alacrity Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
sinful_aspirants_insignia_of_alacrity Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
sinful_aspirants_insignia_of_alacrity Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
sinful_aspirants_insignia_of_alacrityTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
sinful_aspirants_insignia_of_alacrity Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
0.00 use_items
9 0.00 call_action_list,name=cds
A 0.00 call_action_list,name=st,if=active_enemies<3
B 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
C 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.51 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.96 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.64 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
G 2.98 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 49.36 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 16.44 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 76.30 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.72 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 7.94 multishot,if=focus>cost+action.aimed_shot.cost
N 53.52 steady_shot

Sample Sequence

012578EGHCDKIKIKJKIKNEIKIKINKINKIKJKNEIKNKIKNNIKNNNKJKIKFNEKIKNNMNIKJKNNMIKNNKNMIKNJKIKINEKNKIKNNNJFKIKNMMIGHCKNEIKIKJKNIKJKIKNEIKIKJKNNIKNNNMIKNFKIKJKINEKKIKNNKIKIKJKNEIKLNINKNEMLIKJKNNIKLFNNMIKNLGCHJKIKNEIKIK

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask sinful_aspirants_insignia_of_alacrity 100.0/100: 100% focus
Pre precombat 1 augmentation sinful_aspirants_insignia_of_alacrity 100.0/100: 100% focus
Pre precombat 2 food sinful_aspirants_insignia_of_alacrity 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.448 trickshots G wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.340 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.340 cds C blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:02.340 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:02.340 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:03.235 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:04.129 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:05.023 trickshots I aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:05.915 trickshots K multishot Fluffy_Pillow 34.5/100: 34% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:06.808 trickshots J rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:08.304 trickshots K multishot Fluffy_Pillow 56.6/100: 57% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:09.199 trickshots I aimed_shot enemy3 48.0/100: 48% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:10.094 trickshots K multishot Fluffy_Pillow 24.3/100: 24% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:10.990 trickshots N steady_shot Fluffy_Pillow 15.6/100: 16% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:12.037 trickshots E steady_shot Fluffy_Pillow 43.8/100: 44% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:13.082 trickshots I aimed_shot Fluffy_Pillow 72.0/100: 72% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:13.975 trickshots K multishot Fluffy_Pillow 48.3/100: 48% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:14.869 trickshots I aimed_shot enemy2 39.6/100: 40% focus bloodlust, blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:15.764 trickshots K multishot Fluffy_Pillow 50.9/100: 51% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:16.657 trickshots I aimed_shot enemy3 42.1/100: 42% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:17.549 trickshots N steady_shot Fluffy_Pillow 18.4/100: 18% focus bloodlust, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:18.592 trickshots K multishot Fluffy_Pillow 46.6/100: 47% focus bloodlust, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:19.487 trickshots I aimed_shot Fluffy_Pillow 37.9/100: 38% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:20.381 trickshots N steady_shot Fluffy_Pillow 14.2/100: 14% focus bloodlust, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:21.424 trickshots K multishot Fluffy_Pillow 42.3/100: 42% focus bloodlust, lock_and_load, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:22.318 trickshots I aimed_shot enemy2 32.3/100: 32% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:23.212 trickshots K multishot Fluffy_Pillow 39.8/100: 40% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:24.106 trickshots J rapid_fire Fluffy_Pillow 27.3/100: 27% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:25.534 trickshots K multishot Fluffy_Pillow 46.3/100: 46% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:26.428 trickshots N steady_shot Fluffy_Pillow 33.9/100: 34% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:27.471 trickshots E steady_shot Fluffy_Pillow 52.6/100: 53% focus bloodlust, steady_focus, trick_shots
0:28.514 trickshots I aimed_shot enemy3 71.2/100: 71% focus bloodlust, steady_focus, trick_shots
0:30.002 trickshots K multishot Fluffy_Pillow 48.7/100: 49% focus bloodlust, precise_shots(2), steady_focus
0:30.898 trickshots N steady_shot Fluffy_Pillow 36.3/100: 36% focus bloodlust, precise_shots, steady_focus, trick_shots
0:31.942 trickshots K multishot Fluffy_Pillow 55.1/100: 55% focus bloodlust, precise_shots, steady_focus, trick_shots
0:32.836 trickshots I aimed_shot Fluffy_Pillow 42.6/100: 43% focus bloodlust, steady_focus, trick_shots
0:34.323 trickshots K multishot Fluffy_Pillow 20.1/100: 20% focus bloodlust, precise_shots, steady_focus
0:35.217 trickshots N steady_shot Fluffy_Pillow 7.6/100: 8% focus bloodlust, steady_focus, trick_shots
0:36.260 trickshots N steady_shot Fluffy_Pillow 26.4/100: 26% focus bloodlust, steady_focus, trick_shots
0:37.304 trickshots I aimed_shot enemy2 45.2/100: 45% focus bloodlust, steady_focus, trick_shots
0:38.791 trickshots K multishot Fluffy_Pillow 22.7/100: 23% focus bloodlust, precise_shots(2), steady_focus
0:39.686 trickshots N steady_shot Fluffy_Pillow 10.3/100: 10% focus bloodlust, precise_shots, steady_focus, trick_shots
0:40.731 trickshots N steady_shot Fluffy_Pillow 29.1/100: 29% focus bloodlust, precise_shots, steady_focus, trick_shots
0:41.775 trickshots N steady_shot Fluffy_Pillow 46.3/100: 46% focus precise_shots, steady_focus, trick_shots
0:43.132 trickshots K multishot Fluffy_Pillow 65.1/100: 65% focus precise_shots, steady_focus, trick_shots
0:44.294 trickshots J rapid_fire Fluffy_Pillow 52.7/100: 53% focus steady_focus, trick_shots
0:45.979 trickshots K multishot Fluffy_Pillow 70.6/100: 71% focus steady_focus
0:47.138 trickshots I aimed_shot enemy3 58.1/100: 58% focus steady_focus, trick_shots
0:49.070 trickshots K multishot Fluffy_Pillow 35.6/100: 36% focus precise_shots(2), steady_focus
0:50.232 trickshots F double_tap Fluffy_Pillow 23.1/100: 23% focus precise_shots, steady_focus, trick_shots
0:51.393 trickshots N steady_shot Fluffy_Pillow 30.6/100: 31% focus double_tap, precise_shots, steady_focus, trick_shots
0:52.748 trickshots E steady_shot Fluffy_Pillow 49.4/100: 49% focus double_tap, precise_shots, steady_focus, trick_shots
0:54.101 trickshots K multishot Fluffy_Pillow 68.2/100: 68% focus double_tap, precise_shots, steady_focus, trick_shots
0:55.262 trickshots I aimed_shot Fluffy_Pillow 55.7/100: 56% focus double_tap, steady_focus, trick_shots
0:57.197 trickshots K multishot Fluffy_Pillow 33.2/100: 33% focus precise_shots, steady_focus
0:58.358 trickshots N steady_shot Fluffy_Pillow 20.7/100: 21% focus steady_focus, trick_shots
0:59.712 trickshots N steady_shot Fluffy_Pillow 39.5/100: 40% focus steady_focus, trick_shots
1:01.066 trickshots M multishot Fluffy_Pillow 58.3/100: 58% focus steady_focus, trick_shots
1:02.227 trickshots N steady_shot Fluffy_Pillow 45.8/100: 46% focus steady_focus, trick_shots
1:03.581 trickshots I aimed_shot enemy2 64.6/100: 65% focus steady_focus, trick_shots
1:05.686 trickshots K multishot Fluffy_Pillow 43.2/100: 43% focus precise_shots, steady_focus
1:06.848 trickshots J rapid_fire Fluffy_Pillow 30.7/100: 31% focus steady_focus, trick_shots
1:08.540 trickshots K multishot Fluffy_Pillow 48.7/100: 49% focus steady_focus
1:09.701 trickshots N steady_shot Fluffy_Pillow 36.2/100: 36% focus steady_focus, trick_shots
1:11.055 trickshots N steady_shot Fluffy_Pillow 55.0/100: 55% focus steady_focus, trick_shots
1:12.410 trickshots M multishot Fluffy_Pillow 73.8/100: 74% focus steady_focus, trick_shots
1:13.572 trickshots I aimed_shot enemy3 61.3/100: 61% focus steady_focus, trick_shots
1:15.504 trickshots K multishot Fluffy_Pillow 38.8/100: 39% focus precise_shots(2), steady_focus
1:16.665 trickshots N steady_shot Fluffy_Pillow 26.3/100: 26% focus precise_shots, steady_focus, trick_shots
1:18.019 trickshots N steady_shot Fluffy_Pillow 45.1/100: 45% focus precise_shots, steady_focus, trick_shots
1:19.373 trickshots K multishot Fluffy_Pillow 63.9/100: 64% focus precise_shots, steady_focus, trick_shots
1:20.534 trickshots N steady_shot Fluffy_Pillow 51.4/100: 51% focus steady_focus, trick_shots
1:21.889 trickshots M multishot Fluffy_Pillow 70.1/100: 70% focus steady_focus, trick_shots
1:23.049 trickshots I aimed_shot Fluffy_Pillow 57.7/100: 58% focus steady_focus, trick_shots
1:24.985 trickshots K multishot Fluffy_Pillow 35.2/100: 35% focus precise_shots, steady_focus
1:26.146 trickshots N steady_shot Fluffy_Pillow 22.7/100: 23% focus steady_focus, trick_shots
1:27.500 trickshots J rapid_fire Fluffy_Pillow 41.5/100: 41% focus steady_focus, trick_shots
1:29.239 trickshots K multishot Fluffy_Pillow 59.8/100: 60% focus lock_and_load, steady_focus
1:30.401 trickshots I aimed_shot enemy2 47.3/100: 47% focus lock_and_load, steady_focus, trick_shots, gladiators_insignia
1:31.562 trickshots K multishot Fluffy_Pillow 54.8/100: 55% focus precise_shots, steady_focus, gladiators_insignia
1:32.724 trickshots I aimed_shot enemy3 42.3/100: 42% focus steady_focus, trick_shots, gladiators_insignia
1:34.658 trickshots N steady_shot Fluffy_Pillow 19.7/100: 20% focus precise_shots(2), gladiators_insignia
1:36.107 trickshots E steady_shot Fluffy_Pillow 38.5/100: 38% focus precise_shots(2), gladiators_insignia
1:37.556 trickshots K multishot Fluffy_Pillow 57.3/100: 57% focus precise_shots(2), steady_focus, gladiators_insignia
1:38.718 trickshots N steady_shot Fluffy_Pillow 44.8/100: 45% focus precise_shots, steady_focus, trick_shots, gladiators_insignia
1:40.073 trickshots K multishot Fluffy_Pillow 63.6/100: 64% focus precise_shots, steady_focus, trick_shots, gladiators_insignia
1:41.234 trickshots I aimed_shot Fluffy_Pillow 51.1/100: 51% focus steady_focus, trick_shots, gladiators_insignia
1:43.167 trickshots K multishot Fluffy_Pillow 28.6/100: 29% focus precise_shots(2), steady_focus, gladiators_insignia
1:44.328 trickshots N steady_shot Fluffy_Pillow 16.1/100: 16% focus precise_shots, steady_focus, trick_shots, gladiators_insignia
1:45.682 trickshots N steady_shot Fluffy_Pillow 34.9/100: 35% focus precise_shots, steady_focus, trick_shots, gladiators_insignia
1:47.038 trickshots N steady_shot Fluffy_Pillow 53.7/100: 54% focus precise_shots, steady_focus, trick_shots, gladiators_insignia
1:48.390 trickshots J rapid_fire Fluffy_Pillow 72.4/100: 72% focus precise_shots, steady_focus, trick_shots, gladiators_insignia
1:50.130 trickshots F double_tap Fluffy_Pillow 90.7/100: 91% focus precise_shots, steady_focus, gladiators_insignia
1:51.394 trickshots K multishot Fluffy_Pillow 98.9/100: 99% focus double_tap, precise_shots, steady_focus
1:52.554 trickshots I aimed_shot enemy2 86.4/100: 86% focus double_tap, steady_focus, trick_shots
1:54.489 trickshots K multishot Fluffy_Pillow 63.9/100: 64% focus precise_shots, steady_focus
1:55.651 trickshots N steady_shot Fluffy_Pillow 51.5/100: 51% focus steady_focus, trick_shots
1:57.006 trickshots M multishot Fluffy_Pillow 70.2/100: 70% focus steady_focus, trick_shots
1:58.166 trickshots M multishot Fluffy_Pillow 57.8/100: 58% focus steady_focus, trick_shots
1:59.326 trickshots I aimed_shot enemy3 45.3/100: 45% focus steady_focus, trick_shots
2:01.470 trickshots G wild_spirits Fluffy_Pillow 24.2/100: 24% focus precise_shots, steady_focus
2:02.630 trickshots H trueshot Fluffy_Pillow 31.4/100: 31% focus precise_shots
2:02.630 cds C blood_fury Fluffy_Pillow 31.4/100: 31% focus precise_shots, trueshot
2:02.630 trickshots K multishot Fluffy_Pillow 31.4/100: 31% focus blood_fury, precise_shots, trueshot
2:03.873 trickshots N steady_shot Fluffy_Pillow 22.7/100: 23% focus blood_fury, trick_shots, trueshot, wild_spirits
2:05.323 trickshots E steady_shot Fluffy_Pillow 50.9/100: 51% focus blood_fury, trick_shots, trueshot, wild_spirits
2:06.773 trickshots I aimed_shot Fluffy_Pillow 79.0/100: 79% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:07.934 trickshots K multishot Fluffy_Pillow 55.3/100: 55% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:09.097 trickshots I aimed_shot enemy2 46.6/100: 47% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:10.258 trickshots K multishot Fluffy_Pillow 22.9/100: 23% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:11.419 trickshots J rapid_fire Fluffy_Pillow 14.2/100: 14% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:13.248 trickshots K multishot Fluffy_Pillow 40.9/100: 41% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:14.410 trickshots N steady_shot Fluffy_Pillow 32.2/100: 32% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:15.764 trickshots I aimed_shot enemy3 60.4/100: 60% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:16.925 trickshots K multishot Fluffy_Pillow 36.7/100: 37% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:18.086 trickshots J rapid_fire Fluffy_Pillow 27.9/100: 28% focus steady_focus, trick_shots, trueshot, wild_spirits
2:19.875 trickshots K multishot Fluffy_Pillow 55.3/100: 55% focus steady_focus, trueshot, wild_spirits
2:21.037 trickshots I aimed_shot Fluffy_Pillow 46.6/100: 47% focus steady_focus, trick_shots, trueshot
2:22.198 trickshots K multishot Fluffy_Pillow 22.6/100: 23% focus precise_shots, trueshot
2:23.441 trickshots N steady_shot Fluffy_Pillow 10.4/100: 10% focus trick_shots
2:24.891 trickshots E steady_shot Fluffy_Pillow 29.2/100: 29% focus trick_shots
2:26.341 trickshots I aimed_shot enemy2 47.9/100: 48% focus lock_and_load, steady_focus, trick_shots
2:27.503 trickshots K multishot Fluffy_Pillow 55.5/100: 55% focus precise_shots, steady_focus
2:28.666 trickshots I aimed_shot enemy3 43.0/100: 43% focus steady_focus, trick_shots
2:30.599 trickshots K multishot Fluffy_Pillow 20.5/100: 21% focus precise_shots, steady_focus
2:31.760 trickshots J rapid_fire Fluffy_Pillow 8.0/100: 8% focus steady_focus, trick_shots
2:33.508 trickshots K multishot Fluffy_Pillow 26.4/100: 26% focus steady_focus
2:34.669 trickshots N steady_shot Fluffy_Pillow 13.9/100: 14% focus steady_focus, trick_shots
2:36.025 trickshots N steady_shot Fluffy_Pillow 32.7/100: 33% focus steady_focus, trick_shots
2:37.381 trickshots I aimed_shot Fluffy_Pillow 51.4/100: 51% focus steady_focus, trick_shots
2:39.315 trickshots K multishot Fluffy_Pillow 29.0/100: 29% focus precise_shots, steady_focus
2:40.477 trickshots N steady_shot Fluffy_Pillow 16.5/100: 16% focus steady_focus, trick_shots
2:41.832 trickshots N steady_shot Fluffy_Pillow 35.3/100: 35% focus steady_focus, trick_shots
2:43.186 trickshots N steady_shot Fluffy_Pillow 54.0/100: 54% focus steady_focus, trick_shots
2:44.541 trickshots M multishot Fluffy_Pillow 72.8/100: 73% focus steady_focus, trick_shots
2:45.703 trickshots I aimed_shot enemy2 60.3/100: 60% focus steady_focus, trick_shots
2:47.635 trickshots K multishot Fluffy_Pillow 37.9/100: 38% focus precise_shots(2), steady_focus
2:48.796 trickshots N steady_shot Fluffy_Pillow 25.4/100: 25% focus precise_shots, steady_focus, trick_shots
2:50.151 trickshots F double_tap Fluffy_Pillow 44.2/100: 44% focus precise_shots, steady_focus, trick_shots
2:51.393 trickshots K multishot Fluffy_Pillow 52.2/100: 52% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
2:52.554 trickshots I aimed_shot enemy3 39.7/100: 40% focus double_tap, lock_and_load, steady_focus, trick_shots
2:53.716 trickshots K multishot Fluffy_Pillow 47.2/100: 47% focus precise_shots(2), steady_focus
2:54.877 trickshots J rapid_fire Fluffy_Pillow 34.8/100: 35% focus precise_shots, steady_focus, trick_shots
2:56.766 trickshots K multishot Fluffy_Pillow 54.0/100: 54% focus precise_shots, steady_focus
2:57.927 trickshots I aimed_shot Fluffy_Pillow 41.5/100: 42% focus steady_focus, trick_shots, gladiators_insignia
2:59.860 trickshots N steady_shot Fluffy_Pillow 18.3/100: 18% focus lock_and_load, precise_shots(2), gladiators_insignia
3:01.308 trickshots E steady_shot Fluffy_Pillow 37.1/100: 37% focus lock_and_load, precise_shots(2), gladiators_insignia
3:02.759 trickshots K multishot Fluffy_Pillow 55.9/100: 56% focus lock_and_load, precise_shots(2), steady_focus, gladiators_insignia
3:03.920 trickshots K multishot Fluffy_Pillow 43.4/100: 43% focus lock_and_load, precise_shots, steady_focus, trick_shots, gladiators_insignia
3:05.080 trickshots I aimed_shot enemy2 30.9/100: 31% focus lock_and_load, steady_focus, trick_shots, gladiators_insignia
3:06.242 trickshots K multishot Fluffy_Pillow 38.4/100: 38% focus precise_shots(2), steady_focus, gladiators_insignia
3:07.403 trickshots N steady_shot Fluffy_Pillow 26.0/100: 26% focus precise_shots, steady_focus, trick_shots, gladiators_insignia
3:08.757 trickshots N steady_shot Fluffy_Pillow 44.7/100: 45% focus precise_shots, steady_focus, trick_shots, gladiators_insignia
3:10.112 trickshots K multishot Fluffy_Pillow 63.5/100: 63% focus precise_shots, steady_focus, trick_shots, gladiators_insignia
3:11.274 trickshots I aimed_shot enemy3 51.0/100: 51% focus steady_focus, trick_shots, gladiators_insignia
3:13.206 trickshots K multishot Fluffy_Pillow 28.5/100: 29% focus precise_shots, steady_focus, gladiators_insignia
3:14.369 trickshots I aimed_shot Fluffy_Pillow 16.1/100: 16% focus lock_and_load, steady_focus, trick_shots, gladiators_insignia
3:15.531 trickshots K multishot Fluffy_Pillow 23.6/100: 24% focus precise_shots(2), steady_focus, gladiators_insignia
3:16.694 trickshots J rapid_fire Fluffy_Pillow 11.1/100: 11% focus precise_shots, steady_focus, trick_shots, gladiators_insignia
3:18.538 trickshots K multishot Fluffy_Pillow 30.1/100: 30% focus precise_shots, steady_focus
3:19.701 trickshots N steady_shot Fluffy_Pillow 17.6/100: 18% focus steady_focus, trick_shots, gladiators_insignia
3:21.056 trickshots E steady_shot Fluffy_Pillow 36.4/100: 36% focus steady_focus, trick_shots, gladiators_insignia
3:22.410 trickshots I aimed_shot enemy2 55.2/100: 55% focus steady_focus, trick_shots, gladiators_insignia
3:24.342 trickshots K multishot Fluffy_Pillow 32.7/100: 33% focus precise_shots, steady_focus, gladiators_insignia
3:25.504 trickshots L kill_shot Fluffy_Pillow 20.2/100: 20% focus steady_focus, trick_shots, gladiators_insignia
3:26.666 trickshots N steady_shot Fluffy_Pillow 17.7/100: 18% focus steady_focus, trick_shots, gladiators_insignia
3:28.019 trickshots I aimed_shot enemy3 36.5/100: 36% focus steady_focus, trick_shots, gladiators_insignia
3:29.953 trickshots N steady_shot Fluffy_Pillow 14.0/100: 14% focus precise_shots, steady_focus, gladiators_insignia
3:31.307 trickshots K multishot Fluffy_Pillow 32.8/100: 33% focus precise_shots, steady_focus, gladiators_insignia
3:32.468 trickshots N steady_shot Fluffy_Pillow 20.3/100: 20% focus steady_focus, trick_shots, gladiators_insignia
3:33.823 trickshots E steady_shot Fluffy_Pillow 39.1/100: 39% focus steady_focus, trick_shots, gladiators_insignia
3:35.177 trickshots M multishot Fluffy_Pillow 57.8/100: 58% focus steady_focus, trick_shots, gladiators_insignia
3:36.340 trickshots L kill_shot Fluffy_Pillow 45.4/100: 45% focus steady_focus, trick_shots, gladiators_insignia
3:37.501 trickshots I aimed_shot Fluffy_Pillow 42.9/100: 43% focus steady_focus, trick_shots, gladiators_insignia
3:39.435 trickshots K multishot Fluffy_Pillow 20.4/100: 20% focus precise_shots, steady_focus, gladiators_insignia
3:40.596 trickshots J rapid_fire Fluffy_Pillow 7.9/100: 8% focus steady_focus, trick_shots
3:42.409 trickshots K multishot Fluffy_Pillow 26.7/100: 27% focus steady_focus
3:43.570 trickshots N steady_shot Fluffy_Pillow 14.2/100: 14% focus steady_focus, trick_shots, gladiators_insignia
3:44.926 trickshots N steady_shot Fluffy_Pillow 33.0/100: 33% focus steady_focus, trick_shots, gladiators_insignia
3:46.281 trickshots I aimed_shot enemy2 51.8/100: 52% focus steady_focus, trick_shots, gladiators_insignia
3:48.295 trickshots K multishot Fluffy_Pillow 29.8/100: 30% focus precise_shots, steady_focus, gladiators_insignia
3:49.455 trickshots L kill_shot Fluffy_Pillow 17.3/100: 17% focus steady_focus, trick_shots, gladiators_insignia
3:50.617 trickshots F double_tap Fluffy_Pillow 14.8/100: 15% focus steady_focus, trick_shots, gladiators_insignia
3:51.779 trickshots N steady_shot Fluffy_Pillow 22.4/100: 22% focus double_tap, steady_focus, trick_shots, gladiators_insignia
3:53.133 trickshots N steady_shot Fluffy_Pillow 41.1/100: 41% focus double_tap, steady_focus, trick_shots, gladiators_insignia
3:54.487 trickshots M multishot Fluffy_Pillow 59.9/100: 60% focus double_tap, steady_focus, trick_shots, gladiators_insignia
3:55.648 trickshots I aimed_shot enemy3 47.4/100: 47% focus double_tap, steady_focus, trick_shots, gladiators_insignia
3:57.581 trickshots K multishot Fluffy_Pillow 24.9/100: 25% focus precise_shots, steady_focus, gladiators_insignia
3:58.745 trickshots N steady_shot Fluffy_Pillow 12.5/100: 12% focus steady_focus, trick_shots, gladiators_insignia
4:00.098 trickshots L kill_shot Fluffy_Pillow 31.2/100: 31% focus steady_focus, trick_shots, gladiators_insignia
4:01.260 trickshots G wild_spirits Fluffy_Pillow 28.8/100: 29% focus steady_focus, trick_shots, gladiators_insignia
4:02.632 cds C blood_fury Fluffy_Pillow 37.7/100: 38% focus steady_focus, trick_shots
4:02.632 trickshots H trueshot Fluffy_Pillow 37.7/100: 38% focus blood_fury, steady_focus, trick_shots
4:02.632 trickshots J rapid_fire Fluffy_Pillow 37.7/100: 38% focus blood_fury, steady_focus, trick_shots, trueshot
4:04.427 trickshots K multishot Fluffy_Pillow 66.1/100: 66% focus blood_fury, steady_focus, trueshot, wild_spirits
4:05.588 trickshots I aimed_shot Fluffy_Pillow 57.4/100: 57% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:06.750 trickshots K multishot Fluffy_Pillow 33.7/100: 34% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:07.910 trickshots N steady_shot Fluffy_Pillow 24.9/100: 25% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:09.264 trickshots E steady_shot Fluffy_Pillow 53.1/100: 53% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:10.619 trickshots I aimed_shot enemy2 80.5/100: 81% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:11.780 trickshots K multishot Fluffy_Pillow 56.8/100: 57% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:12.942 trickshots I aimed_shot enemy3 48.1/100: 48% focus blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:14.103 trickshots K multishot Fluffy_Pillow 59.4/100: 59% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1257 1144 643 (531)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 21.06% 21.06% 695
Versatility 1.35% 1.35% 54
Attack Power 1320 1144 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 216.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Sinful Aspirant's Insignia of Alacrity
ilevel: 207, stats: { +91 Haste }
item effects: { equip: Gladiator's Insignia }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="sinful_aspirants_insignia_of_alacrity"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=140:6//188:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=sinful_aspirants_insignia_of_alacrity,id=178298,bonus_id=1521/6646
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=216.14
# gear_agility=643
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=695
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

soul_igniter : 7472 dps, 3167 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7471.7 7471.7 13.1 / 0.176% 925.9 / 12.4% 737.3
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.1 9.9 Focus 0.00% 47.5 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
soul_igniter 7472
Aimed Shot 2204 (2424) 29.5% (32.4%) 48.0 6.26sec 15235 9855 Direct 143.9 (157.7) 3771 7562 4625 22.5% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.02 143.92 0.00 0.00 1.5460 0.0000 665556.43 950680.80 29.99% 9854.90 9854.90
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.49% 111.52 75 157 3770.84 2252 9029 3773.26 3491 4083 420514 600663 29.99%
crit 22.51% 32.40 12 55 7561.91 4504 18058 7572.82 5991 10385 245042 350018 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:48.25
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 220 2.9% 0.0 0.00sec 0 0 Direct 13.8 3869 7823 4781 23.1%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 13.80 0.00 0.00 0.0000 0.0000 66031.63 94319.58 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.89% 10.61 1 20 3868.82 2252 9029 3901.23 2252 8518 41065 58657 29.99%
crit 23.11% 3.19 0 10 7822.77 4504 18058 7514.56 0 17035 24967 35662 28.54%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 332 4.5% 113.4 2.67sec 885 390 Direct 113.2 725 1450 887 22.4%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.43 113.19 0.00 0.00 2.2695 0.0000 100411.12 143427.25 29.99% 390.05 390.05
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.63% 87.87 59 115 725.01 691 923 724.96 709 741 63707 90999 29.99%
crit 22.37% 25.32 10 43 1449.55 1381 1846 1449.31 1385 1524 36704 52429 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Blazing Surge 198 2.6% 4.5 75.47sec 13209 0 Direct 13.1 3706 7411 4563 23.1%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.51 13.07 0.00 0.00 0.0000 0.0000 59620.02 59620.02 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.90% 10.05 4 15 3706.41 3626 4036 3706.93 3626 3828 37246 37246 0.00%
crit 23.10% 3.02 0 10 7411.13 7253 8072 7135.99 0 8072 22374 22374 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:5617.00
  • base_dd_max:5617.00
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Eternal Skirmish 39 0.5% 21.9 13.63sec 534 0 Direct 21.9 436 872 534 22.6%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.87 21.87 0.00 0.00 0.0000 0.0000 11682.81 11682.81 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.41% 16.93 5 34 435.70 426 474 435.67 427 448 7377 7377 0.00%
crit 22.59% 4.94 0 15 871.59 851 948 864.08 0 933 4306 4306 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 75 1.0% 4.6 13.58sec 4869 4077 Direct 4.6 3805 8561 4904 23.2%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.65 4.61 0.00 0.00 1.1944 0.0000 22628.13 32322.03 29.99% 4077.14 4077.14
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.84% 3.54 0 7 3804.62 3626 4343 3785.01 0 4201 13484 19261 29.88%
crit 23.16% 1.07 0 5 8560.56 8159 9772 6012.83 0 9772 9144 13061 21.09%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.64
  • if_expr:buff.dead_eye.down
Master Marksman 293 3.9% 201.3 1.50sec 440 0 Periodic 332.3 267 0 267 0.0% 73.3%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 201.31 0.00 332.31 332.31 0.0000 2.0000 88636.14 88636.14 0.00% 133.36 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 332.31 240 422 266.77 33 2039 266.85 209 341 88636 88636 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1451 19.5% 82.1 3.66sec 5341 4680 Direct 245.8 1456 2911 1785 22.5%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.13 245.80 0.00 0.00 1.1411 0.0000 438631.83 626541.71 29.99% 4680.34 4680.34
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.46% 190.39 141 241 1456.48 850 1988 1456.15 1352 1552 277298 396092 29.99%
crit 22.54% 55.41 32 86 2911.47 1700 3976 2911.36 2585 3146 161334 230450 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:74.76
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:7.38
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 656 8.8% 16.5 18.37sec 12008 6831 Periodic 364.6 442 885 543 22.8% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.50 0.00 121.92 364.65 1.7579 0.2038 198122.08 282997.58 29.99% 6830.85 6830.85
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.23% 281.63 177 380 442.46 314 838 442.50 426 463 124614 177998 29.99%
crit 22.77% 83.02 46 128 885.49 627 1676 885.49 761 997 73509 105000 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:16.50
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 715 9.6% 0.0 0.00sec 0 0 Direct 47.9 455 912 558 22.5%
Periodic 354.9 435 871 534 22.6% 87.2%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 47.90 354.91 354.91 0.0000 2.2298 216182.93 216182.93 0.00% 273.17 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.49% 37.12 23 53 455.50 427 571 455.60 443 469 16911 16911 0.00%
crit 22.51% 10.78 2 24 911.52 855 1142 911.20 855 998 9827 9827 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.42% 274.76 197 355 435.35 0 571 435.28 424 444 119615 119615 0.00%
crit 22.58% 80.15 44 117 871.18 1 1142 871.22 825 912 69830 69830 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Steady Shot 311 4.2% 67.0 4.49sec 1405 1042 Direct 67.9 1130 2260 1387 22.8%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 67.01 67.90 0.00 0.00 1.3482 0.0000 94171.40 134514.43 29.99% 1042.45 1042.45
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.23% 52.43 34 73 1129.52 1088 1454 1129.27 1103 1157 59229 84602 29.99%
crit 22.77% 15.46 6 28 2259.58 2176 2908 2259.37 2176 2477 34943 49912 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:16.42
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:50.81
Wild Spirits 27 (978) 0.4% (13.0%) 3.0 120.70sec 98530 89655 Direct 8.9 (180.1) 729 1460 894 22.5% (22.6%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 8.91 0.00 0.00 1.0993 0.0000 7963.51 7963.51 0.00% 89654.58 89654.58
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.48% 6.90 2 9 729.48 697 824 729.58 697 769 5034 5034 0.00%
crit 22.52% 2.01 0 7 1460.40 1393 1648 1299.05 0 1648 2930 2930 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [H]:2.98
    Wild Spirits (_proc) 951 12.7% 57.1 4.53sec 5001 0 Direct 171.2 1360 2720 1667 22.6%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 57.07 171.21 0.00 0.00 0.0000 0.0000 285386.28 285386.28 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.42% 132.56 80 158 1359.83 1209 1539 1360.40 1336 1406 180258 180258 0.00%
crit 22.58% 38.65 18 60 2719.73 2419 3078 2720.66 2625 2841 105128 105128 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
soul_igniter
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:soul_igniter
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.82sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.63sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.63 0.00 0.00 0.00 0.9779 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.63
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:soul_igniter
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:soul_igniter
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.28sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.51 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.50
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Soul Ignition 4.5 75.71sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.51 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Trueshot 3.0 120.84sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [I]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.7sec 14.61% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:soul_igniter
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • blood_fury_1:14.61%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.40% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:soul_igniter
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.40%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.5sec 8.35% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:soul_igniter
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.8s

Stack Uptimes

  • double_tap_1:8.35%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 9.0 0.2 30.4sec 29.6sec 1.8sec 5.42% 18.20% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:soul_igniter
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 268.1s
  • trigger_min/max:1.8s / 268.1s
  • trigger_pct:8.09%
  • duration_min/max:0.0s / 12.6s

Stack Uptimes

  • lock_and_load_1:5.42%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.4sec 309.4sec 23.3sec 11.39% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:soul_igniter
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.4s
  • trigger_min/max:300.0s / 333.4s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.39%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.4 7.7 7.5sec 6.3sec 2.9sec 38.80% 82.52% 3.9 (3.9) 0.0

Buff Details

  • buff initial source:soul_igniter
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 36.8s
  • trigger_min/max:0.9s / 14.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 33.9s

Stack Uptimes

  • precise_shots_1:33.41%
  • precise_shots_2:5.39%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Soul Ignition 4.5 0.0 75.7sec 75.7sec 14.8sec 22.12% 0.00% 0.0 (0.0) 4.4

Buff Details

  • buff initial source:soul_igniter
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:75.0s / 77.2s
  • trigger_min/max:75.0s / 77.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • soul_ignition_1:22.12%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Steady Focus 6.3 18.7 51.2sec 12.3sec 45.3sec 94.27% 0.00% 18.7 (18.7) 5.4

Buff Details

  • buff initial source:soul_igniter
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 301.8s
  • trigger_min/max:4.0s / 40.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 294.3s

Stack Uptimes

  • steady_focus_1:94.27%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 65.3 16.8 4.6sec 3.7sec 4.1sec 88.75% 100.00% 16.8 (16.8) 0.0

Buff Details

  • buff initial source:soul_igniter
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.4s
  • trigger_min/max:0.9s / 11.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:88.75%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 19.2sec 19.00% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:soul_igniter
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.31
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 19.7s

Stack Uptimes

  • trueshot_1:19.00%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.7sec 120.7sec 17.6sec 17.44% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:soul_igniter
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 18.0s

Stack Uptimes

  • wild_spirits_1:17.44%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:soul_igniter
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:soul_igniter
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:soul_igniter
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:soul_igniter
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.6 1.0 7.0 69.5s 47.1s 296.3s
double_tap_rapid_fire 1.0 0.0 4.0 97.4s 56.1s 298.8s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.86% 0.68% 1.64% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7400.0012.7122.8020.1688.196
Aimed Shot1.2530.0016.82313.5944.09527.690
Kill Shot3.7920.00127.05212.7660.00030.503
Wild Spirits0.7820.0012.6621.3230.0005.171
Trueshot0.8440.0012.9351.5950.2685.442
Rapid Fire3.1250.00126.46742.56218.26069.655

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
soul_igniter
steady_shot Focus 67.98 659.81 22.03% 9.71 20.03 2.95%
rapid_fire Focus 121.94 121.74 4.06% 1.00 0.21 0.17%
focus_regen Focus 631.28 1960.32 65.44% 3.11 19.17 0.97%
Trueshot Focus 206.60 253.80 8.47% 1.23 0.83 0.33%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.91 10.11 40.2 37.5 0.1 100.0
Usage Type Count Total Avg RPE APR
soul_igniter
aimed_shot Focus 48.0 1369.1 28.5 28.5 534.3
kill_shot Focus 4.6 46.4 10.0 10.0 487.5
multishot Focus 82.1 1642.8 20.0 20.0 267.0

Statistics & Data Analysis

Fight Length
soul_igniter Fight Length
Count 1320
Mean 302.39
Minimum 240.19
Maximum 359.88
Spread ( max - min ) 119.69
Range [ ( max - min ) / 2 * 100% ] 19.79%
DPS
soul_igniter Damage Per Second
Count 1320
Mean 7471.65
Minimum 6802.18
Maximum 8407.29
Spread ( max - min ) 1605.11
Range [ ( max - min ) / 2 * 100% ] 10.74%
Standard Deviation 243.6027
5th Percentile 7081.57
95th Percentile 7872.62
( 95th Percentile - 5th Percentile ) 791.05
Mean Distribution
Standard Deviation 6.7049
95.00% Confidence Interval ( 7458.51 - 7484.79 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 41
0.1% Error 4084
0.1 Scale Factor Error with Delta=300 507
0.05 Scale Factor Error with Delta=300 2027
0.01 Scale Factor Error with Delta=300 50658
Priority Target DPS
soul_igniter Priority Target Damage Per Second
Count 1320
Mean 3167.24
Minimum 2823.85
Maximum 3508.09
Spread ( max - min ) 684.24
Range [ ( max - min ) / 2 * 100% ] 10.80%
Standard Deviation 116.3818
5th Percentile 2980.76
95th Percentile 3353.77
( 95th Percentile - 5th Percentile ) 373.01
Mean Distribution
Standard Deviation 3.2033
95.00% Confidence Interval ( 3160.97 - 3173.52 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 52
0.1% Error 5187
0.1 Scale Factor Error with Delta=300 116
0.05 Scale Factor Error with Delta=300 463
0.01 Scale Factor Error with Delta=300 11563
DPS(e)
soul_igniter Damage Per Second (Effective)
Count 1320
Mean 7471.65
Minimum 6802.18
Maximum 8407.29
Spread ( max - min ) 1605.11
Range [ ( max - min ) / 2 * 100% ] 10.74%
Damage
soul_igniter Damage
Count 1320
Mean 2255024.33
Minimum 1679615.87
Maximum 2732225.25
Spread ( max - min ) 1052609.39
Range [ ( max - min ) / 2 * 100% ] 23.34%
DTPS
soul_igniter Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
soul_igniter Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
soul_igniter Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
soul_igniter Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
soul_igniter Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
soul_igniter Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
soul_igniterTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
soul_igniter Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 4.51 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.50 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 16.42 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.63 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
H 2.98 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
I 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 48.25 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 16.50 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 74.76 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.64 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 7.38 multishot,if=focus>cost+action.aimed_shot.cost
O 50.81 steady_shot

Sample Sequence

0125789FHIDELJLJLKLJLOFJLJOLJOLKLJLOFOLJLOOLJLOKLOJLOFOGLJLOOJLKLJLOLJLJO9FLONKLJLOFLJLOOONOJLKLJLOFGJLLJLOHIDJLKLJOFLJLKLJLOFJLKLO9JLJLOFOLJLJLKLOFGJLOOLJLOOKLJLOOLONJLMOOKLJLMOOLJLOOMO9KLJLGMOFJLHDILJLJLKLJM

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask soul_igniter 100.0/100: 100% focus
Pre precombat 1 augmentation soul_igniter 100.0/100: 100% focus
Pre precombat 2 food soul_igniter 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap, soul_ignition
0:01.483 trickshots H wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, soul_ignition
0:02.400 trickshots I trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, soul_ignition
0:02.400 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, soul_ignition
0:02.400 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, soul_ignition
0:02.400 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, soul_ignition, potion_of_spectral_agility
0:03.314 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, soul_ignition, potion_of_spectral_agility
0:04.231 trickshots L multishot Fluffy_Pillow 67.0/100: 67% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, soul_ignition, potion_of_spectral_agility
0:05.145 trickshots J aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, soul_ignition, potion_of_spectral_agility
0:06.060 trickshots L multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, soul_ignition, potion_of_spectral_agility
0:06.977 trickshots K rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, soul_ignition, potion_of_spectral_agility
0:08.494 trickshots L multishot Fluffy_Pillow 56.6/100: 57% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, soul_ignition, potion_of_spectral_agility
0:09.410 trickshots J aimed_shot enemy3 47.9/100: 48% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, soul_ignition, potion_of_spectral_agility
0:10.325 trickshots L multishot Fluffy_Pillow 24.2/100: 24% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, soul_ignition, potion_of_spectral_agility
0:11.240 trickshots O steady_shot Fluffy_Pillow 15.5/100: 15% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, soul_ignition, potion_of_spectral_agility
0:12.309 trickshots F steady_shot Fluffy_Pillow 43.6/100: 44% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, soul_ignition, potion_of_spectral_agility
0:13.374 trickshots J aimed_shot Fluffy_Pillow 71.8/100: 72% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, soul_ignition, potion_of_spectral_agility
0:14.288 trickshots L multishot Fluffy_Pillow 48.1/100: 48% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, soul_ignition, potion_of_spectral_agility
0:15.204 trickshots J aimed_shot enemy2 39.4/100: 39% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:16.120 trickshots O steady_shot Fluffy_Pillow 15.7/100: 16% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:17.186 trickshots L multishot Fluffy_Pillow 43.8/100: 44% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:18.102 trickshots J aimed_shot enemy3 35.1/100: 35% focus bloodlust, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:19.019 trickshots O steady_shot Fluffy_Pillow 11.5/100: 11% focus bloodlust, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:20.089 trickshots L multishot Fluffy_Pillow 39.7/100: 40% focus bloodlust, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:21.005 trickshots K rapid_fire Fluffy_Pillow 31.0/100: 31% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:22.437 trickshots L multishot Fluffy_Pillow 56.1/100: 56% focus bloodlust, steady_focus, potion_of_spectral_agility
0:23.353 trickshots J aimed_shot Fluffy_Pillow 43.6/100: 44% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.876 trickshots L multishot Fluffy_Pillow 21.1/100: 21% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:25.793 trickshots O steady_shot Fluffy_Pillow 8.7/100: 9% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:26.860 trickshots F steady_shot Fluffy_Pillow 27.4/100: 27% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:27.928 trickshots O steady_shot Fluffy_Pillow 46.2/100: 46% focus bloodlust, precise_shots, steady_focus, trick_shots
0:28.994 trickshots L multishot Fluffy_Pillow 65.0/100: 65% focus bloodlust, precise_shots, steady_focus, trick_shots
0:29.909 trickshots J aimed_shot enemy2 52.5/100: 53% focus bloodlust, steady_focus, trick_shots
0:31.434 trickshots L multishot Fluffy_Pillow 30.1/100: 30% focus bloodlust, precise_shots(2), steady_focus
0:32.350 trickshots O steady_shot Fluffy_Pillow 17.6/100: 18% focus bloodlust, precise_shots, steady_focus, trick_shots
0:33.419 trickshots O steady_shot Fluffy_Pillow 36.4/100: 36% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.487 trickshots L multishot Fluffy_Pillow 55.2/100: 55% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.404 trickshots J aimed_shot enemy3 42.7/100: 43% focus bloodlust, steady_focus, trick_shots
0:36.929 trickshots L multishot Fluffy_Pillow 20.3/100: 20% focus bloodlust, precise_shots(2), steady_focus
0:37.845 trickshots O steady_shot Fluffy_Pillow 7.8/100: 8% focus bloodlust, precise_shots, steady_focus, trick_shots
0:38.913 trickshots K rapid_fire Fluffy_Pillow 26.6/100: 27% focus bloodlust, precise_shots, steady_focus, trick_shots
0:40.298 trickshots L multishot Fluffy_Pillow 45.0/100: 45% focus bloodlust, precise_shots, steady_focus
0:41.216 trickshots O steady_shot Fluffy_Pillow 32.2/100: 32% focus steady_focus, trick_shots
0:42.601 trickshots J aimed_shot Fluffy_Pillow 50.9/100: 51% focus steady_focus, trick_shots
0:44.582 trickshots L multishot Fluffy_Pillow 28.5/100: 28% focus precise_shots(2), steady_focus
0:45.772 trickshots O steady_shot Fluffy_Pillow 16.0/100: 16% focus precise_shots, steady_focus, trick_shots
0:47.160 trickshots F steady_shot Fluffy_Pillow 34.8/100: 35% focus precise_shots, steady_focus, trick_shots
0:48.545 trickshots O steady_shot Fluffy_Pillow 53.5/100: 54% focus precise_shots, steady_focus, trick_shots
0:49.931 trickshots G double_tap Fluffy_Pillow 72.3/100: 72% focus precise_shots, steady_focus, trick_shots
0:51.187 trickshots L multishot Fluffy_Pillow 80.3/100: 80% focus double_tap, precise_shots, steady_focus, trick_shots
0:52.374 trickshots J aimed_shot enemy2 67.8/100: 68% focus double_tap, steady_focus, trick_shots
0:54.352 trickshots L multishot Fluffy_Pillow 45.3/100: 45% focus precise_shots(2), steady_focus
0:55.541 trickshots O steady_shot Fluffy_Pillow 32.8/100: 33% focus precise_shots, steady_focus, trick_shots
0:56.928 trickshots O steady_shot Fluffy_Pillow 51.6/100: 52% focus precise_shots, steady_focus, trick_shots
0:58.315 trickshots J aimed_shot enemy3 70.4/100: 70% focus lock_and_load, precise_shots, steady_focus, trick_shots
0:59.503 trickshots L multishot Fluffy_Pillow 77.9/100: 78% focus precise_shots(2), steady_focus
1:00.690 trickshots K rapid_fire Fluffy_Pillow 65.4/100: 65% focus precise_shots, steady_focus, trick_shots
1:02.549 trickshots L multishot Fluffy_Pillow 84.2/100: 84% focus precise_shots, steady_focus
1:03.739 trickshots J aimed_shot Fluffy_Pillow 71.7/100: 72% focus steady_focus, trick_shots
1:05.717 trickshots L multishot Fluffy_Pillow 49.2/100: 49% focus precise_shots(2), steady_focus
1:06.905 trickshots O steady_shot Fluffy_Pillow 36.7/100: 37% focus precise_shots, steady_focus, trick_shots
1:08.291 trickshots L multishot Fluffy_Pillow 55.5/100: 56% focus precise_shots, steady_focus, trick_shots
1:09.480 trickshots J aimed_shot enemy2 43.0/100: 43% focus steady_focus, trick_shots
1:11.458 trickshots L multishot Fluffy_Pillow 20.6/100: 21% focus lock_and_load, precise_shots, steady_focus
1:12.647 trickshots J aimed_shot enemy3 8.1/100: 8% focus lock_and_load, steady_focus, trick_shots
1:13.835 trickshots O steady_shot Fluffy_Pillow 15.4/100: 15% focus precise_shots
1:15.321 default 9 use_items Fluffy_Pillow 34.2/100: 34% focus precise_shots
1:15.321 trickshots F steady_shot Fluffy_Pillow 34.2/100: 34% focus precise_shots, soul_ignition
1:16.805 trickshots L multishot Fluffy_Pillow 53.0/100: 53% focus precise_shots, steady_focus, soul_ignition
1:17.993 trickshots O steady_shot Fluffy_Pillow 40.5/100: 40% focus steady_focus, trick_shots, soul_ignition
1:19.378 trickshots N multishot Fluffy_Pillow 59.2/100: 59% focus steady_focus, trick_shots, soul_ignition
1:20.565 trickshots K rapid_fire Fluffy_Pillow 46.8/100: 47% focus steady_focus, trick_shots, soul_ignition
1:22.422 trickshots L multishot Fluffy_Pillow 65.5/100: 66% focus steady_focus, soul_ignition
1:23.609 trickshots J aimed_shot Fluffy_Pillow 53.0/100: 53% focus steady_focus, trick_shots, soul_ignition
1:25.587 trickshots L multishot Fluffy_Pillow 30.5/100: 31% focus precise_shots(2), steady_focus, soul_ignition
1:26.776 trickshots O steady_shot Fluffy_Pillow 18.1/100: 18% focus precise_shots, steady_focus, trick_shots, soul_ignition
1:28.161 trickshots F steady_shot Fluffy_Pillow 36.8/100: 37% focus precise_shots, steady_focus, trick_shots, soul_ignition
1:29.545 trickshots L multishot Fluffy_Pillow 55.6/100: 56% focus precise_shots, steady_focus, trick_shots, soul_ignition
1:30.735 trickshots J aimed_shot enemy2 43.1/100: 43% focus steady_focus, trick_shots
1:32.713 trickshots L multishot Fluffy_Pillow 20.6/100: 21% focus precise_shots, steady_focus
1:33.903 trickshots O steady_shot Fluffy_Pillow 8.2/100: 8% focus steady_focus, trick_shots
1:35.292 trickshots O steady_shot Fluffy_Pillow 27.0/100: 27% focus steady_focus, trick_shots
1:36.678 trickshots O steady_shot Fluffy_Pillow 45.7/100: 46% focus steady_focus, trick_shots
1:38.064 trickshots N multishot Fluffy_Pillow 64.5/100: 65% focus steady_focus, trick_shots
1:39.252 trickshots O steady_shot Fluffy_Pillow 52.0/100: 52% focus steady_focus, trick_shots
1:40.639 trickshots J aimed_shot enemy3 70.8/100: 71% focus steady_focus, trick_shots
1:42.618 trickshots L multishot Fluffy_Pillow 48.3/100: 48% focus lock_and_load, precise_shots(2), steady_focus
1:43.806 trickshots K rapid_fire Fluffy_Pillow 35.9/100: 36% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:45.679 trickshots L multishot Fluffy_Pillow 54.7/100: 55% focus lock_and_load, precise_shots, steady_focus
1:46.865 trickshots J aimed_shot Fluffy_Pillow 42.2/100: 42% focus lock_and_load, steady_focus, trick_shots
1:48.053 trickshots L multishot Fluffy_Pillow 49.7/100: 50% focus precise_shots(2), steady_focus
1:49.242 trickshots O steady_shot Fluffy_Pillow 37.3/100: 37% focus precise_shots, steady_focus, trick_shots
1:50.628 trickshots F steady_shot Fluffy_Pillow 56.0/100: 56% focus precise_shots, steady_focus, trick_shots
1:52.015 trickshots G double_tap Fluffy_Pillow 74.7/100: 75% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:53.204 trickshots J aimed_shot enemy2 82.2/100: 82% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
1:54.395 trickshots L multishot Fluffy_Pillow 89.7/100: 90% focus precise_shots(2), steady_focus
1:55.584 trickshots L multishot Fluffy_Pillow 77.3/100: 77% focus precise_shots, steady_focus, trick_shots
1:56.770 trickshots J aimed_shot enemy3 64.8/100: 65% focus steady_focus, trick_shots
1:58.750 trickshots L multishot Fluffy_Pillow 42.3/100: 42% focus precise_shots, steady_focus
1:59.940 trickshots O steady_shot Fluffy_Pillow 29.8/100: 30% focus steady_focus, trick_shots
2:01.328 trickshots H wild_spirits Fluffy_Pillow 48.6/100: 49% focus steady_focus, trick_shots
2:02.672 trickshots I trueshot Fluffy_Pillow 57.1/100: 57% focus steady_focus, trick_shots
2:02.672 cds D blood_fury Fluffy_Pillow 57.1/100: 57% focus steady_focus, trick_shots, trueshot
2:02.672 trickshots J aimed_shot Fluffy_Pillow 57.1/100: 57% focus blood_fury, steady_focus, trick_shots, trueshot
2:03.864 trickshots L multishot Fluffy_Pillow 33.4/100: 33% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:05.051 trickshots K rapid_fire Fluffy_Pillow 24.7/100: 25% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:06.783 trickshots L multishot Fluffy_Pillow 51.2/100: 51% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:07.971 trickshots J aimed_shot enemy2 41.8/100: 42% focus blood_fury, trick_shots, trueshot, wild_spirits
2:09.245 trickshots O steady_shot Fluffy_Pillow 18.1/100: 18% focus blood_fury, precise_shots, trueshot, wild_spirits
2:10.729 trickshots F steady_shot Fluffy_Pillow 46.3/100: 46% focus blood_fury, precise_shots, trueshot, wild_spirits
2:12.215 trickshots L multishot Fluffy_Pillow 74.5/100: 74% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:13.403 trickshots J aimed_shot enemy3 65.8/100: 66% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:14.592 trickshots L multishot Fluffy_Pillow 42.1/100: 42% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:15.780 trickshots K rapid_fire Fluffy_Pillow 33.3/100: 33% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:17.569 trickshots L multishot Fluffy_Pillow 58.3/100: 58% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:18.759 trickshots J aimed_shot Fluffy_Pillow 49.6/100: 50% focus steady_focus, trick_shots, trueshot, wild_spirits
2:19.946 trickshots L multishot Fluffy_Pillow 25.9/100: 26% focus precise_shots(2), steady_focus, trueshot, wild_spirits
2:21.135 trickshots O steady_shot Fluffy_Pillow 17.2/100: 17% focus precise_shots, steady_focus, trick_shots, trueshot
2:22.522 trickshots F steady_shot Fluffy_Pillow 39.7/100: 40% focus precise_shots, steady_focus, trick_shots
2:23.908 trickshots J aimed_shot enemy2 58.5/100: 58% focus precise_shots, steady_focus, trick_shots
2:25.885 trickshots L multishot Fluffy_Pillow 36.0/100: 36% focus precise_shots(2), steady_focus
2:27.076 trickshots K rapid_fire Fluffy_Pillow 23.5/100: 24% focus precise_shots, steady_focus, trick_shots
2:28.897 trickshots L multishot Fluffy_Pillow 42.1/100: 42% focus precise_shots, steady_focus
2:30.085 trickshots O steady_shot Fluffy_Pillow 29.6/100: 30% focus steady_focus, trick_shots
2:31.473 default 9 use_items Fluffy_Pillow 48.4/100: 48% focus steady_focus, trick_shots
2:31.473 trickshots J aimed_shot enemy3 48.4/100: 48% focus steady_focus, trick_shots, soul_ignition
2:33.452 trickshots L multishot Fluffy_Pillow 25.9/100: 26% focus precise_shots(2), steady_focus, soul_ignition
2:34.640 trickshots J aimed_shot Fluffy_Pillow 13.4/100: 13% focus lock_and_load, precise_shots, steady_focus, trick_shots, soul_ignition
2:35.828 trickshots L multishot Fluffy_Pillow 20.9/100: 21% focus precise_shots(2), steady_focus, soul_ignition
2:37.017 trickshots O steady_shot Fluffy_Pillow 8.5/100: 8% focus precise_shots, steady_focus, trick_shots, soul_ignition
2:38.403 trickshots F steady_shot Fluffy_Pillow 27.2/100: 27% focus precise_shots, steady_focus, trick_shots, soul_ignition
2:39.790 trickshots O steady_shot Fluffy_Pillow 45.6/100: 46% focus precise_shots, steady_focus, trick_shots, soul_ignition
2:41.177 trickshots L multishot Fluffy_Pillow 64.4/100: 64% focus precise_shots, steady_focus, trick_shots, soul_ignition
2:42.365 trickshots J aimed_shot enemy2 51.9/100: 52% focus lock_and_load, steady_focus, trick_shots, soul_ignition
2:43.552 trickshots L multishot Fluffy_Pillow 59.5/100: 59% focus precise_shots, steady_focus, soul_ignition
2:44.740 trickshots J aimed_shot enemy3 47.0/100: 47% focus steady_focus, trick_shots, soul_ignition
2:46.720 trickshots L multishot Fluffy_Pillow 24.5/100: 25% focus precise_shots, steady_focus
2:47.908 trickshots K rapid_fire Fluffy_Pillow 12.0/100: 12% focus steady_focus, trick_shots
2:49.706 trickshots L multishot Fluffy_Pillow 30.4/100: 30% focus steady_focus
2:50.896 trickshots O steady_shot Fluffy_Pillow 17.9/100: 18% focus steady_focus, trick_shots
2:52.282 trickshots F steady_shot Fluffy_Pillow 36.7/100: 37% focus steady_focus, trick_shots
2:53.670 trickshots G double_tap Fluffy_Pillow 55.5/100: 55% focus steady_focus, trick_shots
2:54.858 trickshots J aimed_shot Fluffy_Pillow 63.0/100: 63% focus double_tap, steady_focus, trick_shots
2:56.836 trickshots L multishot Fluffy_Pillow 40.5/100: 41% focus precise_shots(2), steady_focus
2:58.026 trickshots O steady_shot Fluffy_Pillow 28.1/100: 28% focus precise_shots, steady_focus, trick_shots
2:59.412 trickshots O steady_shot Fluffy_Pillow 46.8/100: 47% focus precise_shots, steady_focus, trick_shots
3:00.796 trickshots L multishot Fluffy_Pillow 65.6/100: 66% focus precise_shots, steady_focus, trick_shots
3:01.984 trickshots J aimed_shot enemy2 53.1/100: 53% focus steady_focus, trick_shots
3:03.962 trickshots L multishot Fluffy_Pillow 30.6/100: 31% focus precise_shots(2), steady_focus
3:05.151 trickshots O steady_shot Fluffy_Pillow 18.2/100: 18% focus precise_shots, steady_focus, trick_shots
3:06.537 trickshots O steady_shot Fluffy_Pillow 36.9/100: 37% focus precise_shots, steady_focus, trick_shots
3:07.924 trickshots K rapid_fire Fluffy_Pillow 55.7/100: 56% focus precise_shots, steady_focus, trick_shots
3:09.683 trickshots L multishot Fluffy_Pillow 73.8/100: 74% focus precise_shots, steady_focus
3:10.873 trickshots J aimed_shot enemy3 61.4/100: 61% focus steady_focus, trick_shots
3:12.852 trickshots L multishot Fluffy_Pillow 38.9/100: 39% focus precise_shots(2), steady_focus
3:14.041 trickshots O steady_shot Fluffy_Pillow 26.4/100: 26% focus precise_shots, steady_focus, trick_shots
3:15.426 trickshots O steady_shot Fluffy_Pillow 45.2/100: 45% focus precise_shots, steady_focus, trick_shots
3:16.813 trickshots L multishot Fluffy_Pillow 64.0/100: 64% focus precise_shots, steady_focus, trick_shots
3:18.002 trickshots O steady_shot Fluffy_Pillow 51.5/100: 51% focus steady_focus, trick_shots
3:19.389 trickshots N multishot Fluffy_Pillow 70.3/100: 70% focus steady_focus, trick_shots
3:20.578 trickshots J aimed_shot Fluffy_Pillow 57.8/100: 58% focus steady_focus, trick_shots
3:22.557 trickshots L multishot Fluffy_Pillow 35.3/100: 35% focus precise_shots, steady_focus
3:23.745 trickshots M kill_shot Fluffy_Pillow 22.8/100: 23% focus steady_focus, trick_shots
3:24.934 trickshots O steady_shot Fluffy_Pillow 20.4/100: 20% focus steady_focus, trick_shots
3:26.321 trickshots O steady_shot Fluffy_Pillow 39.2/100: 39% focus steady_focus, trick_shots
3:27.707 trickshots K rapid_fire Fluffy_Pillow 57.9/100: 58% focus steady_focus, trick_shots
3:29.820 trickshots L multishot Fluffy_Pillow 78.3/100: 78% focus steady_focus
3:31.007 trickshots J aimed_shot enemy2 65.8/100: 66% focus steady_focus, trick_shots
3:32.984 trickshots L multishot Fluffy_Pillow 43.3/100: 43% focus precise_shots(2), steady_focus
3:34.173 trickshots M kill_shot Fluffy_Pillow 30.8/100: 31% focus precise_shots, steady_focus, trick_shots
3:35.362 trickshots O steady_shot Fluffy_Pillow 28.4/100: 28% focus precise_shots, steady_focus, trick_shots
3:36.749 trickshots O steady_shot Fluffy_Pillow 47.2/100: 47% focus precise_shots, steady_focus, trick_shots
3:38.136 trickshots L multishot Fluffy_Pillow 65.9/100: 66% focus precise_shots, steady_focus, trick_shots
3:39.323 trickshots J aimed_shot enemy3 53.4/100: 53% focus steady_focus, trick_shots
3:41.301 trickshots L multishot Fluffy_Pillow 31.0/100: 31% focus precise_shots, steady_focus
3:42.487 trickshots O steady_shot Fluffy_Pillow 18.5/100: 18% focus steady_focus, trick_shots
3:43.873 trickshots O steady_shot Fluffy_Pillow 37.2/100: 37% focus steady_focus, trick_shots
3:45.260 trickshots M kill_shot Fluffy_Pillow 56.0/100: 56% focus steady_focus, trick_shots
3:46.450 trickshots O steady_shot Fluffy_Pillow 53.6/100: 54% focus steady_focus, trick_shots
3:47.837 default 9 use_items Fluffy_Pillow 72.3/100: 72% focus steady_focus, trick_shots
3:47.837 trickshots K rapid_fire Fluffy_Pillow 72.3/100: 72% focus steady_focus, trick_shots, soul_ignition
3:49.730 trickshots L multishot Fluffy_Pillow 91.3/100: 91% focus steady_focus, soul_ignition
3:50.919 trickshots J aimed_shot Fluffy_Pillow 78.8/100: 79% focus steady_focus, trick_shots, soul_ignition
3:52.900 trickshots L multishot Fluffy_Pillow 56.4/100: 56% focus precise_shots, steady_focus, soul_ignition
3:54.089 trickshots G double_tap Fluffy_Pillow 43.9/100: 44% focus steady_focus, trick_shots, soul_ignition
3:55.278 trickshots M kill_shot Fluffy_Pillow 51.4/100: 51% focus double_tap, steady_focus, trick_shots, soul_ignition
3:56.466 trickshots O steady_shot Fluffy_Pillow 48.9/100: 49% focus double_tap, steady_focus, trick_shots, soul_ignition
3:57.852 trickshots F steady_shot Fluffy_Pillow 67.7/100: 68% focus double_tap, steady_focus, trick_shots, soul_ignition
3:59.238 trickshots J aimed_shot enemy2 86.5/100: 86% focus double_tap, steady_focus, trick_shots, soul_ignition
4:01.218 trickshots L multishot Fluffy_Pillow 64.0/100: 64% focus precise_shots(2), steady_focus, soul_ignition
4:02.406 trickshots H wild_spirits Fluffy_Pillow 51.5/100: 52% focus precise_shots, steady_focus, trick_shots, soul_ignition
4:03.593 cds D blood_fury Fluffy_Pillow 59.1/100: 59% focus precise_shots, steady_focus, trick_shots
4:03.593 trickshots I trueshot Fluffy_Pillow 59.1/100: 59% focus blood_fury, precise_shots, steady_focus, trick_shots
4:03.593 trickshots L multishot Fluffy_Pillow 59.1/100: 59% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:04.782 trickshots J aimed_shot enemy3 50.3/100: 50% focus blood_fury, lock_and_load, steady_focus, trick_shots, trueshot, wild_spirits
4:05.972 trickshots L multishot Fluffy_Pillow 61.6/100: 62% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:07.162 trickshots J aimed_shot Fluffy_Pillow 52.9/100: 53% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:08.349 trickshots L multishot Fluffy_Pillow 29.2/100: 29% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:09.540 trickshots K rapid_fire Fluffy_Pillow 20.5/100: 21% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:11.321 trickshots L multishot Fluffy_Pillow 49.4/100: 49% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:12.509 trickshots J aimed_shot enemy2 40.7/100: 41% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:13.697 trickshots M kill_shot Fluffy_Pillow 17.0/100: 17% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1257 1144 643 (531)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 486 445 77
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 486 445 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 1.35% 1.35% 54
Attack Power 1320 1144 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 218.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="soul_igniter"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=140:6//188:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.50
# gear_agility=643
# gear_stamina=1300
# gear_intellect=77
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

soulletting_ruby : 7605 dps, 3232 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7605.1 7605.1 14.7 / 0.193% 1057.0 / 13.9% 750.3
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.1 9.9 Focus 0.00% 47.2 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
soulletting_ruby 7605
Aimed Shot 2283 (2505) 30.0% (32.9%) 48.1 6.23sec 15710 10167 Direct 144.1 (158.1) 3764 7597 4781 26.5% (26.2%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.11 144.13 0.00 0.00 1.5452 0.0000 689038.21 984222.18 29.99% 10167.05 10167.05
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.48% 105.91 69 148 3763.70 2252 9029 3766.09 3384 4046 398655 569438 29.99%
crit 26.52% 38.22 19 62 7597.37 4504 18058 7603.65 6126 10415 290384 414784 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:48.30
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 222 2.9% 0.0 0.00sec 0 0 Direct 14.0 3860 7808 4773 23.1%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 13.98 0.00 0.00 0.0000 0.0000 66708.90 95286.99 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.86% 10.74 2 18 3859.94 2252 9029 3896.47 2702 6646 41478 59248 29.99%
crit 23.14% 3.23 0 10 7807.83 4504 18058 7628.00 0 17035 25231 36039 29.08%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 341 4.5% 113.5 2.67sec 907 399 Direct 113.3 723 1463 908 25.1%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.53 113.30 0.00 0.00 2.2698 0.0000 102933.61 147030.37 29.99% 399.45 399.45
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.92% 84.88 58 110 722.83 691 923 722.72 709 738 61358 87643 29.99%
crit 25.08% 28.42 13 47 1463.12 1381 1846 1463.35 1410 1543 41576 59387 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Eternal Skirmish 40 0.5% 22.0 13.42sec 546 0 Direct 22.0 435 873 546 25.3%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.97 21.97 0.00 0.00 0.0000 0.0000 11995.95 11995.95 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.73% 16.42 5 29 435.19 426 474 435.19 426 446 7146 7146 0.00%
crit 25.27% 5.55 0 15 873.39 851 948 869.64 0 933 4850 4850 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 76 1.0% 4.6 13.63sec 5026 4208 Direct 4.6 3801 8617 5059 26.2%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.60 4.57 0.00 0.00 1.1946 0.0000 23132.12 33041.92 29.99% 4208.13 4208.13
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.80% 3.37 0 6 3801.33 3626 4343 3770.84 0 4343 12817 18307 29.81%
crit 26.20% 1.20 0 5 8617.09 8159 9772 6491.69 0 9772 10315 14735 22.56%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.60
  • if_expr:buff.dead_eye.down
Master Marksman 342 4.5% 233.3 1.30sec 443 0 Periodic 340.9 303 0 303 0.0% 75.1%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 233.25 0.00 340.86 340.86 0.0000 2.0000 103376.68 103376.68 0.00% 151.64 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 340.86 242 436 303.33 33 2356 303.60 230 379 103377 103377 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1497 19.7% 82.1 3.66sec 5505 4824 Direct 245.8 1448 2959 1839 25.9%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.13 245.85 0.00 0.00 1.1411 0.0000 452119.66 645807.72 29.99% 4824.20 4824.20
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.13% 182.23 132 242 1447.69 850 1988 1447.61 1349 1541 263843 376874 29.99%
crit 25.87% 63.61 36 97 2959.19 1700 3976 2960.14 2640 3188 188276 268934 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:74.81
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:7.31
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 677 8.9% 16.5 18.39sec 12398 7058 Periodic 362.8 440 898 563 26.9% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.49 0.00 121.34 362.82 1.7566 0.2044 204433.40 292012.67 29.99% 7058.19 7058.19
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 73.08% 265.15 169 380 440.36 314 838 440.41 418 463 116770 166794 29.99%
crit 26.92% 97.67 48 146 897.64 627 1676 897.69 805 988 87663 125218 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:16.49
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 736 9.7% 0.0 0.00sec 0 0 Direct 48.0 454 921 578 26.6%
Periodic 355.3 434 882 549 25.6% 87.4%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 47.98 355.28 355.28 0.0000 2.2305 222600.55 222600.55 0.00% 280.90 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.44% 35.24 21 52 453.66 427 571 453.69 436 469 15986 15986 0.00%
crit 26.56% 12.74 3 25 921.48 855 1142 921.99 855 1001 11743 11743 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 74.37% 264.22 185 336 433.66 0 571 433.60 421 444 114585 114585 0.00%
crit 25.63% 91.05 49 136 881.70 0 1142 881.70 834 919 80287 80287 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Steady Shot 316 4.2% 67.0 4.50sec 1427 1058 Direct 67.9 1126 2278 1408 24.4%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 66.99 67.89 0.00 0.00 1.3483 0.0000 95590.97 136542.14 29.99% 1058.29 1058.29
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 75.55% 51.30 35 71 1126.44 1088 1454 1126.13 1091 1153 57787 82543 29.99%
crit 24.45% 16.60 5 32 2277.78 2176 2908 2277.54 2176 2423 37804 53999 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:16.38
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:50.88
Wild Spirits 26 (1075) 0.3% (14.1%) 3.0 120.67sec 108436 98673 Direct 8.9 (180.1) 730 1460 885 21.4% (34.7%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 8.90 0.00 0.00 1.0992 0.0000 7883.61 7883.61 0.00% 98673.23 98673.23
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 78.64% 7.00 2 9 729.65 697 824 729.79 697 763 5108 5108 0.00%
crit 21.36% 1.90 0 6 1459.52 1393 1648 1289.00 0 1648 2775 2775 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [H]:2.98
    Wild Spirits (_proc) 1049 13.7% 57.1 4.50sec 5516 0 Direct 171.2 1365 2702 1839 35.4%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 57.08 171.24 0.00 0.00 0.0000 0.0000 314876.52 314876.52 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 64.58% 110.58 66 134 1365.19 1209 1539 1365.75 1337 1419 150972 150972 0.00%
crit 35.42% 60.66 31 83 2702.19 2419 3078 2703.39 2632 2815 163905 163905 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
soulletting_ruby
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:soulletting_ruby
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.80sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.63sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.63 0.00 0.00 0.00 0.9781 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.64
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:soulletting_ruby
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:soulletting_ruby
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.16sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.51 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.51
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Soul Fragment (soulletting_ruby) 3.0 120.73sec

Stats Details: Soulletting Ruby

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.99 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soulletting Ruby

  • id:345802
  • school:shadow
  • range:40.0
  • travel_speed:5.6000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345802
  • name:Soul Fragment
  • school:shadow
  • tooltip:
  • description:
Trueshot 3.0 120.81sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [I]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.8sec 14.61% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:soulletting_ruby
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 123.0s
  • trigger_min/max:120.0s / 123.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • blood_fury_1:14.61%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.40% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:soulletting_ruby
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.40%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.5sec 8.32% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:soulletting_ruby
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.6s
  • trigger_min/max:60.0s / 62.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.4s

Stack Uptimes

  • double_tap_1:8.32%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 9.0 0.2 30.1sec 29.4sec 1.8sec 5.52% 18.37% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:soulletting_ruby
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 268.2s
  • trigger_min/max:1.8s / 268.2s
  • trigger_pct:8.14%
  • duration_min/max:0.0s / 10.2s

Stack Uptimes

  • lock_and_load_1:5.52%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.3sec 309.3sec 23.2sec 11.40% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:soulletting_ruby
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.2s
  • trigger_min/max:300.0s / 333.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.40%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.4 7.7 7.4sec 6.2sec 2.9sec 38.76% 82.52% 3.8 (3.8) 0.0

Buff Details

  • buff initial source:soulletting_ruby
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 36.4s
  • trigger_min/max:0.9s / 14.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 29.3s

Stack Uptimes

  • precise_shots_1:33.33%
  • precise_shots_2:5.43%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Soul Infusion 2.9 0.0 120.8sec 120.8sec 15.7sec 15.36% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:soulletting_ruby
  • cooldown name:buff_soul_infusion
  • max_stacks:1
  • base duration:16.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:874.00

Trigger Details

  • interval_min/max:120.0s / 122.1s
  • trigger_min/max:120.0s / 122.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.0s

Stack Uptimes

  • soul_infusion_1:15.36%

Spelldata

  • id:345805
  • name:Soul Infusion
  • tooltip:Critical Strike increased by $w1.
  • description:{$@spelldesc345801=Draw out a piece of the target's soul, decreasing their movement speed by {$s1=30}% until the soul reaches you. The soul instantly heals you for {$345806s1=0}, and grants you up to ${{$345807s1=216}+{$345807s2=276}} Critical Strike for {$345805d=16 seconds}. You gain more Critical Strike from lower health targets.}
  • max_stacks:0
  • duration:16.00
  • cooldown:0.00
  • default_chance:0.00%
Steady Focus 6.3 18.6 50.8sec 12.3sec 45.1sec 94.21% 0.00% 18.6 (18.6) 5.4

Buff Details

  • buff initial source:soulletting_ruby
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 259.8s
  • trigger_min/max:4.0s / 38.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 313.1s

Stack Uptimes

  • steady_focus_1:94.21%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 65.4 16.7 4.6sec 3.7sec 4.1sec 88.68% 100.00% 16.7 (16.7) 0.0

Buff Details

  • buff initial source:soulletting_ruby
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:88.68%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 19.2sec 19.00% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:soulletting_ruby
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.31
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 123.0s
  • trigger_min/max:120.0s / 123.0s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 19.7s

Stack Uptimes

  • trueshot_1:19.00%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.7sec 120.7sec 17.7sec 17.44% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:soulletting_ruby
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 18.0s

Stack Uptimes

  • wild_spirits_1:17.44%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:soulletting_ruby
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:soulletting_ruby
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:soulletting_ruby
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:soulletting_ruby
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.7 1.0 7.0 68.1s 47.1s 292.3s
double_tap_rapid_fire 0.9 0.0 5.0 102.5s 54.9s 300.6s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.86% 0.68% 1.62% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7460.0012.6122.8250.0908.035
Aimed Shot1.2660.0016.92313.7143.92226.054
Kill Shot3.8670.00121.20112.8700.19430.486
Wild Spirits0.8000.0012.7161.3240.0004.814
Trueshot0.8550.0012.9901.5930.2715.086
Rapid Fire3.1300.00125.74142.56418.81270.951

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
soulletting_ruby
steady_shot Focus 67.99 659.86 22.03% 9.71 20.03 2.95%
rapid_fire Focus 121.37 121.20 4.05% 1.00 0.18 0.14%
focus_regen Focus 626.61 1959.92 65.44% 3.13 19.41 0.98%
Trueshot Focus 205.60 253.87 8.48% 1.23 0.91 0.36%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.90 10.11 40.5 36.7 0.4 88.8
Usage Type Count Total Avg RPE APR
soulletting_ruby
aimed_shot Focus 48.1 1369.7 28.5 28.5 551.8
kill_shot Focus 4.6 46.0 10.0 10.0 502.9
multishot Focus 82.1 1642.4 20.0 20.0 275.3

Statistics & Data Analysis

Fight Length
soulletting_ruby Fight Length
Count 1320
Mean 302.39
Minimum 240.19
Maximum 359.88
Spread ( max - min ) 119.69
Range [ ( max - min ) / 2 * 100% ] 19.79%
DPS
soulletting_ruby Damage Per Second
Count 1320
Mean 7605.13
Minimum 6908.27
Maximum 8574.97
Spread ( max - min ) 1666.70
Range [ ( max - min ) / 2 * 100% ] 10.96%
Standard Deviation 272.0976
5th Percentile 7185.17
95th Percentile 8066.98
( 95th Percentile - 5th Percentile ) 881.80
Mean Distribution
Standard Deviation 7.4892
95.00% Confidence Interval ( 7590.45 - 7619.81 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 50
0.1% Error 4918
0.1 Scale Factor Error with Delta=300 633
0.05 Scale Factor Error with Delta=300 2529
0.01 Scale Factor Error with Delta=300 63203
Priority Target DPS
soulletting_ruby Priority Target Damage Per Second
Count 1320
Mean 3231.66
Minimum 2873.46
Maximum 3694.26
Spread ( max - min ) 820.81
Range [ ( max - min ) / 2 * 100% ] 12.70%
Standard Deviation 128.1796
5th Percentile 3034.59
95th Percentile 3459.26
( 95th Percentile - 5th Percentile ) 424.67
Mean Distribution
Standard Deviation 3.5280
95.00% Confidence Interval ( 3224.74 - 3238.57 )
Normalized 95.00% Confidence Interval ( 99.79% - 100.21% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 61
0.1% Error 6044
0.1 Scale Factor Error with Delta=300 141
0.05 Scale Factor Error with Delta=300 562
0.01 Scale Factor Error with Delta=300 14026
DPS(e)
soulletting_ruby Damage Per Second (Effective)
Count 1320
Mean 7605.13
Minimum 6908.27
Maximum 8574.97
Spread ( max - min ) 1666.70
Range [ ( max - min ) / 2 * 100% ] 10.96%
Damage
soulletting_ruby Damage
Count 1320
Mean 2294690.17
Minimum 1669383.26
Maximum 2760168.04
Spread ( max - min ) 1090784.78
Range [ ( max - min ) / 2 * 100% ] 23.77%
DTPS
soulletting_ruby Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
soulletting_ruby Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
soulletting_ruby Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
soulletting_ruby Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
soulletting_ruby Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
soulletting_ruby Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
soulletting_rubyTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
soulletting_ruby Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 2.99 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.51 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 16.38 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.64 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
H 2.98 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
I 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 48.30 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 16.49 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 74.81 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.60 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 7.31 multishot,if=focus>cost+action.aimed_shot.cost
O 50.88 steady_shot

Sample Sequence

0125789FHIDELJLJLKLJLOFJLJOLJLJOLKLOFJLJOLOOLJLOOOLKLJLJGLOFLOJLOJLKLJLOFNOJLOOLOKLJLOFNJLLJLOOJLKLGOOJLOL9OHIDJLKLJLOFJLJLKLOJLOFKLJLOJLOFOLJLOKGLJLOFLONJLJLOFJLKLJLOOMJLOLJLOFKLJLMOOLJLOOGJLKLM9OHDIJLOFJLJMO

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask soulletting_ruby 100.0/100: 100% focus
Pre precombat 1 augmentation soulletting_ruby 100.0/100: 100% focus
Pre precombat 2 food soulletting_ruby 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots H wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.401 trickshots I trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.401 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:02.401 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:02.401 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:03.316 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:04.232 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:05.148 trickshots J aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:06.064 trickshots L multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:06.979 trickshots K rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:08.575 trickshots L multishot Fluffy_Pillow 54.5/100: 55% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, soul_infusion, potion_of_spectral_agility
0:09.490 trickshots J aimed_shot enemy3 45.8/100: 46% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, soul_infusion, potion_of_spectral_agility
0:10.404 trickshots L multishot Fluffy_Pillow 22.1/100: 22% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, soul_infusion, potion_of_spectral_agility
0:11.319 trickshots O steady_shot Fluffy_Pillow 13.4/100: 13% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, soul_infusion, potion_of_spectral_agility
0:12.387 trickshots F steady_shot Fluffy_Pillow 41.6/100: 42% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, soul_infusion, potion_of_spectral_agility
0:13.453 trickshots J aimed_shot Fluffy_Pillow 69.7/100: 70% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, soul_infusion, potion_of_spectral_agility
0:14.368 trickshots L multishot Fluffy_Pillow 46.0/100: 46% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, soul_infusion, potion_of_spectral_agility
0:15.284 trickshots J aimed_shot enemy2 37.3/100: 37% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, soul_infusion, potion_of_spectral_agility
0:16.199 trickshots O steady_shot Fluffy_Pillow 13.6/100: 14% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, soul_infusion, potion_of_spectral_agility
0:17.266 trickshots L multishot Fluffy_Pillow 41.8/100: 42% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, soul_infusion, potion_of_spectral_agility
0:18.181 trickshots J aimed_shot enemy3 33.1/100: 33% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, soul_infusion, potion_of_spectral_agility
0:19.095 trickshots L multishot Fluffy_Pillow 44.4/100: 44% focus bloodlust, precise_shots(2), steady_focus, trueshot, wild_spirits, soul_infusion, potion_of_spectral_agility
0:20.011 trickshots J aimed_shot Fluffy_Pillow 35.7/100: 36% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, soul_infusion, potion_of_spectral_agility
0:20.927 trickshots O steady_shot Fluffy_Pillow 12.0/100: 12% focus bloodlust, precise_shots(2), steady_focus, trueshot, soul_infusion, potion_of_spectral_agility
0:21.994 trickshots L multishot Fluffy_Pillow 40.2/100: 40% focus bloodlust, precise_shots(2), steady_focus, trueshot, soul_infusion, potion_of_spectral_agility
0:22.910 trickshots K rapid_fire Fluffy_Pillow 27.9/100: 28% focus bloodlust, precise_shots, steady_focus, trick_shots, soul_infusion, potion_of_spectral_agility
0:24.326 trickshots L multishot Fluffy_Pillow 46.6/100: 47% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:25.241 trickshots O steady_shot Fluffy_Pillow 34.1/100: 34% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:26.308 trickshots F steady_shot Fluffy_Pillow 52.9/100: 53% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:27.375 trickshots J aimed_shot enemy2 71.7/100: 72% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:28.899 trickshots L multishot Fluffy_Pillow 49.2/100: 49% focus bloodlust, precise_shots, steady_focus
0:29.814 trickshots J aimed_shot enemy3 36.7/100: 37% focus bloodlust, steady_focus, trick_shots
0:31.337 trickshots O steady_shot Fluffy_Pillow 14.3/100: 14% focus bloodlust, precise_shots(2), steady_focus
0:32.405 trickshots L multishot Fluffy_Pillow 33.1/100: 33% focus bloodlust, precise_shots(2), steady_focus
0:33.322 trickshots O steady_shot Fluffy_Pillow 20.6/100: 21% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.390 trickshots O steady_shot Fluffy_Pillow 39.4/100: 39% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.458 trickshots L multishot Fluffy_Pillow 58.2/100: 58% focus bloodlust, precise_shots, steady_focus, trick_shots
0:36.374 trickshots J aimed_shot Fluffy_Pillow 45.7/100: 46% focus bloodlust, steady_focus, trick_shots
0:37.898 trickshots L multishot Fluffy_Pillow 23.2/100: 23% focus bloodlust, precise_shots(2), steady_focus
0:38.814 trickshots O steady_shot Fluffy_Pillow 10.8/100: 11% focus bloodlust, precise_shots, steady_focus, trick_shots
0:39.882 trickshots O steady_shot Fluffy_Pillow 29.6/100: 30% focus bloodlust, precise_shots, steady_focus, trick_shots
0:40.950 trickshots O steady_shot Fluffy_Pillow 48.4/100: 48% focus bloodlust, precise_shots, steady_focus, trick_shots
0:42.018 trickshots L multishot Fluffy_Pillow 65.2/100: 65% focus precise_shots, steady_focus, trick_shots
0:43.204 trickshots K rapid_fire Fluffy_Pillow 52.7/100: 53% focus steady_focus, trick_shots
0:45.017 trickshots L multishot Fluffy_Pillow 71.2/100: 71% focus steady_focus
0:46.207 trickshots J aimed_shot enemy2 58.7/100: 59% focus steady_focus, trick_shots
0:48.185 trickshots L multishot Fluffy_Pillow 36.2/100: 36% focus lock_and_load, precise_shots, steady_focus
0:49.373 trickshots J aimed_shot enemy3 23.8/100: 24% focus lock_and_load, steady_focus, trick_shots
0:50.562 trickshots G double_tap Fluffy_Pillow 31.3/100: 31% focus precise_shots(2), steady_focus
0:51.750 trickshots L multishot Fluffy_Pillow 38.8/100: 39% focus double_tap, precise_shots(2), steady_focus
0:52.938 trickshots O steady_shot Fluffy_Pillow 26.3/100: 26% focus double_tap, precise_shots, steady_focus, trick_shots
0:54.324 trickshots F steady_shot Fluffy_Pillow 45.1/100: 45% focus double_tap, precise_shots, steady_focus, trick_shots
0:55.710 trickshots L multishot Fluffy_Pillow 63.9/100: 64% focus double_tap, precise_shots, steady_focus, trick_shots
0:56.897 trickshots O steady_shot Fluffy_Pillow 51.4/100: 51% focus double_tap, steady_focus, trick_shots
0:58.283 trickshots J aimed_shot Fluffy_Pillow 70.2/100: 70% focus double_tap, steady_focus, trick_shots
1:00.260 trickshots L multishot Fluffy_Pillow 47.7/100: 48% focus precise_shots, steady_focus
1:01.448 trickshots O steady_shot Fluffy_Pillow 35.2/100: 35% focus steady_focus, trick_shots
1:02.834 trickshots J aimed_shot enemy2 54.0/100: 54% focus lock_and_load, steady_focus, trick_shots
1:04.024 trickshots L multishot Fluffy_Pillow 61.5/100: 61% focus precise_shots, steady_focus
1:05.213 trickshots K rapid_fire Fluffy_Pillow 49.0/100: 49% focus steady_focus, trick_shots
1:07.030 trickshots L multishot Fluffy_Pillow 67.5/100: 68% focus steady_focus
1:08.221 trickshots J aimed_shot enemy3 55.1/100: 55% focus steady_focus, trick_shots
1:10.201 trickshots L multishot Fluffy_Pillow 32.6/100: 33% focus precise_shots, steady_focus
1:11.387 trickshots O steady_shot Fluffy_Pillow 19.8/100: 20% focus trick_shots
1:12.871 trickshots F steady_shot Fluffy_Pillow 38.6/100: 39% focus trick_shots
1:14.355 trickshots N multishot Fluffy_Pillow 57.4/100: 57% focus steady_focus, trick_shots
1:15.543 trickshots O steady_shot Fluffy_Pillow 44.9/100: 45% focus steady_focus, trick_shots
1:16.929 trickshots J aimed_shot Fluffy_Pillow 63.7/100: 64% focus steady_focus, trick_shots
1:18.907 trickshots L multishot Fluffy_Pillow 41.2/100: 41% focus precise_shots(2), steady_focus
1:20.096 trickshots O steady_shot Fluffy_Pillow 28.7/100: 29% focus precise_shots, steady_focus, trick_shots
1:21.482 trickshots O steady_shot Fluffy_Pillow 47.5/100: 47% focus precise_shots, steady_focus, trick_shots
1:22.869 trickshots L multishot Fluffy_Pillow 66.3/100: 66% focus precise_shots, steady_focus, trick_shots
1:24.058 trickshots O steady_shot Fluffy_Pillow 53.8/100: 54% focus steady_focus, trick_shots
1:25.444 trickshots K rapid_fire Fluffy_Pillow 72.6/100: 73% focus steady_focus, trick_shots
1:27.235 trickshots L multishot Fluffy_Pillow 90.9/100: 91% focus steady_focus
1:28.424 trickshots J aimed_shot enemy2 78.4/100: 78% focus steady_focus, trick_shots
1:30.403 trickshots L multishot Fluffy_Pillow 55.9/100: 56% focus precise_shots, steady_focus
1:31.592 trickshots O steady_shot Fluffy_Pillow 43.5/100: 43% focus steady_focus, trick_shots
1:32.980 trickshots F steady_shot Fluffy_Pillow 62.3/100: 62% focus steady_focus, trick_shots
1:34.366 trickshots N multishot Fluffy_Pillow 81.0/100: 81% focus steady_focus, trick_shots
1:35.553 trickshots J aimed_shot enemy3 68.5/100: 69% focus lock_and_load, steady_focus, trick_shots
1:36.742 trickshots L multishot Fluffy_Pillow 76.1/100: 76% focus precise_shots(2), steady_focus
1:37.932 trickshots L multishot Fluffy_Pillow 63.6/100: 64% focus precise_shots, steady_focus, trick_shots
1:39.121 trickshots J aimed_shot Fluffy_Pillow 51.1/100: 51% focus steady_focus, trick_shots
1:41.101 trickshots L multishot Fluffy_Pillow 28.7/100: 29% focus precise_shots, steady_focus
1:42.290 trickshots O steady_shot Fluffy_Pillow 16.2/100: 16% focus steady_focus, trick_shots
1:43.679 trickshots O steady_shot Fluffy_Pillow 35.0/100: 35% focus steady_focus, trick_shots
1:45.067 trickshots J aimed_shot enemy2 53.8/100: 54% focus steady_focus, trick_shots
1:47.273 trickshots L multishot Fluffy_Pillow 32.7/100: 33% focus precise_shots, steady_focus
1:48.463 trickshots K rapid_fire Fluffy_Pillow 20.2/100: 20% focus steady_focus, trick_shots
1:50.283 trickshots L multishot Fluffy_Pillow 38.8/100: 39% focus steady_focus
1:51.471 trickshots G double_tap Fluffy_Pillow 26.3/100: 26% focus steady_focus, trick_shots
1:52.659 trickshots O steady_shot Fluffy_Pillow 33.8/100: 34% focus double_tap, steady_focus, trick_shots
1:54.045 trickshots O steady_shot Fluffy_Pillow 52.6/100: 53% focus double_tap, steady_focus, trick_shots
1:55.431 trickshots J aimed_shot enemy3 71.4/100: 71% focus double_tap, steady_focus, trick_shots
1:57.409 trickshots L multishot Fluffy_Pillow 48.9/100: 49% focus precise_shots(2), steady_focus
1:58.598 trickshots O steady_shot Fluffy_Pillow 36.4/100: 36% focus precise_shots, steady_focus, trick_shots
1:59.983 trickshots L multishot Fluffy_Pillow 55.2/100: 55% focus precise_shots, steady_focus, trick_shots
2:01.170 default 9 use_items Fluffy_Pillow 42.7/100: 43% focus steady_focus, trick_shots
2:01.170 trickshots O steady_shot Fluffy_Pillow 42.7/100: 43% focus steady_focus, trick_shots
2:02.558 trickshots H wild_spirits Fluffy_Pillow 61.5/100: 61% focus steady_focus, trick_shots
2:03.746 trickshots I trueshot Fluffy_Pillow 69.0/100: 69% focus steady_focus, trick_shots
2:03.746 cds D blood_fury Fluffy_Pillow 69.0/100: 69% focus steady_focus, trick_shots, trueshot
2:03.746 trickshots J aimed_shot Fluffy_Pillow 69.0/100: 69% focus blood_fury, steady_focus, trick_shots, trueshot
2:05.089 trickshots L multishot Fluffy_Pillow 46.7/100: 47% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:06.277 trickshots K rapid_fire Fluffy_Pillow 38.0/100: 38% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:08.014 trickshots L multishot Fluffy_Pillow 64.5/100: 64% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:09.202 trickshots J aimed_shot enemy2 55.8/100: 56% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, soul_infusion
2:10.391 trickshots L multishot Fluffy_Pillow 32.1/100: 32% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, soul_infusion
2:11.581 trickshots O steady_shot Fluffy_Pillow 22.6/100: 23% focus blood_fury, precise_shots, trick_shots, trueshot, wild_spirits, soul_infusion
2:13.065 trickshots F steady_shot Fluffy_Pillow 50.8/100: 51% focus blood_fury, precise_shots, trick_shots, trueshot, wild_spirits, soul_infusion
2:14.550 trickshots J aimed_shot enemy3 79.0/100: 79% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, soul_infusion
2:15.738 trickshots L multishot Fluffy_Pillow 55.3/100: 55% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, soul_infusion
2:16.926 trickshots J aimed_shot Fluffy_Pillow 46.6/100: 47% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, soul_infusion
2:18.115 trickshots L multishot Fluffy_Pillow 22.8/100: 23% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, soul_infusion
2:19.303 trickshots K rapid_fire Fluffy_Pillow 14.1/100: 14% focus precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, soul_infusion
2:21.248 trickshots L multishot Fluffy_Pillow 42.6/100: 43% focus precise_shots, steady_focus, trueshot, wild_spirits, soul_infusion
2:22.438 trickshots O steady_shot Fluffy_Pillow 33.9/100: 34% focus steady_focus, trick_shots, trueshot, soul_infusion
2:23.826 trickshots J aimed_shot enemy2 55.7/100: 56% focus steady_focus, trick_shots, soul_infusion
2:25.803 trickshots L multishot Fluffy_Pillow 33.2/100: 33% focus precise_shots(2), steady_focus
2:26.993 trickshots O steady_shot Fluffy_Pillow 20.7/100: 21% focus precise_shots, steady_focus, trick_shots
2:28.380 trickshots F steady_shot Fluffy_Pillow 39.5/100: 40% focus precise_shots, steady_focus, trick_shots
2:29.765 trickshots K rapid_fire Fluffy_Pillow 58.2/100: 58% focus precise_shots, steady_focus, trick_shots
2:31.503 trickshots L multishot Fluffy_Pillow 76.2/100: 76% focus precise_shots, steady_focus
2:32.691 trickshots J aimed_shot enemy3 63.7/100: 64% focus steady_focus, trick_shots
2:34.669 trickshots L multishot Fluffy_Pillow 41.2/100: 41% focus precise_shots, steady_focus
2:35.860 trickshots O steady_shot Fluffy_Pillow 28.8/100: 29% focus steady_focus, trick_shots
2:37.248 trickshots J aimed_shot Fluffy_Pillow 47.6/100: 48% focus steady_focus, trick_shots
2:39.226 trickshots L multishot Fluffy_Pillow 25.1/100: 25% focus precise_shots(2), steady_focus
2:40.415 trickshots O steady_shot Fluffy_Pillow 12.6/100: 13% focus precise_shots, steady_focus, trick_shots
2:41.801 trickshots F steady_shot Fluffy_Pillow 31.4/100: 31% focus precise_shots, steady_focus, trick_shots
2:43.186 trickshots O steady_shot Fluffy_Pillow 50.1/100: 50% focus precise_shots, steady_focus, trick_shots
2:44.572 trickshots L multishot Fluffy_Pillow 68.9/100: 69% focus precise_shots, steady_focus, trick_shots
2:45.760 trickshots J aimed_shot enemy2 56.4/100: 56% focus steady_focus, trick_shots
2:47.739 trickshots L multishot Fluffy_Pillow 34.0/100: 34% focus precise_shots(2), steady_focus
2:48.929 trickshots O steady_shot Fluffy_Pillow 21.5/100: 21% focus precise_shots, steady_focus, trick_shots
2:50.315 trickshots K rapid_fire Fluffy_Pillow 40.3/100: 40% focus precise_shots, steady_focus, trick_shots
2:52.131 trickshots G double_tap Fluffy_Pillow 58.8/100: 59% focus precise_shots, steady_focus
2:53.317 trickshots L multishot Fluffy_Pillow 66.3/100: 66% focus double_tap, precise_shots, steady_focus
2:54.507 trickshots J aimed_shot enemy3 53.8/100: 54% focus double_tap, steady_focus, trick_shots
2:56.485 trickshots L multishot Fluffy_Pillow 31.3/100: 31% focus precise_shots(2), steady_focus
2:57.674 trickshots O steady_shot Fluffy_Pillow 18.8/100: 19% focus precise_shots, steady_focus, trick_shots
2:59.059 trickshots F steady_shot Fluffy_Pillow 37.2/100: 37% focus precise_shots, trick_shots
3:00.540 trickshots L multishot Fluffy_Pillow 56.0/100: 56% focus precise_shots, steady_focus, trick_shots
3:01.729 trickshots O steady_shot Fluffy_Pillow 43.5/100: 44% focus steady_focus, trick_shots
3:03.118 trickshots N multishot Fluffy_Pillow 62.3/100: 62% focus steady_focus, trick_shots
3:04.305 trickshots J aimed_shot Fluffy_Pillow 49.8/100: 50% focus steady_focus, trick_shots
3:06.282 trickshots L multishot Fluffy_Pillow 27.3/100: 27% focus precise_shots, steady_focus
3:07.471 trickshots J aimed_shot enemy2 14.9/100: 15% focus lock_and_load, steady_focus, trick_shots
3:08.659 trickshots L multishot Fluffy_Pillow 22.4/100: 22% focus precise_shots, steady_focus
3:09.847 trickshots O steady_shot Fluffy_Pillow 9.9/100: 10% focus steady_focus, trick_shots
3:11.233 trickshots F steady_shot Fluffy_Pillow 28.7/100: 29% focus steady_focus, trick_shots
3:12.620 trickshots J aimed_shot enemy3 47.5/100: 47% focus lock_and_load, steady_focus, trick_shots
3:13.808 trickshots L multishot Fluffy_Pillow 55.0/100: 55% focus precise_shots(2), steady_focus
3:14.996 trickshots K rapid_fire Fluffy_Pillow 42.5/100: 42% focus precise_shots, steady_focus, trick_shots
3:16.793 trickshots L multishot Fluffy_Pillow 60.9/100: 61% focus precise_shots, steady_focus
3:17.982 trickshots J aimed_shot Fluffy_Pillow 48.4/100: 48% focus steady_focus, trick_shots
3:19.961 trickshots L multishot Fluffy_Pillow 25.9/100: 26% focus precise_shots(2), steady_focus
3:21.151 trickshots O steady_shot Fluffy_Pillow 13.5/100: 13% focus precise_shots, steady_focus, trick_shots
3:22.538 trickshots O steady_shot Fluffy_Pillow 32.2/100: 32% focus precise_shots, steady_focus, trick_shots
3:23.925 trickshots M kill_shot Fluffy_Pillow 51.0/100: 51% focus precise_shots, steady_focus, trick_shots
3:25.114 trickshots J aimed_shot enemy2 48.5/100: 49% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:26.302 trickshots L multishot Fluffy_Pillow 56.1/100: 56% focus precise_shots(2), steady_focus
3:27.489 trickshots O steady_shot Fluffy_Pillow 43.6/100: 44% focus precise_shots, steady_focus, trick_shots
3:28.877 trickshots L multishot Fluffy_Pillow 62.4/100: 62% focus precise_shots, steady_focus, trick_shots
3:30.064 trickshots J aimed_shot enemy3 49.9/100: 50% focus steady_focus, trick_shots
3:32.042 trickshots L multishot Fluffy_Pillow 27.4/100: 27% focus precise_shots(2), steady_focus
3:33.230 trickshots O steady_shot Fluffy_Pillow 14.9/100: 15% focus precise_shots, steady_focus, trick_shots
3:34.617 trickshots F steady_shot Fluffy_Pillow 33.7/100: 34% focus precise_shots, steady_focus, trick_shots
3:36.005 trickshots K rapid_fire Fluffy_Pillow 52.5/100: 52% focus precise_shots, steady_focus, trick_shots
3:37.772 trickshots L multishot Fluffy_Pillow 70.7/100: 71% focus precise_shots, steady_focus
3:38.962 trickshots J aimed_shot Fluffy_Pillow 58.2/100: 58% focus steady_focus, trick_shots
3:40.940 trickshots L multishot Fluffy_Pillow 35.7/100: 36% focus precise_shots(2), steady_focus
3:42.128 trickshots M kill_shot Fluffy_Pillow 23.2/100: 23% focus precise_shots, steady_focus, trick_shots
3:43.318 trickshots O steady_shot Fluffy_Pillow 20.8/100: 21% focus precise_shots, steady_focus, trick_shots
3:44.705 trickshots O steady_shot Fluffy_Pillow 39.5/100: 40% focus precise_shots, steady_focus, trick_shots
3:46.092 trickshots L multishot Fluffy_Pillow 58.3/100: 58% focus precise_shots, steady_focus, trick_shots
3:47.279 trickshots J aimed_shot enemy2 45.8/100: 46% focus steady_focus, trick_shots
3:49.258 trickshots L multishot Fluffy_Pillow 23.3/100: 23% focus precise_shots, steady_focus
3:50.446 trickshots O steady_shot Fluffy_Pillow 10.9/100: 11% focus steady_focus, trick_shots
3:51.833 trickshots O steady_shot Fluffy_Pillow 29.6/100: 30% focus steady_focus, trick_shots
3:53.220 trickshots G double_tap Fluffy_Pillow 48.4/100: 48% focus steady_focus, trick_shots
3:54.410 trickshots J aimed_shot enemy3 56.0/100: 56% focus double_tap, steady_focus, trick_shots
3:56.390 trickshots L multishot Fluffy_Pillow 33.5/100: 33% focus precise_shots, steady_focus
3:57.578 trickshots K rapid_fire Fluffy_Pillow 21.0/100: 21% focus steady_focus, trick_shots
3:59.333 trickshots L multishot Fluffy_Pillow 39.1/100: 39% focus steady_focus
4:00.522 trickshots M kill_shot Fluffy_Pillow 26.6/100: 27% focus steady_focus, trick_shots
4:01.711 default 9 use_items Fluffy_Pillow 24.2/100: 24% focus steady_focus, trick_shots
4:01.711 trickshots O steady_shot Fluffy_Pillow 24.2/100: 24% focus steady_focus, trick_shots
4:03.097 trickshots H wild_spirits Fluffy_Pillow 42.9/100: 43% focus steady_focus, trick_shots
4:04.285 cds D blood_fury Fluffy_Pillow 50.5/100: 50% focus steady_focus, trick_shots
4:04.285 trickshots I trueshot Fluffy_Pillow 50.5/100: 50% focus blood_fury, steady_focus, trick_shots
4:04.285 trickshots J aimed_shot Fluffy_Pillow 50.5/100: 50% focus blood_fury, steady_focus, trick_shots, trueshot
4:05.472 trickshots L multishot Fluffy_Pillow 26.7/100: 27% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:06.658 trickshots O steady_shot Fluffy_Pillow 18.0/100: 18% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:08.045 trickshots F steady_shot Fluffy_Pillow 46.2/100: 46% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:09.432 trickshots J aimed_shot enemy2 73.6/100: 74% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, soul_infusion
4:10.619 trickshots L multishot Fluffy_Pillow 49.8/100: 50% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, soul_infusion
4:11.808 trickshots J aimed_shot enemy3 41.1/100: 41% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, soul_infusion
4:12.995 trickshots M kill_shot Fluffy_Pillow 17.4/100: 17% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, soul_infusion
4:14.183 trickshots O steady_shot Fluffy_Pillow 18.7/100: 19% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, soul_infusion

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1257 1144 643 (531)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 475 435 67
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 475 435 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 1.35% 1.35% 54
Attack Power 1320 1144 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 216.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Soulletting Ruby
ilevel: 210, stats: { +67 Int }
item effects: { use: Soulletting Ruby, equip: Soul Infusion, equip: Soul Infusion }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="soulletting_ruby"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=140:6//188:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=soulletting_ruby,id=178809,bonus_id=1524/6646
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=216.36
# gear_agility=643
# gear_stamina=1300
# gear_intellect=67
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

sunblood_amethyst : 7508 dps, 3240 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7508.5 7508.5 13.2 / 0.176% 969.6 / 12.9% 722.9
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.4 10.2 Focus 0.00% 48.4 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
sunblood_amethyst 7508
Aimed Shot 2266 (2482) 30.2% (33.1%) 49.3 6.10sec 15207 10077 Direct 147.6 (161.2) 3773 7569 4636 22.7% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 49.25 147.60 0.00 0.00 1.5090 0.0000 684234.67 977360.81 29.99% 10077.47 10077.47
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.27% 114.06 72 156 3772.92 2252 9029 3775.80 3479 4130 430360 614727 29.99%
crit 22.73% 33.54 16 53 7568.95 4504 18058 7566.09 5837 9409 253874 362634 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:49.44
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 215 2.9% 0.0 0.00sec 0 0 Direct 13.6 3872 7810 4756 22.5%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 13.61 0.00 0.00 0.0000 0.0000 64733.07 92464.72 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.53% 10.55 2 19 3871.85 2252 9029 3908.89 2539 6388 40864 58369 29.99%
crit 22.47% 3.06 0 9 7810.09 4504 18058 7545.14 0 18058 23870 34095 28.79%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 345 4.6% 117.5 2.58sec 888 400 Direct 117.3 725 1451 890 22.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 117.52 117.27 0.00 0.00 2.2176 0.0000 104323.81 149016.13 29.99% 400.31 400.31
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.36% 90.72 65 117 725.31 691 923 725.25 709 739 65804 93995 29.99%
crit 22.64% 26.54 12 47 1451.16 1381 1846 1450.82 1393 1523 38520 55022 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Eternal Skirmish 40 0.5% 22.6 13.16sec 536 0 Direct 22.6 436 872 535 22.9%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.59 22.59 0.00 0.00 0.0000 0.0000 12100.37 12100.37 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.12% 17.42 7 32 435.97 426 474 435.99 427 450 7596 7596 0.00%
crit 22.88% 5.17 0 13 871.67 851 948 864.41 0 925 4505 4505 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 75 1.0% 4.7 13.50sec 4810 4123 Direct 4.7 3813 8564 4849 21.8%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.70 4.66 0.00 0.00 1.1667 0.0000 22594.18 32273.53 29.99% 4123.03 4123.03
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 78.20% 3.64 1 7 3813.11 3626 4343 3808.66 3626 4343 13894 19846 29.99%
crit 21.80% 1.02 0 5 8564.46 8159 9772 5832.52 0 9772 8700 12428 20.43%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.70
  • if_expr:buff.dead_eye.down
Master Marksman 300 4.0% 204.5 1.48sec 444 0 Periodic 334.5 271 0 271 0.0% 73.7%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 204.52 0.00 334.51 334.51 0.0000 2.0000 90708.35 90708.35 0.00% 135.58 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 334.51 236 425 271.26 33 2214 271.22 209 348 90708 90708 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1489 19.9% 84.2 3.57sec 5343 4790 Direct 252.0 1455 2914 1785 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 84.20 252.03 0.00 0.00 1.1153 0.0000 449829.20 642536.02 29.99% 4790.16 4790.16
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.39% 195.04 138 248 1454.85 850 1988 1455.03 1359 1555 283798 405378 29.99%
crit 22.61% 56.99 32 88 2913.66 1700 3976 2912.50 2552 3142 166031 237158 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:76.45
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:7.75
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 659 8.8% 16.5 18.32sec 12034 6991 Periodic 366.4 443 886 543 22.6% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.53 0.00 122.56 366.39 1.7215 0.1982 198932.60 284155.33 29.99% 6990.88 6990.88
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.36% 283.43 173 378 442.61 314 838 442.68 421 461 125458 179204 29.99%
crit 22.64% 82.96 43 128 885.80 627 1676 885.73 777 1012 73475 104952 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:16.53
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 744 9.9% 0.0 0.00sec 0 0 Direct 49.1 456 911 559 22.6%
Periodic 366.8 439 877 538 22.7% 88.7%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 49.13 366.77 366.77 0.0000 2.1946 224932.57 224932.57 0.00% 279.45 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.37% 38.01 23 55 455.95 427 571 456.02 444 469 17330 17330 0.00%
crit 22.63% 11.12 2 23 911.08 855 1142 911.38 855 1020 10131 10131 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.32% 283.57 199 364 438.89 0 571 438.86 431 448 124464 124464 0.00%
crit 22.68% 83.20 49 127 877.50 0 1142 877.36 835 908 73009 73009 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Steady Shot 321 4.3% 69.1 4.35sec 1405 1067 Direct 70.0 1131 2260 1387 22.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.07 69.97 0.00 0.00 1.3170 0.0000 97021.67 138585.75 29.99% 1066.61 1066.61
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.33% 54.10 34 75 1130.78 1088 1454 1130.50 1104 1156 61180 87390 29.99%
crit 22.67% 15.86 6 30 2259.56 2176 2908 2258.79 2176 2373 35842 51196 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.97
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:53.36
Tear Anima 54 0.7% 3.8 90.70sec 4355 0 Direct 3.8 3553 7105 4353 22.6%

Stats Details: Tear Anima

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.75 3.75 0.00 0.00 0.0000 0.0000 16335.83 16335.83 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.42% 2.90 0 4 3553.42 3512 3722 3537.24 0 3722 10319 10319 0.00%
crit 22.58% 0.85 0 4 7104.93 7024 7445 4375.91 0 7445 6017 6017 0.00%

Action Details: Tear Anima

  • id:343393
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:3300.10
  • base_dd_max:3300.10
  • base_dd_mult:1.00

Spelldata

  • id:343393
  • name:Tear Anima
  • school:shadow
  • tooltip:
  • description:Tear the anima from your target dealing {$s1=0} Shadow damage and forming a font of power at your feet, increasing your Intellect by {$343397s1=94} for {$343394d=15 seconds} while you stand within it.
Wild Spirits 27 (1001) 0.4% (13.3%) 3.0 120.65sec 100785 93842 Direct 8.9 (184.0) 729 1459 899 23.3% (22.8%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 8.92 0.00 0.00 1.0741 0.0000 8017.48 8017.48 0.00% 93841.86 93841.86
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.73% 6.84 3 9 729.32 697 824 729.31 697 764 4989 4989 0.00%
crit 23.27% 2.08 0 6 1459.45 1393 1648 1318.82 0 1648 3028 3028 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [H]:2.98
    Wild Spirits (_proc) 974 12.9% 58.4 4.41sec 5007 0 Direct 175.1 1360 2719 1669 22.7%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 58.37 175.11 0.00 0.00 0.0000 0.0000 292276.48 292276.48 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.25% 135.28 86 163 1359.94 1209 1539 1360.45 1337 1402 183973 183973 0.00%
crit 22.75% 39.83 19 58 2719.19 2419 3078 2720.51 2629 2841 108303 108303 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
sunblood_amethyst
Anima Font 3.8 90.70sec

Stats Details: Anima Font

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.75 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Anima Font

  • id:344414
  • school:shadow
  • range:40.0
  • travel_speed:8.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:344414
  • name:Anima Font
  • school:shadow
  • tooltip:
  • description:{$@spelldesc343393=Tear the anima from your target dealing {$s1=0} Shadow damage and forming a font of power at your feet, increasing your Intellect by {$343397s1=94} for {$343394d=15 seconds} while you stand within it. }
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:sunblood_amethyst
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.76sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.98
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.59sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.64 0.00 0.00 0.00 0.9561 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.64
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:sunblood_amethyst
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:sunblood_amethyst
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.27sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.51 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.51
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.79sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [I]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Anima Font 3.7 0.0 90.7sec 90.7sec 14.8sec 18.06% 0.00% 0.0 (0.0) 3.6

Buff Details

  • buff initial source:sunblood_amethyst
  • cooldown name:buff_anima_font
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:132.14

Trigger Details

  • interval_min/max:90.0s / 92.0s
  • trigger_min/max:90.0s / 92.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • anima_font_1:18.06%

Spelldata

  • id:343396
  • name:Anima Font
  • tooltip:Intellect increased by $w1.
  • description:{$@spelldesc343393=Tear the anima from your target dealing {$s1=0} Shadow damage and forming a font of power at your feet, increasing your Intellect by {$343397s1=94} for {$343394d=15 seconds} while you stand within it. }
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.7sec 14.61% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:sunblood_amethyst
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • blood_fury_1:14.61%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.40% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:sunblood_amethyst
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.40%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.3sec 8.09% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:sunblood_amethyst
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.6s
  • trigger_min/max:60.0s / 62.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 10.9s

Stack Uptimes

  • double_tap_1:8.09%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 9.2 0.2 29.6sec 28.9sec 1.8sec 5.40% 18.28% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:sunblood_amethyst
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 291.3s
  • trigger_min/max:1.8s / 291.3s
  • trigger_pct:8.01%
  • duration_min/max:0.0s / 12.5s

Stack Uptimes

  • lock_and_load_1:5.40%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.5sec 309.5sec 23.3sec 11.40% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:sunblood_amethyst
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.5s
  • trigger_min/max:300.0s / 332.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.40%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 41.5 7.8 7.3sec 6.1sec 2.8sec 38.79% 82.48% 4.0 (4.0) 0.0

Buff Details

  • buff initial source:sunblood_amethyst
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 29.9s
  • trigger_min/max:0.9s / 14.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 26.5s

Stack Uptimes

  • precise_shots_1:33.27%
  • precise_shots_2:5.52%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 6.0 19.4 53.3sec 12.0sec 47.8sec 94.81% 0.00% 19.4 (19.4) 5.1

Buff Details

  • buff initial source:sunblood_amethyst
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 284.2s
  • trigger_min/max:3.9s / 38.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 282.1s

Stack Uptimes

  • steady_focus_1:94.81%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 66.6 17.6 4.5sec 3.6sec 4.0sec 88.59% 100.00% 17.6 (17.6) 0.0

Buff Details

  • buff initial source:sunblood_amethyst
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.2s
  • trigger_min/max:0.9s / 9.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.1s

Stack Uptimes

  • trick_shots_1:88.59%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 19.2sec 19.01% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:sunblood_amethyst
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.31
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 19.7s

Stack Uptimes

  • trueshot_1:19.01%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.6sec 120.6sec 17.6sec 17.44% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:sunblood_amethyst
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 18.0s

Stack Uptimes

  • wild_spirits_1:17.44%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:sunblood_amethyst
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:sunblood_amethyst
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:sunblood_amethyst
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:sunblood_amethyst
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.5 1.0 7.0 70.4s 47.2s 293.9s
double_tap_rapid_fire 1.0 0.0 4.0 112.1s 55.6s 303.4s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.84% 0.66% 1.56% 0.9s 0.0s 2.3s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7020.0012.6352.7250.1048.131
Aimed Shot1.2470.0016.79213.7643.99628.218
Kill Shot3.7600.00120.68412.5950.44829.231
Wild Spirits0.7670.0012.6471.2650.0004.882
Trueshot0.8140.0012.9131.5310.2645.149
Rapid Fire2.9900.00123.95543.96121.58871.685

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
sunblood_amethyst
steady_shot Focus 70.06 680.55 22.16% 9.71 20.02 2.86%
rapid_fire Focus 122.57 122.37 3.99% 1.00 0.20 0.17%
focus_regen Focus 641.59 2008.11 65.40% 3.13 19.23 0.95%
Trueshot Focus 211.14 259.67 8.46% 1.23 0.88 0.34%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 10.16 10.37 40.4 36.1 0.0 94.7
Usage Type Count Total Avg RPE APR
sunblood_amethyst
aimed_shot Focus 49.2 1403.8 28.5 28.5 533.5
kill_shot Focus 4.7 46.9 10.0 10.0 481.3
multishot Focus 84.2 1683.9 20.0 20.0 267.1

Statistics & Data Analysis

Fight Length
sunblood_amethyst Fight Length
Count 1320
Mean 302.39
Minimum 240.19
Maximum 359.88
Spread ( max - min ) 119.69
Range [ ( max - min ) / 2 * 100% ] 19.79%
DPS
sunblood_amethyst Damage Per Second
Count 1320
Mean 7508.49
Minimum 6832.99
Maximum 8411.61
Spread ( max - min ) 1578.62
Range [ ( max - min ) / 2 * 100% ] 10.51%
Standard Deviation 244.3190
5th Percentile 7126.38
95th Percentile 7913.13
( 95th Percentile - 5th Percentile ) 786.75
Mean Distribution
Standard Deviation 6.7247
95.00% Confidence Interval ( 7495.31 - 7521.67 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 41
0.1% Error 4068
0.1 Scale Factor Error with Delta=300 510
0.05 Scale Factor Error with Delta=300 2039
0.01 Scale Factor Error with Delta=300 50957
Priority Target DPS
sunblood_amethyst Priority Target Damage Per Second
Count 1320
Mean 3240.26
Minimum 2883.84
Maximum 3662.30
Spread ( max - min ) 778.45
Range [ ( max - min ) / 2 * 100% ] 12.01%
Standard Deviation 120.7458
5th Percentile 3053.62
95th Percentile 3454.81
( 95th Percentile - 5th Percentile ) 401.19
Mean Distribution
Standard Deviation 3.3234
95.00% Confidence Interval ( 3233.74 - 3246.77 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 54
0.1% Error 5335
0.1 Scale Factor Error with Delta=300 125
0.05 Scale Factor Error with Delta=300 498
0.01 Scale Factor Error with Delta=300 12446
DPS(e)
sunblood_amethyst Damage Per Second (Effective)
Count 1320
Mean 7508.49
Minimum 6832.99
Maximum 8411.61
Spread ( max - min ) 1578.62
Range [ ( max - min ) / 2 * 100% ] 10.51%
Damage
sunblood_amethyst Damage
Count 1320
Mean 2266040.30
Minimum 1707808.89
Maximum 2739921.62
Spread ( max - min ) 1032112.74
Range [ ( max - min ) / 2 * 100% ] 22.77%
DTPS
sunblood_amethyst Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
sunblood_amethyst Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
sunblood_amethyst Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
sunblood_amethyst Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
sunblood_amethyst Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
sunblood_amethyst Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
sunblood_amethystTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
sunblood_amethyst Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.75 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.98 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.51 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.97 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.64 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
H 2.98 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
I 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 49.44 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 16.53 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 76.45 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.70 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 7.75 multishot,if=focus>cost+action.aimed_shot.cost
O 53.36 steady_shot

Sample Sequence

0125789FHIDELJLJLJLKLJOFLJLKLJLJLOJOFLKLJLOLJLOFOLJLOOLOJGLKLOFJLONNOJLOFLKLJLOLJLOFLJL9OLJLJLKLOFJLOJGLOFJLKLHIDOJLOFJLJLKLOJLKLJLOFOLJLOJOFLKLJLOOGNJLOOOL9OJLKLOFJLOLONNJLMOFKLJLMOOJLJLOMOOKLGJLLJLMOFDHIJLKLJLJLK

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask sunblood_amethyst 100.0/100: 100% focus
Pre precombat 1 augmentation sunblood_amethyst 100.0/100: 100% focus
Pre precombat 2 food sunblood_amethyst 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.449 trickshots H wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, lock_and_load, steady_focus
0:02.344 trickshots I trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, lock_and_load, steady_focus
0:02.344 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, lock_and_load, steady_focus, trueshot
0:02.344 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, lock_and_load, steady_focus, trueshot
0:02.344 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, lock_and_load, steady_focus, trueshot, potion_of_spectral_agility
0:03.237 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, lock_and_load, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:04.130 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:05.023 trickshots J aimed_shot enemy2 91.3/100: 91% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, anima_font, potion_of_spectral_agility
0:05.918 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, anima_font, potion_of_spectral_agility
0:06.811 trickshots J aimed_shot enemy3 58.2/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, anima_font, potion_of_spectral_agility
0:07.705 trickshots L multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, anima_font, potion_of_spectral_agility
0:08.599 trickshots K rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, anima_font, potion_of_spectral_agility
0:10.025 trickshots L multishot Fluffy_Pillow 51.8/100: 52% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, anima_font, potion_of_spectral_agility
0:10.919 trickshots J aimed_shot Fluffy_Pillow 43.1/100: 43% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, anima_font, potion_of_spectral_agility
0:11.813 trickshots O steady_shot Fluffy_Pillow 19.4/100: 19% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, anima_font, potion_of_spectral_agility
0:12.855 trickshots F steady_shot Fluffy_Pillow 47.6/100: 48% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, anima_font, potion_of_spectral_agility
0:13.895 trickshots L multishot Fluffy_Pillow 75.7/100: 76% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, anima_font, potion_of_spectral_agility
0:14.788 trickshots J aimed_shot enemy2 67.0/100: 67% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, anima_font, potion_of_spectral_agility
0:15.683 trickshots L multishot Fluffy_Pillow 43.3/100: 43% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, anima_font, potion_of_spectral_agility
0:16.577 trickshots K rapid_fire Fluffy_Pillow 34.6/100: 35% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, anima_font, potion_of_spectral_agility
0:17.909 trickshots L multishot Fluffy_Pillow 62.5/100: 62% focus bloodlust, steady_focus, trueshot, wild_spirits, anima_font, potion_of_spectral_agility
0:18.804 trickshots J aimed_shot enemy3 53.8/100: 54% focus bloodlust, steady_focus, trick_shots, trueshot, wild_spirits, anima_font, potion_of_spectral_agility
0:19.698 trickshots L multishot Fluffy_Pillow 30.1/100: 30% focus bloodlust, precise_shots(2), steady_focus, trueshot, wild_spirits, anima_font, potion_of_spectral_agility
0:20.591 trickshots J aimed_shot Fluffy_Pillow 21.4/100: 21% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:21.485 trickshots L multishot Fluffy_Pillow 32.7/100: 33% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:22.382 trickshots O steady_shot Fluffy_Pillow 22.4/100: 22% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:23.424 trickshots J aimed_shot enemy2 41.1/100: 41% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:24.912 trickshots O steady_shot Fluffy_Pillow 18.7/100: 19% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:25.953 trickshots F steady_shot Fluffy_Pillow 37.4/100: 37% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:26.994 trickshots L multishot Fluffy_Pillow 56.2/100: 56% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:27.889 trickshots K rapid_fire Fluffy_Pillow 43.7/100: 44% focus bloodlust, precise_shots, steady_focus, trick_shots
0:29.257 trickshots L multishot Fluffy_Pillow 62.3/100: 62% focus bloodlust, precise_shots, steady_focus
0:30.151 trickshots J aimed_shot enemy3 49.8/100: 50% focus bloodlust, steady_focus, trick_shots
0:31.638 trickshots L multishot Fluffy_Pillow 27.3/100: 27% focus bloodlust, lock_and_load, precise_shots(2), steady_focus
0:32.534 trickshots O steady_shot Fluffy_Pillow 14.9/100: 15% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:33.578 trickshots L multishot Fluffy_Pillow 33.7/100: 34% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:34.473 trickshots J aimed_shot Fluffy_Pillow 21.2/100: 21% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:35.368 trickshots L multishot Fluffy_Pillow 28.7/100: 29% focus bloodlust, precise_shots(2), steady_focus
0:36.262 trickshots O steady_shot Fluffy_Pillow 16.3/100: 16% focus bloodlust, precise_shots, steady_focus, trick_shots
0:37.306 trickshots F steady_shot Fluffy_Pillow 35.1/100: 35% focus bloodlust, precise_shots, steady_focus, trick_shots
0:38.347 trickshots O steady_shot Fluffy_Pillow 53.8/100: 54% focus bloodlust, precise_shots, steady_focus, trick_shots
0:39.390 trickshots L multishot Fluffy_Pillow 72.6/100: 73% focus bloodlust, precise_shots, steady_focus, trick_shots
0:40.286 trickshots J aimed_shot enemy2 60.2/100: 60% focus bloodlust, steady_focus, trick_shots
0:41.773 trickshots L multishot Fluffy_Pillow 36.2/100: 36% focus precise_shots(2), steady_focus
0:42.934 trickshots O steady_shot Fluffy_Pillow 23.7/100: 24% focus precise_shots, steady_focus, trick_shots
0:44.290 trickshots O steady_shot Fluffy_Pillow 42.5/100: 43% focus precise_shots, steady_focus, trick_shots
0:45.644 trickshots L multishot Fluffy_Pillow 61.3/100: 61% focus precise_shots, steady_focus, trick_shots
0:46.805 trickshots O steady_shot Fluffy_Pillow 48.8/100: 49% focus steady_focus, trick_shots
0:48.160 trickshots J aimed_shot enemy3 67.6/100: 68% focus steady_focus, trick_shots
0:50.093 trickshots G double_tap Fluffy_Pillow 45.1/100: 45% focus precise_shots(2), steady_focus
0:51.255 trickshots L multishot Fluffy_Pillow 52.6/100: 53% focus double_tap, precise_shots(2), steady_focus
0:52.415 trickshots K rapid_fire Fluffy_Pillow 40.2/100: 40% focus double_tap, precise_shots, steady_focus, trick_shots
0:54.242 trickshots L multishot Fluffy_Pillow 66.0/100: 66% focus precise_shots, steady_focus
0:55.405 trickshots O steady_shot Fluffy_Pillow 53.5/100: 54% focus steady_focus, trick_shots
0:56.761 trickshots F steady_shot Fluffy_Pillow 72.3/100: 72% focus steady_focus, trick_shots
0:58.116 trickshots J aimed_shot Fluffy_Pillow 91.1/100: 91% focus steady_focus, trick_shots
1:00.049 trickshots L multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots, steady_focus
1:01.211 trickshots O steady_shot Fluffy_Pillow 52.6/100: 53% focus steady_focus, trick_shots
1:02.566 trickshots N multishot Fluffy_Pillow 71.3/100: 71% focus steady_focus, trick_shots
1:03.725 trickshots N multishot Fluffy_Pillow 58.8/100: 59% focus steady_focus, trick_shots
1:04.886 trickshots O steady_shot Fluffy_Pillow 46.4/100: 46% focus steady_focus, trick_shots
1:06.240 trickshots J aimed_shot enemy2 65.1/100: 65% focus steady_focus, trick_shots
1:08.174 trickshots L multishot Fluffy_Pillow 42.7/100: 43% focus precise_shots(2), steady_focus
1:09.335 trickshots O steady_shot Fluffy_Pillow 30.2/100: 30% focus precise_shots, steady_focus, trick_shots
1:10.690 trickshots F steady_shot Fluffy_Pillow 49.0/100: 49% focus precise_shots, steady_focus, trick_shots
1:12.047 trickshots L multishot Fluffy_Pillow 67.8/100: 68% focus precise_shots, steady_focus, trick_shots
1:13.210 trickshots K rapid_fire Fluffy_Pillow 55.3/100: 55% focus steady_focus, trick_shots
1:14.931 trickshots L multishot Fluffy_Pillow 73.5/100: 73% focus steady_focus
1:16.092 trickshots J aimed_shot enemy3 61.0/100: 61% focus steady_focus, trick_shots
1:18.026 trickshots L multishot Fluffy_Pillow 38.5/100: 39% focus precise_shots(2), steady_focus
1:19.187 trickshots O steady_shot Fluffy_Pillow 26.0/100: 26% focus precise_shots, steady_focus, trick_shots
1:20.541 trickshots L multishot Fluffy_Pillow 44.8/100: 45% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:21.703 trickshots J aimed_shot Fluffy_Pillow 32.3/100: 32% focus lock_and_load, steady_focus, trick_shots
1:22.865 trickshots L multishot Fluffy_Pillow 39.9/100: 40% focus precise_shots(2), steady_focus
1:24.027 trickshots O steady_shot Fluffy_Pillow 27.4/100: 27% focus precise_shots, steady_focus, trick_shots
1:25.382 trickshots F steady_shot Fluffy_Pillow 46.2/100: 46% focus precise_shots, steady_focus, trick_shots
1:26.737 trickshots L multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots, steady_focus, trick_shots
1:27.899 trickshots J aimed_shot enemy2 52.5/100: 52% focus steady_focus, trick_shots
1:29.833 trickshots L multishot Fluffy_Pillow 30.0/100: 30% focus precise_shots(2), steady_focus
1:30.995 default 9 use_items Fluffy_Pillow 17.6/100: 18% focus precise_shots, steady_focus, trick_shots
1:30.995 trickshots O steady_shot Fluffy_Pillow 17.6/100: 18% focus precise_shots, steady_focus, trick_shots
1:32.349 trickshots L multishot Fluffy_Pillow 36.3/100: 36% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:33.510 trickshots J aimed_shot enemy3 23.9/100: 24% focus lock_and_load, steady_focus, trick_shots
1:34.672 trickshots L multishot Fluffy_Pillow 31.4/100: 31% focus lock_and_load, precise_shots, steady_focus
1:35.832 trickshots J aimed_shot Fluffy_Pillow 18.9/100: 19% focus lock_and_load, steady_focus, trick_shots
1:36.993 trickshots L multishot Fluffy_Pillow 26.4/100: 26% focus precise_shots, steady_focus, anima_font
1:38.155 trickshots K rapid_fire Fluffy_Pillow 14.0/100: 14% focus steady_focus, trick_shots, anima_font
1:39.873 trickshots L multishot Fluffy_Pillow 32.1/100: 32% focus steady_focus, anima_font
1:41.034 trickshots O steady_shot Fluffy_Pillow 19.6/100: 20% focus steady_focus, trick_shots, anima_font
1:42.389 trickshots F steady_shot Fluffy_Pillow 38.1/100: 38% focus trick_shots, anima_font
1:43.839 trickshots J aimed_shot enemy2 56.9/100: 57% focus steady_focus, trick_shots, anima_font
1:45.771 trickshots L multishot Fluffy_Pillow 34.4/100: 34% focus precise_shots, steady_focus, anima_font
1:46.934 trickshots O steady_shot Fluffy_Pillow 21.9/100: 22% focus steady_focus, trick_shots, anima_font
1:48.289 trickshots J aimed_shot enemy3 40.7/100: 41% focus steady_focus, trick_shots, anima_font
1:50.223 trickshots G double_tap Fluffy_Pillow 18.3/100: 18% focus precise_shots, steady_focus, anima_font
1:51.387 trickshots L multishot Fluffy_Pillow 25.8/100: 26% focus double_tap, precise_shots, steady_focus
1:52.548 trickshots O steady_shot Fluffy_Pillow 13.3/100: 13% focus double_tap, steady_focus, trick_shots
1:53.901 trickshots F steady_shot Fluffy_Pillow 32.1/100: 32% focus double_tap, steady_focus, trick_shots
1:55.256 trickshots J aimed_shot Fluffy_Pillow 50.9/100: 51% focus double_tap, steady_focus, trick_shots
1:57.191 trickshots L multishot Fluffy_Pillow 28.4/100: 28% focus precise_shots(2), steady_focus
1:58.352 trickshots K rapid_fire Fluffy_Pillow 15.9/100: 16% focus precise_shots, steady_focus, trick_shots
2:00.197 trickshots L multishot Fluffy_Pillow 34.9/100: 35% focus precise_shots, steady_focus
2:01.359 trickshots H wild_spirits Fluffy_Pillow 22.4/100: 22% focus steady_focus, trick_shots
2:02.610 trickshots I trueshot Fluffy_Pillow 30.5/100: 31% focus steady_focus, trick_shots
2:02.610 cds D blood_fury Fluffy_Pillow 30.5/100: 31% focus steady_focus, trick_shots, trueshot
2:02.610 trickshots O steady_shot Fluffy_Pillow 30.5/100: 31% focus blood_fury, steady_focus, trick_shots, trueshot
2:03.964 trickshots J aimed_shot enemy2 58.7/100: 59% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:05.126 trickshots L multishot Fluffy_Pillow 35.0/100: 35% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:06.286 trickshots O steady_shot Fluffy_Pillow 26.3/100: 26% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:07.641 trickshots F steady_shot Fluffy_Pillow 54.4/100: 54% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:08.995 trickshots J aimed_shot enemy3 82.6/100: 83% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:10.157 trickshots L multishot Fluffy_Pillow 58.9/100: 59% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:11.319 trickshots J aimed_shot Fluffy_Pillow 50.2/100: 50% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:12.479 trickshots L multishot Fluffy_Pillow 26.5/100: 26% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:13.641 trickshots K rapid_fire Fluffy_Pillow 17.8/100: 18% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:15.313 trickshots L multishot Fluffy_Pillow 42.0/100: 42% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:16.473 trickshots O steady_shot Fluffy_Pillow 33.3/100: 33% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:17.829 trickshots J aimed_shot enemy2 61.5/100: 61% focus steady_focus, trick_shots, trueshot, wild_spirits
2:18.991 trickshots L multishot Fluffy_Pillow 37.8/100: 38% focus precise_shots, steady_focus, trueshot, wild_spirits
2:20.152 trickshots K rapid_fire Fluffy_Pillow 29.0/100: 29% focus steady_focus, trick_shots, trueshot, wild_spirits
2:21.854 trickshots L multishot Fluffy_Pillow 57.6/100: 58% focus steady_focus, trueshot
2:23.016 trickshots J aimed_shot enemy3 46.4/100: 46% focus steady_focus, trick_shots
2:24.949 trickshots L multishot Fluffy_Pillow 23.5/100: 24% focus precise_shots(2)
2:26.190 trickshots O steady_shot Fluffy_Pillow 11.1/100: 11% focus precise_shots, trick_shots
2:27.636 trickshots F steady_shot Fluffy_Pillow 29.8/100: 30% focus precise_shots, trick_shots
2:29.083 trickshots O steady_shot Fluffy_Pillow 48.6/100: 49% focus precise_shots, steady_focus, trick_shots
2:30.437 trickshots L multishot Fluffy_Pillow 67.4/100: 67% focus precise_shots, steady_focus, trick_shots
2:31.598 trickshots J aimed_shot Fluffy_Pillow 54.9/100: 55% focus steady_focus, trick_shots
2:33.533 trickshots L multishot Fluffy_Pillow 32.4/100: 32% focus precise_shots, steady_focus
2:34.695 trickshots O steady_shot Fluffy_Pillow 19.9/100: 20% focus steady_focus, trick_shots
2:36.048 trickshots J aimed_shot enemy2 38.7/100: 39% focus steady_focus, trick_shots
2:37.980 trickshots O steady_shot Fluffy_Pillow 16.2/100: 16% focus precise_shots, steady_focus
2:39.334 trickshots F steady_shot Fluffy_Pillow 35.0/100: 35% focus precise_shots, steady_focus
2:40.691 trickshots L multishot Fluffy_Pillow 53.8/100: 54% focus precise_shots, steady_focus
2:41.853 trickshots K rapid_fire Fluffy_Pillow 41.3/100: 41% focus steady_focus, trick_shots
2:43.558 trickshots L multishot Fluffy_Pillow 59.4/100: 59% focus steady_focus
2:44.719 trickshots J aimed_shot enemy3 46.9/100: 47% focus steady_focus, trick_shots
2:46.651 trickshots L multishot Fluffy_Pillow 24.4/100: 24% focus precise_shots, steady_focus
2:47.812 trickshots O steady_shot Fluffy_Pillow 11.9/100: 12% focus steady_focus, trick_shots
2:49.167 trickshots O steady_shot Fluffy_Pillow 30.7/100: 31% focus steady_focus, trick_shots
2:50.523 trickshots G double_tap Fluffy_Pillow 49.5/100: 50% focus steady_focus, trick_shots
2:51.684 trickshots N multishot Fluffy_Pillow 57.0/100: 57% focus double_tap, steady_focus, trick_shots
2:52.845 trickshots J aimed_shot Fluffy_Pillow 44.6/100: 45% focus double_tap, steady_focus, trick_shots
2:54.926 trickshots L multishot Fluffy_Pillow 23.0/100: 23% focus precise_shots(2), steady_focus
2:56.088 trickshots O steady_shot Fluffy_Pillow 10.6/100: 11% focus precise_shots, steady_focus, trick_shots
2:57.441 trickshots O steady_shot Fluffy_Pillow 29.3/100: 29% focus precise_shots, steady_focus, trick_shots
2:58.796 trickshots O steady_shot Fluffy_Pillow 48.1/100: 48% focus precise_shots, steady_focus, trick_shots
3:00.149 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus precise_shots, steady_focus, trick_shots
3:01.310 default 9 use_items Fluffy_Pillow 54.4/100: 54% focus steady_focus, trick_shots
3:01.310 trickshots O steady_shot Fluffy_Pillow 54.4/100: 54% focus steady_focus, trick_shots
3:02.664 trickshots J aimed_shot enemy2 73.2/100: 73% focus steady_focus, trick_shots
3:04.599 trickshots L multishot Fluffy_Pillow 50.7/100: 51% focus precise_shots(2), steady_focus
3:05.762 trickshots K rapid_fire Fluffy_Pillow 38.3/100: 38% focus precise_shots, steady_focus, trick_shots
3:07.529 trickshots L multishot Fluffy_Pillow 56.7/100: 57% focus precise_shots, steady_focus, anima_font
3:08.690 trickshots O steady_shot Fluffy_Pillow 44.2/100: 44% focus steady_focus, trick_shots, anima_font
3:10.046 trickshots F steady_shot Fluffy_Pillow 63.0/100: 63% focus steady_focus, trick_shots, anima_font
3:11.400 trickshots J aimed_shot enemy3 81.8/100: 82% focus steady_focus, trick_shots, anima_font
3:13.444 trickshots L multishot Fluffy_Pillow 60.0/100: 60% focus precise_shots(2), steady_focus, anima_font
3:14.605 trickshots O steady_shot Fluffy_Pillow 47.6/100: 48% focus precise_shots, steady_focus, trick_shots, anima_font
3:15.961 trickshots L multishot Fluffy_Pillow 66.4/100: 66% focus precise_shots, steady_focus, trick_shots, anima_font
3:17.122 trickshots O steady_shot Fluffy_Pillow 53.9/100: 54% focus steady_focus, trick_shots, anima_font
3:18.475 trickshots N multishot Fluffy_Pillow 72.6/100: 73% focus steady_focus, trick_shots, anima_font
3:19.636 trickshots N multishot Fluffy_Pillow 60.2/100: 60% focus steady_focus, trick_shots, anima_font
3:20.797 trickshots J aimed_shot Fluffy_Pillow 47.7/100: 48% focus steady_focus, trick_shots, anima_font
3:22.730 trickshots L multishot Fluffy_Pillow 25.2/100: 25% focus precise_shots(2), steady_focus
3:23.891 trickshots M kill_shot Fluffy_Pillow 12.7/100: 13% focus precise_shots, steady_focus, trick_shots
3:25.053 trickshots O steady_shot Fluffy_Pillow 10.3/100: 10% focus precise_shots, steady_focus, trick_shots
3:26.406 trickshots F steady_shot Fluffy_Pillow 29.0/100: 29% focus precise_shots, trick_shots
3:27.855 trickshots K rapid_fire Fluffy_Pillow 47.8/100: 48% focus precise_shots, steady_focus, trick_shots
3:29.496 trickshots L multishot Fluffy_Pillow 65.4/100: 65% focus precise_shots, steady_focus
3:30.658 trickshots J aimed_shot enemy2 53.0/100: 53% focus steady_focus, trick_shots
3:32.592 trickshots L multishot Fluffy_Pillow 30.5/100: 31% focus precise_shots, steady_focus
3:33.754 trickshots M kill_shot Fluffy_Pillow 18.0/100: 18% focus steady_focus, trick_shots
3:35.053 trickshots O steady_shot Fluffy_Pillow 16.5/100: 16% focus steady_focus, trick_shots
3:36.407 trickshots O steady_shot Fluffy_Pillow 35.2/100: 35% focus steady_focus, trick_shots
3:37.761 trickshots J aimed_shot enemy3 54.0/100: 54% focus lock_and_load, steady_focus, trick_shots
3:38.922 trickshots L multishot Fluffy_Pillow 61.5/100: 62% focus precise_shots, steady_focus
3:40.085 trickshots J aimed_shot Fluffy_Pillow 49.1/100: 49% focus steady_focus, trick_shots
3:42.018 trickshots L multishot Fluffy_Pillow 26.6/100: 27% focus precise_shots(2), steady_focus
3:43.179 trickshots O steady_shot Fluffy_Pillow 14.1/100: 14% focus precise_shots, steady_focus, trick_shots
3:44.535 trickshots M kill_shot Fluffy_Pillow 32.9/100: 33% focus precise_shots, steady_focus, trick_shots
3:45.697 trickshots O steady_shot Fluffy_Pillow 30.4/100: 30% focus precise_shots, steady_focus, trick_shots
3:47.051 trickshots O steady_shot Fluffy_Pillow 49.2/100: 49% focus precise_shots, steady_focus, trick_shots
3:48.406 trickshots K rapid_fire Fluffy_Pillow 68.0/100: 68% focus precise_shots, steady_focus, trick_shots
3:50.193 trickshots L multishot Fluffy_Pillow 86.6/100: 87% focus precise_shots, steady_focus
3:51.355 trickshots G double_tap Fluffy_Pillow 74.1/100: 74% focus steady_focus, trick_shots
3:52.516 trickshots J aimed_shot enemy2 81.6/100: 82% focus double_tap, steady_focus, trick_shots
3:54.449 trickshots L multishot Fluffy_Pillow 59.1/100: 59% focus lock_and_load, precise_shots(2), steady_focus
3:55.609 trickshots L multishot Fluffy_Pillow 46.7/100: 47% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:56.770 trickshots J aimed_shot enemy3 34.2/100: 34% focus lock_and_load, steady_focus, trick_shots
3:57.933 trickshots L multishot Fluffy_Pillow 41.7/100: 42% focus precise_shots(2), steady_focus
3:59.095 trickshots M kill_shot Fluffy_Pillow 29.2/100: 29% focus precise_shots, steady_focus, trick_shots
4:00.257 trickshots O steady_shot Fluffy_Pillow 26.8/100: 27% focus precise_shots, steady_focus, trick_shots
4:01.611 trickshots F steady_shot Fluffy_Pillow 45.5/100: 46% focus precise_shots, steady_focus, trick_shots
4:02.966 cds D blood_fury Fluffy_Pillow 64.3/100: 64% focus precise_shots, steady_focus, trick_shots
4:02.966 trickshots H wild_spirits Fluffy_Pillow 64.3/100: 64% focus blood_fury, precise_shots, steady_focus, trick_shots
4:04.126 trickshots I trueshot Fluffy_Pillow 71.8/100: 72% focus blood_fury, precise_shots, steady_focus, trick_shots
4:04.126 trickshots J aimed_shot Fluffy_Pillow 71.8/100: 72% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:05.288 trickshots L multishot Fluffy_Pillow 48.1/100: 48% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:06.448 trickshots K rapid_fire Fluffy_Pillow 39.4/100: 39% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:08.167 trickshots L multishot Fluffy_Pillow 68.1/100: 68% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:09.327 trickshots J aimed_shot enemy2 59.4/100: 59% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:10.487 trickshots L multishot Fluffy_Pillow 35.7/100: 36% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:11.648 trickshots J aimed_shot enemy3 27.0/100: 27% focus blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:12.810 trickshots L multishot Fluffy_Pillow 38.3/100: 38% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:13.971 trickshots K rapid_fire Fluffy_Pillow 29.5/100: 30% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1257 1144 643 (531)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 21.12% 21.12% 697
Versatility 1.35% 1.35% 54
Attack Power 1320 1144 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 216.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Sunblood Amethyst
ilevel: 210, stats: { +93 Haste }
item effects: { use: Tear Anima, equip: Tear Anima }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="sunblood_amethyst"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=140:6//188:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=sunblood_amethyst,id=178826,bonus_id=1524/6646
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=216.36
# gear_agility=643
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=697
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

unbound_changeling : 7274 dps, 3093 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7274.3 7274.3 12.4 / 0.170% 888.4 / 12.2% 717.3
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.1 9.9 Focus 0.00% 46.6 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
unbound_changeling 7274
Aimed Shot 2200 (2420) 30.3% (33.3%) 47.9 6.25sec 15238 9855 Direct 143.7 (157.5) 3771 7552 4624 22.6% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.94 143.65 0.00 0.00 1.5462 0.0000 664350.24 948957.89 29.99% 9854.90 9854.90
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.42% 111.21 77 149 3771.26 2252 9029 3774.19 3443 4077 419483 599189 29.99%
crit 22.58% 32.44 16 55 7551.65 4504 18058 7555.59 5583 9527 244868 349769 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:48.11
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 220 3.0% 0.0 0.00sec 0 0 Direct 13.9 3879 7729 4766 23.0%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 13.89 0.00 0.00 0.0000 0.0000 66183.75 94536.87 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.98% 10.69 3 18 3879.09 2252 9029 3912.98 2868 5778 41480 59251 29.99%
crit 23.02% 3.20 0 11 7728.76 4504 18058 7518.94 0 18058 24703 35286 28.99%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 333 4.6% 113.4 2.67sec 887 391 Direct 113.2 725 1450 889 22.7%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.44 113.19 0.00 0.00 2.2696 0.0000 100669.40 143796.17 29.99% 391.01 391.01
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.32% 87.52 62 116 724.80 691 923 724.75 712 739 63436 90611 29.99%
crit 22.68% 25.67 10 45 1450.36 1381 1846 1450.34 1390 1532 37234 53185 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Eternal Skirmish 39 0.5% 22.0 13.25sec 534 0 Direct 22.0 435 871 534 22.7%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.95 21.95 0.00 0.00 0.0000 0.0000 11731.55 11731.55 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.31% 16.97 6 32 435.49 426 474 435.51 426 447 7392 7392 0.00%
crit 22.69% 4.98 0 13 871.16 851 948 868.43 0 948 4340 4340 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 74 1.0% 4.6 13.63sec 4856 4067 Direct 4.6 3808 8559 4889 22.8%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.62 4.58 0.00 0.00 1.1941 0.0000 22419.61 32024.17 29.99% 4067.42 4067.42
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.21% 3.54 0 7 3807.94 3626 4343 3798.31 0 4343 13477 19251 29.95%
crit 22.79% 1.04 0 4 8558.91 8159 9772 5970.99 0 9772 8943 12774 20.93%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.61
  • if_expr:buff.dead_eye.down
Master Marksman 293 4.0% 201.5 1.49sec 440 0 Periodic 332.4 267 0 267 0.0% 73.3%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 201.51 0.00 332.38 332.38 0.0000 2.0000 88614.31 88614.31 0.00% 133.30 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 332.38 235 423 266.55 33 2058 266.68 205 370 88614 88614 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1456 20.0% 82.2 3.66sec 5349 4687 Direct 246.1 1456 2913 1787 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.24 246.15 0.00 0.00 1.1412 0.0000 439849.50 628281.02 29.99% 4686.98 4686.98
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.28% 190.23 129 239 1455.84 850 1988 1455.67 1349 1540 276968 395621 29.99%
crit 22.72% 55.91 32 85 2912.92 1700 3976 2912.70 2560 3193 162881 232660 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:74.82
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:7.42
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 656 9.0% 16.5 18.37sec 11982 6823 Periodic 364.4 443 886 543 22.7% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.53 0.00 121.85 364.38 1.7563 0.2041 198018.38 282849.45 29.99% 6822.57 6822.57
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.26% 281.52 178 378 442.63 314 838 442.73 427 459 124621 178008 29.99%
crit 22.74% 82.86 42 124 885.89 627 1676 886.01 791 995 73398 104841 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:16.53
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 715 9.8% 0.0 0.00sec 0 0 Direct 47.8 455 911 558 22.6%
Periodic 354.7 435 870 534 22.6% 87.1%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 47.80 354.68 354.68 0.0000 2.2289 216064.46 216064.46 0.00% 273.31 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.38% 36.99 24 54 455.45 427 571 455.54 444 467 16847 16847 0.00%
crit 22.62% 10.82 3 23 910.99 855 1142 911.14 855 1016 9853 9853 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.35% 274.36 191 355 435.35 0 571 435.32 423 445 119449 119449 0.00%
crit 22.65% 80.33 42 116 870.41 0 1142 870.28 819 908 69915 69915 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Steady Shot 310 4.3% 67.0 4.49sec 1402 1040 Direct 67.9 1129 2260 1383 22.5%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 67.01 67.90 0.00 0.00 1.3483 0.0000 93925.75 134163.54 29.99% 1039.65 1039.65
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.52% 52.64 36 75 1129.31 1088 1454 1129.11 1101 1152 59446 84913 29.99%
crit 22.48% 15.26 5 27 2259.60 2176 2908 2259.30 2176 2395 34480 49251 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:16.43
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:50.85
Wild Spirits 27 (978) 0.4% (13.4%) 3.0 120.63sec 98560 89669 Direct 8.9 (180.0) 730 1458 893 22.4% (22.8%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 8.90 0.00 0.00 1.0992 0.0000 7949.18 7949.18 0.00% 89668.78 89668.78
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.59% 6.91 3 9 729.53 697 824 729.79 697 766 5040 5040 0.00%
crit 22.41% 2.00 0 6 1457.60 1393 1648 1304.32 0 1648 2909 2909 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [G]:2.98
    Wild Spirits (_proc) 952 13.0% 57.0 4.51sec 5009 0 Direct 171.1 1360 2719 1669 22.8%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 57.04 171.13 0.00 0.00 0.0000 0.0000 285716.08 285716.08 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.22% 132.16 84 157 1360.16 1209 1539 1360.69 1339 1413 179753 179753 0.00%
crit 22.78% 38.98 14 56 2718.67 2419 3078 2719.58 2631 2836 105963 105963 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
unbound_changeling
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:unbound_changeling
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.76sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [C]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.62sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.63 0.00 0.00 0.00 0.9780 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.64
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:unbound_changeling
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:unbound_changeling
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.21sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.51 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.51
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.77sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.8sec 14.61% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:unbound_changeling
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 123.0s
  • trigger_min/max:120.0s / 123.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • blood_fury_1:14.61%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.40% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:unbound_changeling
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.40%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.5sec 8.36% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:unbound_changeling
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • double_tap_1:8.36%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 8.9 0.2 30.7sec 30.0sec 1.9sec 5.45% 18.10% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:unbound_changeling
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 285.4s
  • trigger_min/max:1.8s / 285.4s
  • trigger_pct:7.99%
  • duration_min/max:0.0s / 12.5s

Stack Uptimes

  • lock_and_load_1:5.45%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.4sec 309.4sec 23.3sec 11.40% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:unbound_changeling
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.8s
  • trigger_min/max:300.0s / 332.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.40%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.4 7.5 7.4sec 6.3sec 2.9sec 38.86% 82.53% 3.8 (3.8) 0.0

Buff Details

  • buff initial source:unbound_changeling
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 32.5s
  • trigger_min/max:0.9s / 14.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 29.3s

Stack Uptimes

  • precise_shots_1:33.50%
  • precise_shots_2:5.36%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 6.3 18.6 50.9sec 12.3sec 45.2sec 94.33% 0.00% 18.6 (18.6) 5.4

Buff Details

  • buff initial source:unbound_changeling
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 253.3s
  • trigger_min/max:4.0s / 45.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 271.6s

Stack Uptimes

  • steady_focus_1:94.33%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 65.3 17.0 4.6sec 3.7sec 4.1sec 88.84% 100.00% 17.0 (17.0) 0.0

Buff Details

  • buff initial source:unbound_changeling
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.5s
  • trigger_min/max:0.9s / 11.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:88.84%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 19.2sec 19.00% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:unbound_changeling
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.31
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 123.0s
  • trigger_min/max:120.0s / 123.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 19.7s

Stack Uptimes

  • trueshot_1:19.00%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.7sec 120.7sec 17.7sec 17.44% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:unbound_changeling
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 18.0s

Stack Uptimes

  • wild_spirits_1:17.44%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:unbound_changeling
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:unbound_changeling
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:unbound_changeling
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:unbound_changeling
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.6 1.0 7.0 68.9s 47.1s 301.0s
double_tap_rapid_fire 0.9 0.0 5.0 99.5s 54.6s 248.3s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.86% 0.68% 1.54% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7420.0012.7112.8080.1568.089
Aimed Shot1.2650.0016.85013.5934.40324.142
Kill Shot3.8580.00127.58412.9100.00029.678
Wild Spirits0.7860.0012.7141.3260.0005.308
Trueshot0.8470.0012.9851.5970.2715.578
Rapid Fire3.0920.00124.33642.24014.82874.756

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
unbound_changeling
steady_shot Focus 67.99 659.90 22.02% 9.71 20.02 2.94%
rapid_fire Focus 121.88 121.72 4.06% 1.00 0.16 0.13%
focus_regen Focus 626.82 1960.29 65.42% 3.13 19.23 0.97%
Trueshot Focus 205.98 254.34 8.49% 1.23 0.87 0.34%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.91 10.12 40.3 35.9 0.2 95.2
Usage Type Count Total Avg RPE APR
unbound_changeling
aimed_shot Focus 47.9 1369.5 28.6 28.6 533.4
kill_shot Focus 4.6 46.1 10.0 10.0 486.3
multishot Focus 82.2 1644.7 20.0 20.0 267.4

Statistics & Data Analysis

Fight Length
unbound_changeling Fight Length
Count 1320
Mean 302.39
Minimum 240.19
Maximum 359.88
Spread ( max - min ) 119.69
Range [ ( max - min ) / 2 * 100% ] 19.79%
DPS
unbound_changeling Damage Per Second
Count 1320
Mean 7274.34
Minimum 6661.70
Maximum 8239.68
Spread ( max - min ) 1577.97
Range [ ( max - min ) / 2 * 100% ] 10.85%
Standard Deviation 229.0381
5th Percentile 6919.67
95th Percentile 7663.00
( 95th Percentile - 5th Percentile ) 743.32
Mean Distribution
Standard Deviation 6.3041
95.00% Confidence Interval ( 7261.99 - 7286.70 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 39
0.1% Error 3809
0.1 Scale Factor Error with Delta=300 448
0.05 Scale Factor Error with Delta=300 1792
0.01 Scale Factor Error with Delta=300 44782
Priority Target DPS
unbound_changeling Priority Target Damage Per Second
Count 1320
Mean 3093.50
Minimum 2750.51
Maximum 3461.32
Spread ( max - min ) 710.81
Range [ ( max - min ) / 2 * 100% ] 11.49%
Standard Deviation 112.2287
5th Percentile 2913.84
95th Percentile 3287.28
( 95th Percentile - 5th Percentile ) 373.44
Mean Distribution
Standard Deviation 3.0890
95.00% Confidence Interval ( 3087.44 - 3099.55 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 51
0.1% Error 5056
0.1 Scale Factor Error with Delta=300 108
0.05 Scale Factor Error with Delta=300 431
0.01 Scale Factor Error with Delta=300 10753
DPS(e)
unbound_changeling Damage Per Second (Effective)
Count 1320
Mean 7274.34
Minimum 6661.70
Maximum 8239.68
Spread ( max - min ) 1577.97
Range [ ( max - min ) / 2 * 100% ] 10.85%
Damage
unbound_changeling Damage
Count 1320
Mean 2195492.20
Minimum 1664752.61
Maximum 2675422.87
Spread ( max - min ) 1010670.26
Range [ ( max - min ) / 2 * 100% ] 23.02%
DTPS
unbound_changeling Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
unbound_changeling Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
unbound_changeling Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
unbound_changeling Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
unbound_changeling Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
unbound_changeling Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
unbound_changelingTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
unbound_changeling Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
0.00 use_items
9 0.00 call_action_list,name=cds
A 0.00 call_action_list,name=st,if=active_enemies<3
B 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
C 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.51 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 16.43 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.64 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
G 2.98 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 48.11 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 16.53 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 74.82 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.61 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 7.42 multishot,if=focus>cost+action.aimed_shot.cost
N 50.85 steady_shot

Sample Sequence

012578EGHCDKIKIKIKJKIKNEIKINKIKINKJKNEIKNIKNKIKNENKIKIKJFKNEIKNNKIKNNJKIKKIKNENMIKNNJKIKNNKIKNKIKNKIFKIKJKNEGHCIKIKJKNEIKIKIKJKINEKNKIKNJKIKNEKIKNFIKNEJKIKNNKIKINKNNJKIKLNNKIKNNLMIKJKNEIKLFNNMIKNJGCHKIKLJKI

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask unbound_changeling 100.0/100: 100% focus
Pre precombat 1 augmentation unbound_changeling 100.0/100: 100% focus
Pre precombat 2 food unbound_changeling 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots G wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.399 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.399 cds C blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:02.399 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:02.399 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:03.315 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:04.231 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:05.147 trickshots I aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:06.061 trickshots K multishot Fluffy_Pillow 69.5/100: 70% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:06.977 trickshots I aimed_shot enemy3 60.8/100: 61% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:07.891 trickshots K multishot Fluffy_Pillow 37.1/100: 37% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:08.805 trickshots J rapid_fire Fluffy_Pillow 28.4/100: 28% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:10.370 trickshots K multishot Fluffy_Pillow 56.7/100: 57% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:11.285 trickshots I aimed_shot Fluffy_Pillow 48.0/100: 48% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:12.200 trickshots K multishot Fluffy_Pillow 24.3/100: 24% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:13.114 trickshots N steady_shot Fluffy_Pillow 15.6/100: 16% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:14.183 trickshots E steady_shot Fluffy_Pillow 43.8/100: 44% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:15.251 trickshots I aimed_shot enemy2 71.9/100: 72% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:16.166 trickshots K multishot Fluffy_Pillow 48.2/100: 48% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:17.082 trickshots I aimed_shot enemy3 39.5/100: 40% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:17.998 trickshots N steady_shot Fluffy_Pillow 15.8/100: 16% focus bloodlust, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:19.065 trickshots K multishot Fluffy_Pillow 44.0/100: 44% focus bloodlust, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:19.981 trickshots I aimed_shot Fluffy_Pillow 35.3/100: 35% focus bloodlust, lock_and_load, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:20.897 trickshots K multishot Fluffy_Pillow 46.6/100: 47% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:21.812 trickshots I aimed_shot enemy2 37.9/100: 38% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:22.728 trickshots N steady_shot Fluffy_Pillow 11.4/100: 11% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:23.793 trickshots K multishot Fluffy_Pillow 30.2/100: 30% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:24.709 trickshots J rapid_fire Fluffy_Pillow 17.7/100: 18% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:26.097 trickshots K multishot Fluffy_Pillow 36.2/100: 36% focus bloodlust, steady_focus, potion_of_spectral_agility
0:27.011 trickshots N steady_shot Fluffy_Pillow 23.7/100: 24% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:28.079 trickshots E steady_shot Fluffy_Pillow 42.5/100: 42% focus bloodlust, steady_focus, trick_shots
0:29.147 trickshots I aimed_shot enemy3 61.2/100: 61% focus bloodlust, steady_focus, trick_shots
0:30.670 trickshots K multishot Fluffy_Pillow 38.8/100: 39% focus bloodlust, precise_shots, steady_focus
0:31.586 trickshots N steady_shot Fluffy_Pillow 26.3/100: 26% focus bloodlust, steady_focus, trick_shots
0:32.655 trickshots I aimed_shot Fluffy_Pillow 45.1/100: 45% focus bloodlust, steady_focus, trick_shots
0:34.179 trickshots K multishot Fluffy_Pillow 22.7/100: 23% focus bloodlust, lock_and_load, precise_shots(2), steady_focus
0:35.094 trickshots N steady_shot Fluffy_Pillow 10.2/100: 10% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:36.162 trickshots K multishot Fluffy_Pillow 29.0/100: 29% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:37.078 trickshots I aimed_shot enemy2 16.5/100: 17% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:37.994 trickshots K multishot Fluffy_Pillow 24.0/100: 24% focus bloodlust, precise_shots(2), steady_focus
0:38.910 trickshots N steady_shot Fluffy_Pillow 11.6/100: 12% focus bloodlust, precise_shots, steady_focus, trick_shots
0:39.977 trickshots E steady_shot Fluffy_Pillow 30.4/100: 30% focus bloodlust, precise_shots, steady_focus, trick_shots
0:41.044 trickshots N steady_shot Fluffy_Pillow 49.1/100: 49% focus precise_shots, steady_focus, trick_shots
0:42.430 trickshots K multishot Fluffy_Pillow 67.8/100: 68% focus precise_shots, steady_focus, trick_shots
0:43.617 trickshots I aimed_shot enemy3 55.3/100: 55% focus steady_focus, trick_shots
0:45.595 trickshots K multishot Fluffy_Pillow 32.9/100: 33% focus precise_shots, steady_focus
0:46.785 trickshots I aimed_shot Fluffy_Pillow 20.4/100: 20% focus lock_and_load, steady_focus, trick_shots
0:47.974 trickshots K multishot Fluffy_Pillow 27.9/100: 28% focus precise_shots(2), steady_focus
0:49.162 trickshots J rapid_fire Fluffy_Pillow 15.4/100: 15% focus precise_shots, steady_focus, trick_shots
0:50.996 trickshots F double_tap Fluffy_Pillow 34.0/100: 34% focus precise_shots, steady_focus
0:52.184 trickshots K multishot Fluffy_Pillow 41.6/100: 42% focus double_tap, precise_shots, steady_focus
0:53.371 trickshots N steady_shot Fluffy_Pillow 29.1/100: 29% focus double_tap, steady_focus, trick_shots
0:54.760 trickshots E steady_shot Fluffy_Pillow 47.9/100: 48% focus double_tap, steady_focus, trick_shots
0:56.146 trickshots I aimed_shot enemy2 66.6/100: 67% focus double_tap, steady_focus, trick_shots
0:58.125 trickshots K multishot Fluffy_Pillow 44.1/100: 44% focus precise_shots(2), steady_focus
0:59.313 trickshots N steady_shot Fluffy_Pillow 31.6/100: 32% focus precise_shots, steady_focus, trick_shots
1:00.700 trickshots N steady_shot Fluffy_Pillow 50.4/100: 50% focus precise_shots, steady_focus, trick_shots
1:02.086 trickshots K multishot Fluffy_Pillow 69.2/100: 69% focus precise_shots, steady_focus, trick_shots
1:03.274 trickshots I aimed_shot enemy3 56.7/100: 57% focus steady_focus, trick_shots
1:05.251 trickshots K multishot Fluffy_Pillow 34.2/100: 34% focus precise_shots, steady_focus
1:06.439 trickshots N steady_shot Fluffy_Pillow 21.7/100: 22% focus steady_focus, trick_shots
1:07.824 trickshots N steady_shot Fluffy_Pillow 40.5/100: 41% focus steady_focus, trick_shots
1:09.211 trickshots J rapid_fire Fluffy_Pillow 59.3/100: 59% focus steady_focus, trick_shots
1:11.117 trickshots K multishot Fluffy_Pillow 78.3/100: 78% focus steady_focus
1:12.305 trickshots I aimed_shot Fluffy_Pillow 65.9/100: 66% focus steady_focus, trick_shots
1:14.284 trickshots K multishot Fluffy_Pillow 43.4/100: 43% focus lock_and_load, precise_shots(2), steady_focus
1:15.473 trickshots K multishot Fluffy_Pillow 30.9/100: 31% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:16.660 trickshots I aimed_shot enemy2 18.4/100: 18% focus lock_and_load, steady_focus, trick_shots
1:17.848 trickshots K multishot Fluffy_Pillow 26.0/100: 26% focus precise_shots, steady_focus
1:19.036 trickshots N steady_shot Fluffy_Pillow 13.5/100: 13% focus steady_focus, trick_shots
1:20.422 trickshots E steady_shot Fluffy_Pillow 32.2/100: 32% focus steady_focus, trick_shots
1:21.811 trickshots N steady_shot Fluffy_Pillow 51.0/100: 51% focus steady_focus, trick_shots
1:23.196 trickshots M multishot Fluffy_Pillow 69.8/100: 70% focus steady_focus, trick_shots
1:24.383 trickshots I aimed_shot enemy3 57.3/100: 57% focus steady_focus, trick_shots
1:26.360 trickshots K multishot Fluffy_Pillow 34.8/100: 35% focus precise_shots, steady_focus
1:27.548 trickshots N steady_shot Fluffy_Pillow 22.3/100: 22% focus steady_focus, trick_shots
1:28.934 trickshots N steady_shot Fluffy_Pillow 41.1/100: 41% focus steady_focus, trick_shots
1:30.319 trickshots J rapid_fire Fluffy_Pillow 59.9/100: 60% focus steady_focus, trick_shots
1:32.171 trickshots K multishot Fluffy_Pillow 78.6/100: 79% focus steady_focus
1:33.359 trickshots I aimed_shot Fluffy_Pillow 66.1/100: 66% focus steady_focus, trick_shots
1:35.338 trickshots K multishot Fluffy_Pillow 43.6/100: 44% focus precise_shots(2), steady_focus
1:36.528 trickshots N steady_shot Fluffy_Pillow 31.2/100: 31% focus precise_shots, steady_focus, trick_shots
1:37.914 trickshots N steady_shot Fluffy_Pillow 50.0/100: 50% focus precise_shots, steady_focus, trick_shots
1:39.299 trickshots K multishot Fluffy_Pillow 68.7/100: 69% focus precise_shots, steady_focus, trick_shots
1:40.488 trickshots I aimed_shot enemy2 56.2/100: 56% focus lock_and_load, steady_focus, trick_shots
1:41.676 trickshots K multishot Fluffy_Pillow 63.8/100: 64% focus precise_shots(2), steady_focus
1:42.864 trickshots N steady_shot Fluffy_Pillow 51.3/100: 51% focus precise_shots, steady_focus, trick_shots
1:44.251 trickshots K multishot Fluffy_Pillow 70.1/100: 70% focus precise_shots, steady_focus, trick_shots
1:45.440 trickshots I aimed_shot enemy3 57.6/100: 58% focus lock_and_load, steady_focus, trick_shots
1:46.629 trickshots K multishot Fluffy_Pillow 65.1/100: 65% focus precise_shots(2), steady_focus
1:47.817 trickshots N steady_shot Fluffy_Pillow 52.6/100: 53% focus precise_shots, steady_focus, trick_shots
1:49.204 trickshots K multishot Fluffy_Pillow 71.4/100: 71% focus precise_shots, steady_focus, trick_shots
1:50.393 trickshots I aimed_shot Fluffy_Pillow 58.9/100: 59% focus steady_focus, trick_shots
1:52.371 trickshots F double_tap Fluffy_Pillow 36.5/100: 36% focus lock_and_load, precise_shots, steady_focus
1:53.558 trickshots K multishot Fluffy_Pillow 44.0/100: 44% focus double_tap, lock_and_load, precise_shots, steady_focus
1:54.746 trickshots I aimed_shot enemy2 31.3/100: 31% focus double_tap, lock_and_load, trick_shots
1:56.018 trickshots K multishot Fluffy_Pillow 38.8/100: 39% focus precise_shots(2)
1:57.287 trickshots J rapid_fire Fluffy_Pillow 26.3/100: 26% focus precise_shots, trick_shots
1:59.142 trickshots K multishot Fluffy_Pillow 44.3/100: 44% focus precise_shots
2:00.412 trickshots N steady_shot Fluffy_Pillow 31.8/100: 32% focus trick_shots
2:01.894 trickshots E steady_shot Fluffy_Pillow 50.6/100: 51% focus trick_shots
2:03.379 trickshots G wild_spirits Fluffy_Pillow 69.4/100: 69% focus steady_focus, trick_shots
2:04.568 trickshots H trueshot Fluffy_Pillow 76.9/100: 77% focus steady_focus, trick_shots
2:04.568 cds C blood_fury Fluffy_Pillow 76.9/100: 77% focus steady_focus, trick_shots, trueshot
2:04.568 trickshots I aimed_shot enemy3 76.9/100: 77% focus blood_fury, steady_focus, trick_shots, trueshot
2:05.757 trickshots K multishot Fluffy_Pillow 53.2/100: 53% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:06.945 trickshots I aimed_shot Fluffy_Pillow 44.5/100: 44% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:08.134 trickshots K multishot Fluffy_Pillow 20.7/100: 21% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:09.320 trickshots J rapid_fire Fluffy_Pillow 12.0/100: 12% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:11.213 trickshots K multishot Fluffy_Pillow 38.0/100: 38% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:12.402 trickshots N steady_shot Fluffy_Pillow 29.3/100: 29% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:13.788 trickshots E steady_shot Fluffy_Pillow 57.4/100: 57% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:15.175 trickshots I aimed_shot enemy2 85.6/100: 86% focus blood_fury, lock_and_load, steady_focus, trick_shots, trueshot, wild_spirits
2:16.361 trickshots K multishot Fluffy_Pillow 96.9/100: 97% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:17.548 trickshots I aimed_shot enemy3 88.1/100: 88% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:18.738 trickshots K multishot Fluffy_Pillow 64.4/100: 64% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:19.927 trickshots I aimed_shot Fluffy_Pillow 55.7/100: 56% focus precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:21.116 trickshots K multishot Fluffy_Pillow 32.0/100: 32% focus precise_shots(2), steady_focus, trueshot, wild_spirits
2:22.304 trickshots J rapid_fire Fluffy_Pillow 23.3/100: 23% focus precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:24.169 trickshots K multishot Fluffy_Pillow 50.0/100: 50% focus precise_shots, steady_focus, trueshot
2:25.357 trickshots I aimed_shot enemy2 37.7/100: 38% focus steady_focus, trick_shots
2:27.336 trickshots N steady_shot Fluffy_Pillow 15.2/100: 15% focus precise_shots(2), steady_focus
2:28.724 trickshots E steady_shot Fluffy_Pillow 34.0/100: 34% focus precise_shots(2), steady_focus
2:30.110 trickshots K multishot Fluffy_Pillow 52.7/100: 53% focus precise_shots(2), steady_focus
2:31.299 trickshots N steady_shot Fluffy_Pillow 40.3/100: 40% focus precise_shots, steady_focus, trick_shots
2:32.687 trickshots K multishot Fluffy_Pillow 59.0/100: 59% focus precise_shots, steady_focus, trick_shots
2:33.875 trickshots I aimed_shot enemy3 46.6/100: 47% focus steady_focus, trick_shots
2:35.854 trickshots K multishot Fluffy_Pillow 24.1/100: 24% focus precise_shots, steady_focus
2:37.043 trickshots N steady_shot Fluffy_Pillow 11.6/100: 12% focus steady_focus, trick_shots
2:38.431 trickshots J rapid_fire Fluffy_Pillow 30.4/100: 30% focus steady_focus, trick_shots
2:40.297 trickshots K multishot Fluffy_Pillow 49.2/100: 49% focus lock_and_load, steady_focus
2:41.486 trickshots I aimed_shot Fluffy_Pillow 36.7/100: 37% focus lock_and_load, steady_focus, trick_shots
2:42.675 trickshots K multishot Fluffy_Pillow 44.3/100: 44% focus precise_shots(2), steady_focus
2:43.863 trickshots N steady_shot Fluffy_Pillow 31.8/100: 32% focus precise_shots, steady_focus, trick_shots
2:45.249 trickshots E steady_shot Fluffy_Pillow 50.5/100: 50% focus precise_shots, trick_shots
2:46.732 trickshots K multishot Fluffy_Pillow 69.3/100: 69% focus precise_shots, steady_focus, trick_shots
2:47.920 trickshots I aimed_shot enemy2 56.8/100: 57% focus steady_focus, trick_shots
2:49.900 trickshots K multishot Fluffy_Pillow 34.3/100: 34% focus precise_shots, steady_focus
2:51.089 trickshots N steady_shot Fluffy_Pillow 21.8/100: 22% focus steady_focus, trick_shots
2:52.475 trickshots F double_tap Fluffy_Pillow 40.6/100: 41% focus steady_focus, trick_shots
2:53.665 trickshots I aimed_shot enemy3 48.2/100: 48% focus double_tap, steady_focus, trick_shots
2:55.644 trickshots K multishot Fluffy_Pillow 25.7/100: 26% focus precise_shots, steady_focus
2:56.831 trickshots N steady_shot Fluffy_Pillow 13.2/100: 13% focus steady_focus, trick_shots
2:58.217 trickshots E steady_shot Fluffy_Pillow 32.0/100: 32% focus steady_focus, trick_shots
2:59.604 trickshots J rapid_fire Fluffy_Pillow 50.7/100: 51% focus steady_focus, trick_shots
3:01.359 trickshots K multishot Fluffy_Pillow 68.8/100: 69% focus steady_focus
3:02.546 trickshots I aimed_shot Fluffy_Pillow 56.4/100: 56% focus steady_focus, trick_shots
3:04.525 trickshots K multishot Fluffy_Pillow 33.9/100: 34% focus precise_shots(2), steady_focus
3:05.713 trickshots N steady_shot Fluffy_Pillow 21.4/100: 21% focus precise_shots, steady_focus, trick_shots
3:07.099 trickshots N steady_shot Fluffy_Pillow 40.2/100: 40% focus precise_shots, steady_focus, trick_shots
3:08.485 trickshots K multishot Fluffy_Pillow 59.0/100: 59% focus precise_shots, steady_focus, trick_shots
3:09.673 trickshots I aimed_shot enemy2 46.5/100: 46% focus lock_and_load, steady_focus, trick_shots
3:10.862 trickshots K multishot Fluffy_Pillow 54.0/100: 54% focus precise_shots, steady_focus
3:12.052 trickshots I aimed_shot enemy3 41.5/100: 42% focus steady_focus, trick_shots
3:14.031 trickshots N steady_shot Fluffy_Pillow 19.1/100: 19% focus precise_shots(2), steady_focus
3:15.416 trickshots K multishot Fluffy_Pillow 37.8/100: 38% focus precise_shots(2), steady_focus
3:16.604 trickshots N steady_shot Fluffy_Pillow 25.3/100: 25% focus precise_shots, steady_focus, trick_shots
3:17.990 trickshots N steady_shot Fluffy_Pillow 44.1/100: 44% focus precise_shots, steady_focus, trick_shots
3:19.378 trickshots J rapid_fire Fluffy_Pillow 62.9/100: 63% focus precise_shots, steady_focus, trick_shots
3:21.507 trickshots K multishot Fluffy_Pillow 83.4/100: 83% focus precise_shots, steady_focus
3:22.694 trickshots I aimed_shot Fluffy_Pillow 70.9/100: 71% focus steady_focus, trick_shots
3:24.673 trickshots K multishot Fluffy_Pillow 48.4/100: 48% focus precise_shots(2), steady_focus
3:25.859 trickshots L kill_shot Fluffy_Pillow 35.9/100: 36% focus precise_shots, steady_focus, trick_shots
3:27.047 trickshots N steady_shot Fluffy_Pillow 33.4/100: 33% focus precise_shots, steady_focus, trick_shots
3:28.433 trickshots N steady_shot Fluffy_Pillow 52.2/100: 52% focus precise_shots, steady_focus, trick_shots
3:29.818 trickshots K multishot Fluffy_Pillow 71.0/100: 71% focus precise_shots, steady_focus, trick_shots
3:31.007 trickshots I aimed_shot enemy2 58.5/100: 58% focus steady_focus, trick_shots
3:32.985 trickshots K multishot Fluffy_Pillow 36.0/100: 36% focus precise_shots, steady_focus
3:34.173 trickshots N steady_shot Fluffy_Pillow 23.5/100: 24% focus steady_focus, trick_shots
3:35.559 trickshots N steady_shot Fluffy_Pillow 42.3/100: 42% focus steady_focus, trick_shots
3:36.946 trickshots L kill_shot Fluffy_Pillow 61.1/100: 61% focus steady_focus, trick_shots
3:38.135 trickshots M multishot Fluffy_Pillow 58.6/100: 59% focus steady_focus, trick_shots
3:39.324 trickshots I aimed_shot enemy3 46.1/100: 46% focus steady_focus, trick_shots
3:41.302 trickshots K multishot Fluffy_Pillow 23.7/100: 24% focus precise_shots, steady_focus
3:42.491 trickshots J rapid_fire Fluffy_Pillow 11.2/100: 11% focus steady_focus, trick_shots
3:44.388 trickshots K multishot Fluffy_Pillow 30.2/100: 30% focus steady_focus
3:45.575 trickshots N steady_shot Fluffy_Pillow 17.7/100: 18% focus steady_focus, trick_shots
3:46.962 trickshots E steady_shot Fluffy_Pillow 36.5/100: 36% focus steady_focus, trick_shots
3:48.348 trickshots I aimed_shot Fluffy_Pillow 55.3/100: 55% focus steady_focus, trick_shots
3:50.326 trickshots K multishot Fluffy_Pillow 32.8/100: 33% focus precise_shots, steady_focus
3:51.514 trickshots L kill_shot Fluffy_Pillow 20.3/100: 20% focus steady_focus, trick_shots
3:52.703 trickshots F double_tap Fluffy_Pillow 17.8/100: 18% focus steady_focus, trick_shots
3:53.892 trickshots N steady_shot Fluffy_Pillow 25.3/100: 25% focus double_tap, steady_focus, trick_shots
3:55.276 trickshots N steady_shot Fluffy_Pillow 44.1/100: 44% focus double_tap, steady_focus, trick_shots
3:56.664 trickshots M multishot Fluffy_Pillow 62.9/100: 63% focus double_tap, steady_focus, trick_shots
3:57.851 trickshots I aimed_shot enemy2 50.4/100: 50% focus double_tap, steady_focus, trick_shots
3:59.829 trickshots K multishot Fluffy_Pillow 27.9/100: 28% focus precise_shots, steady_focus
4:01.017 trickshots N steady_shot Fluffy_Pillow 15.4/100: 15% focus steady_focus, trick_shots
4:02.402 trickshots J rapid_fire Fluffy_Pillow 34.2/100: 34% focus steady_focus, trick_shots
4:04.295 trickshots G wild_spirits Fluffy_Pillow 53.2/100: 53% focus steady_focus
4:05.483 cds C blood_fury Fluffy_Pillow 60.7/100: 61% focus steady_focus
4:05.483 trickshots H trueshot Fluffy_Pillow 60.7/100: 61% focus blood_fury, steady_focus
4:05.483 trickshots K multishot Fluffy_Pillow 60.7/100: 61% focus blood_fury, steady_focus, trueshot
4:06.671 trickshots I aimed_shot enemy3 52.0/100: 52% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:07.859 trickshots K multishot Fluffy_Pillow 28.3/100: 28% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:09.048 trickshots L kill_shot Fluffy_Pillow 19.5/100: 20% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:10.237 trickshots J rapid_fire Fluffy_Pillow 20.8/100: 21% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:12.290 trickshots K multishot Fluffy_Pillow 48.9/100: 49% focus blood_fury, precise_shots, trueshot, wild_spirits
4:13.562 trickshots I aimed_shot Fluffy_Pillow 40.2/100: 40% focus blood_fury, trick_shots, trueshot, wild_spirits

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1257 1144 643 (531)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 475 435 67
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 475 435 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 1.35% 1.35% 54
Attack Power 1320 1144 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 216.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Unbound Changeling
ilevel: 210, stats: { +67 Int }
item effects: { equip: Unbound Changeling }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="unbound_changeling"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=140:6//188:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=unbound_changeling,id=178708,bonus_id=1524/6646
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=216.36
# gear_agility=643
# gear_stamina=1300
# gear_intellect=67
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

Simulation & Raid Information

Iterations: 1336
Threads: 16
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 302.4 )

Performance:

Total Events Processed: 81431954
Max Event Queue: 924
Sim Seconds: 403996
CPU Seconds: 124.5469
Physical Seconds: 15.8109
Speed Up: 3244

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence aimed_shot 19434 673361 2227 28.61 3767 7574 48.1 144.2 23.7% 0.0% 0.0% 0.0% 6.22sec 961829 302.39sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence aimed_shot_double_tap 19434 67475 223 2.75 3819 8124 0.0 13.8 24.4% 0.0% 0.0% 0.0% 0.00sec 96381 302.39sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence auto_shot 75 101711 336 22.48 725 1449 113.5 113.3 23.8% 0.0% 0.0% 0.0% 2.67sec 145284 302.39sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.77sec 0 302.39sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.56sec 0 302.39sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence eternal_skirmish 323889 11849 39 4.37 436 871 22.0 22.0 23.6% 0.0% 0.0% 0.0% 13.45sec 11849 302.39sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence kill_shot 53351 22765 75 0.91 3812 8545 4.6 4.6 24.2% 0.0% 0.0% 0.0% 13.51sec 32518 302.39sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence master_marksman ticks -269576 93944 313 67.63 278 0 211.8 338.1 0.0% 0.0% 0.0% 0.0% 1.42sec 93944 302.39sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence multishot 257620 444103 1469 48.82 1455 2911 82.2 246.0 24.0% 0.0% 0.0% 0.0% 3.66sec 634356 302.39sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.30sec 0 302.39sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence putrid_burst 334058 11490 38 2.23 833 1667 3.7 11.2 22.6% 0.0% 0.0% 0.0% 90.72sec 11490 302.39sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence rapid_fire ticks -257044 199594 665 24.33 442 889 16.5 121.7 23.8% 0.0% 0.0% 0.0% 18.48sec 285100 302.39sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence serpent_sting 271788 27070 90 9.52 455 913 0.0 48.0 23.8% 0.0% 0.0% 0.0% 0.00sec 218129 302.39sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence serpent_sting ticks -271788 191059 637 71.03 436 871 0.0 355.1 23.5% 0.0% 0.0% 0.0% 0.00sec 218129 302.39sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence steady_shot 56641 94594 313 13.46 1130 2257 66.9 67.8 23.5% 0.0% 0.0% 0.0% 4.50sec 135118 302.39sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.80sec 0 302.39sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence wild_spirits 328231 8210 27 1.77 727 1473 3.0 8.9 26.0% 0.0% 0.0% 0.0% 120.66sec 8210 302.39sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence wild_spirits_proc 328757 289614 958 33.96 1358 2734 57.1 171.2 24.3% 0.0% 0.0% 0.0% 4.51sec 289614 302.39sec
boon_of_the_archon boon_of_the_archon aimed_shot 19434 663294 2193 28.45 3777 7527 47.9 143.4 22.7% 0.0% 0.0% 0.0% 6.29sec 947449 302.39sec
boon_of_the_archon boon_of_the_archon aimed_shot_double_tap 19434 66200 219 2.76 3874 7806 0.0 13.9 22.6% 0.0% 0.0% 0.0% 0.00sec 94560 302.39sec
boon_of_the_archon boon_of_the_archon augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
boon_of_the_archon boon_of_the_archon auto_shot 75 100729 333 22.47 725 1451 113.5 113.2 22.7% 0.0% 0.0% 0.0% 2.68sec 143881 302.39sec
boon_of_the_archon boon_of_the_archon blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.80sec 0 302.39sec
boon_of_the_archon boon_of_the_archon double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.67sec 0 302.39sec
boon_of_the_archon boon_of_the_archon eternal_skirmish 323889 11722 39 4.36 436 871 22.0 22.0 22.5% 0.0% 0.0% 0.0% 13.64sec 11722 302.39sec
boon_of_the_archon boon_of_the_archon flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
boon_of_the_archon boon_of_the_archon food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
boon_of_the_archon boon_of_the_archon kill_shot 53351 22653 75 0.91 3801 8581 4.6 4.6 23.9% 0.0% 0.0% 0.0% 13.44sec 32357 302.39sec
boon_of_the_archon boon_of_the_archon master_marksman ticks -269576 88620 295 66.57 266 0 201.4 332.9 0.0% 0.0% 0.0% 0.0% 1.51sec 88620 302.39sec
boon_of_the_archon boon_of_the_archon multishot 257620 438677 1451 48.77 1454 2910 82.1 245.8 22.7% 0.0% 0.0% 0.0% 3.66sec 626606 302.39sec
boon_of_the_archon boon_of_the_archon potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.18sec 0 302.39sec
boon_of_the_archon boon_of_the_archon rapid_fire ticks -257044 197786 659 24.37 443 885 16.5 121.9 22.6% 0.0% 0.0% 0.0% 18.28sec 282518 302.39sec
boon_of_the_archon boon_of_the_archon serpent_sting 271788 26676 88 9.47 456 912 0.0 47.7 22.7% 0.0% 0.0% 0.0% 0.00sec 215600 302.39sec
boon_of_the_archon boon_of_the_archon serpent_sting ticks -271788 188923 630 70.80 435 871 0.0 354.0 22.6% 0.0% 0.0% 0.0% 0.00sec 215600 302.39sec
boon_of_the_archon boon_of_the_archon steady_shot 56641 94506 313 13.50 1129 2258 67.1 68.0 23.0% 0.0% 0.0% 0.0% 4.49sec 134992 302.39sec
boon_of_the_archon boon_of_the_archon trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.82sec 0 302.39sec
boon_of_the_archon boon_of_the_archon wild_spirits 328231 7940 26 1.77 730 1461 3.0 8.9 22.1% 0.0% 0.0% 0.0% 120.68sec 7940 302.39sec
boon_of_the_archon boon_of_the_archon wild_spirits_proc 328757 285439 944 33.95 1360 2719 57.0 171.1 22.7% 0.0% 0.0% 0.0% 4.54sec 285439 302.39sec
cabalists_hymnal cabalists_hymnal aimed_shot 19434 683320 2260 28.50 3763 7604 48.0 143.6 25.9% 0.0% 0.0% 0.0% 6.25sec 976054 302.39sec
cabalists_hymnal cabalists_hymnal aimed_shot_double_tap 19434 66273 219 2.76 3854 7840 0.0 13.9 23.0% 0.0% 0.0% 0.0% 0.00sec 94664 302.39sec
cabalists_hymnal cabalists_hymnal augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
cabalists_hymnal cabalists_hymnal auto_shot 75 103053 341 22.47 724 1454 113.5 113.3 25.4% 0.0% 0.0% 0.0% 2.67sec 147201 302.39sec
cabalists_hymnal cabalists_hymnal blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.77sec 0 302.39sec
cabalists_hymnal cabalists_hymnal double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.61sec 0 302.39sec
cabalists_hymnal cabalists_hymnal eternal_skirmish 323889 12006 40 4.35 436 872 21.9 21.9 25.6% 0.0% 0.0% 0.0% 13.39sec 12006 302.39sec
cabalists_hymnal cabalists_hymnal flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
cabalists_hymnal cabalists_hymnal food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
cabalists_hymnal cabalists_hymnal kill_shot 53351 23186 77 0.91 3801 8591 4.6 4.6 25.9% 0.0% 0.0% 0.0% 13.59sec 33118 302.39sec
cabalists_hymnal cabalists_hymnal master_marksman ticks -269576 100990 337 69.62 290 0 229.0 348.1 0.0% 0.0% 0.0% 0.0% 1.34sec 100990 302.39sec
cabalists_hymnal cabalists_hymnal multishot 257620 449795 1487 48.75 1454 2917 82.1 245.7 25.7% 0.0% 0.0% 0.0% 3.68sec 642487 302.39sec
cabalists_hymnal cabalists_hymnal potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.19sec 0 302.39sec
cabalists_hymnal cabalists_hymnal rapid_fire ticks -257044 203168 677 24.37 442 888 16.5 121.9 25.9% 0.0% 0.0% 0.0% 18.39sec 290205 302.39sec
cabalists_hymnal cabalists_hymnal serpent_sting 271788 27482 91 9.49 455 914 0.0 47.8 26.1% 0.0% 0.0% 0.0% 0.00sec 221482 302.39sec
cabalists_hymnal cabalists_hymnal serpent_sting ticks -271788 194000 647 70.94 435 873 0.0 354.7 25.6% 0.0% 0.0% 0.0% 0.00sec 221482 302.39sec
cabalists_hymnal cabalists_hymnal steady_shot 56641 96519 319 13.49 1129 2264 67.1 68.0 25.6% 0.0% 0.0% 0.0% 4.48sec 137868 302.39sec
cabalists_hymnal cabalists_hymnal trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.80sec 0 302.39sec
cabalists_hymnal cabalists_hymnal wild_spirits 328231 8154 27 1.77 729 1461 3.0 8.9 25.4% 0.0% 0.0% 0.0% 120.66sec 8154 302.39sec
cabalists_hymnal cabalists_hymnal wild_spirits_proc 328757 295756 978 33.95 1360 2720 57.0 171.1 27.1% 0.0% 0.0% 0.0% 4.52sec 295756 302.39sec
dreadfire_vessel dreadfire_vessel aimed_shot 19434 699839 2314 28.52 3975 7915 48.0 143.7 22.7% 0.0% 0.0% 0.0% 6.22sec 999650 302.39sec
dreadfire_vessel dreadfire_vessel aimed_shot_double_tap 19434 68465 226 2.71 4085 8199 0.0 13.7 22.6% 0.0% 0.0% 0.0% 0.00sec 97795 302.39sec
dreadfire_vessel dreadfire_vessel augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
dreadfire_vessel dreadfire_vessel auto_shot 75 106151 351 22.46 764 1527 113.5 113.2 22.8% 0.0% 0.0% 0.0% 2.67sec 151626 302.39sec
dreadfire_vessel dreadfire_vessel blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.78sec 0 302.39sec
dreadfire_vessel dreadfire_vessel double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.63sec 0 302.39sec
dreadfire_vessel dreadfire_vessel dreadfire_vessel 344732 49815 165 0.74 10848 21700 3.8 3.7 23.0% 0.0% 0.0% 0.0% 90.71sec 49815 302.39sec
dreadfire_vessel dreadfire_vessel eternal_skirmish 323889 11881 39 4.41 436 871 22.2 22.2 22.7% 0.0% 0.0% 0.0% 13.20sec 11881 302.39sec
dreadfire_vessel dreadfire_vessel flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
dreadfire_vessel dreadfire_vessel food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
dreadfire_vessel dreadfire_vessel kill_shot 53351 23573 78 0.91 4009 9036 4.6 4.6 22.1% 0.0% 0.0% 0.0% 13.58sec 33672 302.39sec
dreadfire_vessel dreadfire_vessel master_marksman ticks -269576 93288 311 66.58 280 0 201.6 332.9 0.0% 0.0% 0.0% 0.0% 1.50sec 93288 302.39sec
dreadfire_vessel dreadfire_vessel multishot 257620 462538 1530 48.78 1533 3067 82.1 245.8 22.7% 0.0% 0.0% 0.0% 3.66sec 660690 302.39sec
dreadfire_vessel dreadfire_vessel potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.18sec 0 302.39sec
dreadfire_vessel dreadfire_vessel rapid_fire ticks -257044 208861 696 24.44 466 933 16.5 122.2 22.6% 0.0% 0.0% 0.0% 18.44sec 298337 302.39sec
dreadfire_vessel dreadfire_vessel serpent_sting 271788 28145 93 9.49 479 960 0.0 47.8 22.7% 0.0% 0.0% 0.0% 0.00sec 227566 302.39sec
dreadfire_vessel dreadfire_vessel serpent_sting ticks -271788 199421 665 70.93 459 918 0.0 354.7 22.6% 0.0% 0.0% 0.0% 0.00sec 227566 302.39sec
dreadfire_vessel dreadfire_vessel steady_shot 56641 99264 328 13.48 1190 2380 67.1 68.0 22.7% 0.0% 0.0% 0.0% 4.50sec 141789 302.39sec
dreadfire_vessel dreadfire_vessel trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.80sec 0 302.39sec
dreadfire_vessel dreadfire_vessel wild_spirits 328231 8384 28 1.77 765 1530 3.0 8.9 23.0% 0.0% 0.0% 0.0% 120.66sec 8384 302.39sec
dreadfire_vessel dreadfire_vessel wild_spirits_proc 328757 299657 991 33.97 1427 2853 57.1 171.2 22.7% 0.0% 0.0% 0.0% 4.51sec 299657 302.39sec
empyreal_ordnance empyreal_ordnance aimed_shot 19434 684107 2262 28.51 3881 7750 48.0 143.7 22.8% 0.0% 0.0% 0.0% 6.28sec 977178 302.39sec
empyreal_ordnance empyreal_ordnance aimed_shot_double_tap 19434 67433 223 2.74 3982 7984 0.0 13.8 22.5% 0.0% 0.0% 0.0% 0.00sec 96321 302.39sec
empyreal_ordnance empyreal_ordnance augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
empyreal_ordnance empyreal_ordnance auto_shot 75 100582 333 22.47 725 1450 113.5 113.2 22.5% 0.0% 0.0% 0.0% 2.67sec 143671 302.39sec
empyreal_ordnance empyreal_ordnance blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.83sec 0 302.39sec
empyreal_ordnance empyreal_ordnance double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.61sec 0 302.39sec
empyreal_ordnance empyreal_ordnance empyreal_ordnance 345539 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
empyreal_ordnance empyreal_ordnance empyreal_ordnance_bolt ticks -345540 21656 72 8.00 442 880 10.0 40.0 22.6% 0.0% 0.0% 0.0% 60.25sec 21656 302.39sec
empyreal_ordnance empyreal_ordnance eternal_skirmish 323889 11695 39 4.35 436 871 21.9 21.9 22.5% 0.0% 0.0% 0.0% 13.34sec 11695 302.39sec
empyreal_ordnance empyreal_ordnance flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
empyreal_ordnance empyreal_ordnance food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
empyreal_ordnance empyreal_ordnance kill_shot 53351 23026 76 0.91 3913 8826 4.6 4.6 22.3% 0.0% 0.0% 0.0% 13.47sec 32891 302.39sec
empyreal_ordnance empyreal_ordnance master_marksman ticks -269576 91152 304 66.49 274 0 201.0 332.4 0.0% 0.0% 0.0% 0.0% 1.49sec 91152 302.39sec
empyreal_ordnance empyreal_ordnance multishot 257620 450824 1491 48.76 1496 2993 82.1 245.8 22.6% 0.0% 0.0% 0.0% 3.67sec 643957 302.39sec
empyreal_ordnance empyreal_ordnance potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.20sec 0 302.39sec
empyreal_ordnance empyreal_ordnance rapid_fire ticks -257044 203396 678 24.38 455 911 16.5 121.9 22.6% 0.0% 0.0% 0.0% 18.25sec 290531 302.39sec
empyreal_ordnance empyreal_ordnance serpent_sting 271788 27531 91 9.49 469 936 0.0 47.8 22.9% 0.0% 0.0% 0.0% 0.00sec 222258 302.39sec
empyreal_ordnance empyreal_ordnance serpent_sting ticks -271788 194727 649 70.91 448 896 0.0 354.6 22.7% 0.0% 0.0% 0.0% 0.00sec 222258 302.39sec
empyreal_ordnance empyreal_ordnance steady_shot 56641 96772 320 13.48 1162 2323 67.1 68.0 22.6% 0.0% 0.0% 0.0% 4.49sec 138229 302.39sec
empyreal_ordnance empyreal_ordnance trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.85sec 0 302.39sec
empyreal_ordnance empyreal_ordnance wild_spirits 328231 8262 27 1.77 751 1499 3.0 8.9 23.6% 0.0% 0.0% 0.0% 120.71sec 8262 302.39sec
empyreal_ordnance empyreal_ordnance wild_spirits_proc 328757 293997 972 34.00 1399 2796 57.1 171.3 22.7% 0.0% 0.0% 0.0% 4.53sec 293997 302.39sec
glyph_of_assimilation glyph_of_assimilation aimed_shot 19434 665997 2202 28.56 3773 7539 48.0 143.9 22.7% 0.0% 0.0% 0.0% 6.24sec 951310 302.39sec
glyph_of_assimilation glyph_of_assimilation aimed_shot_double_tap 19434 65467 216 2.72 3871 7803 0.0 13.7 22.8% 0.0% 0.0% 0.0% 0.00sec 93513 302.39sec
glyph_of_assimilation glyph_of_assimilation augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
glyph_of_assimilation glyph_of_assimilation auto_shot 75 100720 333 22.47 725 1451 113.5 113.2 22.6% 0.0% 0.0% 0.0% 2.67sec 143868 302.39sec
glyph_of_assimilation glyph_of_assimilation blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.78sec 0 302.39sec
glyph_of_assimilation glyph_of_assimilation double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.61sec 0 302.39sec
glyph_of_assimilation glyph_of_assimilation eternal_skirmish 323889 11681 39 4.35 436 871 21.9 21.9 22.3% 0.0% 0.0% 0.0% 13.34sec 11681 302.39sec
glyph_of_assimilation glyph_of_assimilation flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
glyph_of_assimilation glyph_of_assimilation food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
glyph_of_assimilation glyph_of_assimilation glyph_of_assimilation ticks -345319 49995 167 6.12 1329 2662 3.8 30.6 22.9% 0.0% 0.0% 0.0% 90.70sec 49995 302.39sec
glyph_of_assimilation glyph_of_assimilation kill_shot 53351 22346 74 0.91 3808 8553 4.6 4.6 21.9% 0.0% 0.0% 0.0% 13.47sec 31919 302.39sec
glyph_of_assimilation glyph_of_assimilation master_marksman ticks -269576 88679 296 66.46 267 0 201.2 332.3 0.0% 0.0% 0.0% 0.0% 1.50sec 88679 302.39sec
glyph_of_assimilation glyph_of_assimilation multishot 257620 438870 1451 48.79 1456 2910 82.1 245.9 22.6% 0.0% 0.0% 0.0% 3.66sec 626882 302.39sec
glyph_of_assimilation glyph_of_assimilation potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.18sec 0 302.39sec
glyph_of_assimilation glyph_of_assimilation rapid_fire ticks -257044 198194 661 24.43 442 885 16.5 122.1 22.6% 0.0% 0.0% 0.0% 18.40sec 283100 302.39sec
glyph_of_assimilation glyph_of_assimilation serpent_sting 271788 26697 88 9.51 455 911 0.0 47.9 22.4% 0.0% 0.0% 0.0% 0.00sec 216266 302.39sec
glyph_of_assimilation glyph_of_assimilation serpent_sting ticks -271788 189569 632 70.94 435 871 0.0 354.7 22.7% 0.0% 0.0% 0.0% 0.00sec 216266 302.39sec
glyph_of_assimilation glyph_of_assimilation steady_shot 56641 94039 311 13.46 1130 2260 67.0 67.9 22.7% 0.0% 0.0% 0.0% 4.50sec 134326 302.39sec
glyph_of_assimilation glyph_of_assimilation trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.81sec 0 302.39sec
glyph_of_assimilation glyph_of_assimilation wild_spirits 328231 7965 26 1.77 729 1459 3.0 8.9 22.6% 0.0% 0.0% 0.0% 120.66sec 7965 302.39sec
glyph_of_assimilation glyph_of_assimilation wild_spirits_proc 328757 285999 946 34.00 1360 2720 57.1 171.4 22.7% 0.0% 0.0% 0.0% 4.49sec 285999 302.39sec
infinitely_divisible_ooze infinitely_divisible_ooze aimed_shot 19434 692344 2290 28.50 3935 7852 47.9 143.6 22.6% 0.0% 0.0% 0.0% 6.25sec 988944 302.39sec
infinitely_divisible_ooze infinitely_divisible_ooze aimed_shot_double_tap 19434 68619 227 2.75 4039 8021 0.0 13.9 22.9% 0.0% 0.0% 0.0% 0.00sec 98015 302.39sec
infinitely_divisible_ooze infinitely_divisible_ooze augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
infinitely_divisible_ooze infinitely_divisible_ooze auto_shot 75 105017 347 22.47 757 1513 113.5 113.3 22.6% 0.0% 0.0% 0.0% 2.67sec 150006 302.39sec
infinitely_divisible_ooze infinitely_divisible_ooze blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.76sec 0 302.39sec
infinitely_divisible_ooze infinitely_divisible_ooze double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.60sec 0 302.39sec
infinitely_divisible_ooze infinitely_divisible_ooze eternal_skirmish 323889 11697 39 4.33 436 872 21.8 21.8 22.9% 0.0% 0.0% 0.0% 13.59sec 11697 302.39sec
infinitely_divisible_ooze infinitely_divisible_ooze flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
infinitely_divisible_ooze infinitely_divisible_ooze food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
infinitely_divisible_ooze infinitely_divisible_ooze kill_shot 53351 23505 78 0.92 3970 8934 4.7 4.6 22.3% 0.0% 0.0% 0.0% 13.74sec 33575 302.39sec
infinitely_divisible_ooze infinitely_divisible_ooze master_marksman ticks -269576 92138 307 66.39 277 0 200.9 332.0 0.0% 0.0% 0.0% 0.0% 1.51sec 92138 302.39sec
infinitely_divisible_ooze infinitely_divisible_ooze multishot 257620 457127 1512 48.77 1517 3031 82.1 245.8 22.6% 0.0% 0.0% 0.0% 3.66sec 652960 302.39sec
infinitely_divisible_ooze infinitely_divisible_ooze potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.21sec 0 302.39sec
infinitely_divisible_ooze infinitely_divisible_ooze rapid_fire ticks -257044 206036 687 24.35 462 923 16.5 121.7 22.6% 0.0% 0.0% 0.0% 18.46sec 294302 302.39sec
infinitely_divisible_ooze infinitely_divisible_ooze serpent_sting 271788 27834 92 9.49 475 950 0.0 47.8 22.6% 0.0% 0.0% 0.0% 0.00sec 225270 302.39sec
infinitely_divisible_ooze infinitely_divisible_ooze serpent_sting ticks -271788 197437 658 70.85 454 909 0.0 354.3 22.7% 0.0% 0.0% 0.0% 0.00sec 225270 302.39sec
infinitely_divisible_ooze infinitely_divisible_ooze steady_shot 56641 98390 325 13.48 1179 2359 67.1 68.0 22.8% 0.0% 0.0% 0.0% 4.49sec 140540 302.39sec
infinitely_divisible_ooze infinitely_divisible_ooze trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.78sec 0 302.39sec
infinitely_divisible_ooze infinitely_divisible_ooze wild_spirits 328231 8255 27 1.77 759 1516 3.0 8.9 22.2% 0.0% 0.0% 0.0% 120.64sec 8255 302.39sec
infinitely_divisible_ooze infinitely_divisible_ooze wild_spirits_proc 328757 297215 983 34.00 1414 2827 57.1 171.3 22.7% 0.0% 0.0% 0.0% 4.51sec 297215 302.39sec
infinitely_divisible_ooze infinitely_divisible_ooze_frothing_pustule noxious_bolt 345495 21582 621 124.68 299 0 72.5 72.2 0.0% 0.0% 0.0% 0.0% 3.82sec 21582 34.73sec
inscrutable_quantum_device inscrutable_quantum_device aimed_shot 19434 719687 2380 28.89 4030 8067 48.6 145.6 22.6% 0.0% 0.0% 0.0% 6.22sec 1028000 302.39sec
inscrutable_quantum_device inscrutable_quantum_device aimed_shot_double_tap 19434 71734 237 2.77 4164 8386 0.0 14.0 22.9% 0.0% 0.0% 0.0% 0.00sec 102465 302.39sec
inscrutable_quantum_device inscrutable_quantum_device augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
inscrutable_quantum_device inscrutable_quantum_device auto_shot 75 106528 352 22.77 757 1514 115.0 114.7 22.6% 0.0% 0.0% 0.0% 2.64sec 152165 302.39sec
inscrutable_quantum_device inscrutable_quantum_device blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.79sec 0 302.39sec
inscrutable_quantum_device inscrutable_quantum_device double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.59sec 0 302.39sec
inscrutable_quantum_device inscrutable_quantum_device eternal_skirmish 323889 11898 39 4.41 436 872 22.2 22.2 22.7% 0.0% 0.0% 0.0% 13.35sec 11898 302.39sec
inscrutable_quantum_device inscrutable_quantum_device flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
inscrutable_quantum_device inscrutable_quantum_device food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
inscrutable_quantum_device inscrutable_quantum_device inscrutable_quantum_device 330323 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
inscrutable_quantum_device inscrutable_quantum_device kill_shot 53351 23349 77 0.91 3973 8962 4.6 4.6 22.4% 0.0% 0.0% 0.0% 13.40sec 33351 302.39sec
inscrutable_quantum_device inscrutable_quantum_device master_marksman ticks -269576 95467 318 66.75 286 0 203.1 333.7 0.0% 0.0% 0.0% 0.0% 1.48sec 95467 302.39sec
inscrutable_quantum_device inscrutable_quantum_device multishot 257620 471770 1560 49.43 1545 3087 83.2 249.1 22.6% 0.0% 0.0% 0.0% 3.62sec 673877 302.39sec
inscrutable_quantum_device inscrutable_quantum_device potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.28sec 0 302.39sec
inscrutable_quantum_device inscrutable_quantum_device rapid_fire ticks -257044 211543 705 24.52 470 941 16.7 122.6 22.7% 0.0% 0.0% 0.0% 18.23sec 302169 302.39sec
inscrutable_quantum_device inscrutable_quantum_device serpent_sting 271788 28769 95 9.62 484 968 0.0 48.5 22.6% 0.0% 0.0% 0.0% 0.00sec 232335 302.39sec
inscrutable_quantum_device inscrutable_quantum_device serpent_sting ticks -271788 203566 679 72.03 461 922 0.0 360.1 22.7% 0.0% 0.0% 0.0% 0.00sec 232335 302.39sec
inscrutable_quantum_device inscrutable_quantum_device steady_shot 56641 100733 333 13.66 1195 2389 67.9 68.8 22.5% 0.0% 0.0% 0.0% 4.42sec 143888 302.39sec
inscrutable_quantum_device inscrutable_quantum_device trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.82sec 0 302.39sec
inscrutable_quantum_device inscrutable_quantum_device wild_spirits 328231 8580 28 1.77 785 1571 3.0 8.9 22.7% 0.0% 0.0% 0.0% 120.65sec 8580 302.39sec
inscrutable_quantum_device inscrutable_quantum_device wild_spirits_proc 328757 319427 1056 35.04 1475 2950 58.9 176.6 22.6% 0.0% 0.0% 0.0% 4.41sec 319427 302.39sec
macabre_sheet_music macabre_sheet_music aimed_shot 19434 719154 2378 29.35 3969 7927 49.4 147.9 22.6% 0.0% 0.0% 0.0% 6.07sec 1027240 302.39sec
macabre_sheet_music macabre_sheet_music aimed_shot_double_tap 19434 71690 237 2.83 4053 8255 0.0 14.3 23.2% 0.0% 0.0% 0.0% 0.00sec 102402 302.39sec
macabre_sheet_music macabre_sheet_music augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
macabre_sheet_music macabre_sheet_music auto_shot 75 109312 361 23.23 761 1522 117.3 117.1 22.7% 0.0% 0.0% 0.0% 2.58sec 156142 302.39sec
macabre_sheet_music macabre_sheet_music blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.76sec 0 302.39sec
macabre_sheet_music macabre_sheet_music double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.58sec 0 302.39sec
macabre_sheet_music macabre_sheet_music eternal_skirmish 323889 12195 40 4.53 436 872 22.8 22.8 22.7% 0.0% 0.0% 0.0% 12.88sec 12195 302.39sec
macabre_sheet_music macabre_sheet_music flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
macabre_sheet_music macabre_sheet_music food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
macabre_sheet_music macabre_sheet_music kill_shot 53351 24144 80 0.93 3994 8984 4.7 4.7 23.4% 0.0% 0.0% 0.0% 13.47sec 34487 302.39sec
macabre_sheet_music macabre_sheet_music master_marksman ticks -269576 95543 318 67.02 285 0 204.6 335.1 0.0% 0.0% 0.0% 0.0% 1.47sec 95543 302.39sec
macabre_sheet_music macabre_sheet_music multishot 257620 474104 1568 50.20 1528 3052 84.5 253.0 22.7% 0.0% 0.0% 0.0% 3.55sec 677210 302.39sec
macabre_sheet_music macabre_sheet_music potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.13sec 0 302.39sec
macabre_sheet_music macabre_sheet_music rapid_fire ticks -257044 207728 692 24.32 466 932 16.6 121.6 22.6% 0.0% 0.0% 0.0% 18.31sec 296719 302.39sec
macabre_sheet_music macabre_sheet_music serpent_sting 271788 28904 96 9.77 478 955 0.0 49.2 22.8% 0.0% 0.0% 0.0% 0.00sec 236419 302.39sec
macabre_sheet_music macabre_sheet_music serpent_sting ticks -271788 207516 692 73.90 458 916 0.0 369.5 22.7% 0.0% 0.0% 0.0% 0.00sec 236419 302.39sec
macabre_sheet_music macabre_sheet_music steady_shot 56641 102314 338 13.94 1186 2372 69.4 70.2 22.8% 0.0% 0.0% 0.0% 4.35sec 146146 302.39sec
macabre_sheet_music macabre_sheet_music trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.78sec 0 302.39sec
macabre_sheet_music macabre_sheet_music wild_spirits 328231 8302 27 1.77 762 1526 3.0 8.9 22.4% 0.0% 0.0% 0.0% 120.63sec 8302 302.39sec
macabre_sheet_music macabre_sheet_music wild_spirits_proc 328757 313363 1036 35.57 1425 2852 59.8 179.3 22.6% 0.0% 0.0% 0.0% 4.31sec 313363 302.39sec
marksmanship marksmanship aimed_shot 19434 714995 2364 27.91 4137 8297 46.9 140.6 22.8% 0.0% 0.0% 0.0% 6.44sec 1021299 302.39sec
marksmanship marksmanship aimed_shot_double_tap 19434 79770 264 3.06 4235 8417 0.0 15.4 22.5% 0.0% 0.0% 0.0% 0.00sec 113943 302.39sec
marksmanship marksmanship augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
marksmanship marksmanship auto_shot 75 112541 372 22.65 805 1610 114.4 114.2 22.5% 0.0% 0.0% 0.0% 2.66sec 160754 302.39sec
marksmanship marksmanship blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.64sec 0 302.39sec
marksmanship marksmanship double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.63sec 0 302.39sec
marksmanship marksmanship dreadfire_vessel 344732 41281 137 0.74 9042 18068 3.8 3.7 22.4% 0.0% 0.0% 0.0% 90.75sec 41281 302.39sec
marksmanship marksmanship eternal_skirmish 323889 11925 39 4.37 442 884 22.0 22.0 22.6% 0.0% 0.0% 0.0% 13.26sec 11925 302.39sec
marksmanship marksmanship flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
marksmanship marksmanship food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
marksmanship marksmanship kill_shot 53351 25395 84 0.93 4232 9516 4.7 4.7 22.4% 0.0% 0.0% 0.0% 13.08sec 36274 302.39sec
marksmanship marksmanship master_marksman ticks -269576 95891 320 66.19 290 0 197.6 330.9 0.0% 0.0% 0.0% 0.0% 1.53sec 95891 302.39sec
marksmanship marksmanship multishot 257620 484808 1603 49.11 1596 3196 82.7 247.5 22.6% 0.0% 0.0% 0.0% 3.66sec 692499 302.39sec
marksmanship marksmanship potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.70sec 0 302.39sec
marksmanship marksmanship rapid_fire ticks -257044 208070 694 23.16 490 980 16.2 115.8 22.7% 0.0% 0.0% 0.0% 18.84sec 297207 302.39sec
marksmanship marksmanship serpent_sting 271788 28748 95 9.29 501 1002 0.0 46.8 22.6% 0.0% 0.0% 0.0% 0.00sec 237714 302.39sec
marksmanship marksmanship serpent_sting ticks -271788 208966 697 70.75 481 963 0.0 353.8 22.7% 0.0% 0.0% 0.0% 0.00sec 237714 302.39sec
marksmanship marksmanship shadowcore_oil_blast 336463 13204 44 8.80 243 485 44.4 44.4 22.7% 0.0% 0.0% 0.0% 6.77sec 13204 302.39sec
marksmanship marksmanship steady_shot 56641 108463 359 13.96 1257 2514 69.4 70.3 22.7% 0.0% 0.0% 0.0% 4.33sec 154929 302.39sec
marksmanship marksmanship trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.64sec 0 302.39sec
no_trinkets no_trinkets aimed_shot 19434 638792 2112 27.87 3708 7415 46.9 140.5 22.6% 0.0% 0.0% 0.0% 6.45sec 912451 302.39sec
no_trinkets no_trinkets aimed_shot_double_tap 19434 71724 237 3.06 3789 7588 0.0 15.4 22.8% 0.0% 0.0% 0.0% 0.00sec 102450 302.39sec
no_trinkets no_trinkets augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
no_trinkets no_trinkets auto_shot 75 100826 333 22.66 720 1440 114.5 114.2 22.6% 0.0% 0.0% 0.0% 2.65sec 144020 302.39sec
no_trinkets no_trinkets blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.64sec 0 302.39sec
no_trinkets no_trinkets double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.64sec 0 302.39sec
no_trinkets no_trinkets eternal_skirmish 323889 11730 39 4.39 432 864 22.1 22.1 22.8% 0.0% 0.0% 0.0% 13.14sec 11730 302.39sec
no_trinkets no_trinkets flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
no_trinkets no_trinkets food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
no_trinkets no_trinkets kill_shot 53351 23116 76 0.94 3784 8533 4.7 4.7 23.4% 0.0% 0.0% 0.0% 13.40sec 33018 302.39sec
no_trinkets no_trinkets master_marksman ticks -269576 85625 285 66.18 259 0 197.6 330.9 0.0% 0.0% 0.0% 0.0% 1.54sec 85625 302.39sec
no_trinkets no_trinkets multishot 257620 433363 1433 49.09 1428 2857 82.6 247.4 22.6% 0.0% 0.0% 0.0% 3.65sec 619016 302.39sec
no_trinkets no_trinkets potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.74sec 0 302.39sec
no_trinkets no_trinkets rapid_fire ticks -257044 186077 620 23.13 438 877 16.1 115.7 22.7% 0.0% 0.0% 0.0% 18.84sec 265792 302.39sec
no_trinkets no_trinkets serpent_sting 271788 25666 85 9.28 448 896 0.0 46.8 22.5% 0.0% 0.0% 0.0% 0.00sec 212470 302.39sec
no_trinkets no_trinkets serpent_sting ticks -271788 186804 623 70.73 430 860 0.0 353.6 22.7% 0.0% 0.0% 0.0% 0.00sec 212470 302.39sec
no_trinkets no_trinkets steady_shot 56641 97019 321 13.97 1123 2246 69.5 70.4 22.7% 0.0% 0.0% 0.0% 4.32sec 138582 302.39sec
no_trinkets no_trinkets trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.65sec 0 302.39sec
overflowing_anima_cage overflowing_anima_cage aimed_shot 19434 669927 2215 28.52 3768 7590 48.0 143.7 23.3% 0.0% 0.0% 0.0% 6.26sec 956924 302.39sec
overflowing_anima_cage overflowing_anima_cage aimed_shot_double_tap 19434 67320 223 2.77 3841 7945 0.0 13.9 24.0% 0.0% 0.0% 0.0% 0.00sec 96160 302.39sec
overflowing_anima_cage overflowing_anima_cage augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
overflowing_anima_cage overflowing_anima_cage auto_shot 75 101140 334 22.47 725 1453 113.5 113.2 23.1% 0.0% 0.0% 0.0% 2.67sec 144468 302.39sec
overflowing_anima_cage overflowing_anima_cage blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.78sec 0 302.39sec
overflowing_anima_cage overflowing_anima_cage double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.61sec 0 302.39sec
overflowing_anima_cage overflowing_anima_cage eternal_skirmish 323889 11814 39 4.35 436 872 21.9 21.9 23.5% 0.0% 0.0% 0.0% 13.28sec 11814 302.39sec
overflowing_anima_cage overflowing_anima_cage flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
overflowing_anima_cage overflowing_anima_cage food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
overflowing_anima_cage overflowing_anima_cage kill_shot 53351 22626 75 0.92 3807 8571 4.7 4.6 23.0% 0.0% 0.0% 0.0% 13.48sec 32319 302.39sec
overflowing_anima_cage overflowing_anima_cage master_marksman ticks -269576 92032 307 67.12 274 0 207.0 335.6 0.0% 0.0% 0.0% 0.0% 1.47sec 92032 302.39sec
overflowing_anima_cage overflowing_anima_cage multishot 257620 442164 1462 48.78 1455 2920 82.1 245.8 23.5% 0.0% 0.0% 0.0% 3.67sec 631587 302.39sec
overflowing_anima_cage overflowing_anima_cage potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.26sec 0 302.39sec
overflowing_anima_cage overflowing_anima_cage rapid_fire ticks -257044 198316 661 24.31 442 887 16.5 121.6 23.2% 0.0% 0.0% 0.0% 18.43sec 283275 302.39sec
overflowing_anima_cage overflowing_anima_cage serpent_sting 271788 26902 89 9.49 455 915 0.0 47.8 23.3% 0.0% 0.0% 0.0% 0.00sec 217259 302.39sec
overflowing_anima_cage overflowing_anima_cage serpent_sting ticks -271788 190357 635 70.91 435 873 0.0 354.6 23.3% 0.0% 0.0% 0.0% 0.00sec 217259 302.39sec
overflowing_anima_cage overflowing_anima_cage steady_shot 56641 94690 313 13.48 1130 2262 67.0 67.9 23.4% 0.0% 0.0% 0.0% 4.49sec 135256 302.39sec
overflowing_anima_cage overflowing_anima_cage trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.80sec 0 302.39sec
overflowing_anima_cage overflowing_anima_cage wild_spirits 328231 8100 27 1.77 729 1464 3.0 8.9 24.6% 0.0% 0.0% 0.0% 120.66sec 8100 302.39sec
overflowing_anima_cage overflowing_anima_cage wild_spirits_proc 328757 289528 957 34.00 1358 2732 57.1 171.4 24.1% 0.0% 0.0% 0.0% 4.53sec 289528 302.39sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions abomiblast 345638 34993 116 6.39 885 1769 10.7 32.2 22.8% 0.0% 0.0% 0.0% 26.19sec 34993 302.39sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions aimed_shot 19434 665876 2202 28.55 3773 7547 48.0 143.9 22.6% 0.0% 0.0% 0.0% 6.26sec 951137 302.39sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions aimed_shot_double_tap 19434 66039 218 2.75 3875 7762 0.0 13.9 22.9% 0.0% 0.0% 0.0% 0.00sec 94331 302.39sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions auto_shot 75 100565 333 22.48 725 1449 113.6 113.3 22.4% 0.0% 0.0% 0.0% 2.67sec 143647 302.39sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.79sec 0 302.39sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.63sec 0 302.39sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions eternal_skirmish 323889 11726 39 4.36 436 872 22.0 22.0 22.4% 0.0% 0.0% 0.0% 13.22sec 11726 302.39sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions kill_shot 53351 22564 75 0.91 3803 8569 4.6 4.6 23.2% 0.0% 0.0% 0.0% 13.54sec 32231 302.39sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions master_marksman ticks -269576 88753 296 66.49 267 0 201.0 332.4 0.0% 0.0% 0.0% 0.0% 1.51sec 88753 302.39sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions misbegotten_minion 346032 0 0 0.00 0 0 10.8 0.0 0.0% 0.0% 0.0% 0.0% 26.21sec 0 302.39sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions multishot 257620 438954 1452 48.77 1455 2914 82.1 245.8 22.7% 0.0% 0.0% 0.0% 3.66sec 627002 302.39sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.31sec 0 302.39sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions rapid_fire ticks -257044 197123 657 24.30 443 885 16.5 121.5 22.6% 0.0% 0.0% 0.0% 18.49sec 281571 302.39sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions serpent_sting 271788 26765 89 9.51 456 911 0.0 47.9 22.6% 0.0% 0.0% 0.0% 0.00sec 216299 302.39sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions serpent_sting ticks -271788 189534 632 70.98 436 870 0.0 354.9 22.7% 0.0% 0.0% 0.0% 0.00sec 216299 302.39sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions steady_shot 56641 94245 312 13.49 1130 2258 67.1 68.0 22.7% 0.0% 0.0% 0.0% 4.49sec 134620 302.39sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.82sec 0 302.39sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions wild_spirits 328231 8012 26 1.77 730 1458 3.0 8.9 23.4% 0.0% 0.0% 0.0% 120.69sec 8012 302.39sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions wild_spirits_proc 328757 285787 945 34.03 1360 2720 57.2 171.5 22.5% 0.0% 0.0% 0.0% 4.51sec 285787 302.39sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity aimed_shot 19434 705795 2334 29.25 3905 7803 49.2 147.4 22.7% 0.0% 0.0% 0.0% 6.09sec 1008157 302.39sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity aimed_shot_double_tap 19434 67199 222 2.70 4017 8050 0.0 13.6 22.8% 0.0% 0.0% 0.0% 0.00sec 95987 302.39sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity auto_shot 75 107265 355 23.26 747 1492 117.5 117.2 22.6% 0.0% 0.0% 0.0% 2.58sec 153217 302.39sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.82sec 0 302.39sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.58sec 0 302.39sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity eternal_skirmish 323889 11991 40 4.45 436 872 22.4 22.4 22.6% 0.0% 0.0% 0.0% 13.07sec 11991 302.39sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity kill_shot 53351 22993 76 0.92 3905 8758 4.7 4.6 22.2% 0.0% 0.0% 0.0% 13.40sec 32843 302.39sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity master_marksman ticks -269576 93361 311 66.84 279 0 204.0 334.2 0.0% 0.0% 0.0% 0.0% 1.49sec 93361 302.39sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity multishot 257620 464539 1536 50.01 1504 3003 84.2 252.1 22.6% 0.0% 0.0% 0.0% 3.58sec 663547 302.39sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.33sec 0 302.39sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity rapid_fire ticks -257044 204837 683 24.46 457 913 16.5 122.3 22.6% 0.0% 0.0% 0.0% 18.42sec 292589 302.39sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity serpent_sting 271788 28274 94 9.73 471 942 0.0 49.1 22.3% 0.0% 0.0% 0.0% 0.00sec 230736 302.39sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity serpent_sting ticks -271788 202462 675 73.24 451 901 0.0 366.2 22.7% 0.0% 0.0% 0.0% 0.00sec 230736 302.39sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity steady_shot 56641 99539 329 13.91 1158 2315 69.2 70.1 22.7% 0.0% 0.0% 0.0% 4.36sec 142182 302.39sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.83sec 0 302.39sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity wild_spirits 328231 8754 29 1.77 802 1605 3.0 8.9 22.5% 0.0% 0.0% 0.0% 120.69sec 8754 302.39sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity wild_spirits_proc 328757 313277 1036 34.74 1459 2918 58.4 175.1 22.6% 0.0% 0.0% 0.0% 4.40sec 313277 302.39sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity aimed_shot 19434 703693 2327 29.24 3900 7785 49.2 147.4 22.5% 0.0% 0.0% 0.0% 6.07sec 1005155 302.39sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity aimed_shot_double_tap 19434 66632 220 2.70 3993 8014 0.0 13.6 22.6% 0.0% 0.0% 0.0% 0.00sec 95177 302.39sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity auto_shot 75 107932 357 23.27 750 1501 117.5 117.3 22.6% 0.0% 0.0% 0.0% 2.58sec 154169 302.39sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.77sec 0 302.39sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.59sec 0 302.39sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity eternal_skirmish 323889 11996 40 4.45 436 871 22.4 22.4 22.7% 0.0% 0.0% 0.0% 13.18sec 11996 302.39sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity kill_shot 53351 23826 79 0.93 3948 8905 4.7 4.7 23.1% 0.0% 0.0% 0.0% 13.34sec 34034 302.39sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity master_marksman ticks -269576 93251 311 66.88 279 0 204.3 334.4 0.0% 0.0% 0.0% 0.0% 1.48sec 93251 302.39sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity multishot 257620 465293 1539 50.04 1504 3007 84.2 252.2 22.7% 0.0% 0.0% 0.0% 3.57sec 664625 302.39sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.18sec 0 302.39sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity rapid_fire ticks -257044 204999 683 24.39 458 917 16.4 122.0 22.7% 0.0% 0.0% 0.0% 18.39sec 292820 302.39sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity serpent_sting 271788 28337 94 9.73 471 942 0.0 49.1 22.6% 0.0% 0.0% 0.0% 0.00sec 232372 302.39sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity serpent_sting ticks -271788 204035 680 73.24 454 908 0.0 366.2 22.7% 0.0% 0.0% 0.0% 0.00sec 232372 302.39sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity steady_shot 56641 100605 333 13.91 1170 2340 69.2 70.1 22.7% 0.0% 0.0% 0.0% 4.37sec 143704 302.39sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.79sec 0 302.39sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity wild_spirits 328231 8145 27 1.77 747 1493 3.0 8.9 22.4% 0.0% 0.0% 0.0% 120.65sec 8145 302.39sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity wild_spirits_proc 328757 300306 993 34.77 1398 2795 58.4 175.3 22.6% 0.0% 0.0% 0.0% 4.41sec 300306 302.39sec
soul_igniter soul_igniter aimed_shot 19434 665556 2201 28.56 3771 7562 48.0 143.9 22.5% 0.0% 0.0% 0.0% 6.26sec 950681 302.39sec
soul_igniter soul_igniter aimed_shot_double_tap 19434 66032 218 2.74 3869 7823 0.0 13.8 23.1% 0.0% 0.0% 0.0% 0.00sec 94320 302.39sec
soul_igniter soul_igniter augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
soul_igniter soul_igniter auto_shot 75 100411 332 22.46 725 1450 113.4 113.2 22.4% 0.0% 0.0% 0.0% 2.67sec 143427 302.39sec
soul_igniter soul_igniter blazing_surge 345215 59620 197 2.59 3706 7411 4.5 13.1 23.1% 0.0% 0.0% 0.0% 75.47sec 59620 302.39sec
soul_igniter soul_igniter blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.82sec 0 302.39sec
soul_igniter soul_igniter double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.63sec 0 302.39sec
soul_igniter soul_igniter eternal_skirmish 323889 11683 39 4.34 436 872 21.9 21.9 22.6% 0.0% 0.0% 0.0% 13.63sec 11683 302.39sec
soul_igniter soul_igniter flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
soul_igniter soul_igniter food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
soul_igniter soul_igniter kill_shot 53351 22628 75 0.92 3805 8561 4.6 4.6 23.2% 0.0% 0.0% 0.0% 13.58sec 32322 302.39sec
soul_igniter soul_igniter master_marksman ticks -269576 88636 295 66.46 267 0 201.3 332.3 0.0% 0.0% 0.0% 0.0% 1.50sec 88636 302.39sec
soul_igniter soul_igniter multishot 257620 438632 1451 48.77 1456 2911 82.1 245.8 22.5% 0.0% 0.0% 0.0% 3.66sec 626542 302.39sec
soul_igniter soul_igniter potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.28sec 0 302.39sec
soul_igniter soul_igniter rapid_fire ticks -257044 198122 660 24.38 442 885 16.5 121.9 22.8% 0.0% 0.0% 0.0% 18.37sec 282998 302.39sec
soul_igniter soul_igniter serpent_sting 271788 26738 88 9.51 455 912 0.0 47.9 22.5% 0.0% 0.0% 0.0% 0.00sec 216183 302.39sec
soul_igniter soul_igniter serpent_sting ticks -271788 189445 631 70.98 435 871 0.0 354.9 22.6% 0.0% 0.0% 0.0% 0.00sec 216183 302.39sec
soul_igniter soul_igniter soul_ignition 345251 0 0 0.00 0 0 4.5 0.0 0.0% 0.0% 0.0% 0.0% 75.71sec 0 302.39sec
soul_igniter soul_igniter steady_shot 56641 94171 311 13.47 1130 2260 67.0 67.9 22.8% 0.0% 0.0% 0.0% 4.49sec 134514 302.39sec
soul_igniter soul_igniter trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.84sec 0 302.39sec
soul_igniter soul_igniter wild_spirits 328231 7964 26 1.77 729 1460 3.0 8.9 22.5% 0.0% 0.0% 0.0% 120.70sec 7964 302.39sec
soul_igniter soul_igniter wild_spirits_proc 328757 285386 944 33.97 1360 2720 57.1 171.2 22.6% 0.0% 0.0% 0.0% 4.53sec 285386 302.39sec
soulletting_ruby soulletting_ruby aimed_shot 19434 689038 2279 28.60 3764 7597 48.1 144.1 26.5% 0.0% 0.0% 0.0% 6.23sec 984222 302.39sec
soulletting_ruby soulletting_ruby aimed_shot_double_tap 19434 66709 221 2.77 3860 7808 0.0 14.0 23.1% 0.0% 0.0% 0.0% 0.00sec 95287 302.39sec
soulletting_ruby soulletting_ruby augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
soulletting_ruby soulletting_ruby auto_shot 75 102934 340 22.48 723 1463 113.5 113.3 25.1% 0.0% 0.0% 0.0% 2.67sec 147030 302.39sec
soulletting_ruby soulletting_ruby blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.80sec 0 302.39sec
soulletting_ruby soulletting_ruby double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.63sec 0 302.39sec
soulletting_ruby soulletting_ruby eternal_skirmish 323889 11996 40 4.36 435 873 22.0 22.0 25.3% 0.0% 0.0% 0.0% 13.42sec 11996 302.39sec
soulletting_ruby soulletting_ruby flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
soulletting_ruby soulletting_ruby food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
soulletting_ruby soulletting_ruby kill_shot 53351 23132 76 0.91 3801 8617 4.6 4.6 26.2% 0.0% 0.0% 0.0% 13.63sec 33042 302.39sec
soulletting_ruby soulletting_ruby master_marksman ticks -269576 103377 345 68.17 303 0 233.3 340.9 0.0% 0.0% 0.0% 0.0% 1.30sec 103377 302.39sec
soulletting_ruby soulletting_ruby multishot 257620 452120 1495 48.78 1448 2959 82.1 245.8 25.9% 0.0% 0.0% 0.0% 3.66sec 645808 302.39sec
soulletting_ruby soulletting_ruby potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.16sec 0 302.39sec
soulletting_ruby soulletting_ruby rapid_fire ticks -257044 204433 681 24.27 440 898 16.5 121.3 26.9% 0.0% 0.0% 0.0% 18.39sec 292013 302.39sec
soulletting_ruby soulletting_ruby serpent_sting 271788 27729 92 9.52 454 921 0.0 48.0 26.6% 0.0% 0.0% 0.0% 0.00sec 222601 302.39sec
soulletting_ruby soulletting_ruby serpent_sting ticks -271788 194872 650 71.06 434 882 0.0 355.3 25.6% 0.0% 0.0% 0.0% 0.00sec 222601 302.39sec
soulletting_ruby soulletting_ruby soulletting_ruby 345802 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.73sec 0 302.39sec
soulletting_ruby soulletting_ruby steady_shot 56641 95591 316 13.47 1126 2278 67.0 67.9 24.4% 0.0% 0.0% 0.0% 4.50sec 136542 302.39sec
soulletting_ruby soulletting_ruby trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.81sec 0 302.39sec
soulletting_ruby soulletting_ruby wild_spirits 328231 7884 26 1.77 730 1460 3.0 8.9 21.4% 0.0% 0.0% 0.0% 120.67sec 7884 302.39sec
soulletting_ruby soulletting_ruby wild_spirits_proc 328757 314877 1041 33.98 1365 2702 57.1 171.2 35.4% 0.0% 0.0% 0.0% 4.50sec 314877 302.39sec
sunblood_amethyst sunblood_amethyst aimed_shot 19434 684235 2263 29.29 3773 7569 49.3 147.6 22.7% 0.0% 0.0% 0.0% 6.10sec 977361 302.39sec
sunblood_amethyst sunblood_amethyst aimed_shot_double_tap 19434 64733 214 2.70 3872 7810 0.0 13.6 22.5% 0.0% 0.0% 0.0% 0.00sec 92465 302.39sec
sunblood_amethyst sunblood_amethyst anima_font 344414 0 0 0.00 0 0 3.8 0.0 0.0% 0.0% 0.0% 0.0% 90.70sec 0 302.39sec
sunblood_amethyst sunblood_amethyst augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
sunblood_amethyst sunblood_amethyst auto_shot 75 104324 345 23.27 725 1451 117.5 117.3 22.6% 0.0% 0.0% 0.0% 2.58sec 149016 302.39sec
sunblood_amethyst sunblood_amethyst blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.76sec 0 302.39sec
sunblood_amethyst sunblood_amethyst double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.59sec 0 302.39sec
sunblood_amethyst sunblood_amethyst eternal_skirmish 323889 12100 40 4.48 436 872 22.6 22.6 22.9% 0.0% 0.0% 0.0% 13.16sec 12100 302.39sec
sunblood_amethyst sunblood_amethyst flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
sunblood_amethyst sunblood_amethyst food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
sunblood_amethyst sunblood_amethyst kill_shot 53351 22594 75 0.92 3813 8564 4.7 4.7 21.8% 0.0% 0.0% 0.0% 13.50sec 32274 302.39sec
sunblood_amethyst sunblood_amethyst master_marksman ticks -269576 90708 302 66.90 271 0 204.5 334.5 0.0% 0.0% 0.0% 0.0% 1.48sec 90708 302.39sec
sunblood_amethyst sunblood_amethyst multishot 257620 449829 1488 50.01 1455 2914 84.2 252.0 22.6% 0.0% 0.0% 0.0% 3.57sec 642536 302.39sec
sunblood_amethyst sunblood_amethyst potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.27sec 0 302.39sec
sunblood_amethyst sunblood_amethyst rapid_fire ticks -257044 198933 663 24.51 443 886 16.5 122.6 22.6% 0.0% 0.0% 0.0% 18.32sec 284155 302.39sec
sunblood_amethyst sunblood_amethyst serpent_sting 271788 27460 91 9.75 456 911 0.0 49.1 22.6% 0.0% 0.0% 0.0% 0.00sec 224933 302.39sec
sunblood_amethyst sunblood_amethyst serpent_sting ticks -271788 197472 658 73.36 439 877 0.0 366.8 22.7% 0.0% 0.0% 0.0% 0.00sec 224933 302.39sec
sunblood_amethyst sunblood_amethyst steady_shot 56641 97022 321 13.88 1131 2260 69.1 70.0 22.7% 0.0% 0.0% 0.0% 4.35sec 138586 302.39sec
sunblood_amethyst sunblood_amethyst tear_anima 343393 16336 54 0.74 3553 7105 3.8 3.8 22.6% 0.0% 0.0% 0.0% 90.70sec 16336 302.39sec
sunblood_amethyst sunblood_amethyst trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.79sec 0 302.39sec
sunblood_amethyst sunblood_amethyst wild_spirits 328231 8017 27 1.77 729 1459 3.0 8.9 23.3% 0.0% 0.0% 0.0% 120.65sec 8017 302.39sec
sunblood_amethyst sunblood_amethyst wild_spirits_proc 328757 292276 967 34.75 1360 2719 58.4 175.1 22.7% 0.0% 0.0% 0.0% 4.41sec 292276 302.39sec
unbound_changeling unbound_changeling aimed_shot 19434 664350 2197 28.50 3771 7552 47.9 143.7 22.6% 0.0% 0.0% 0.0% 6.25sec 948958 302.39sec
unbound_changeling unbound_changeling aimed_shot_double_tap 19434 66184 219 2.76 3879 7729 0.0 13.9 23.0% 0.0% 0.0% 0.0% 0.00sec 94537 302.39sec
unbound_changeling unbound_changeling augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
unbound_changeling unbound_changeling auto_shot 75 100669 333 22.46 725 1450 113.4 113.2 22.7% 0.0% 0.0% 0.0% 2.67sec 143796 302.39sec
unbound_changeling unbound_changeling blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.76sec 0 302.39sec
unbound_changeling unbound_changeling double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.62sec 0 302.39sec
unbound_changeling unbound_changeling eternal_skirmish 323889 11732 39 4.36 435 871 22.0 22.0 22.7% 0.0% 0.0% 0.0% 13.25sec 11732 302.39sec
unbound_changeling unbound_changeling flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
unbound_changeling unbound_changeling food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.39sec
unbound_changeling unbound_changeling kill_shot 53351 22420 74 0.91 3808 8559 4.6 4.6 22.8% 0.0% 0.0% 0.0% 13.63sec 32024 302.39sec
unbound_changeling unbound_changeling master_marksman ticks -269576 88614 295 66.48 267 0 201.5 332.4 0.0% 0.0% 0.0% 0.0% 1.49sec 88614 302.39sec
unbound_changeling unbound_changeling multishot 257620 439849 1455 48.84 1456 2913 82.2 246.1 22.7% 0.0% 0.0% 0.0% 3.66sec 628281 302.39sec
unbound_changeling unbound_changeling potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.21sec 0 302.39sec
unbound_changeling unbound_changeling rapid_fire ticks -257044 198018 660 24.37 443 886 16.5 121.9 22.7% 0.0% 0.0% 0.0% 18.37sec 282849 302.39sec
unbound_changeling unbound_changeling serpent_sting 271788 26700 88 9.49 455 911 0.0 47.8 22.6% 0.0% 0.0% 0.0% 0.00sec 216064 302.39sec
unbound_changeling unbound_changeling serpent_sting ticks -271788 189364 631 70.94 435 870 0.0 354.7 22.6% 0.0% 0.0% 0.0% 0.00sec 216064 302.39sec
unbound_changeling unbound_changeling steady_shot 56641 93926 311 13.47 1129 2260 67.0 67.9 22.5% 0.0% 0.0% 0.0% 4.49sec 134164 302.39sec
unbound_changeling unbound_changeling trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.77sec 0 302.39sec
unbound_changeling unbound_changeling wild_spirits 328231 7949 26 1.77 730 1458 3.0 8.9 22.4% 0.0% 0.0% 0.0% 120.63sec 7949 302.39sec
unbound_changeling unbound_changeling wild_spirits_proc 328757 285716 945 33.96 1360 2719 57.0 171.1 22.8% 0.0% 0.0% 0.0% 4.51sec 285716 302.39sec

Fluffy_Pillow : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
56727.6 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.8 0.0 0.0sec 0.0sec 54.2sec 12.71% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 147.7s

Stack Uptimes

  • Health Decade (0 - 10)_1:12.81%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 30.0sec 8.99% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 44.2s

Stack Uptimes

  • Health Decade (10 - 20)_1:9.00%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 33.6sec 11.07% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 43.9s

Stack Uptimes

  • Health Decade (20 - 30)_1:11.07%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 37.7sec 12.63% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:16.1s / 50.2s

Stack Uptimes

  • Health Decade (30 - 40)_1:12.63%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 32.9sec 11.05% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:19.7s / 50.0s

Stack Uptimes

  • Health Decade (40 - 50)_1:11.05%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 32.6sec 10.93% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:25.2s / 38.8s

Stack Uptimes

  • Health Decade (50 - 60)_1:10.93%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 37.5sec 12.60% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:25.5s / 48.6s

Stack Uptimes

  • Health Decade (60 - 70)_1:12.60%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 31.2sec 10.45% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:17.8s / 44.4s

Stack Uptimes

  • Health Decade (70 - 80)_1:10.45%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 15.8sec 5.30% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:9.0s / 25.8s

Stack Uptimes

  • Health Decade (80 - 90)_1:5.30%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 16.2sec 4.28% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:9.3s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:4.28%
Putrid Burst 3.7 0.0 90.7sec 90.7sec 9.9sec 12.26% 0.00% 0.0 (0.0) 3.7

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_putrid_burst
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:90.0s / 92.2s
  • trigger_min/max:90.0s / 92.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 10.0s

Stack Uptimes

  • putrid_burst_1:12.26%

Spelldata

  • id:334058
  • name:Putrid Burst
  • tooltip:Chance to be critically hit by caster increased by $W2%.
  • description:Cause the target to explode with energy, dealing $s1 Shadow damage split evenly to all enemies within 10 yards. Enemies hit are ${$311464S1*0.01}% to ${$311471S1*0.01}% more likely to be critically hit by you. The critical strike chance amount depends on the topmost card of the deck. Lasts {$d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.7 40.8sec 31.7sec 11.1sec 24.52% 0.00% 1.7 (1.7) 6.4

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 229.4s
  • trigger_min/max:0.1s / 229.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 41.2s

Stack Uptimes

  • sinful_revelation_1:24.52%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.6 40.8sec 32.2sec 11.0sec 24.58% 0.00% 1.6 (1.6) 6.5

Buff Details

  • buff initial source:no_trinkets
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 236.6s
  • trigger_min/max:0.1s / 236.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 42.1s

Stack Uptimes

  • sinful_revelation_1:24.58%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.4 1.4 42.1sec 33.6sec 11.0sec 23.35% 0.00% 1.4 (1.4) 6.2

Buff Details

  • buff initial source:satchel_of_misbegotten_minions
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 251.9s
  • trigger_min/max:0.2s / 247.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 42.2s

Stack Uptimes

  • sinful_revelation_1:23.35%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.5 40.4sec 32.0sec 11.1sec 24.53% 0.00% 1.5 (1.5) 6.5

Buff Details

  • buff initial source:infinitely_divisible_ooze
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 217.7s
  • trigger_min/max:0.2s / 217.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 51.0s

Stack Uptimes

  • sinful_revelation_1:24.53%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 1.4 41.8sec 33.3sec 11.0sec 23.59% 0.00% 1.4 (1.4) 6.2

Buff Details

  • buff initial source:unbound_changeling
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 245.6s
  • trigger_min/max:0.3s / 245.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 44.1s

Stack Uptimes

  • sinful_revelation_1:23.59%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.5 41.1sec 32.5sec 11.0sec 24.11% 0.00% 1.5 (1.5) 6.4

Buff Details

  • buff initial source:sunblood_amethyst
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 252.4s
  • trigger_min/max:0.0s / 252.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 56.1s

Stack Uptimes

  • sinful_revelation_1:24.11%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 1.5 41.5sec 32.9sec 11.0sec 23.84% 0.00% 1.5 (1.5) 6.3

Buff Details

  • buff initial source:boon_of_the_archon
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 223.1s
  • trigger_min/max:0.1s / 223.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 44.0s

Stack Uptimes

  • sinful_revelation_1:23.84%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.4 41.3sec 33.0sec 11.0sec 23.87% 0.00% 1.4 (1.4) 6.3

Buff Details

  • buff initial source:empyreal_ordnance
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 274.5s
  • trigger_min/max:0.2s / 274.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 39.9s

Stack Uptimes

  • sinful_revelation_1:23.87%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 1.5 41.5sec 32.9sec 11.0sec 23.78% 0.00% 1.5 (1.5) 6.3

Buff Details

  • buff initial source:soulletting_ruby
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 239.3s
  • trigger_min/max:0.2s / 231.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 45.8s

Stack Uptimes

  • sinful_revelation_1:23.78%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.6 40.7sec 32.0sec 11.1sec 24.29% 0.00% 1.6 (1.6) 6.4

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 262.0s
  • trigger_min/max:0.4s / 258.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 42.6s

Stack Uptimes

  • sinful_revelation_1:24.29%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.5 40.6sec 32.5sec 11.0sec 24.27% 0.00% 1.5 (1.5) 6.4

Buff Details

  • buff initial source:overflowing_anima_cage
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 200.7s
  • trigger_min/max:0.3s / 200.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 44.6s

Stack Uptimes

  • sinful_revelation_1:24.27%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.5 41.3sec 32.8sec 11.0sec 23.83% 0.00% 1.5 (1.5) 6.3

Buff Details

  • buff initial source:cabalists_hymnal
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 259.8s
  • trigger_min/max:0.2s / 255.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 47.0s

Stack Uptimes

  • sinful_revelation_1:23.83%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.5 41.3sec 32.6sec 11.0sec 24.00% 0.00% 1.5 (1.5) 6.3

Buff Details

  • buff initial source:dreadfire_vessel
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 243.8s
  • trigger_min/max:0.0s / 243.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 39.8s

Stack Uptimes

  • sinful_revelation_1:24.00%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.5 41.1sec 32.7sec 11.0sec 23.98% 0.00% 1.5 (1.5) 6.3

Buff Details

  • buff initial source:glyph_of_assimilation
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 234.5s
  • trigger_min/max:0.3s / 234.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 40.3s

Stack Uptimes

  • sinful_revelation_1:23.98%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.5 41.5sec 32.7sec 11.1sec 24.14% 0.00% 1.5 (1.5) 6.4

Buff Details

  • buff initial source:macabre_sheet_music
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 231.3s
  • trigger_min/max:0.1s / 231.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 48.1s

Stack Uptimes

  • sinful_revelation_1:24.14%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 1.4 41.8sec 33.4sec 11.0sec 23.55% 0.00% 1.4 (1.4) 6.3

Buff Details

  • buff initial source:soul_igniter
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 256.2s
  • trigger_min/max:0.3s / 256.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 40.2s

Stack Uptimes

  • sinful_revelation_1:23.55%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.6 40.9sec 32.2sec 11.1sec 24.24% 0.00% 1.6 (1.6) 6.4

Buff Details

  • buff initial source:sinful_aspirants_badge_of_ferocity
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 233.3s
  • trigger_min/max:0.3s / 233.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 47.2s

Stack Uptimes

  • sinful_revelation_1:24.24%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.5 40.6sec 32.1sec 11.1sec 24.23% 0.00% 1.5 (1.5) 6.4

Buff Details

  • buff initial source:sinful_aspirants_insignia_of_alacrity
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 259.9s
  • trigger_min/max:0.3s / 259.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 46.5s

Stack Uptimes

  • sinful_revelation_1:24.23%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.5 40.9sec 32.5sec 11.0sec 24.05% 0.00% 1.5 (1.5) 6.3

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 312.7s
  • trigger_min/max:0.2s / 312.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 46.0s

Stack Uptimes

  • sinful_revelation_1:24.05%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 1320
Mean 302.39
Minimum 240.19
Maximum 359.88
Spread ( max - min ) 119.69
Range [ ( max - min ) / 2 * 100% ] 19.79%
DPS
Fluffy_Pillow Damage Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Fluffy_Pillow Damage
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 1320
Mean 60827.84
Minimum 58258.44
Maximum 63761.31
Spread ( max - min ) 5502.87
Range [ ( max - min ) / 2 * 100% ] 4.52%
Standard Deviation 1108.4804
5th Percentile 59089.80
95th Percentile 62687.44
( 95th Percentile - 5th Percentile ) 3597.64
Mean Distribution
Standard Deviation 30.5099
95.00% Confidence Interval ( 60768.05 - 60887.64 )
Normalized 95.00% Confidence Interval ( 99.90% - 100.10% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 13
0.1% Error 1276
0.1 Scale Factor Error with Delta=300 10490
0.05 Scale Factor Error with Delta=300 41957
0.01 Scale Factor Error with Delta=300 1048914
HPS
Fluffy_Pillow Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Fluffy_Pillow Theck-Meloree Index
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Fluffy_PillowTheck-Meloree Index (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Fluffy_Pillow Max Spike Value
Count 173
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 21320613 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="Fluffy_Pillow"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy2 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
37910.7 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.8 0.0 0.0sec 0.0sec 59.0sec 14.16% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 159.6s

Stack Uptimes

  • Health Decade (0 - 10)_1:14.21%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 32.1sec 9.75% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.6s / 57.4s

Stack Uptimes

  • Health Decade (10 - 20)_1:9.75%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 36.0sec 11.96% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.6s / 49.8s

Stack Uptimes

  • Health Decade (20 - 30)_1:11.96%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 37.8sec 12.70% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:12.8s / 56.4s

Stack Uptimes

  • Health Decade (30 - 40)_1:12.70%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 30.6sec 10.26% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:15.4s / 54.5s

Stack Uptimes

  • Health Decade (40 - 50)_1:10.26%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 33.5sec 11.23% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:20.8s / 44.6s

Stack Uptimes

  • Health Decade (50 - 60)_1:11.23%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 37.6sec 12.64% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:23.9s / 53.8s

Stack Uptimes

  • Health Decade (60 - 70)_1:12.64%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 28.3sec 9.49% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:12.7s / 43.4s

Stack Uptimes

  • Health Decade (70 - 80)_1:9.49%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 12.3sec 4.11% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:7.2s / 21.0s

Stack Uptimes

  • Health Decade (80 - 90)_1:4.11%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 14.5sec 3.69% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:8.7s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:3.69%
Putrid Burst 3.7 0.0 90.7sec 90.7sec 9.9sec 12.26% 0.00% 0.0 (0.0) 3.7

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_putrid_burst
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:90.0s / 92.2s
  • trigger_min/max:90.0s / 92.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 10.0s

Stack Uptimes

  • putrid_burst_1:12.26%

Spelldata

  • id:334058
  • name:Putrid Burst
  • tooltip:Chance to be critically hit by caster increased by $W2%.
  • description:Cause the target to explode with energy, dealing $s1 Shadow damage split evenly to all enemies within 10 yards. Enemies hit are ${$311464S1*0.01}% to ${$311471S1*0.01}% more likely to be critically hit by you. The critical strike chance amount depends on the topmost card of the deck. Lasts {$d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.7 0.1 79.3sec 72.9sec 10.1sec 5.64% 0.00% 0.1 (0.1) 1.6

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.2s / 292.6s
  • trigger_min/max:0.1s / 292.6s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 35.0s

Stack Uptimes

  • sinful_revelation_1:5.65%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.5 0.1 81.4sec 75.6sec 10.1sec 5.15% 0.00% 0.1 (0.1) 1.5

Buff Details

  • buff initial source:no_trinkets
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 303.8s
  • trigger_min/max:0.1s / 303.8s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 22.2s

Stack Uptimes

  • sinful_revelation_1:5.15%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.6 0.1 78.6sec 72.1sec 10.1sec 5.46% 0.00% 0.1 (0.1) 1.6

Buff Details

  • buff initial source:satchel_of_misbegotten_minions
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 297.5s
  • trigger_min/max:0.7s / 297.5s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 28.1s

Stack Uptimes

  • sinful_revelation_1:5.46%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.5 0.1 82.8sec 76.2sec 10.1sec 4.96% 0.00% 0.1 (0.1) 1.4

Buff Details

  • buff initial source:infinitely_divisible_ooze
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 281.3s
  • trigger_min/max:0.1s / 281.3s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 25.0s

Stack Uptimes

  • sinful_revelation_1:4.97%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.5 0.0 77.4sec 72.8sec 10.0sec 5.06% 0.00% 0.0 (0.0) 1.5

Buff Details

  • buff initial source:unbound_changeling
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 292.9s
  • trigger_min/max:1.4s / 292.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.5s

Stack Uptimes

  • sinful_revelation_1:5.06%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.5 0.1 76.5sec 70.9sec 10.1sec 5.02% 0.00% 0.1 (0.1) 1.4

Buff Details

  • buff initial source:sunblood_amethyst
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 291.3s
  • trigger_min/max:1.4s / 291.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.7s

Stack Uptimes

  • sinful_revelation_1:5.03%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.5 0.1 78.6sec 72.8sec 10.0sec 5.10% 0.00% 0.1 (0.1) 1.5

Buff Details

  • buff initial source:boon_of_the_archon
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 309.6s
  • trigger_min/max:0.1s / 309.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 26.7s

Stack Uptimes

  • sinful_revelation_1:5.10%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.5 0.1 78.8sec 72.5sec 10.1sec 5.19% 0.00% 0.1 (0.1) 1.5

Buff Details

  • buff initial source:empyreal_ordnance
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 301.0s
  • trigger_min/max:0.1s / 301.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 26.9s

Stack Uptimes

  • sinful_revelation_1:5.20%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.5 0.1 81.0sec 75.4sec 10.0sec 5.01% 0.00% 0.1 (0.1) 1.4

Buff Details

  • buff initial source:soulletting_ruby
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 315.5s
  • trigger_min/max:0.1s / 315.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 24.1s

Stack Uptimes

  • sinful_revelation_1:5.01%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.6 0.0 78.6sec 74.1sec 10.0sec 5.22% 0.00% 0.0 (0.0) 1.5

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 338.2s
  • trigger_min/max:0.2s / 338.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 24.2s

Stack Uptimes

  • sinful_revelation_1:5.23%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.5 0.1 85.0sec 78.4sec 10.0sec 5.01% 0.00% 0.1 (0.1) 1.4

Buff Details

  • buff initial source:overflowing_anima_cage
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 292.3s
  • trigger_min/max:2.4s / 292.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 26.9s

Stack Uptimes

  • sinful_revelation_1:5.02%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.4 0.1 79.5sec 73.6sec 10.1sec 4.82% 0.00% 0.1 (0.1) 1.4

Buff Details

  • buff initial source:cabalists_hymnal
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 302.6s
  • trigger_min/max:1.2s / 302.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 29.1s

Stack Uptimes

  • sinful_revelation_1:4.82%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.5 0.1 81.6sec 75.4sec 10.1sec 4.95% 0.00% 0.1 (0.1) 1.4

Buff Details

  • buff initial source:dreadfire_vessel
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.2s / 317.9s
  • trigger_min/max:0.1s / 317.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 21.7s

Stack Uptimes

  • sinful_revelation_1:4.95%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.5 0.1 79.1sec 73.7sec 10.0sec 4.91% 0.00% 0.1 (0.1) 1.4

Buff Details

  • buff initial source:glyph_of_assimilation
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 286.3s
  • trigger_min/max:0.1s / 286.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 23.5s

Stack Uptimes

  • sinful_revelation_1:4.91%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.6 0.1 80.3sec 75.6sec 10.0sec 5.21% 0.00% 0.1 (0.1) 1.5

Buff Details

  • buff initial source:macabre_sheet_music
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 298.3s
  • trigger_min/max:0.1s / 298.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 24.4s

Stack Uptimes

  • sinful_revelation_1:5.21%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.5 0.0 79.6sec 75.1sec 10.0sec 4.99% 0.00% 0.0 (0.0) 1.5

Buff Details

  • buff initial source:soul_igniter
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 291.7s
  • trigger_min/max:0.1s / 291.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.6s

Stack Uptimes

  • sinful_revelation_1:4.99%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.6 0.1 79.1sec 73.8sec 10.0sec 5.13% 0.00% 0.1 (0.1) 1.5

Buff Details

  • buff initial source:sinful_aspirants_badge_of_ferocity
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 312.1s
  • trigger_min/max:0.2s / 312.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 27.0s

Stack Uptimes

  • sinful_revelation_1:5.15%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.5 0.1 81.6sec 75.1sec 10.1sec 4.82% 0.00% 0.1 (0.1) 1.4

Buff Details

  • buff initial source:sinful_aspirants_insignia_of_alacrity
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.2s / 286.1s
  • trigger_min/max:0.1s / 286.1s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 28.3s

Stack Uptimes

  • sinful_revelation_1:4.82%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.5 0.1 80.1sec 74.0sec 10.0sec 5.00% 0.00% 0.1 (0.1) 1.4

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 309.0s
  • trigger_min/max:0.1s / 309.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.7s

Stack Uptimes

  • sinful_revelation_1:5.00%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy2 Fight Length
Count 1320
Mean 302.39
Minimum 240.19
Maximum 359.88
Spread ( max - min ) 119.69
Range [ ( max - min ) / 2 * 100% ] 19.79%
DPS
enemy2 Damage Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy2 Priority Target Damage Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy2 Damage Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy2 Damage
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy2 Damage Taken Per Second
Count 1320
Mean 40574.72
Minimum 38131.61
Maximum 43637.81
Spread ( max - min ) 5506.20
Range [ ( max - min ) / 2 * 100% ] 6.79%
Standard Deviation 1049.5650
5th Percentile 38924.04
95th Percentile 42332.80
( 95th Percentile - 5th Percentile ) 3408.76
Mean Distribution
Standard Deviation 28.8883
95.00% Confidence Interval ( 40518.10 - 40631.34 )
Normalized 95.00% Confidence Interval ( 99.86% - 100.14% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 26
0.1% Error 2571
0.1 Scale Factor Error with Delta=300 9404
0.05 Scale Factor Error with Delta=300 37616
0.01 Scale Factor Error with Delta=300 940378
HPS
enemy2 Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy2 Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy2 Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy2 Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy2 Theck-Meloree Index
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy2Theck-Meloree Index (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy2 Max Spike Value
Count 173
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 12207579 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy2"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy3 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
37662.5 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.8 0.0 0.0sec 0.0sec 55.8sec 13.40% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 153.3s

Stack Uptimes

  • Health Decade (0 - 10)_1:13.45%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 31.8sec 9.66% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 56.8s

Stack Uptimes

  • Health Decade (10 - 20)_1:9.67%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 35.1sec 11.60% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.8s / 49.3s

Stack Uptimes

  • Health Decade (20 - 30)_1:11.60%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 38.1sec 12.76% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:12.7s / 55.2s

Stack Uptimes

  • Health Decade (30 - 40)_1:12.76%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 30.0sec 10.05% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:14.8s / 54.9s

Stack Uptimes

  • Health Decade (40 - 50)_1:10.05%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 31.3sec 10.52% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:18.4s / 42.2s

Stack Uptimes

  • Health Decade (50 - 60)_1:10.52%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 37.9sec 12.73% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:23.9s / 52.1s

Stack Uptimes

  • Health Decade (60 - 70)_1:12.73%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 30.6sec 10.26% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:16.4s / 45.8s

Stack Uptimes

  • Health Decade (70 - 80)_1:10.26%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 14.7sec 4.92% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:7.8s / 25.7s

Stack Uptimes

  • Health Decade (80 - 90)_1:4.92%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 15.7sec 4.11% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:9.6s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:4.11%
Putrid Burst 3.7 0.0 90.7sec 90.7sec 9.9sec 12.26% 0.00% 0.0 (0.0) 3.7

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_putrid_burst
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:90.0s / 92.2s
  • trigger_min/max:90.0s / 92.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 10.0s

Stack Uptimes

  • putrid_burst_1:12.26%

Spelldata

  • id:334058
  • name:Putrid Burst
  • tooltip:Chance to be critically hit by caster increased by $W2%.
  • description:Cause the target to explode with energy, dealing $s1 Shadow damage split evenly to all enemies within 10 yards. Enemies hit are ${$311464S1*0.01}% to ${$311471S1*0.01}% more likely to be critically hit by you. The critical strike chance amount depends on the topmost card of the deck. Lasts {$d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.6 1.1 48.1sec 38.8sec 10.8sec 19.92% 0.00% 1.1 (1.1) 5.4

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 283.2s
  • trigger_min/max:0.0s / 277.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 49.8s

Stack Uptimes

  • sinful_revelation_1:19.92%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.7 1.1 46.9sec 38.2sec 10.8sec 20.43% 0.00% 1.1 (1.1) 5.5

Buff Details

  • buff initial source:no_trinkets
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 296.1s
  • trigger_min/max:0.1s / 296.1s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 38.3s

Stack Uptimes

  • sinful_revelation_1:20.43%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.9 1.3 46.0sec 36.8sec 10.9sec 21.38% 0.00% 1.3 (1.3) 5.7

Buff Details

  • buff initial source:satchel_of_misbegotten_minions
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 344.2s
  • trigger_min/max:0.1s / 336.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 39.4s

Stack Uptimes

  • sinful_revelation_1:21.38%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.8 1.3 46.7sec 37.2sec 10.9sec 20.86% 0.00% 1.3 (1.3) 5.6

Buff Details

  • buff initial source:infinitely_divisible_ooze
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 261.4s
  • trigger_min/max:0.0s / 261.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 35.5s

Stack Uptimes

  • sinful_revelation_1:20.86%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.0 1.2 45.6sec 36.6sec 10.8sec 21.37% 0.00% 1.2 (1.2) 5.7

Buff Details

  • buff initial source:unbound_changeling
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 243.7s
  • trigger_min/max:0.1s / 243.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 37.0s

Stack Uptimes

  • sinful_revelation_1:21.37%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.8 1.3 46.9sec 37.3sec 10.9sec 20.75% 0.00% 1.3 (1.3) 5.6

Buff Details

  • buff initial source:sunblood_amethyst
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 300.1s
  • trigger_min/max:0.1s / 300.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 37.0s

Stack Uptimes

  • sinful_revelation_1:20.75%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.9 1.2 46.4sec 37.3sec 10.8sec 21.02% 0.00% 1.2 (1.2) 5.7

Buff Details

  • buff initial source:boon_of_the_archon
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 265.0s
  • trigger_min/max:0.0s / 261.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 36.5s

Stack Uptimes

  • sinful_revelation_1:21.02%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.9 1.3 45.9sec 36.6sec 10.9sec 21.27% 0.00% 1.3 (1.3) 5.7

Buff Details

  • buff initial source:empyreal_ordnance
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 256.1s
  • trigger_min/max:0.2s / 256.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 36.5s

Stack Uptimes

  • sinful_revelation_1:21.27%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.9 1.2 45.6sec 36.8sec 10.8sec 21.18% 0.00% 1.2 (1.2) 5.7

Buff Details

  • buff initial source:soulletting_ruby
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 260.7s
  • trigger_min/max:0.0s / 260.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 35.0s

Stack Uptimes

  • sinful_revelation_1:21.18%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.8 1.3 46.2sec 36.8sec 10.9sec 20.82% 0.00% 1.3 (1.3) 5.6

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 254.7s
  • trigger_min/max:0.0s / 254.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 36.4s

Stack Uptimes

  • sinful_revelation_1:20.82%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.9 1.2 46.2sec 37.0sec 10.8sec 21.06% 0.00% 1.2 (1.2) 5.7

Buff Details

  • buff initial source:overflowing_anima_cage
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 231.2s
  • trigger_min/max:0.0s / 231.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 40.4s

Stack Uptimes

  • sinful_revelation_1:21.06%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.9 1.2 46.3sec 37.2sec 10.9sec 21.04% 0.00% 1.2 (1.2) 5.7

Buff Details

  • buff initial source:cabalists_hymnal
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 247.1s
  • trigger_min/max:0.1s / 247.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 42.7s

Stack Uptimes

  • sinful_revelation_1:21.04%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.9 1.2 45.7sec 36.6sec 10.9sec 21.17% 0.00% 1.2 (1.2) 5.7

Buff Details

  • buff initial source:dreadfire_vessel
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 260.6s
  • trigger_min/max:0.0s / 257.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 38.7s

Stack Uptimes

  • sinful_revelation_1:21.17%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.9 1.3 46.4sec 37.0sec 10.8sec 21.19% 0.00% 1.3 (1.3) 5.7

Buff Details

  • buff initial source:glyph_of_assimilation
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 304.3s
  • trigger_min/max:0.0s / 304.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 37.8s

Stack Uptimes

  • sinful_revelation_1:21.19%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.8 1.2 46.4sec 37.4sec 10.8sec 20.79% 0.00% 1.2 (1.2) 5.6

Buff Details

  • buff initial source:macabre_sheet_music
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 265.2s
  • trigger_min/max:0.1s / 265.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 40.5s

Stack Uptimes

  • sinful_revelation_1:20.79%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.9 1.3 45.7sec 36.5sec 10.9sec 21.41% 0.00% 1.3 (1.3) 5.7

Buff Details

  • buff initial source:soul_igniter
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 337.1s
  • trigger_min/max:0.1s / 337.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 42.0s

Stack Uptimes

  • sinful_revelation_1:21.41%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.9 1.3 46.4sec 37.0sec 10.9sec 21.13% 0.00% 1.3 (1.3) 5.7

Buff Details

  • buff initial source:sinful_aspirants_badge_of_ferocity
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 281.1s
  • trigger_min/max:0.0s / 281.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 38.7s

Stack Uptimes

  • sinful_revelation_1:21.13%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.8 1.2 46.8sec 37.8sec 10.8sec 20.73% 0.00% 1.2 (1.2) 5.6

Buff Details

  • buff initial source:sinful_aspirants_insignia_of_alacrity
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 256.8s
  • trigger_min/max:0.0s / 256.8s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 31.5s

Stack Uptimes

  • sinful_revelation_1:20.73%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.0 1.2 45.7sec 36.9sec 10.8sec 21.35% 0.00% 1.2 (1.2) 5.7

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 262.8s
  • trigger_min/max:0.1s / 262.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 37.2s

Stack Uptimes

  • sinful_revelation_1:21.35%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy3 Fight Length
Count 1320
Mean 302.39
Minimum 240.19
Maximum 359.88
Spread ( max - min ) 119.69
Range [ ( max - min ) / 2 * 100% ] 19.79%
DPS
enemy3 Damage Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy3 Priority Target Damage Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy3 Damage Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy3 Damage
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy3 Damage Taken Per Second
Count 1320
Mean 40181.08
Minimum 37825.75
Maximum 43255.62
Spread ( max - min ) 5429.88
Range [ ( max - min ) / 2 * 100% ] 6.76%
Standard Deviation 961.4063
5th Percentile 38662.79
95th Percentile 41772.60
( 95th Percentile - 5th Percentile ) 3109.81
Mean Distribution
Standard Deviation 26.4618
95.00% Confidence Interval ( 40129.22 - 40232.94 )
Normalized 95.00% Confidence Interval ( 99.87% - 100.13% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 22
0.1% Error 2200
0.1 Scale Factor Error with Delta=300 7891
0.05 Scale Factor Error with Delta=300 31562
0.01 Scale Factor Error with Delta=300 789038
HPS
enemy3 Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy3 Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy3 Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy3 Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy3 Theck-Meloree Index
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy3Theck-Meloree Index (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy3 Max Spike Value
Count 173
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 11192716 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy3"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Theck-Meloree Index

Measure of damage smoothness, calculated over entire fight length. Related to max spike damage, 1k TMI is roughly equivalent to 1% of your health. TMI ignores external healing and absorbs. Lower is better.

TMI bin size

Time bin size used to calculate TMI and MSD, in seconds.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

TMI Range

This is the range of TMI values containing 95.00% of the data, roughly centered on the mean.

TMI/MSD Window

Window length used to calculate TMI and MSD, in seconds.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.